活动:弹出礼包

This commit is contained in:
luying
2022-03-15 18:20:24 +08:00
parent 8a6627ea13
commit 319d4cf454
14 changed files with 887 additions and 434 deletions

View File

@@ -1,7 +1,7 @@
import { Application, BackendSession, HandlerService, } from 'pinus';
import { resResult, splitString } from '../../../pubUtils/util';
import { ACTIVITY_RESOURCES_TYPE, CURRENCY_BY_TYPE, STATUS, CURRENCY_TYPE, ITEM_CHANGE_REASON, } from '../../../consts';
import { getPlayerPopUpShopData } from '../../../services/activity/popUpShopService';
import { ACTIVITY_RESOURCES_TYPE, CURRENCY_BY_TYPE, STATUS, CURRENCY_TYPE, ITEM_CHANGE_REASON, POP_UP_SHOP_CONDITION_TYPE, } from '../../../consts';
import { checkPopUpCondition, getPopUpShopDataShow } from '../../../services/activity/popUpShopService';
import { ActivityModel, ActivityModelType } from '../../../db/Activity';
import { ActivityPopUpShopModel, ActivityPopUpShopModelType } from '../../../db/ActivityPopUpShop';
import { PopUpShopData } from '../../../domain/activityField/popUpShopField';
@@ -34,79 +34,96 @@ export class PopUpShopHandler {
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let playerData = await getPlayerPopUpShopData(activityId, serverId, roleId)
let playerData = await getPopUpShopDataShow(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_THIRTY_DAYS_END);
return resResult(STATUS.SUCCESS, { playerData });
}
/**
* @description 购买礼包
* @param {{ activityId: number, id: number, beginTimeStamp: number}} msg
* @param {BackendSession} session
* @memberof PopUpShopHandler
*/
async buyGift(msg: { activityId: number, id: number, beginTimeStamp: number }, session: BackendSession) {
const { activityId, id, beginTimeStamp } = msg;
async checkPopUpCondition(msg: { conditionType: number }, session: BackendSession) {
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
let beginTime = moment(beginTimeStamp).toDate();
let activityData: ActivityModelType = await getActivityById(activityId);
if (!activityData) {
return resResult(STATUS.ACTIVITY_MISSING);
let { conditionType } = msg;
if(
conditionType != POP_UP_SHOP_CONDITION_TYPE.GACHA_RES_NOT_ENOUGH &&
conditionType != POP_UP_SHOP_CONDITION_TYPE.TERAPH_RES_NOT_ENOUGH
) {
return resResult(STATUS.WRONG_PARMS);
}
let allTaskData: any[] = JSON.parse(activityData.data);
let taskIndex = allTaskData.findIndex(obj => { return obj && obj.id == id });
if (taskIndex == -1) {
return resResult(STATUS.ACTIVITY_DATA_ERROR);
}
await checkPopUpCondition(serverId, roleId, conditionType, {});
let playerData = new PopUpShopData(allTaskData[taskIndex], activityId);
if (playerData.price) {
return resResult(STATUS.ACTIVITY_NEED_PAY);
}
if (playerData.consume) {
return resResult(STATUS.ACTIVITY_NEED_PAY);
}
let playerRecords: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findDataByBeginTime(serverId, activityId, roleId, id, playerData.taskType, beginTime);
if (!playerRecords) {
return resResult(STATUS.ACTIVITY_POP_UP_SHOP_EXPIRE);
}
if (playerRecords.buyCount >= playerData.count) {
return resResult(STATUS.ACTIVITY_MAX_COUNT);
}
if (playerData.condition > playerRecords.totalCount) {
return resResult(STATUS.ACTIVITY_TASK_UNCOMPLETED);
}
//元宝消费
let arr = splitString(playerData.consume, '&')
if (arr[0] != ACTIVITY_RESOURCES_TYPE.GOODS || arr[1] != CURRENCY_BY_TYPE.get(CURRENCY_TYPE.GOLD)) {
return resResult(STATUS.ACTIVITY_GOLD_RESOURCE);
}
let price = arr[2];//数量
let resourceResult = await handleCost(roleId, sid, [{ id: CURRENCY_BY_TYPE.get(CURRENCY_TYPE.GOLD), count: price }], ITEM_CHANGE_REASON.POP_UP_BUY_GIFT);
if (!resourceResult) return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH);
let rewardParamArr: Array<RewardParam> = stringToRewardParam(playerData.reward);
let result = await addReward(roleId, roleName, sid, serverId, rewardParamArr, ITEM_CHANGE_REASON.POP_UP_BUY_GIFT)
await ActivityPopUpShopModel.addRecord(serverId, activityId, roleId, id, playerData.taskType, 1, beginTime);
playerData.buyCount += 1;
return resResult(STATUS.SUCCESS, Object.assign(result, {
param: { activityId, id },
item: playerData
}));
return resResult(STATUS.SUCCESS);
}
// /**
// * @description 购买礼包
// * @param {{ activityId: number, id: number, beginTimeStamp: number}} msg
// * @param {BackendSession} session
// * @memberof PopUpShopHandler
// */
// async buyGift(msg: { activityId: number, id: number, beginTimeStamp: number }, session: BackendSession) {
// const { activityId, id, beginTimeStamp } = msg;
// const roleId = session.get('roleId');
// const serverId = session.get('serverId');
// const sid = session.get('sid');
// const roleName = session.get('roleName');
// let beginTime = moment(beginTimeStamp).toDate();
// let activityData: ActivityModelType = await getActivityById(activityId);
// if (!activityData) {
// return resResult(STATUS.ACTIVITY_MISSING);
// }
// let allTaskData: any[] = JSON.parse(activityData.data);
// let taskIndex = allTaskData.findIndex(obj => { return obj && obj.id == id });
// if (taskIndex == -1) {
// return resResult(STATUS.ACTIVITY_DATA_ERROR);
// }
// let playerData = new PopUpShopData(allTaskData[taskIndex], activityId);
// if (playerData.price) {
// return resResult(STATUS.ACTIVITY_NEED_PAY);
// }
// if (playerData.consume) {
// return resResult(STATUS.ACTIVITY_NEED_PAY);
// }
// let playerRecords: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findDataByBeginTime(serverId, activityId, roleId, id, playerData.taskType, beginTime);
// if (!playerRecords) {
// return resResult(STATUS.ACTIVITY_POP_UP_SHOP_EXPIRE);
// }
// if (playerRecords.buyCount >= playerData.count) {
// return resResult(STATUS.ACTIVITY_MAX_COUNT);
// }
// if (playerData.condition > playerRecords.totalCount) {
// return resResult(STATUS.ACTIVITY_TASK_UNCOMPLETED);
// }
// //元宝消费
// let arr = splitString(playerData.consume, '&')
// if (arr[0] != ACTIVITY_RESOURCES_TYPE.GOODS || arr[1] != CURRENCY_BY_TYPE.get(CURRENCY_TYPE.GOLD)) {
// return resResult(STATUS.ACTIVITY_GOLD_RESOURCE);
// }
// let price = arr[2];//数量
// let resourceResult = await handleCost(roleId, sid, [{ id: CURRENCY_BY_TYPE.get(CURRENCY_TYPE.GOLD), count: price }], ITEM_CHANGE_REASON.POP_UP_BUY_GIFT);
// if (!resourceResult) return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH);
// let rewardParamArr: Array<RewardParam> = stringToRewardParam(playerData.reward);
// let result = await addReward(roleId, roleName, sid, serverId, rewardParamArr, ITEM_CHANGE_REASON.POP_UP_BUY_GIFT)
// await ActivityPopUpShopModel.addRecord(serverId, activityId, roleId, id, playerData.taskType, 1, beginTime);
// playerData.buyCount += 1;
// return resResult(STATUS.SUCCESS, Object.assign(result, {
// param: { activityId, id },
// item: playerData
// }));
// }
}

