活动:支持礼包兑换
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@@ -38,10 +38,10 @@ import { dicHeroScroll, preHeroScroll } from './dictionary/DicHeroScroll';
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import { dicPvpOpponent } from './dictionary/DicPvpOpponent';
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import { dicPvpTeamLevel } from './dictionary/DicPvpTeamLevel';
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import { dicPvpRefreshConsume, maxPvpRefreshCnt } from './dictionary/DicPvpRefreshConsume';
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import { dicGkPvp, dicGkPvps } from './dictionary/DicGkPvp';
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import { dicHeroRewads } from './dictionary/DicPvpHeroReward';
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import { dicRankRewads, dicRankMax } from './dictionary/DicPvpRankReward';
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import { dicPvpBoxs } from './dictionary/DicPvpBox';
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import { dicGkPvp, dicGkPvps } from './dictionary/DicGkPvp';
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import { dicHeroRewads } from './dictionary/DicPvpHeroReward';
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import { dicRankRewads, dicRankMax } from './dictionary/DicPvpRankReward';
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import { dicPvpBoxs } from './dictionary/DicPvpBox';
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import { dicGuildAuth } from './dictionary/DicGuildAuth';
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import { dicCenterBase, dicEquipPriduceBase, dicBossBase, dicTrainBase, dicDonateBase, dicWishPoolBase, dicStoreBase, dicStructureConsume } from "./dictionary/DicStructure";
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import { dicGuildActiveDayReward } from './dictionary/DicGuildActiveDayReward';
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@@ -78,6 +78,7 @@ import { dicMainTaskStage } from "./dictionary/DicMainTaskStage";
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import { dicTaskBox } from './dictionary/DicTaskBox';
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import { dicGacha } from "./dictionary/DicGacha";
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import { dicGachaContent, dicGachaContentHero } from "./dictionary/DicGachaContent";
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import { dicGiftPackage } from "./dictionary/DicGiftPackage";
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export const gameData = {
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blurprtCompose: dicBlueprtCompose,
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@@ -108,7 +109,7 @@ export const gameData = {
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warJson: dicWarJson,
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xunbao: dicXunbao,
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btlBossHpSum: new Map<number, number>(),
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btlBossHp: new Map<number, Array<{dataId: number, hp: number, actorId: number}>>(),
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btlBossHp: new Map<number, Array<{ dataId: number, hp: number, actorId: number }>>(),
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blueprtToWar: new Map<number, number>(),
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blueprt: blueprt,
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fashion: dicFashions,
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@@ -190,7 +191,8 @@ export const gameData = {
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gachaContentHero: dicGachaContentHero,
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gachaHope: getGachaHopePercent(),
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gachaTurntable: getGachaTurntablePercent(),
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heroTransPiece: getHeroTransPiece()
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heroTransPiece: getHeroTransPiece(),
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giftPackage: dicGiftPackage
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};
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// 在此提供一些原先在gamedata中提供的方法,以便更方便获取gameData数据
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@@ -202,9 +204,9 @@ export const gameData = {
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export function getLvByExp(exp: number) {
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let curLv = 0;
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let entries = gameData.kingexp.entries();
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for (let [lv, {sum}] of entries) {
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for (let [lv, { sum }] of entries) {
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curLv = lv;
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if(exp < sum) break;
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if (exp < sum) break;
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}
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return curLv;
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@@ -227,7 +229,7 @@ export function getHeroLvByExp(exp: number) {
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let entries = gameData.charexp.entries();
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for (let [lv, sum] of entries) {
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curLv = lv;
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if(exp < sum) break;
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if (exp < sum) break;
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}
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return curLv;
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@@ -250,7 +252,7 @@ export function getFavourLvByExp(exp: number) {
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let entries = gameData.friendShipLevelMap.entries();
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for (let [lv, { expSum: sum }] of entries) {
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curLv = lv;
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if(exp < sum) break;
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if (exp < sum) break;
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}
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return curLv;
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@@ -269,9 +271,9 @@ export function getBossHpByWarId(warId: number) {
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newAttr.setByWarJson(attribute, 1);
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let attrJson = newAttr.getReduceAttributes();
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const hp = attrJson.hp||0;
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const hp = attrJson.hp || 0;
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if (hp > 0) {
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bossHpArr.push({dataId, hp, actorId});
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bossHpArr.push({ dataId, hp, actorId });
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bossHpSum += hp;
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}
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}
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@@ -288,10 +290,10 @@ export function getWarIdByBlueprtId(blueprtId: number) {
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let warId = gameData.blueprtToWar.get(blueprtId);
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if (!warId) {
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let blueprt = gameData.goods.get(blueprtId);
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if(blueprt) {
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if (blueprt) {
