军团限时付费:退出军团后减少付费人数
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@@ -26,7 +26,7 @@ import { checkTask } from '../../../services/task/taskService';
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import { guildInter } from '../../../pubUtils/interface';
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import * as dicParam from '../../../pubUtils/dicParam';
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import { reportTAEvent } from '../../../services/sdkService';
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import { changeGuildActivity, guildDismisActivity } from '../../../services/activity/guildPayService';
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import { changeGuildActivity, guildDismisActivity, guildPayQuitGuild } from '../../../services/activity/guildPayService';
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import { sendMessageToUserWithSuc } from '../../../services/pushService';
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import { GuildActiveModel } from '../../../db/GuildActive';
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import { leaveRaceActivityToRemote, leaveRaceWhenDismissToRemote, leaveRaceWhenQuitGuildToRemote } from '../../../services/guildActivity/guildActivityService';
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@@ -615,6 +615,7 @@ export class GuildHandler {
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reportTAEvent(roleId, TA_EVENT.GUILD_QUIT, { name: guild.name, way: GUILD_QUIT_WAY.QUIT }, ip);
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changeGuildActivity('', serverId, roleId, sid);
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leaveRaceWhenQuitGuildToRemote(serverId, guildCode, roleId);
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guildPayQuitGuild(serverId, code, roleId);
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return resResult(STATUS.SUCCESS, { hasGuild: role.hasGuild });
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}
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@@ -655,6 +656,7 @@ export class GuildHandler {
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await sendMailByContent(MAIL_TYPE.GUILD_BE_KICK, memberRoleId, { sendName: roleName, params: [guild.name] });
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reportTAEvent(memberRoleId, TA_EVENT.GUILD_QUIT, { name: guild.name, way: GUILD_QUIT_WAY.KICK });
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leaveRaceWhenQuitGuildToRemote(serverId, code, memberRoleId);
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guildPayQuitGuild(serverId, code, memberRoleId);
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return resResult(STATUS.SUCCESS, { memberCnt: guild.memberCnt });
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}
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@@ -40,25 +40,48 @@ export async function getGuildPayDataShow(serverId: number, activityId: number,
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export async function addGuildPay(role: RoleType, price: number) {
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let { hasGuild, roleId, roleName, serverId, guildCode } = role;
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if(hasGuild) { // 向全军团推送充值的人
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let { openTime } = await ServerlistModel.findByServerId(serverId);
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let activities = await getActivitiesByType(serverId, ACTIVITY_TYPE.GUILD_PAY);
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let pushResult: pushActivityInter[] = [];
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for(let activityData of activities) {
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let { activityId, type: activityType } = activityData;
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let obj = new GuildPayData(activityData, 0, openTime * 1000);
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if(obj && obj.canShow()) {
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let { isNew, result } = await ActivityGuildPayModel.addRecord(serverId, activityId, obj.roundIndex, guildCode, {
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roleId, roleName, price
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});
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if(isNew) {
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let { memberRecord } = result;
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pushResult.push({ activityId, activityType, param: { payMember: roleName, payMemberCnt: memberRecord.length } });
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}
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if(!hasGuild) return;
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let serverTime = await getServerCreateTime(serverId);
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let activities = await getActivitiesByType(serverId, ACTIVITY_TYPE.GUILD_PAY);
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let pushResult: pushActivityInter[] = [];
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for(let activityData of activities) {
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let { activityId, type: activityType } = activityData;
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let obj = new GuildPayData(activityData, 0, serverTime);
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if(obj && obj.canPay()) {
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let { isNew, result } = await ActivityGuildPayModel.addRecord(serverId, activityId, obj.roundIndex, guildCode, {
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roleId, roleName, price, hasQuit: false
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});
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if(isNew) {
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let { memberRecord = [] } = result;
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let payMemberCnt = memberRecord.filter(member => !member.hasQuit).length;
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pushResult.push({ activityId, activityType, param: { payMember: roleName, payMemberCnt } });
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}
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}
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await pushActivitiesToGuild(pushResult, guildCode);
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}
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console.log('##### addGuildPay', pushResult.length)
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await pushActivitiesToGuild(pushResult, guildCode);
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}
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export async function guildPayQuitGuild(serverId: number, guildCode: string, roleId: string) {
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if(!guildCode) return;
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let serverTime = await getServerCreateTime(serverId);