View File

@@ -12,7 +12,7 @@ import { getPlayerActivityData, } from './selfServiceShopActivityService';
import { ActivitySelfServiceGoodsModel } from '../../db/ActivitySelfServiceGoods';
import moment = require('moment');
import { getPlayerTreasureHuntData, getTreasureHuntData } from './treasureHuntService';
import { getPlayerPopUpShopData } from './popUpShopService';
import { getPopUpShopDataShow } from './popUpShopService';
import { getPlayerSevenDaysData } from './sevenDaysService';
import { getPlayerDailyMealData } from './dailyMealService';
import { getPlayerDailyCoinData } from './dailyCoinService';
@@ -36,9 +36,10 @@ import { getPlayerLuckyTurntableDataShow } from './luckyTurntableService';
import { getTimeLimitRankDataShow } from './timeLimitRankService';
import { ActivityTaskPointModel } from '../../db/ActivityTaskPoint';
import { getRoleOnlineInfo } from '../redisService';
import { addTaskPassPoint } from './taskPassService';
import { addTaskPassPoint, getTaskPassDataShow } from './taskPassService';
import { getGuildChannelSid } from '../chatService';
import { getGuildPayDataShow } from './guildPayService';
import { PopUpShopItemShow } from '../../domain/activityField/popUpShopField';
/**
* 获取活动数据
@@ -127,7 +128,7 @@ export async function getActivity(serverId: number, roleId: string, guildCode: s
}
case ACTIVITY_TYPE.POP_UP_SHOP://弹出商店 24
{
activityData = await getPlayerPopUpShopData(activityId, serverId, roleId);
activityData = await getPopUpShopDataShow(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.VIP_RECHARGE_MONEY://vip累计充值活动 26
@@ -202,6 +203,11 @@ export async function getActivity(serverId: number, roleId: string, guildCode: s
activityData = await getTimeLimitRankDataShow(activityId);
break;
}
case ACTIVITY_TYPE.TASK_PASS: // 限时排行
{
activityData = await getTaskPassDataShow(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.GUILD_PAY:
{
activityData = await getGuildPayDataShow(serverId, activityId, roleId, guildCode);
@@ -366,6 +372,7 @@ interface pushActivityParamInter {
payMemberCnt?: number; // 军团充值活动,你的军团充值的人数
payMember?: string; // 军团充值活动充值人员名字添加到payRecord里面
payRecord?: string[]; // 军团全部充值人名字
popUpShopItems?: PopUpShopItemShow[]; // 弹出礼包
}
export interface pushActivityInter {

View File

@@ -1,33 +1,14 @@
import { ACTIVITY_TYPE, ITEM_CHANGE_REASON, STATUS } from '../../consts';
import { ACTIVITY_TYPE, ITEM_CHANGE_REASON, POP_UP_SHOP_CONDITION_TYPE, STATUS } from '../../consts';
import { ActivityModel, ActivityModelType } from '../../db/Activity';
import { PopUpShopData, } from '../../domain/activityField/popUpShopField';
import { PopShopItem, PopUpConditionParamInter, PopUpShopData, PopUpShopPackage, PopUpShopItemShow, } from '../../domain/activityField/popUpShopField';
import { RewardParam } from '../../domain/activityField/rewardField';
import { addReward, stringToRewardParam } from './giftPackageService';
import { ActivityPopUpShopModel, ActivityPopUpShopModelType } from '../../db/ActivityPopUpShop';
import { ActivityPopUpShopModel, ActivityPopUpShopModelType, PopUpShopItem } from '../../db/ActivityPopUpShop';
import { ServerlistModel } from '../../db/Serverlist';
import moment = require('moment');
import { getActivityById } from './activityService';
/**
* 获取活动数据
*
* @param {number} serverId 区Id
* @param {number} type 活动类型 ACTIVITY_TYPE
* @param {string} roleId 角色Id
*
*/
export async function popUpShopActivity(serverId: number, roleId: string) {
let { activityGroupId } = await ServerlistModel.findByServerId(serverId);
let activityArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.POP_UP_SHOP, new Date())
if (activityArray.length == 0) {
return null;
}
let activityData = activityArray[0];
let playerData = await getPlayerPopUpShopData(activityData.activityId, serverId, roleId);
return playerData
}
import { getActivitiesByType, getActivityById, pushActivities, pushActivityInter, pushSingleActivity } from './activityService';
import { RoleModel, RoleType } from '../../db/Role';
import { HeroType } from '../../db/Hero';
/**
* 玩家活动数据
@@ -37,28 +18,74 @@ export async function popUpShopActivity(serverId: number, roleId: string) {
* @param {string} roleId 角色Id
*
*/
export async function getPlayerPopUpShopData(activityId: number, serverId: number, roleId: string) {
let activityData = await getActivityById(activityId);
let playerRecords: ActivityPopUpShopModelType[] = await ActivityPopUpShopModel.findAllOpenData(serverId, activityId, roleId);
export async function getPopUpShopData(activityId: number, serverId: number, roleId: string, role?: RoleType) {
if(!role) role = await RoleModel.findByRoleId(roleId, 'roleId totalPay');
let allPlayerShop = [];
let allTaskData = JSON.parse(activityData.data);
for (let record of playerRecords) {
if (record.isPush) {//没有购买
let index = allTaskData.findIndex(obj => { return obj && obj.id === record.id && obj.taskType === record.type })
if (index != -1) {
let playerData = new PopUpShopData(allTaskData[index], activityData.activityId);
playerData.setPlayerRecords(record)
if (playerData.buyCount < allTaskData[index].count) {
allPlayerShop.push(playerData)
let activityData = await getActivityById(activityId);
let playerRecords = await ActivityPopUpShopModel.findAllEffectData(serverId, activityId, roleId);
let latestRecords = await ActivityPopUpShopModel.findAllLastData(serverId, activityId, roleId);
let playerData = new PopUpShopData(activityData);
playerData.setPlayerRecords(playerRecords, latestRecords, role.totalPay);
return playerData;
}
export async function getPopUpShopDataShow(activityId: number, serverId: number, roleId: string, role?: RoleType) {
let playerData = await getPopUpShopData(activityId, serverId, roleId, role);
if(playerData && playerData.canShow && playerData.canShow()) {
return playerData.getShowResult();
}
return null
}
export async function checkPopUpConditionInCreateHero(serverId, roleId, heroes: HeroType[]) {
let conditions = heroes.map(hero => ({ conditionType: POP_UP_SHOP_CONDITION_TYPE.GET_HERO_BY_QUALITY, param: { quality: hero.quality } }));
return await checkPopUpConditions(serverId, roleId, conditions);
}
export async function checkPopUpCondition(serverId: number, roleId: string, conditionType: POP_UP_SHOP_CONDITION_TYPE, param: PopUpConditionParamInter) {
return await checkPopUpConditions(serverId, roleId, [{ conditionType, param }]);
}
// 弹出礼包任务
export async function checkPopUpConditions(serverId: number, roleId: string, conditions: { conditionType: POP_UP_SHOP_CONDITION_TYPE, param: PopUpConditionParamInter }[]) {
let activities = await getActivitiesByType(serverId, ACTIVITY_TYPE.POP_UP_SHOP);
let pushData: pushActivityInter[] = [];
for(let { activityId, type: activityType } of activities) {
let playerData = await getPopUpShopData(activityId, serverId, roleId);
let pushItems: PopUpShopItemShow[] = [];
for(let { conditionType, param } of conditions) {
for(let pkg of playerData.packages) {
console.log('##### 3', pkg.id, pkg.checkPackageCanPush(conditionType))
if( !pkg.checkPackageCanPush(conditionType)) { // 筛选推送
continue;
}
let items = pkg.getItemsByCondition(param);
console.log('##### 4', items, items.length)
if(items.length > 0) {
let popUpShopRec = await ActivityPopUpShopModel.createRecord({
serverId, activityId, roleId, id: pkg.id,
...pkg.getEffectTime(),
items: items.map(item => new PopUpShopItem(item))
});
let result = pkg.pushPackage(popUpShopRec);
pushItems.push(...result);
}
}
}
console.log('##### 5', pushItems.length)
if(pushItems.length > 0) {
pushData.push({ activityId, activityType, param: { popUpShopItems: pushItems } });
}
}
allPlayerShop['canShow'] = () => true;
return allPlayerShop;
console.log('##### 6', pushData.length)
await pushActivities(pushData, roleId);
}
/**
* 结算购买礼包的奖励
*
@@ -69,49 +96,32 @@ export async function getPlayerPopUpShopData(activityId: number, serverId: numbe
*
*/
export async function makePopUpShopReward(roleId: string, roleName: string, sid: string, serverId: number,
activityId: number, productID: string, paramStr: string) {
activityId: number, productID: string, paramStr: string, roleInfo: RoleType) {
if (!paramStr) {
return STATUS.ORDER_PARAM_ERROR;
}
let paramObj = JSON.parse(paramStr);
let beginTime = moment(paramObj.beginTimeStamp).toDate();
let code = paramObj.code;
let activityData: ActivityModelType = await getActivityById(activityId);
if (!activityData) {
let playerData = await getPopUpShopData(activityId, serverId, roleId, roleInfo);
if (!playerData) {
return STATUS.ACTIVITY_MISSING;
}
if (activityData.type !== ACTIVITY_TYPE.POP_UP_SHOP) {
if (playerData.type !== ACTIVITY_TYPE.POP_UP_SHOP) {
return STATUS.ACTIVITY_TYPE_ERROR;
}
let allTaskData: any[] = JSON.parse(activityData.data);
let taskIndex = allTaskData.findIndex(obj => { return obj && obj.productID == productID });
if (taskIndex == -1) {
return STATUS.ACTIVITY_NO_PRODUCT;
}
let playerData = new PopUpShopData(allTaskData[taskIndex], activityId);
let playerRecord: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findDataByBeginTime(serverId, activityId, roleId, playerData.id, playerData.taskType, beginTime);
let playerRecord: ActivityPopUpShopModelType = await ActivityPopUpShopModel.addRecord(serverId, activityId, roleId, code, productID);
if (!playerRecord) {
return STATUS.APPLY_ORDER_ERROR;
}
let curDate = new Date();
if (curDate < playerRecord.beginTime || curDate > playerRecord.endTime) {
return STATUS.ACTIVITY_POP_UP_SHOP_CLOSED;
}
if (playerRecord.totalCount < playerData.condition) {
return STATUS.ACTIVITY_TASK_UNCOMPLETED;
}
if (playerRecord.buyCount >= playerData.count) {
return STATUS.ACTIVITY_REWARDED;
}
playerRecord = await ActivityPopUpShopModel.addRecord(serverId, activityId, roleId, playerData.id, playerData.taskType, 1, beginTime);
playerData.setPlayerRecords(playerRecord);
let item = playerData.updateRecord(playerRecord, productID);
let rewardParamArr: Array<RewardParam> = stringToRewardParam(playerData.reward);
let rewardParamArr: Array<RewardParam> = stringToRewardParam(item.reward);
let result = await addReward(roleId, roleName, sid, serverId, rewardParamArr, ITEM_CHANGE_REASON.POP_UP_BUY_GIFT)
return {
code: 0,
data: Object.assign(result, { item: playerData, activityId: activityData.activityId })
data: Object.assign(result, { item: item, activityId })
}
}

