后台:角色封禁
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@@ -3,7 +3,7 @@ import {Application, RouteRecord, FrontendOrBackendSession, HandlerCallback, pin
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import { refresh } from '../../../services/refreshService';
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import { checkPrivateChat, checkGuildChat, checkOtherChat, checkRoleName, checkGuildName } from "../../../services/sdkService";
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import { resResult, checkWhiteListWithUid, genCode } from "../../../pubUtils/util";
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import { CHANNEL_PREFIX, STATUS } from "../../../consts";
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import { BLOCK_TYPE, CHANNEL_PREFIX, STATUS } from "../../../consts";
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import { UserModel } from "../../../db/User";
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import { SERVER_DEBUG_MODE } from "../../../pubUtils/dicParam";
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export function globalFilter(app: Application) {
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@@ -20,7 +20,21 @@ Filter.prototype.before = async function (routeRecord: RouteRecord, msg: any, se
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const roleId: string = session.get('roleId');
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const uid: number = session.get('userid');
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let guildCode = session.get('guildCode');
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let blockType = session.get('blockType');
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if(blockType == BLOCK_TYPE.BLOCK) return next(new Error(), resResult(STATUS.BLOCKED));
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if(blockType == BLOCK_TYPE.BAN) {
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if([
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'chat.chatHandler.sendPrivateMessage',
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'chat.chatHandler.sendGroupMessage',
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'battle.barrageHandler.sendBarrage',
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'guild.guildHandler.sendMail',
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'guild.guildHandler.setGuildInfo',
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].indexOf(routeRecord.route) != -1) {
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return next(new Error(), resResult(STATUS.BANNED));
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}
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}
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session.push('teamCode', () => {});
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const maintenServers = this.app.get('maintenServers');
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@@ -33,15 +47,6 @@ Filter.prototype.before = async function (routeRecord: RouteRecord, msg: any, se
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}
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let hasBlockWords = false;
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// if(pinus.app.get('env') == 'production') {
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// if(routeRecord.route == 'guild.guildHandler.createGuild') {
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// hasBlockWords = await checkFilterWords(msg.name);
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// } else if (routeRecord.route == 'role.roleHandler.initRole') {
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// hasBlockWords = await checkFilterWords(msg.roleName);
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// } else if (routeRecord.route == 'role.roleHandler.rename') {
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// hasBlockWords = await checkFilterWords(msg.roleName);
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// }
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// }
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if(SERVER_DEBUG_MODE.CHECK_WORD == 1) {
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switch(routeRecord.route) {
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case 'chat.chatHandler.sendPrivateMessage':
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@@ -62,6 +67,18 @@ Filter.prototype.before = async function (routeRecord: RouteRecord, msg: any, se
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break;
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}
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}
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case 'battle.barrageHandler.sendBarrage':
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{
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let result = await checkOtherChat(roleId, CHANNEL_PREFIX.WORLD, msg.content);
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if(!result) hasBlockWords = true;
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break;
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}
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case 'guild.guildHandler.sendMail':
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{
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let result = await checkGuildChat(roleId, guildCode, msg.info);
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if(!result) hasBlockWords = true;
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break;
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}
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case 'role.roleHandler.rename':
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case 'role.roleHandler.initRole':
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{
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@@ -128,6 +128,7 @@ export class EntryHandler {
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session.set('updatedMailAt', updatedMailAt);
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session.set('roleName', role.roleName);
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session.set('eventStatus', role.eventStatus);
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session.set('blockType', role.blockType);
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session.set('sid', self.app.get('serverId'));
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session.set('serverId', role.serverId);
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session.set('guildCode', role.guildCode);