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const { specialAttr } = blueprt;
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warId = specialAttr.get(SPECIAL_ATTR.WAR_ID);
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if(warId)
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if (warId)
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gameData.blueprtToWar.set(blueprtId, warId);
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}
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}
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@@ -312,22 +314,22 @@ export function getMaxGradeByjobClass(jobClass: number) {
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}
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export function getJobByGradeAndClass(jobClass: number, grade: number) {
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return gameData.jobClassAndgrades.get(jobClass +'_' + grade);
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return gameData.jobClassAndgrades.get(jobClass + '_' + grade);
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}
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export function getFriendShipById(shipId: number, level: number) {
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return gameData.friendShips.get(shipId +'_' + level);
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return gameData.friendShips.get(shipId + '_' + level);
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}
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export function getGoodById(gid:number) {
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export function getGoodById(gid: number) {
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return gameData.goods.get(gid);
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}
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export function getJewelById(gid:number) {
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export function getJewelById(gid: number) {
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return gameData.jewels.get(gid);
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}
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export function getHeroEquipByClassId(classId:number) {
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export function getHeroEquipByClassId(classId: number) {
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return gameData.dicHeroEquip.get(classId);
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}
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@@ -342,7 +344,7 @@ export function getTitle(titleLv: number) {
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}
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export function getTeraph(id: number, grade: number) {
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const teraphInfo = gameData.teraphs.get(id +'_'+ grade);
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const teraphInfo = gameData.teraphs.get(id + '_' + grade);
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return teraphInfo;
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}
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@@ -361,21 +363,21 @@ export function getSuit(id: number) {
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return suitInfo;
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}
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export function getFuncsSwitch(id:number) {
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export function getFuncsSwitch(id: number) {
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const funcInfo = gameData.funcsSwitch.get(id);
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return funcInfo;
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}
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export function getPLvByScore(score: number) {
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let lv = 0;
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for(let {teamLv, topLineupMin, topLineupMax} of gameData.pvpTeamLevel) {
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if(score >= topLineupMin) lv = teamLv;
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if(score < topLineupMax) break;
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for (let { teamLv, topLineupMin, topLineupMax } of gameData.pvpTeamLevel) {
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if (score >= topLineupMin) lv = teamLv;
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if (score < topLineupMax) break;
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}
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return lv;
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}
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export function getPvpGkByWarId (warId: number) {
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export function getPvpGkByWarId(warId: number) {
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return gameData.pvpGk.get(warId);
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}
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@@ -426,17 +428,17 @@ export function getTrainBaseByLv(lv: number) {
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export function getGuildActiveWeekReward(rank: number) {
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let result = gameData.guildActiveWeekReward.find(cur => {
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let {rankMax, rankMin} = cur;
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let { rankMax, rankMin } = cur;
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return rank >= rankMin && rank <= (rankMax || rankMax == -1);
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});
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let reward = new Array<RewardInter>();
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if(result) reward = result.reward;
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if (result) reward = result.reward;
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return reward;
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}
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export function getGuildActiveByIdAndType(id: number, type: number) {
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let dicWay = gameData.guildActiveWays.get(id);
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if(!dicWay) return 0;
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if (!dicWay) return 0;
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return dicWay.activePoint.get(type.toString());
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}
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export function getArmyDevelopConsumeById(id: number) {
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@@ -465,9 +467,9 @@ export function getArmyWishPoolBaseByLv(lv: number) {
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export function getFriendLvByExp(exp: number) {
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let resultLv = 1;
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for(let [lv, {sum}] of gameData.roleFriendLv.entries()) {
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for (let [lv, { sum }] of gameData.roleFriendLv.entries()) {
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resultLv = lv;
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if(exp < sum) break;
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if (exp < sum) break;
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}
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return resultLv;
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}
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@@ -479,9 +481,9 @@ export function getFriendLvByExp(exp: number) {
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export function getDicFriendByLv(lv: number) {