View File

@@ -251,10 +251,11 @@ export function getActivityProducts(activity: ActivityModelType) {
case ACTIVITY_TYPE.POP_UP_SHOP://弹出礼包
{
let products: { label: string, value: string }[] = [];
let allTaskData: any[] = JSON.parse(activity.data);
for(let task of allTaskData) {
let data = new PopUpShopData(task, activity.activityId);
products.push(getDicRMB(data.productID))
let data = new PopUpShopData(activity);
for(let { items } of data.packages) {
for(let item of items) {
products.push(getDicRMB(item.productID));
}
}
return products;
}
@@ -299,23 +300,23 @@ export async function getParamStr(activity: ActivityModelType, productID: string
let task = allTaskData.find(cur => cur.productID == productID);
if(!task) break;
let playerRecords = await ActivityPopUpShopModel.findAllOpenData(role.serverId, activity.activityId, role.roleId);
let playerRecord: ActivityPopUpShopModelType;
for(let record of playerRecords) {
let playerData = new PopUpShopData(task, activity.activityId);
playerData.setPlayerRecords(record);
if (record && playerData.buyCount < task.count) {
playerRecord = record; break;
}
}
console.log('####', playerRecord, task)
if(!playerRecord) {
let beginTime = new Date();
let endTime = moment(new Date()).add(task.duration, 'h').toDate();
playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(role.serverId, activity.activityId, role.roleId, task.id, task.taskType, task.condition, beginTime, endTime);
}
// let playerRecords = await ActivityPopUpShopModel.findAllOpenData(role.serverId, activity.activityId, role.roleId);
// let playerRecord: ActivityPopUpShopModelType;
// for(let record of playerRecords) {
// let playerData = new PopUpShopData(task, activity.activityId);
// playerData.setPlayerRecords(record);
// if (record && playerData.buyCount < task.count) {
// playerRecord = record; break;
// }
// }
// console.log('####', playerRecord, task)
// if(!playerRecord) {
// let beginTime = new Date();
// let endTime = moment(new Date()).add(task.duration, 'h').toDate();
// playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(role.serverId, activity.activityId, role.roleId, task.id, task.taskType, task.condition, beginTime, endTime);
// }
param['beginTimeStamp'] = playerRecord.beginTime.getTime();
// param['beginTimeStamp'] = playerRecord.beginTime.getTime();
break;
case ACTIVITY_TYPE.REFRESH_SHOP:
let { activityGroupId } = await ServerlistModel.findByServerId(role.serverId);

View File

@@ -4,7 +4,7 @@ import Role, { RoleModel, RoleType } from '../db/Role'
import { getLvByExp, getExpByLv, gameData, getDicApByLv } from '../pubUtils/data';
import { updateUserInfo } from './redisService';
// import { switchOnFunc } from './funcSwitchService';
import { FUNC_OPT_TYPE, TASK_TYPE, WAR_TYPE, STATUS, KING_EXP_RATIO_TYPE, ITEM_CHANGE_REASON } from '../consts';
import { FUNC_OPT_TYPE, TASK_TYPE, WAR_TYPE, STATUS, KING_EXP_RATIO_TYPE, ITEM_CHANGE_REASON, POP_UP_SHOP_CONDITION_TYPE } from '../consts';
import { BackendSession, pinus } from 'pinus';
import { REDIS_KEY } from '../consts';
import { Rank } from './rankService';
@@ -16,6 +16,7 @@ import { resResult } from '../pubUtils/util';
import { LineupParam } from '../domain/rank';
import { WarStar } from '../domain/dbGeneral';
import { uniq } from 'underscore';
import { checkPopUpCondition } from './activity/popUpShopService';
export async function roleLevelup(type: KING_EXP_RATIO_TYPE, roleId: string, kingExp: number = 0, session: BackendSession) {
const serverId = session.get('serverId');
@@ -47,6 +48,8 @@ export async function roleLevelup(type: KING_EXP_RATIO_TYPE, roleId: string, kin
await checkTask(roleId, session.get('sid'), TASK_TYPE.ROLE_LV, newLv, false, {});
//成长任务
await checkActivityTask(serverId, session.get('sid'), roleId, TASK_TYPE.ROLE_LV, newLv);
// 弹出礼包
await checkPopUpCondition(serverId, roleId, POP_UP_SHOP_CONDITION_TYPE.LV_TO, { oldLv: lv, newLv })
}
let actordata: { lv: number, exp: number, getExp: number, mostExp: number }[] = [];