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@@ -139,6 +140,7 @@ export class EntryHandler {
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session.push('serverId', () => { });
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session.push('updatedMailAt', () => { });
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session.push('guildCode', () => { });
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session.push('blockType', () => { });
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// console.log(role.guildCode)
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// session.push('rid', function (err) {
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// if (err) {
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@@ -18,8 +18,8 @@ export class ConnectorRemote {
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}
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private maintenServers: number[] = []; // 维护中的服务器
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public async remoteLogin(uid: string) {
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await kickUser(this.app, uid);
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public async remoteLogin(uid: string, message?: any) {
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await kickUser(this.app, uid, message);
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}
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public async setOtherUserGuildSession(params: { roleId: string, userGuild: UserGuildType}[]) {
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@@ -50,6 +50,18 @@ export class ConnectorRemote {
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}
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}
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public async setOtherUseBlockTypeSession(params: { roleId: string, blockType: string}[]) {
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let sessionService = this.app.get('sessionService');
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for(let {roleId, blockType} of params) {
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let sessions = sessionService.getByUid(roleId);
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if(!!sessions) {
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sessions.forEach(session => {
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sessionService.aimportAll(session.id, { blockType });
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});
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}
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}
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}
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/**
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* 重载json资源
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*/
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@@ -6,6 +6,7 @@ import { addItems, createHeroes } from '../../../services/rewardService';
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import { RewardInter } from '../../../pubUtils/interface';
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import { getExpByLv } from '../../../pubUtils/data';
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import { RoleModel } from '../../../db/Role';
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import { BLOCK_TYPE } from '../../../consts';
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let timer: NodeJS.Timer;
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export default function (app: Application) {
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return new GmRoleHandler(app);
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@@ -32,7 +33,7 @@ export class GmRoleHandler {
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await createHeroes(roleId, roleName, sid, serverId, heroes.map(hid => { return { hid, count: 1 }}))
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}
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if(lv && lv > 0) {
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let exp = getExpByLv(lv)?.sum||0;
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let exp = getExpByLv(lv - 1)?.sum||0;
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await RoleModel.updateRoleInfo(roleId, { lv, exp })
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let uids = [{ uid: roleId, sid }];
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pinus.app.get('channelService').pushMessageByUids('onPlayerExpChange', resResult(STATUS.SUCCESS, {
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@@ -42,4 +43,18 @@ export class GmRoleHandler {
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return resResult(STATUS.SUCCESS);
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}
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async handleBlock(msg: { roleId: string, blockType: BLOCK_TYPE, blockReason: string }, session: BackendSession) {
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let { roleId, blockType, blockReason } = msg;
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if(roleId == undefined || blockType == undefined || blockReason == undefined) return resResult(STATUS.WRONG_PARMS);
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let role = await RoleModel.updateRoleInfo(roleId, { blockType, blockReason });
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if(!role) return resResult(STATUS.ROLE_NOT_FOUND);
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let { isOnline, sid } = await getRoleOnlineInfo(roleId);
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if(isOnline) {
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await this.app.rpc.connector.connectorRemote.setOtherUseBlockTypeSession.toServer(sid,[{ roleId, blockType }]);
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if(blockType == BLOCK_TYPE.BLOCK) { // 踢走
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await this.app.rpc.connector.connectorRemote.remoteLogin.toServer(sid, roleId, STATUS.BLOCKED);
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}
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}
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return resResult(STATUS.SUCCESS);
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}
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}
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@@ -558,7 +558,7 @@ export class GuildHandler {
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await RoleModel.dissmissGuild(members);
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await UserGuildApplyModel.deleteApplyByGuild(code);
