活动:修复七天乐任务无效
This commit is contained in:
@@ -87,7 +87,7 @@ export class ActivityRemote {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public async updateActivities(activities: ActivityInRemote[]) {
|
public async updateActivities(activities: ActivityInRemote[]) {
|
||||||
console.log('******* activities', activities)
|
// console.log('******* activities', activities)
|
||||||
let activityIds: number[] = [];
|
let activityIds: number[] = [];
|
||||||
for(let activity of activities) {
|
for(let activity of activities) {
|
||||||
this.activities.set(activity.activityId, activity);
|
this.activities.set(activity.activityId, activity);
|
||||||
|
|||||||
@@ -256,6 +256,13 @@ export class FriendHandler {
|
|||||||
roles.push(role);
|
roles.push(role);
|
||||||
// 任务
|
// 任务
|
||||||
await checkTaskWithRoles(serverId, roleId, sid, TASK_TYPE.FRIEND_NUM, roles);
|
await checkTaskWithRoles(serverId, roleId, sid, TASK_TYPE.FRIEND_NUM, roles);
|
||||||
|
for(let curRole of roles) {
|
||||||
|
if(curRole.roleId == role.roleId) {
|
||||||
|
await checkActivityTask(serverId, sid, roleId, TASK_TYPE.FRIEND_NUM, curRole.friendCnt);
|
||||||
|
} else {
|
||||||
|
await checkActivityTask(serverId, null, curRole.roleId, TASK_TYPE.FRIEND_NUM, curRole.friendCnt);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// 特殊处理:如果他点一键同意,有很多人,这个单独的人就不做这个额外的提示,直接把他好友申请删掉就好
|
// 特殊处理:如果他点一键同意,有很多人,这个单独的人就不做这个额外的提示,直接把他好友申请删掉就好
|
||||||
if (str == getResStr(STATUS.FRIEND_HAS_ADD) && resultApplyCodeList.length > 1) str = '';
|
if (str == getResStr(STATUS.FRIEND_HAS_ADD) && resultApplyCodeList.length > 1) str = '';
|
||||||
@@ -423,6 +430,8 @@ export class FriendHandler {
|
|||||||
|
|
||||||
// 任务
|
// 任务
|
||||||
await checkTaskWithRoles(serverId, roleId, sid, TASK_TYPE.FRIEND_NUM, [role, friend]);
|
await checkTaskWithRoles(serverId, roleId, sid, TASK_TYPE.FRIEND_NUM, [role, friend]);
|
||||||
|
await checkActivityTask(serverId, sid, role.roleId, TASK_TYPE.FRIEND_NUM, role.friendCnt);
|
||||||
|
await checkActivityTask(serverId, null, friend.roleId, TASK_TYPE.FRIEND_NUM, friend.friendCnt);
|
||||||
|
|
||||||
return resResult(STATUS.SUCCESS, {
|
return resResult(STATUS.SUCCESS, {
|
||||||
frdRoleIds, blackRoleIds,
|
frdRoleIds, blackRoleIds,
|
||||||
|
|||||||
@@ -384,10 +384,10 @@ export class HeroHandler {
|
|||||||
});
|
});
|
||||||
// 任务
|
// 任务
|
||||||
await checkTaskWithHero(roleId, sid, TASK_TYPE.HERO_TRAIN, hero, [oldJob, oldJobStage]);
|
await checkTaskWithHero(roleId, sid, TASK_TYPE.HERO_TRAIN, hero, [oldJob, oldJobStage]);
|
||||||
await checkTask(roleId, sid, TASK_TYPE.HERO_TRAIN_SUM, 1, true, {});
|
await checkTask(roleId, sid, TASK_TYPE.HERO_TRAIN_SUM, newJobStage - oldJobStage, true, {});
|
||||||
//活动统计
|
//活动统计
|
||||||
await checkActivityTask(serverId, sid, roleId, TASK_TYPE.HERO_TRAIN_SUM, 1)
|
await checkActivityTask(serverId, sid, roleId, TASK_TYPE.HERO_TRAIN_SUM, newJobStage - oldJobStage);
|
||||||
await checkActivityTask(serverId, sid, roleId, TASK_TYPE.HERO_TRAIN, 1, { hid })
|
await checkActivityTask(serverId, sid, roleId, TASK_TYPE.HERO_TRAIN, newJobStage - oldJobStage, { hid })
|
||||||
|
|
||||||
return resResult(STATUS.SUCCESS, { curHero: { hid: hero.hid, job: hero.job, jobStage: hero.jobStage } });
|
return resResult(STATUS.SUCCESS, { curHero: { hid: hero.hid, job: hero.job, jobStage: hero.jobStage } });
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -347,7 +347,10 @@ export class RoleHandler {
|
|||||||
await calAllHeroCe(HERO_SYSTEM_TYPE.SCROLL, sid, roleId, {}, [hid]); // 全局增加战力