View File

@@ -88,7 +88,7 @@ export async function makeOrder(orderInfo: UserOrderModelType, sid: string) {
}
case ACTIVITY_TYPE.POP_UP_SHOP://弹出礼包
{
rewardResult = await makePopUpShopReward(roleId, roleInfo.roleName, sid, orderInfo.serverId, orderInfo.activityId, orderInfo.productID, orderInfo.paramStr)
rewardResult = await makePopUpShopReward(roleId, roleInfo.roleName, sid, orderInfo.serverId, orderInfo.activityId, orderInfo.productID, orderInfo.paramStr, roleInfo)
break;
}
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP: //主线成长基金(高阶)

View File

@@ -1,4 +1,4 @@
import { ITID, CONSUME_TYPE, ITEM_TABLE, CURRENCY, CURRENCY_TYPE, MAIL_TYPE, HANDLE_REWARD_TYPE, HERO_SYSTEM_TYPE, CURRENCY_BY_TYPE, ITEM_CHANGE_REASON, TA_USERSET_TYPE, TA_EVENT } from './../consts';
import { ITID, CONSUME_TYPE, ITEM_TABLE, CURRENCY, CURRENCY_TYPE, MAIL_TYPE, HANDLE_REWARD_TYPE, HERO_SYSTEM_TYPE, CURRENCY_BY_TYPE, ITEM_CHANGE_REASON, TA_USERSET_TYPE, TA_EVENT, POP_UP_SHOP_CONDITION_TYPE } from './../consts';
import { getRandSingleEelm, resResult } from '../pubUtils/util';
import { RoleModel, RoleType } from '../db/Role';
import { setAp } from './actionPointService';
@@ -27,6 +27,7 @@ import { reportTAEvent, reportTAUserSet } from './sdkService';
import { saveCoinChangeLog, saveFigureInfoLog, saveGoldChangeLog, saveItemChangeLog } from '../pubUtils/logUtil';
import { JewelModel, JewelType } from '../db/Jewel';
import { updateEplaces } from './equipService';
import { checkPopUpConditionInCreateHero } from './activity/popUpShopService';
export class CheckMeterial {
private roleId: string;
@@ -604,6 +605,8 @@ export async function createHeroes(roleId: string, roleName: string, sid: string
await createHero.updateRedisRank(Rank);
heroes = createHero.getShowHeroes();
resultHeroes = createHero.getResultHeroes();
await checkPopUpConditionInCreateHero(serverId, roleId, resultHeroes);
}
if (pieces.length > 0) {

View File

@@ -168,4 +168,19 @@ export const SIGNIN_CLOSE = 31;//*号晚上24点结束
export enum TASK_PASS_TYPE {
STANDARD = 1, // 标准版,不付钱
VIP = 2, // 要付钱
}
export enum POP_UP_SHOP_CONDITION_TYPE {
LV_TO = 1, // 达到等级
GET_HERO_BY_QUALITY = 2, // 获得某种品质的武将
GACHA_RES_NOT_ENOUGH = 3, // 点击抽卡资源不足
TERAPH_RES_NOT_ENOUGH = 4, // 神兽强化材料不足
}
export enum POP_UP_SHOP_REFRESH_TIME_TYPE {
NO = 0, // 不复现
NATURAL_DAY = 1, // 自然日
NATURAL_WEEK = 2, // 自然周
NATURAL_MONTH = 3, // 自然月
DAYS = 4, // 从beginTime开始固定日
}

View File

@@ -1,6 +1,28 @@
import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
import { genCode } from '../pubUtils/util';
import { PopShopItem } from '../domain/activityField/popUpShopField';
import { Reward } from '../domain/battleField/pvp';
export class PopUpShopItem {
@prop({ required: true })
id: number; // 分档礼包id
@prop({ required: true })
productID: string; // 商品id
@prop({ required: true })
hasBoughtCnt: number = 0; // 已购买次数
@prop({ required: true, _id: false, type: Reward })
rewards: Reward[] = []; // 已购买次数
constructor(item: PopShopItem) {
this.id = item.id;
this.productID = item.productID;
this.rewards = item.rewardInter;
}
}
/**
* 活动系统 - 弹出商店
@@ -10,119 +32,71 @@ import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoos
export default class Activity_Pop_Up_Shop extends BaseModel {
@prop({ required: true })
serverId: number; // 服id
@prop({ required: true })
activityId: number; // 活动Id
@prop({ required: true })
roleId: string; // 用户Id
@prop({ required: true })
beginTime: Date; // 开始时间
@prop({ required: true })
endTime: Date; // 结束时间
@prop({ required: true })
id: number; // 任务id
effectBeginTime: Date; // 刷新等生效开始时间
@prop({ required: true })
type: number; // 任务类型
effectEndTime: Date; // 刷新等生效结束时间
@prop({ required: true })
totalCount: number; // 累计达成次数
id: number; // 礼包id
@prop({ required: true })
data: string; // 数据信息
code: string; // 本礼包本次推送的唯一code
@prop({ required: true, type: PopUpShopItem, _id: false })
items: PopUpShopItem[]; // 礼包id
@prop({ required: true })
buyCount: number; // 购买次数
hasBought: boolean; // 是否购买了
@prop({ required: true })
isPush: boolean; // 是否推送过
isLast: boolean; // 是否是最后一个
//购买记录
public static async addRecord(serverId: number, activityId: number, roleId: string, id: number, type: number, buyCount: number, beginTime: Date) {
let result: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOneAndUpdate({
serverId, roleId, activityId, id, type,
beginTime: beginTime
},
{ $inc: { buyCount: buyCount } }, { upsert: true, new: true }).lean(true);
return result;
/**
* 获取自然日内的次数
* @param roleId
* @param beginTime
* @param endTime
*/
public static async findAllEffectData(serverId: number, activityId: number, roleId: string) {
let now = new Date();
let rec: ActivityPopUpShopModelType[] = await ActivityPopUpShopModel.find({ roleId, serverId, activityId, effectBeginTime: { $lte: now }, effectEndTime: { $gte: now } }).lean();
return rec;
}
//查询现在正在进行的活动数据
public static async findAllOpenData(serverId: number, activityId: number, roleId: string) {
let nowDate = new Date();
let result: ActivityPopUpShopModelType[] = await ActivityPopUpShopModel.find({
serverId, roleId, activityId,
beginTime: { $lt: nowDate }, endTime: { $gt: nowDate },
isBuy: { $ne: true },
}).lean(true);
return result;
public static async findAllLastData(serverId: number, activityId: number, roleId: string) {
let rec: ActivityPopUpShopModelType[] = await ActivityPopUpShopModel.find({ roleId, serverId, activityId, isLast: true }).lean();
return rec;
}
//根据活动taskId查询现在正在进行的活动数据
public static async findDataByTaskId(serverId: number, activityId: number, roleId: string, id: number, type: number) {
let result: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOne({
serverId, roleId, activityId, id, type,
}).lean(true);
return result;
public static async createRecord(param: ActivityPopUpShopModelTypeParam) {
let { serverId, activityId, roleId, id,} = param;
await ActivityPopUpShopModel.updateMany({ serverId, activityId, roleId, id, isLast: true }, { $set: { isLast: false } });
let code = genCode(8);
let rec: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOneAndUpdate({ code }, { $set: {...param, hasBought: false, isLast: true } }, { new: true, upsert: true }).lean();
return rec;
}
//根据活动开始时间查询现在正在开启的商店数据
public static async findDataByBeginTime(serverId: number, activityId: number, roleId: string, id: number, type: number, beginTime: Date) {
console.log('beginTime', serverId, roleId, activityId, id, type, beginTime)
let result: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOne({
serverId, roleId, activityId, id, type, beginTime: beginTime
}).lean(true);
return result;
}
//根据活动统计完成任务次数
public static async setTaskCount(serverId: number, activityId: number, roleId: string, id: number, type: number, count: number) {
let result: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOneAndUpdate({ serverId, roleId, activityId, id, type },
{ $set: { totalCount: count } }, { upsert: true, new: true }).lean(true);
return result;
}
//根据活动统计完成任务次数
public static async addTaskCount(serverId: number, activityId: number, roleId: string, id: number, type: number, addCount: number) {
let result: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOneAndUpdate({ serverId, roleId, activityId, id, type },
{ $inc: { totalCount: addCount } }, { upsert: true, new: true }).lean(true);
return result;
}
//根据活动记录统计数据
public static async addTaskRecord(serverId: number, activityId: number, roleId: string, id: number, type: number, data: string,) {
let result: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOneAndUpdate({ serverId, roleId, activityId, id, type },
{ $set: { data: data } }, { upsert: true, new: true }).lean(true);
return result;
}
//标记push消息
public static async pushMessage(serverId: number, activityId: number, roleId: string, id: number, type: number, beginTime: Date, endTime: Date) {
let result: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOneAndUpdate({ serverId, roleId, activityId, id, type },
{ $set: { isPush: true, beginTime, endTime } }, { upsert: true, new: true }).lean(true);
return result;
}
//添加数据并标记push消息
public static async addTaskPushMessage(serverId: number, activityId: number, roleId: string, id: number, type: number, totalCount: number, beginTime: Date, endTime: Date) {
let result: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOneAndUpdate({ serverId, roleId, activityId, id, type, totalCount, beginTime, endTime },
{ $set: { isPush: true } }, { upsert: true, new: true }).lean(true);
return result;
}
//添加数据并标记push消息
public static async addTaskArrayPushMessage(serverId: number, activityId: number, roleIds: string[], id: number, type: number, totalCount: number, beginTime: Date, endTime: Date) {
let activityData = [];
for (let roleId of roleIds) {
activityData.push(
{ serverId, roleId, activityId, id, type, totalCount, beginTime, endTime, isPush: true, buyCount: 0, data: JSON.stringify({ totalCount }) }
)
}
await ActivityPopUpShopModel.insertMany(activityData);
}
//删除活动领取记录
public static async deleteActivity(_serverId: number, activityId: number, roleId: string, id: number) {
let nowDate = new Date();
await ActivityPopUpShopModel.deleteMany({
roleId, activityId, id,
beginTime: { $lt: nowDate }, endTime: { $gt: nowDate }
});
public static async addRecord(serverId: number, activityId: number, roleId: string, code: string, productID: string) {
let rec: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOneAndUpdate(
{ serverId, activityId, roleId, code, 'items.productID': productID },
{ $set: { hasBought: true }, $inc: { 'items.$.hasBoughtCnt': 1 } },
{ new: true} ).lean();
return rec;
}
}