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let dicFriend: DicRoleFriend;
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let entries = gameData.roleFriend.entries();
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for (let [dicLv, dic ] of entries) {
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for (let [dicLv, dic] of entries) {
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dicFriend = dic;
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if(lv > dicLv) break;
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if (lv > dicLv) break;
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}
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return dicFriend;
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@@ -494,8 +496,8 @@ export function getDicFriendByLv(lv: number) {
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export function getTodayGuildActivity() {
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let today = getCurDay();
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let dic: DicGuildActivity;
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for(let [_id, dicGuildActivity] of gameData.guildActivity) {
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if(dicGuildActivity.openDay.includes(today)) {
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for (let [_id, dicGuildActivity] of gameData.guildActivity) {
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if (dicGuildActivity.openDay.includes(today)) {
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dic = dicGuildActivity;
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break;
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}
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@@ -509,11 +511,11 @@ export function getTodayGuildActivity() {
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* @param rank 排名
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*/
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export function getGuildAuctionRewards(aid: number, rank: number) {
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let ranksReward = gameData.guildAuction.get(aid)||[];
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let ranksReward = gameData.guildAuction.get(aid) || [];
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let dic = ranksReward.find(cur => {
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return rank >= cur.min && (rank <= cur.max || cur.max == 0);
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});
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return dic?dic.rewards: new Array<RewardInter>();
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return dic ? dic.rewards : new Array<RewardInter>();
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}
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/**
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@@ -523,11 +525,11 @@ export function getGuildAuctionRewards(aid: number, rank: number) {
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* @param rank 成员在军团内部排名
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*/
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export function getCityActivityRewards(type: number, guildRank: number, rank: number) {
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let ranksReward = gameData.cityActivityReward.get(type)||[];
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let ranksReward = gameData.cityActivityReward.get(type) || [];
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let dic = ranksReward.find(cur => {
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return cur.guildRank == guildRank && (rank >= cur.min && (rank <= cur.max || cur.max == 0));
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});
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return dic?dic.honour: 0;
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return dic ? dic.honour : 0;
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}
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function decodeRaceActivityEncounter() {
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@@ -535,8 +537,8 @@ function decodeRaceActivityEncounter() {
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let map = decodeIdCntArrayStr(str, 1);
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let newMap = new Map<number, number>();
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let eventNum = 0;
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for(let [key, value] of map) {
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if(value == RACE_EVENT_TYPE.EVENT) eventNum ++;
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for (let [key, value] of map) {
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if (value == RACE_EVENT_TYPE.EVENT) eventNum++;
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newMap.set(parseInt(key), value);
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}
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return { events: newMap, eventNum };
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@@ -558,14 +560,14 @@ function decodeRaceNormalItems() {
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}
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function decodeRaceEventItems() {
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let str = GUILDACTIVITY.RACEACTIVITY_EVENT_ITEMS||"";
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let str = GUILDACTIVITY.RACEACTIVITY_EVENT_ITEMS || "";
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return parseGoodStr(str);
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}
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export function getRaceEventItems() {
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let items = gameData.raceNormalItems;
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let result = new Array<RewardInter>();
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for(let {id, min, max} of items) {
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for (let { id, min, max } of items) {
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let count = getRandValueByMinMax(min, max, 0);
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result.push({ id, count });
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}
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@@ -581,7 +583,7 @@ export function getDicGachaFloor(id: number) {
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export function getRandExpedition(cnt = 1) {
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let arr: DicExpedition[] = [];
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for(let [_id, dicExpedition] of gameData.expedition) {
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for (let [_id, dicExpedition] of gameData.expedition) {
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arr.push(dicExpedition);
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}
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return getRandEelm(arr, cnt);
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@@ -606,7 +608,7 @@ function getGachaTurntablePercent() {
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function getHeroTransPiece() {
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let map = decodeIdCntArrayStr(RECRUIT.RECRUIT_CHANGE_SHARD, 1);
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let newMap = new Map<number, number>();
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for(let [id, count] of map) {
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for (let [id, count] of map) {
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newMap.set(parseInt(id), count);
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}
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return newMap
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