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await this.app.rpc.connector.connectorRemote.setOtherUserGuildSession.toServer(sid, members.map(roleId => { return { roleId, userGuild: null } })); // 更新session
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await this.app.rpc.connector.connectorRemote.setOtherUserGuildSession.broadcast(members.map(roleId => { return { roleId, userGuild: null } })); // 更新session
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// 删除channel
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@@ -629,13 +629,14 @@ export class GuildHandler {
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await removeTrainRank(code, roleId, guild.trainId);
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let chatSid = await getGuildChannelSid(code);
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const { sid } = await getRoleOnlineInfo(roleId);
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const { isOnline, sid } = await getRoleOnlineInfo(roleId);
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this.app.rpc.chat.guildRemote.memberQuit.toServer(chatSid, code, roleId, guild, sid);
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// 添加动态
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const rec = await GuildRecModel.createGuildRec(roleId, code, GUILD_REC_TYPE.QUIT_GUILD, [role.roleName]);
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this.app.rpc.chat.guildRemote.addRec.toServer(chatSid, rec);
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await this.app.rpc.connector.connectorRemote.setOtherUserGuildSession.toServer(sid,[{ roleId: memberRoleId, userGuild }]);
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if(isOnline)
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await this.app.rpc.connector.connectorRemote.setOtherUserGuildSession.toServer(sid,[{ roleId: memberRoleId, userGuild }]);
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await sendMailByContent(MAIL_TYPE.GUILD_BE_KICK, memberRoleId, { sendName: roleName, params: [guild.name] });
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@@ -683,10 +684,10 @@ export class GuildHandler {
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// 交换
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let oldLeaderUserGuild = await UserGuildModel.updateInfo(leaderRoleId, { auth: GUILD_AUTH.MEMBER, job: GUILD_JOB.SHIBING }, {}, 'auth'); // 团长撤
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await this.app.rpc.connector.connectorRemote.setOtherUserGuildSession.toServer(sid,[{ roleId: leaderRoleId, oldLeaderUserGuild }]); // 更新session
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await this.app.rpc.connector.connectorRemote.setOtherUserGuildSession.broadcast([{ roleId: leaderRoleId, userGuild: oldLeaderUserGuild }]); // 更新session
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let newLeaderUserGuild = await UserGuildModel.updateInfo(topUserGuild.roleId, { auth: GUILD_AUTH.LEADER, job: GUILD_JOB.JIANGJUN }, {}, 'auth'); // 最高功勋人升
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await this.app.rpc.connector.connectorRemote.setOtherUserGuildSession.toServer(sid,[{ roleId: topUserGuild.roleId, newLeaderUserGuild }]); // 更新session
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await this.app.rpc.connector.connectorRemote.setOtherUserGuildSession.broadcast([{ roleId: topUserGuild.roleId, userGuild: newLeaderUserGuild }]); // 更新session
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let managerCntInc = topUserGuild.auth == GUILD_AUTH.MANAGER ? -1 : 0; // 管理人数
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@@ -247,7 +247,7 @@ export async function everydayRefresh() {
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setMedianCe();
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}
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export async function kickUser(app: Application, uid: string) {
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export async function kickUser(app: Application, uid: string, message = STATUS.LOGIN_ERR) {
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let sessionService = app.get('sessionService');
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let sessions = sessionService.getByUid(uid);
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if (!!sessions) {
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@@ -255,7 +255,7 @@ export async function kickUser(app: Application, uid: string) {
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let roleId = session.get('roleId');
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let sid = session.get('sid');
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let uids = [{ uid: roleId, sid }];
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app.get('channelService').pushMessageByUids('onRemoteLogin', resResult(STATUS.LOGIN_ERR), uids);
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app.get('channelService').pushMessageByUids('onRemoteLogin', resResult(message), uids);
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});
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}
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await sessionService.akick(uid);
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@@ -112,13 +112,12 @@ export async function joinGuild(code: string, guildName: string, lv: number, rol
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const { sid } = await getRoleOnlineInfo(roleId);
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if (sid) {
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await addRoleToGuildChannel(roleId, sid, code);
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await pinus.app.rpc.connector.connectorRemote.setOtherUserGuildSession.toServer(sid,[{ roleId, userGuild }]);
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}
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//成长任务-加入军团
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await checkActivityTask(serverId, sid, roleId, TASK_TYPE.GUILD_JOIN, 1);
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await pinus.app.rpc.connector.connectorRemote.setOtherUserGuildSession.toServer(sid,[{ roleId, userGuild }]);
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return { status: 0, guild, userGuild, roleName: role.roleName, memberCnt: guild.memberCnt, guildCe: guild.guildCe }
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}
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@@ -116,8 +116,6 @@ export default class GMUsers extends Service {