View File

@@ -1,55 +0,0 @@
import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
/**
* 活动系统 - 弹出商店数据统计
*/
@index({ roleId: 1 })
export default class Activity_Pop_Up_Shop_Record extends BaseModel {
@prop({ required: true })
serverId: number; // 服id
@prop({ required: true })
activityId: number; // 活动Id
@prop({ required: true })
roleId: string; // 用户Id
@prop({ required: true })
beginTime: Date; // 开始统计时间
@prop({ required: true })
id: number; // 任务id
@prop({ required: true })
type: number; // 任务类型
@prop({ required: true })
count: number; // 统计次数
//添加统计
public static async addRecord(serverId: number, activityId: number, roleId: string, id: number, type: number, beginTime: Date, count: number) {
let result: ActivityPopUpShopRecordModelType = await ActivityPopUpShopRecordModel.findOneAndUpdate({
serverId, roleId, activityId, id, type, beginTime,
},
{ $inc: { count: count } }, { upsert: true, new: true }).lean(true);
return result;
}
//查询统计数据
public static async findRecordData(serverId: number, activityId: number, roleId: string, id: number, type: number, beginTime: Date) {
let result: ActivityPopUpShopRecordModelType = await ActivityPopUpShopRecordModel.findOne({
serverId, roleId, activityId, id, type, beginTime,
}).lean(true);
return result;
}
//删除活动统计记录
public static async deleteActivity(_serverId: number, activityId: number, roleId: string, id: number, type: number,) {
await ActivityPopUpShopRecordModel.deleteMany({
roleId, activityId, id, type
});
}
}
export const ActivityPopUpShopRecordModel = getModelForClass(Activity_Pop_Up_Shop_Record);
export interface ActivityPopUpShopRecordModelType extends Pick<DocumentType<Activity_Pop_Up_Shop_Record>, keyof Activity_Pop_Up_Shop_Record> { }
export type ActivityPopUpShopRecordModelTypeParam = Partial<ActivityPopUpShopRecordModelType>; // 将所有字段变成可选项