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let activities = await getActivitiesByType(serverId, ACTIVITY_TYPE.GUILD_PAY);
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let pushResult: pushActivityInter[] = [];
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for(let activityData of activities) {
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let { activityId, type: activityType } = activityData;
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let obj = new GuildPayData(activityData, 0, serverTime);
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if(obj && obj.canPay()) {
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let result = await ActivityGuildPayModel.quitGuild(serverId, activityId, obj.roundIndex, guildCode, roleId);
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if(result) {
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let { memberRecord = [] } = result;
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let records = memberRecord.filter(member => !member.hasQuit);
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let payRecord = records.map(member => member.roleName);
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pushResult.push({ activityId, activityType, param: { payRecord, payMemberCnt: payRecord.length } });
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}
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}
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}
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await pushActivitiesToGuild(pushResult, guildCode);
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}
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export async function changeGuildActivity(guildCode: string, serverId: number, roleId: string, sid: string) {
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@@ -8,6 +8,8 @@ class MemberRecord {
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roleName: string;
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@prop({ required: true })
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price: number; // 金额
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@prop({ required: true })
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hasQuit: boolean; // 金额
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}
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@@ -40,11 +42,12 @@ export default class Activity_Guild_Pay extends BaseModel {
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result = await ActivityGuildPayModel.findOneAndUpdate({ serverId, guildCode, activityId, roundIndex }, { $push: { memberRecord } }, { new: true, upsert: true }).lean();
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} else {
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result = await ActivityGuildPayModel.findOneAndUpdate({ serverId, guildCode, activityId, roundIndex, 'memberRecord.roleId': memberRecord.roleId }, {
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$set: { 'memberRecord.$.roleName': memberRecord.roleName },
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$set: { 'memberRecord.$.roleName': memberRecord.roleName, 'memberRecord.$.hasQuit': false },
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$inc: { 'memberRecord.$.price': memberRecord.price }
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}, { new: true }).lean();
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}
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return { result, isNew: !hasUser };
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let isNew = hasUser? hasUser.hasQuit: true;
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return { result, isNew };
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}
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//根据活动id查询活动数据
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@@ -52,6 +55,11 @@ export default class Activity_Guild_Pay extends BaseModel {
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let result: ActivityGuildPayModelType = await ActivityGuildPayModel.findOne({ serverId, activityId, roundIndex, guildCode }).lean(true);
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return result;
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}
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public static async quitGuild(serverId: number, activityId: number, roundIndex: number, guildCode: string, roleId: string) {
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let result: ActivityGuildPayModelType = await ActivityGuildPayModel.findOneAndUpdate({ serverId, guildCode, activityId, roundIndex, 'memberRecord.roleId': roleId }, { $set: { 'memberRecord.$.hasQuit': true } }, { new: true }).lean();
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return result;
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}
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}
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export const ActivityGuildPayModel = getModelForClass(Activity_Guild_Pay);
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@@ -72,8 +72,9 @@ export class GuildPayData extends ActivityBase {
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public setGuildRecord(guildRecord: ActivityGuildPayModelType) {
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if(!guildRecord) return;
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this.payMemberCnt = guildRecord.memberRecord.length;
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this.payRecord = guildRecord.memberRecord.map(cur => cur.roleName);
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let records = guildRecord.memberRecord.filter(cur => !cur.hasQuit);
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this.payMemberCnt = records.length;
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this.payRecord = records.map(cur => cur.roleName);
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}
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public getShowResult() {
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@@ -105,4 +106,12 @@ export class GuildPayData extends ActivityBase {
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if(items.length <= 0) return false;
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return items
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}
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public canPay() {
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if(!this.isEnable) return false;
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if(this.beginTime > Date.now() || this.endTime < Date.now()) return false;
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if(this.nextRefreshTime && this.nextRefreshTime < Date.now()) return false;
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if(this.payEndTime && this.payEndTime < Date.now()) return false;
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return true;
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}
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}
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