|
await calAllHeroCe(HERO_SYSTEM_TYPE.SCROLL, sid, roleId, {}, [hid]); // 全局增加战力
|
||||||
|
|
||||||
// 任务
|
// 任务
|
||||||
if (!scrollActive) await checkTask(roleId, sid, TASK_TYPE.ROLE_SCROLL_ACTIVE, 1, true, {});
|
if (!scrollActive) {
|
||||||
|
await checkTask(roleId, sid, TASK_TYPE.ROLE_SCROLL_ACTIVE, 1, true, {});
|
||||||
|
await checkActivityTask(serverId, sid, roleId, TASK_TYPE.ROLE_SCROLL_ACTIVE, 1);
|
||||||
|
}
|
||||||
|
|
||||||
return resResult(STATUS.SUCCESS, {
|
return resResult(STATUS.SUCCESS, {
|
||||||
curHero: {
|
curHero: {
|
||||||
|
|||||||
@@ -527,7 +527,7 @@ export async function accomplishTask(serverId: number, roleId: string, taskType:
|
|||||||
let { addCount, record } = isComplete(roleId, task.taskType, task.taskParam, count, activity.activityId, parma, recordData);
|
let { addCount, record } = isComplete(roleId, task.taskType, task.taskParam, count, activity.activityId, parma, recordData);
|
||||||
|
|
||||||
if (addCount) {
|
if (addCount) {
|
||||||
if (taskType == TASK_TYPE.ROLE_LV || taskType == TASK_TYPE.ROLE_TITLE || taskType == TASK_TYPE.BATTLE_TOWER_LV) {
|
if (taskType == TASK_TYPE.ROLE_LV || taskType == TASK_TYPE.ROLE_TITLE || taskType == TASK_TYPE.BATTLE_TOWER_LV || taskType == TASK_TYPE.FRIEND_NUM) {
|
||||||
let playerRecord = await ActivityGrowthModel.setTaskCount(serverId, activity.activityId, roleId, task.dayIndex, task.cellIndex, task.taskType, addCount);
|
let playerRecord = await ActivityGrowthModel.setTaskCount(serverId, activity.activityId, roleId, task.dayIndex, task.cellIndex, task.taskType, addCount);
|
||||||
//推送
|
//推送
|
||||||
task.totalCount = playerRecord.totalCount;
|
task.totalCount = playerRecord.totalCount;
|
||||||
@@ -554,7 +554,7 @@ export async function accomplishTask(serverId: number, roleId: string, taskType:
|
|||||||
let { addCount, record } = isComplete(roleId, task.taskType, task.taskParam, count, activity.activityId, parma, recordData);
|
let { addCount, record } = isComplete(roleId, task.taskType, task.taskParam, count, activity.activityId, parma, recordData);
|
||||||
console.log('******* dailyChallenge', addCount, record)
|
console.log('******* dailyChallenge', addCount, record)
|
||||||
if (addCount) {
|
if (addCount) {
|
||||||
if (taskType == TASK_TYPE.ROLE_LV || taskType == TASK_TYPE.ROLE_TITLE || taskType == TASK_TYPE.BATTLE_TOWER_LV) {
|
if (taskType == TASK_TYPE.ROLE_LV || taskType == TASK_TYPE.ROLE_TITLE || taskType == TASK_TYPE.BATTLE_TOWER_LV || taskType == TASK_TYPE.FRIEND_NUM) {
|
||||||
let playerRecord = await ActivityDailyChallengesModel.setTaskCount(serverId, activity.activityId, roleId, task.dayIndex, task.cellIndex, task.taskType, addCount);
|
let playerRecord = await ActivityDailyChallengesModel.setTaskCount(serverId, activity.activityId, roleId, task.dayIndex, task.cellIndex, task.taskType, addCount);
|
||||||
//推送
|
//推送
|
||||||
task.totalCount = playerRecord.totalCount;
|
task.totalCount = playerRecord.totalCount;
|
||||||
@@ -1230,6 +1230,12 @@ export function isComplete(_roleId: string, taskType: TASK_TYPE, taskParam: stri
|
|||||||
addCount = count;
|
addCount = count;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
case TASK_TYPE.FRIEND_NUM:
|
||||||
|
addCount = count;
|
||||||
|
break;
|
||||||
|
case TASK_TYPE.ROLE_SCROLL_ACTIVE:
|
||||||
|
addCount = count;
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
addCount = 0;
|
addCount = 0;
|
||||||
break;
|
break;
|
||||||
|
|||||||
Reference in New Issue
Block a user