View File

@@ -1,67 +1,474 @@
import moment = require("moment");
import { ACTIVITY_TYPE } from "../../consts";
import { ActivityPopUpShopModelType } from "../../db/ActivityPopUpShop";
import { POP_UP_SHOP_CONDITION_TYPE, POP_UP_SHOP_REFRESH_TIME_TYPE, REFRESH_TIME } from "../../consts";
import { ActivityModelType } from "../../db/Activity";
import { ActivityPopUpShopModelType, PopUpShopItem as ActivityPopUpShopItem } from "../../db/ActivityPopUpShop";
import { RewardInter } from "../../pubUtils/interface";
import { parseNumberList } from "../../pubUtils/util";
import { stringToRewardInter } from "../../services/activity/giftPackageService";
import { ActivityBase } from './activityField';
// 弹框商店
export class PopUpShopData {
type: number//活动类型
activityId: number; // 活动id
id: number; // 第几个从1开始
name: string; //名字
consume: string; //消耗资源(这里优先rmb的price价格其次资源消耗)
price: number; // 商品价格
productID: string; // 商品id支付时使用
reward: string; //任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄2.物品
rebate: number; // 折扣用于显示
duration: number; // 持续时间,单位小时
taskType: number; // 任务类型
taskParam: number; // 任务参数
condition: number; // 任务条件
totalCount: number; //一共完成次数
count: number; //最大可购买次数
// 数据库格式
interface PopUpShopDataInDb {
packages: PopUpShopPackageInDb[];
vipLevel: PopUpShopVipLevelInDb[];
}
buyCount: number = 0; //已经购买过次数
beginTime: Date = null;//开始时间
endTime: Date = null;//结束时间
beginTimeStamp: number = 0;//开始时间
endTimeStamp: number = 0;//结束时间
interface PopUpShopPackageInDb {
id: number; // 弹出礼包id
conditionType: number; // 条件类型
canLvUp: number; // 是否可升降
items: PopUpShopItemInDb[]; // 礼包
duration: number; // 礼包弹出之后,持续时间,单位小时
keyItem: PopUpShopKeyItemIbDb[]; // 关键资源限制refreshDay内可以获得Y个
refreshTimeType: number; // 刷新时间类型0-不复现 1-自然日 2-自然周 3-自然月 4-从beginTime开始固定天
refreshDay: number; // 上面刷新时间的具体天数refreshTimeType=0-3都不会使用这个参数refreshTimeType=4时这个表示固定几天
pushCnt: number; // 在自然日cd之内总推送次数不复现的填0不限制这个使用其他限制的填-1如passCnt填次数的时候这里填-1
passCnt: number; // 弹出了没有购买多少次之后不再推送默认填0
}
interface PopUpShopItemInDb {
id: number; // 档位唯一id升降档的时候按照id顺序排升档id+降档id-
conditionParam: string; // 条件类型的参数填法根据conditionType表判断
price: number; // 商品价格
productID: string; // 商品id支付时使用
consume: string; // 消耗资源(这里优先rmb的price价格其次资源消耗)
reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄2.物品
rebate: number; // 折扣用于显示
buyCnt: number; // 购买多少次后消失原来的count字段
}
interface PopUpShopKeyItemIbDb {
gid: number; // 关键资源id
max: number; // 关键资源上限Y
}
interface PopUpShopVipLevelInDb {
lv: number; // 几级
minPayMoney: number; // 最低金额
maxPayMoney: number; // 最高金额5000+的填-1
price: number; // 礼包上限
}
/**
* 弹出商店
*/
export class PopUpShopData extends ActivityBase {
packages: PopUpShopPackage[] = [];
vipLevel: PopUpShopVipLevel[] = [];
private packageMap: Map<number, number> = new Map();
vipLv: number = 0; // 玩家当前等级
maxPrice: number = 0; // 礼包上限
constructor(activityData: ActivityModelType) {
super(activityData, 0);
this.initData(activityData.data)
}
public initData(data: string) {
let dataObj: PopUpShopDataInDb = JSON.parse(data);
for(let pkg of dataObj.packages) {
let obj = new PopUpShopPackage(pkg, this);
this.packages.push(obj);
this.packageMap.set(obj.id, this.packages.length - 1);
}
for(let lv of dataObj.vipLevel) {
let obj = new PopUpShopVipLevel(lv);
this.vipLevel.push(obj);
}
}
//解析玩家开启的商店记录
public setPlayerRecords(data: ActivityPopUpShopModelType) {
if (!data) {
return;
public setPlayerRecords(datas: ActivityPopUpShopModelType[], latestRecords: ActivityPopUpShopModelType[], totalPay: number) {
if (!datas) return;
this.setVipLv(totalPay);
for(let data of datas) {
let pkg = this.findPackageById(data.id);
pkg.addPlayerRecord(data);
}
this.buyCount = data.buyCount ? data.buyCount : 0;
this.beginTime = data.beginTime;
this.endTime = data.endTime;
this.beginTimeStamp = moment(data.beginTime).valueOf();
this.endTimeStamp = moment(data.endTime).valueOf();
this.totalCount = data.totalCount;
for(let data of latestRecords) {
let pkg = this.findPackageById(data.id);
pkg.setLatestBought(data);
}
}
private setVipLv(totalPay: number) {
for(let { lv, minPayMoney, maxPayMoney, price } of this.vipLevel) {
if(totalPay >= minPayMoney && (maxPayMoney == -1 || totalPay < maxPayMoney)) {
this.vipLv = lv;
this.maxPrice = price;
break;
}
}
}
private findPackageById(id: number) {
let index = this.packageMap.get(id);
return this.packages[index];
}
public initData(data: any) {
this.type = ACTIVITY_TYPE.POP_UP_SHOP;
public getShowResult() {
return new PopUpShopShow(this);
}
public updateRecord(data: ActivityPopUpShopModelType, productID: string) {
let pkg = this.findPackageById(data.id);
let dataItem = data.items.find(cur => cur.productID == productID);
let item = pkg.findItemByProductID(productID);
return item.updateItem(dataItem);
}
}
// 同一礼包类型为一组共享cd档位
export class PopUpShopPackage {
id: number; // 弹出礼包id
conditionType: number; // 条件类型
canLvUp: number; // 是否可升降
duration: number; // 礼包弹出之后,持续时间,单位小时
refreshTimeType: number; // 刷新时间类型0-不复现 1-自然日 2-自然周 3-自然月 4-从beginTime开始固定天
refreshDay: number; // 复现自然日cd不复现的填0从弹出礼包那一天的凌晨5点开始计数
pushCnt: number; // 在自然日cd之内总推送次数不复现的填0不限制这个使用其他限制的填-1如passCnt填次数的时候这里填-1
passCnt: number; // 弹出了没有购买多少次之后不再推送默认填0
// initData的时候处理的数据
items: PopShopItem[] = []; // 礼包
keyItem: PopUpShopKeyItem[] = []; // 关键资源限制refreshDay内可以获得Y个
private itemByProductID: Map<string, number> = new Map(); // productID => index
private parent: PopUpShopData;
// setPlayerRecord的时候处理的数据
hasPushCnt: number = 0; // 已经推过几次了
hasPassCnt: number = 0; // 已经被连续无视过几次
latestItemId: number = 0; // 升降礼包最近一次的那档id
latestBought: boolean = false; // 最近一次是否购买
isPushing: boolean = false; // 是否有正在推送中
constructor(data: PopUpShopPackageInDb, parent: PopUpShopData) {
this.parent = parent
this.id = data.id;
this.reward = data.reward;
this.consume = data.consume ? data.consume : '';
this.price = data.price ? data.price : 0;
this.productID = data.productID ? data.productID : '';
this.name = data.name;
this.rebate = data.rebate;
this.conditionType = data.conditionType;
this.canLvUp = data.canLvUp;
this.duration = data.duration;
this.taskType = data.taskType;
this.taskParam = data.taskParam;
this.condition = data.condition;
this.buyCount = 0;
this.beginTime = null;
this.endTime = null;
this.totalCount = 0;
this.count = data.count;
this.refreshTimeType = data.refreshTimeType;
this.refreshDay = data.refreshDay;
this.pushCnt = data.pushCnt;
this.passCnt = data.passCnt;
for(let item of data.items) {
let obj = new PopShopItem(item, this);
this.items.push(obj);
this.itemByProductID.set(obj.productID, this.items.length - 1);
}
for(let key of data.keyItem) {
this.keyItem.push(new PopUpShopKeyItem(key));
}
}
constructor(activityData: any, activityId: number) {
this.activityId = activityId;
this.initData(activityData)
// vip分档
public getVipMaxPrice() {
return this.parent.maxPrice;
}
public findItemByProductID(productID: string) {
let index = this.itemByProductID.get(productID);
return this.items[index];
}
public addPlayerRecord(data: ActivityPopUpShopModelType) {
let now = new Date();
this.hasPushCnt++;
for(let key of this.keyItem) {
key.addHasBoughtCnt(data.items);
}
if(data.beginTime <= now && data.endTime > now) { // 正在进行中
for(let itemData of data.items) {
let item = this.findItemByProductID(itemData.productID);
item.setPlayerRecords(data, itemData);
this.isPushing = true;
}
} else if (data.beginTime < now && data.endTime < now) { // 已经结束了的
if(data.hasBought) { // 是否看到了,但是没有买
this.hasPassCnt = 0;
} else {
this.hasPassCnt ++;
}
}
}
public setLatestBought(data: ActivityPopUpShopModelType) {
this.latestItemId = data.items[0].id;
this.latestBought = data.items[0].hasBoughtCnt > 0;
}
// 检查这个礼包是否可以推送
public checkPackageCanPush(conditionType: POP_UP_SHOP_CONDITION_TYPE) {
// 1. 达成条件类型是否符合
console.log('######### 3.5.1', this.conditionType, conditionType, this.conditionType != conditionType)
if(this.conditionType != conditionType) return false;
// 2. 判断同类型是否是已经有在持续中的
