军团限时付费:退出军团后减少付费人数
This commit is contained in:
@@ -26,7 +26,7 @@ import { checkTask } from '../../../services/task/taskService';
|
||||
import { guildInter } from '../../../pubUtils/interface';
|
||||
import * as dicParam from '../../../pubUtils/dicParam';
|
||||
import { reportTAEvent } from '../../../services/sdkService';
|
||||
import { changeGuildActivity, guildDismisActivity } from '../../../services/activity/guildPayService';
|
||||
import { changeGuildActivity, guildDismisActivity, guildPayQuitGuild } from '../../../services/activity/guildPayService';
|
||||
import { sendMessageToUserWithSuc } from '../../../services/pushService';
|
||||
import { GuildActiveModel } from '../../../db/GuildActive';
|
||||
import { leaveRaceActivityToRemote, leaveRaceWhenDismissToRemote, leaveRaceWhenQuitGuildToRemote } from '../../../services/guildActivity/guildActivityService';
|
||||
@@ -615,6 +615,7 @@ export class GuildHandler {
|
||||
reportTAEvent(roleId, TA_EVENT.GUILD_QUIT, { name: guild.name, way: GUILD_QUIT_WAY.QUIT }, ip);
|
||||
changeGuildActivity('', serverId, roleId, sid);
|
||||
leaveRaceWhenQuitGuildToRemote(serverId, guildCode, roleId);
|
||||
guildPayQuitGuild(serverId, code, roleId);
|
||||
|
||||
return resResult(STATUS.SUCCESS, { hasGuild: role.hasGuild });
|
||||
}
|
||||
@@ -655,6 +656,7 @@ export class GuildHandler {
|
||||
await sendMailByContent(MAIL_TYPE.GUILD_BE_KICK, memberRoleId, { sendName: roleName, params: [guild.name] });
|
||||
reportTAEvent(memberRoleId, TA_EVENT.GUILD_QUIT, { name: guild.name, way: GUILD_QUIT_WAY.KICK });
|
||||
leaveRaceWhenQuitGuildToRemote(serverId, code, memberRoleId);
|
||||
guildPayQuitGuild(serverId, code, memberRoleId);
|
||||
|
||||
return resResult(STATUS.SUCCESS, { memberCnt: guild.memberCnt });
|
||||
}
|
||||
|
||||
@@ -40,25 +40,48 @@ export async function getGuildPayDataShow(serverId: number, activityId: number,
|
||||
|
||||
export async function addGuildPay(role: RoleType, price: number) {
|
||||
let { hasGuild, roleId, roleName, serverId, guildCode } = role;
|
||||
if(hasGuild) { // 向全军团推送充值的人
|
||||
let { openTime } = await ServerlistModel.findByServerId(serverId);
|
||||
let activities = await getActivitiesByType(serverId, ACTIVITY_TYPE.GUILD_PAY);
|
||||
let pushResult: pushActivityInter[] = [];
|
||||
for(let activityData of activities) {
|
||||
let { activityId, type: activityType } = activityData;
|
||||
let obj = new GuildPayData(activityData, 0, openTime * 1000);
|
||||
if(obj && obj.canShow()) {
|
||||
let { isNew, result } = await ActivityGuildPayModel.addRecord(serverId, activityId, obj.roundIndex, guildCode, {
|
||||
roleId, roleName, price
|
||||
});
|
||||
if(isNew) {
|
||||
let { memberRecord } = result;
|
||||
pushResult.push({ activityId, activityType, param: { payMember: roleName, payMemberCnt: memberRecord.length } });
|
||||
}
|
||||
if(!hasGuild) return;
|
||||
let serverTime = await getServerCreateTime(serverId);
|
||||
let activities = await getActivitiesByType(serverId, ACTIVITY_TYPE.GUILD_PAY);
|
||||
let pushResult: pushActivityInter[] = [];
|
||||
for(let activityData of activities) {
|
||||
let { activityId, type: activityType } = activityData;
|
||||
let obj = new GuildPayData(activityData, 0, serverTime);
|
||||
if(obj && obj.canPay()) {
|
||||
let { isNew, result } = await ActivityGuildPayModel.addRecord(serverId, activityId, obj.roundIndex, guildCode, {
|
||||
roleId, roleName, price, hasQuit: false
|
||||
});
|
||||
if(isNew) {
|
||||
let { memberRecord = [] } = result;
|
||||
let payMemberCnt = memberRecord.filter(member => !member.hasQuit).length;
|
||||
pushResult.push({ activityId, activityType, param: { payMember: roleName, payMemberCnt } });
|
||||
}
|
||||
}
|
||||
await pushActivitiesToGuild(pushResult, guildCode);
|
||||
}
|
||||
console.log('##### addGuildPay', pushResult.length)
|
||||
await pushActivitiesToGuild(pushResult, guildCode);
|
||||
}
|
||||
|
||||
export async function guildPayQuitGuild(serverId: number, guildCode: string, roleId: string) {
|
||||
if(!guildCode) return;
|
||||
|
||||
let serverTime = await getServerCreateTime(serverId);
|
||||
let activities = await getActivitiesByType(serverId, ACTIVITY_TYPE.GUILD_PAY);
|
||||
let pushResult: pushActivityInter[] = [];
|
||||
for(let activityData of activities) {
|
||||
let { activityId, type: activityType } = activityData;
|
||||
let obj = new GuildPayData(activityData, 0, serverTime);
|
||||
if(obj && obj.canPay()) {
|
||||
let result = await ActivityGuildPayModel.quitGuild(serverId, activityId, obj.roundIndex, guildCode, roleId);
|
||||
if(result) {
|
||||
let { memberRecord = [] } = result;
|
||||
let records = memberRecord.filter(member => !member.hasQuit);
|
||||
let payRecord = records.map(member => member.roleName);
|
||||
pushResult.push({ activityId, activityType, param: { payRecord, payMemberCnt: payRecord.length } });
|
||||
}
|
||||
}
|
||||
}
|
||||
await pushActivitiesToGuild(pushResult, guildCode);
|
||||
}
|
||||
|
||||
export async function changeGuildActivity(guildCode: string, serverId: number, roleId: string, sid: string) {
|
||||
|
||||
Reference in New Issue
Block a user