边窗:系统参数表

This commit is contained in:
luying
2022-06-27 19:42:36 +08:00
parent 460d0d6955
commit 2e03348f53
3 changed files with 6 additions and 5 deletions

View File

@@ -20,7 +20,7 @@ import { setAp } from '../../../services/actionPointService';
import { roleLevelup } from '../../../services/normalBattleService';
import { getSimpleRoleInfo } from '../../../services/roleService';
import { pushComBtlTeamMsg, pushFriendTeamInviteMsg, pushNormalItemMsg, pushTeamInviteMsg } from '../../../services/chatService';
import { EXTERIOR } from '../../../pubUtils/dicParam';
import { EXTERIOR, INFO_WINDOW } from '../../../pubUtils/dicParam';
import { getZeroPointD, getTimeFunD, getSeconds, nowSeconds } from '../../../pubUtils/timeUtil';
import { FriendParams } from '../../../domain/roleField/friend';
import { checkTask, checkTaskInComBattleStart } from '../../../services/task/taskService';
@@ -763,8 +763,8 @@ export class ComBattleHandler {
const assistCnt = await getAllAssistCnt(roleId);
let { minLv, maxLv } = getComBtlLvByPlayerLv(role.lv);
let refreshTime = nowSeconds() - 60;
const invitations = await ComBattleTeamModel.findInvitations(roleId, minLv, maxLv, role.topLineupCe, refreshTime, 10);
let refreshTime = nowSeconds() - INFO_WINDOW.TEAM_INFORMATION_TIME;
const invitations = await ComBattleTeamModel.findInvitations(roleId, minLv, maxLv, role.topLineupCe, refreshTime, INFO_WINDOW.TEAM_VIEW);
let roleIds = invitations.map(cur => cur.capId);
let roles = await RoleModel.findByRoleIds(roleIds);
const teams: ComBattleInvitation[] = [];

View File

@@ -45,6 +45,7 @@ import { pick } from 'underscore';
import { sendMessageToAllWithSuc, sendMessageToServerWithSuc, sendMessageToUser, sendMessageToUserWithSuc } from './pushService';
import { getSurvey } from './gmService';
import { ComBattleTeamModel } from '../db/ComBattleTeam';
import { INFO_WINDOW } from '../pubUtils/dicParam';
/**
* init: 初始的时候是否推送 true-推 false-不推
@@ -293,7 +294,7 @@ async function getComBattleEntryData(role: RoleType) {
const assistCnt = await getAllAssistCnt(roleId);
const blueprts = await Item.findByRoleAndType(roleId, CONSUME_TYPE.BLUEPRT);
let { minLv, maxLv } = getComBtlLvByPlayerLv(lv);
let refreshTime = nowSeconds() - 60;
let refreshTime = nowSeconds() - INFO_WINDOW.TEAM_INFORMATION_TIME;
const invitations = await ComBattleTeamModel.findInvitations(roleId, minLv, maxLv, topLineupCe, refreshTime, 1);
return { assistCnt, blueprts, hasInvitation: invitations.length > 0, invitationTime: invitations.length > 0?invitations[0].inviteTime: 0 }
}

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@@ -29,7 +29,7 @@ export const PVP = {
PVP_CHALLENGE_COUNTS: 5, // pvp初始挑战次数
PVP_CHALLENGE_NORMALTIMES: 240, // pvp日常挑战次数刷新时间分钟
PVP_CHALLENGE_FINALTIMES: 240, // PVP赛季最后一天挑战次数刷新时间分钟
PVP_SEASON_DAYS: '1&30|2&30|3&30|4&30', // PVP一个赛季的时间
PVP_SEASON_DAYS: '1&7|2&30|3&30|4&30', // PVP一个赛季的时间
PVP_OPPONENT_FREEREFRESH: 3, // pvp挑战对手每日免费刷新次数
PVP_WINREWARD_UPLIMIT: 10, // 连胜奖励军功加成上限
PVP_LINEUP_HEROS: 6, // pvp最多上阵人数