console.log('######### 3.5.2', this.refreshTimeType, this.isPushing, this.refreshTimeType != 0 && this.isPushing)
if(this.refreshTimeType != 0 && this.isPushing) return false;
// 3. 自然日内推送次数
console.log('######### 3.5.3', this.pushCnt, this.hasPushCnt, this.pushCnt != -1, this.hasPushCnt >= this.pushCnt)
if(this.pushCnt != -1 && this.hasPushCnt >= this.pushCnt) return false;
// 4. 连续无视次数
console.log('######### 3.5.4', this.hasPassCnt, this.passCnt, this.passCnt > 0 && this.hasPassCnt >= this.passCnt)
if(this.passCnt > 0 && this.hasPassCnt >= this.passCnt) return false;
return true;
}
public getItemsByCondition(param: PopUpConditionParamInter) {
let items: PopShopItem[] = [], minItem: PopShopItem, maxItem: PopShopItem;
for(let item of this.items) {
if(!item.checkItemCanPush(this.conditionType, param)) continue; // 达成任务条件
if(!minItem) minItem = item;
if(!maxItem || maxItem.id > item.id) maxItem = item;
if(this.canLvUp == 1) { // 升降礼包
if(this.latestBought && item.id == this.latestItemId + 1 ) { // 最近一次买了,升级
items.push(item);
} else if(!this.latestBought && item.id == this.latestItemId - 1 ) {
items.push(item);
}
} else {
items.push(item);
}
}
if(!items.length && maxItem && minItem) items.push(this.latestBought? maxItem: minItem);
return items;
}
public getEffectTime() {
let now = new Date();
let beginTime = now;
let endTime = moment(now).add(this.duration, 'h').toDate();
let effectBeginTime: Date, effectEndTime: Date;
switch(this.refreshTimeType) {
case POP_UP_SHOP_REFRESH_TIME_TYPE.NO:
effectBeginTime = new Date(this.parent.beginTime);
effectEndTime = new Date(this.parent.endTime);
break;
case POP_UP_SHOP_REFRESH_TIME_TYPE.NATURAL_DAY:
effectBeginTime = moment(now).startOf('d').add(REFRESH_TIME, 'h').toDate();
effectEndTime = moment(now).endOf('d').add(REFRESH_TIME, 'h').toDate();
break;
case POP_UP_SHOP_REFRESH_TIME_TYPE.NATURAL_WEEK:
effectBeginTime = moment(now).startOf('w').add(REFRESH_TIME, 'h').toDate();
effectEndTime = moment(now).endOf('w').add(REFRESH_TIME, 'h').toDate();
break;
case POP_UP_SHOP_REFRESH_TIME_TYPE.NATURAL_MONTH:
effectBeginTime = moment(now).startOf('month').add(REFRESH_TIME, 'h').toDate();
effectEndTime = moment(now).endOf('month').add(REFRESH_TIME, 'h').toDate();
break;
case POP_UP_SHOP_REFRESH_TIME_TYPE.DAYS:
let gap = moment(now).diff(this.parent.beginTime, 'd');
let n = Math.floor(gap / this.refreshDay);
effectBeginTime = moment(this.parent.beginTime).startOf('d').add(n * this.refreshDay, 'd').add(REFRESH_TIME, 'h').toDate();
effectEndTime = moment(this.parent.beginTime).startOf('d').add((n + 1) * this.refreshDay, 'd').add(REFRESH_TIME, 'h').toDate();
break;
}
return {
beginTime, endTime, effectBeginTime, effectEndTime
}
}
public pushPackage(popUpShopRec: ActivityPopUpShopModelType) {
this.addPlayerRecord(popUpShopRec);
let items: PopUpShopItemShow[] = [];
for(let item of popUpShopRec.items) {
let itemObj = this.findItemByProductID(item.productID);
if(itemObj.isPushing) {
let obj = new PopUpShopItemShow(itemObj);
items.push(obj);
}
}
return items
}
}
// 礼包,购买以此为单位
export class PopShopItem {
id: number; // 档位唯一id升降档的时候按照id顺序排升档id+降档id-
conditionParam: number[]; // 条件类型的参数填法根据conditionType表判断
price: number; // 商品价格
productID: string; // 商品id支付时使用
consume: string; // 消耗资源(这里优先rmb的price价格其次资源消耗)
reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄2.物品
rebate: number; // 折扣用于显示
buyCnt: number; // 购买多少次后消失原来的count字段
rewardInter: RewardInter[] = [];
parent: PopUpShopPackage;
hasBoughtCnt: number = 0;
isPushing: boolean = false; // 是否有推送
code: string = ''; // 推送唯一code
beginTime: number = 0; // 推送开始时间
endTime: number = 0; // 推送结束时间
constructor(data: PopUpShopItemInDb, parent: PopUpShopPackage) {
this.id = data.id;
this.conditionParam = parseNumberList(data.conditionParam);
this.price = data.price;
this.productID = data.productID;
this.consume = data.consume;
this.reward = data.reward;
this.rewardInter = stringToRewardInter(data.reward);
this.rebate = data.rebate;
this.buyCnt = data.buyCnt;
this.parent = parent;
}
public setPlayerRecords(data: ActivityPopUpShopModelType, item: ActivityPopUpShopItem) {
this.code = data.code;
this.beginTime = data.beginTime.getTime();
this.endTime = data.endTime.getTime();
this.hasBoughtCnt = item.hasBoughtCnt;
this.isPushing = true;
}
public checkItemCanPush(conditionType: POP_UP_SHOP_CONDITION_TYPE, param: PopUpConditionParamInter) {
console.log('##### xyz?1', this.hasBoughtCnt >= this.buyCnt)
if(this.hasBoughtCnt >= this.buyCnt) return false;
console.log('##### xyz?2', this.parent.getVipMaxPrice(), this.price, this.parent.getVipMaxPrice() < this.price)
if(this.parent.getVipMaxPrice() < this.price) return false;
console.log('##### xyz?3', this.checkKeyTime())
if(!this.checkKeyTime()) return false
console.log('##### xyz?4', conditionType, this.conditionParam, param)
switch(conditionType) {
case POP_UP_SHOP_CONDITION_TYPE.LV_TO:
return param.oldLv < this.conditionParam[0] && param.newLv >= this.conditionParam[0];
case POP_UP_SHOP_CONDITION_TYPE.GET_HERO_BY_QUALITY:
return param.quality == this.conditionParam[0];
case POP_UP_SHOP_CONDITION_TYPE.GACHA_RES_NOT_ENOUGH:
case POP_UP_SHOP_CONDITION_TYPE.TERAPH_RES_NOT_ENOUGH:
return true;
default:
return false;
}
}
public checkKeyTime() {
let keyItem = this.parent.keyItem;
console.log('####', keyItem)
for(let key of keyItem) {
let hasCurKey = this.rewardInter.find(cur => cur.id == key.gid);
console.log('#### hasCurKey', hasCurKey, key.hasBoughtCnt, key.max)
if(hasCurKey && key.hasBoughtCnt > key.max) return false;
}
return true;
}
public updateItem(data: ActivityPopUpShopItem) {
this.hasBoughtCnt = data.hasBoughtCnt;
return new PopUpShopItemShow(this);
}
}
// 关键道具使用次数
export class PopUpShopKeyItem {
gid: number; // 关键资源id
max: number; // 关键资源上限Y
hasBoughtCnt: number = 0; // 已购买次数
constructor(data: PopUpShopKeyItemIbDb) {
if(data) {
this.gid = data.gid;
this.max = data.max;
}
}
addHasBoughtCnt(items: ActivityPopUpShopItem[]) {
console.log('###### addHasBoughtCnt', items)
for(let { rewards, hasBoughtCnt } of items) {
for(let { id, count } of rewards) {
if(id == this.gid) this.hasBoughtCnt += count * hasBoughtCnt;
}
}
}
}
export class PopUpShopVipLevel {
lv: number; // 几级
minPayMoney: number; // 最低金额
maxPayMoney: number; // 最高金额5000+的填-1
price: number; // 礼包上限
constructor(data: PopUpShopVipLevelInDb) {
this.lv = data.lv;
this.minPayMoney = data.minPayMoney;
this.maxPayMoney = data.maxPayMoney;
this.price = data.price;
}
}
export interface PopUpConditionParamInter {
oldLv?: number;
newLv?: number;
quality?: number;
}
// 用于显示
class PopUpShopShow {
activityId: number; // 活动id
type: number; // 活动类型 ACTIVITY_TYPE
beginTime: number; // 活动开始时间13位时间戳
endTime: number; // 活动开始时间13位时间戳
todayIndex: number; // 活动后第几天
delayDay: number; // 延迟多少天开始
roundIndex: number; // 如果是周期活动活动轮回第几个周期
nextRefreshTime: number; // 如果是周期活动,下一次开始时间
// 以上为通用属性
items: PopUpShopItemShow[] = []; // 同一类型的礼包都在一个packages下面
constructor(data: PopUpShopData) {
let baseData = data.getBaseKeys();
for(let key in baseData) {
this[key] = baseData[key];
}
for(let pkg of data.packages) {
for(let item of pkg.items) {
if(item.isPushing) {
let obj = new PopUpShopItemShow(item);
this.items.push(obj);
}
}
}
}
}
export class PopUpShopItemShow {
code: string; // 本次推送的code用于购买中传给param
packageId: number; // 礼包类型id
endTime: number; // 礼包消失时间
id: number; // 档位唯一id升降档的时候按照id顺序排升档id+降档id-
price: number; // 商品价格
productID: string; // 商品id支付时使用
consume: string; // 消耗资源(这里优先rmb的price价格其次资源消耗)
reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄2.物品
rebate: number; // 折扣用于显示
buyCnt: number; // 需要购买的次数
hasBoughtCnt: number; // 已购买的次数
constructor(data: PopShopItem) {
this.code = data.code;
this.packageId = data.parent.id;
this.endTime = data.endTime;
this.id = data.id;
this.price = data.price;
this.productID = data.productID;
this.consume = data.consume;
this.reward = data.reward;
this.rebate = data.rebate;
this.buyCnt = data.buyCnt;
this.hasBoughtCnt = data.hasBoughtCnt;
}
}

