寻宝:匹配多选

This commit is contained in:
luying
2022-02-25 17:16:17 +08:00
parent 224383b31e
commit 2db328759e
4 changed files with 49 additions and 35 deletions
@@ -101,10 +101,10 @@ export class ComBattleHandler {
* @returns
* @memberof ComBattleHandler
*/
async searchTeam(msg: { lv: number }, session: BackendSession) {
async searchTeam(msg: { lv: number[] }, session: BackendSession) {
let roleId = session.get('roleId');
let sid = session.get('sid');
const { lv = 1 } = msg;
const { lv: lvs = [] } = msg;
const roleInfo = await RoleModel.findByRoleId(roleId, null, true);
const { lv: playerLv } = roleInfo;
let { topLineupCe = 1000 } = roleInfo;
@@ -113,30 +113,26 @@ export class ComBattleHandler {
return resResult(STATUS.COM_BATTLE_IS_RUNNING);
}
if (comBtlLvInvalid(playerLv, lv)) {
if (comBtlLvInvalid(playerLv, lvs)) {
return resResult(STATUS.COM_BATTLE_ASSIST_LV_NOT_ENOUGH);
}
if (!gameData.blueprtByLv.has(lv)) {
return resResult(STATUS.COM_BLUEPRT_QUALITY_ERROR);
}
const teams = await ComBattleTeamModel.getOtherTeamByLvAndSt(roleId, lv, COM_TEAM_STATUS.DEFAULT, topLineupCe);
const teams = await ComBattleTeamModel.getOtherTeamByLvAndSt(roleId, lvs, COM_TEAM_STATUS.DEFAULT, topLineupCe);
const team: ComBattleTeamType = await oneTeamNotInBlack(teams, roleId);
if (team && team.roleIds.length < 3 && team.status === COM_TEAM_STATUS.DEFAULT && team.roleIds.indexOf(roleId) === -1 && team.blacklist && team.blacklist.indexOf(roleId) === -1) {
return resResult(STATUS.SUCCESS, {teamCode: team.teamCode});
}
let teamCode = session.get('teamCode');
await setTeamSearchReq(roleId, sid, lv);
await setTeamSearchReq(roleId, sid, lvs);
let thiz = this;
// 倒计时匹配两个机器人
setTimeout(async () => {
let inQueue = await checkRoleInQueue(roleId, sid, lv);
let inQueue = await checkRoleInQueue(roleId, sid, lvs);
if (!inQueue) return;
await rmRoleFromQueue(roleId, sid, lv);
await rmRoleFromQueue(roleId, sid, lvs);
// 创建队伍
let blueprtId = getRandBlueprtId(lv).pop();
let blueprtId = getRandBlueprtId(lvs).pop();
let comTeam = new MemComBtlTeam(teamCode, false, blueprtId, 'robot', 0)
let isFrd = await getFrd(roleId);
@@ -147,7 +143,7 @@ export class ComBattleHandler {
addUserToChannel(channel, new ChannelUser(roleId, sid));
// 创建并添加机器人
await addRobotsToTeam(comTeam, roleId, topLineupCe, lv, thiz.teamMap, thiz.teamDisTimer, channel, 2);
await addRobotsToTeam(comTeam, roleId, topLineupCe, playerLv, thiz.teamMap, thiz.teamDisTimer, channel, 2);
await ComBattleTeamModel.createTeam(comTeam);
thiz.teamMap.set(teamCode, comTeam);
@@ -196,7 +192,7 @@ export class ComBattleHandler {
if (lv < COM_BTL_CONST.ENABLE_LV) {
return resResult(STATUS.COM_BATTLE_LV_NOT_ENOUGH);
} else if (comBtlLvInvalid(lv, teamStatus.lv)) {
} else if (comBtlLvInvalid(lv, [teamStatus.lv])) {
return resResult(STATUS.COM_BATTLE_ASSIST_LV_NOT_ENOUGH);
} else if (topLineupCe < teamStatus.ceLimit) {
return resResult(STATUS.COM_BATTLE_CE_LIMIT);