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return ctx.service.utils.resResult(STATUS.SUCCESS);
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}
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/**
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* 根据类型等搜索玩家
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*/
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@@ -133,10 +131,10 @@ export default class GMUsers extends Service {
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let equipCount = await EquipModel.count({ roleId: role.roleId }).lean();
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let itemCount = await ItemModel.count({ roleId: role.roleId }).lean();
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let { roleId, roleName, serverId, lv, vLv, gold, coin, ce } = role;
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let { roleId, roleName, serverId, lv, vLv, gold, coin, ce, blockType = 0, blockReason = '' } = role;
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let { uid, tel } = role.userInfo;
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list.push({
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key: roleId, roleId, roleName, serverId, lv, vLv, uid, tel, heroCount, equipCount, itemCount, gold, coin, ce,
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key: roleId, roleId, roleName, serverId, lv, vLv, uid, tel, heroCount, equipCount, itemCount, gold, coin, ce, blockType, blockReason,
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env: ctx.app.config.realEnv
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});
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}
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@@ -747,4 +747,11 @@ export enum THINKING_DATA_MODE_LIST {
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BATCH = 'batch',
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LOGGING = 'logging',
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}
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export let THINKING_DATA_MODE = THINKING_DATA_MODE_LIST.DEBUG;
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export let THINKING_DATA_MODE = THINKING_DATA_MODE_LIST.DEBUG;
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export enum BLOCK_TYPE {
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NOT = 0,
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BAN = 1,
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BLOCK = 2,
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}
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@@ -10,6 +10,8 @@ export const STATUS = {
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SERVER_MAINTENANCE: { code: 7, simStr: '服务器维护中' },
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VERSION_ERR: { code: 8, simStr: '版本号太低,请更新' },
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BLOCK_WORDS: { code: 9, simStr: '内容有不合法词汇' },
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BLOCKED: { code: 10, simStr: '您已被封禁' },
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BANNED: { code: 11, simStr: '您已被禁言' },
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GLOBAL_ERR: { code: 1003, simStr: '服务器内部错误' },
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// http请求
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REQUEST_TIME_OUT: { code: 2000, simStr: '请求超时' },
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@@ -1,4 +1,4 @@
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import { ROLE_TERAPH, ROLE_SELECT, ABI_TYPE, HERO_CE_RATIO } from './../consts';
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import { ROLE_TERAPH, ROLE_SELECT, ABI_TYPE, HERO_CE_RATIO, BLOCK_TYPE } from './../consts';
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType, Ref, mongoose } from '@typegoose/typegoose';
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import User from './User';
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@@ -147,8 +147,10 @@ export default class Role extends BaseModel {
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serverType: string; // 服务器类型
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@prop({ required: true })
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serverId: number; // 区服 id
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@prop({ required: true, default: false })
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blocked: boolean; // 是否屏蔽
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@prop({ required: true, default: 0 })
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blockType: BLOCK_TYPE; // 封禁类型 1-封言 2-封禁
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@prop({ required: true, default: '' })
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blockReason: string; // 封禁理由
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@prop({ required: true })
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code: string; // 邀请码
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@prop({ required: true, default: false })
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@@ -1,5 +1,5 @@
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import { COUNTER, DEFAULT_LV, ADULT_AGE, GUEST_MAX_TIME, TASK_TYPE } from '@consts';
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import { COUNTER, DEFAULT_LV, ADULT_AGE, GUEST_MAX_TIME, TASK_TYPE, BLOCK_TYPE } from '@consts';
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import { RoleModel } from '@db/Role';
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import { UserModel, UserType } from '@db/User';
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import { STATUS, GET_SMS_TYPE, ADDICTION_PREVENTION_CODE } from '@consts';
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@@ -291,6 +291,9 @@ export default class Auth extends Service {
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const ctx = this.ctx;
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const { uid } = ctx;
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const role = await RoleModel.findByUid(uid, serverId);
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if(role.blockType == BLOCK_TYPE.BLOCK) {
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return ctx.service.utils.resResult(STATUS.BLOCKED);
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}
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if (role) {
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return ctx.service.utils.resResult(STATUS.SUCCESS, { roleId: role.roleId });
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}
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