View File

@@ -52,7 +52,6 @@ import { ActivityNewHeroGachaModel } from '../db/ActivityNewHeroGacha';
import { ActivityNewHeroGiftModel } from '../db/ActivityNewHeroGift';
import { ActivityNewHeroGKModel } from '../db/ActivityNewHeroGK';
import { ActivityPopUpShopModel } from '../db/ActivityPopUpShop';
import { ActivityPopUpShopRecordModel } from '../db/ActivityPopUpShopRecord';
import { ActivityRechargeMoneyModel } from '../db/ActivityRechargeMoney';
import { ActivityRefreshShopModel } from '../db/ActivityRefreshShop';
import { ActivityRefreshTaskModel } from '../db/ActivityRefreshTask';
@@ -391,7 +390,6 @@ export async function deletRole(roleId: string) {
await ActivityNewHeroGiftModel.deleteMany({ roleId });
await ActivityNewHeroGKModel.deleteMany({ roleId });
await ActivityPopUpShopModel.deleteMany({ roleId });
await ActivityPopUpShopRecordModel.deleteMany({ roleId });
await ActivityRechargeMoneyModel.deleteMany({ roleId });
await ActivityRefreshShopModel.deleteMany({ roleId });
await ActivityRefreshTaskModel.deleteMany({ roleId });

View File

@@ -19,15 +19,11 @@ import { ActivityThirtyDaysModel, ActivityThirtyDaysModelType } from '../db/Acti
import { ServerlistModel } from '../db/Serverlist';
import { ActivityGrowthFundModel, ActivityGrowthFundModelType } from '../db/ActivityGrowthFund';
import { ActivityBuyRecordsModel } from '../db/ActivityBuyRecords';
import { PopUpShopData } from '../domain/activityField/popUpShopField';
import { ActivityPopUpShopModel } from '../db/ActivityPopUpShop';
import { ServerTempModel, ServerTempModelType } from '../db/ServerTemp';
import { TreasureHuntData } from '../domain/activityField/treasureHuntField';
import { ActivityTreasureHuntTaskModel, ActivityTreasureHuntTaskModelType } from '../db/ActivityTreasureHuntTask';
import { ActivityPopUpShopRecordModel, ActivityPopUpShopRecordModelType } from '../db/ActivityPopUpShopRecord';
import { SevenDaysData } from '../domain/activityField/sevenDaysField';
import moment = require("moment");
import { GuildModel } from '../db/Guild';
import { RefreshTaskData } from '../domain/activityField/refreshTaskField';
import { ActivityRefreshTaskModel } from '../db/ActivityRefreshTask';
import { ActivityInRemote, transActivityInRemoteToModelType } from '../domain/activityField/activityField';
@@ -868,77 +864,77 @@ export async function accomplishTask(serverId: number, roleId: string, taskType:
// console.log('***** popUpShop before', Date.now());
//弹出商店
{
allActivity = await findActivitiesByTypes([ACTIVITY_TYPE.POP_UP_SHOP]);
for (let activity of allActivity) {
let allTaskData: any[] = JSON.parse(activity.data);
for (let task of allTaskData) {
if (task.taskType == taskType) {
let popShopData = new PopUpShopData(task, activity.activityId);
let beginTime = new Date();
let endTime = moment(new Date()).add(task.duration, 'h').toDate();
if (taskType == TASK_TYPE.ROLE_TERAPH_STAGE_UP) {//只要触发就弹出礼包商店
//推送
let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, count, beginTime, endTime);
popShopData.setPlayerRecords(playerRecord)
pushMessage = pushMessage.concat(popShopData);
} else if ( taskType == TASK_TYPE.GACHA_QUALITY_COUNT || taskType == TASK_TYPE.GUILD_ACTIVITY) {//每天统计
let recordDate = moment(new Date()).startOf('d').toDate()
let recordData: ActivityPopUpShopRecordModelType = await ActivityPopUpShopRecordModel.findRecordData(serverId, activity.activityId, roleId, task.id, task.taskType, recordDate)
let { addCount } = isComplete(roleId, task.taskType, task.taskParam, count, activity.activityId, parma, null);
let oldCount = (recordData && recordData.count) ? recordData.count : 0;
if (oldCount < task.condition && (oldCount + addCount >= task.condition)) {//完成当天任务
let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, oldCount + addCount, beginTime, endTime);
popShopData.setPlayerRecords(playerRecord)
pushMessage = pushMessage.concat(popShopData);
}
await ActivityPopUpShopRecordModel.addRecord(serverId, activity.activityId, roleId, task.id, task.taskType, recordDate, addCount)
} else if (taskType == TASK_TYPE.GUILD_TRAIN_COUNT) {//军团练兵场通关层数推送所有团员
if (task.taskParam[0] == parma.trainId) {
let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, count, beginTime, endTime);
popShopData.setPlayerRecords(playerRecord)
pushMessage = pushMessage.concat(popShopData);
// {
// allActivity = await findActivitiesByTypes([ACTIVITY_TYPE.POP_UP_SHOP]);
// for (let activity of allActivity) {
// let allTaskData: any[] = JSON.parse(activity.data);
// for (let task of allTaskData) {
// if (task.taskType == taskType) {
// let popShopData = new PopUpShopData(task, activity.activityId);
// let beginTime = new Date();
// let endTime = moment(new Date()).add(task.duration, 'h').toDate();
// if (taskType == TASK_TYPE.ROLE_TERAPH_STAGE_UP) {//只要触发就弹出礼包商店
// //推送
// let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, count, beginTime, endTime);
// popShopData.setPlayerRecords(playerRecord)
// pushMessage = pushMessage.concat(popShopData);
// } else if ( taskType == TASK_TYPE.GACHA_QUALITY_COUNT || taskType == TASK_TYPE.GUILD_ACTIVITY) {//每天统计
// let recordDate = moment(new Date()).startOf('d').toDate()
// let recordData: ActivityPopUpShopRecordModelType = await ActivityPopUpShopRecordModel.findRecordData(serverId, activity.activityId, roleId, task.id, task.taskType, recordDate)
// let { addCount } = isComplete(roleId, task.taskType, task.taskParam, count, activity.activityId, parma, null);
// let oldCount = (recordData && recordData.count) ? recordData.count : 0;
// if (oldCount < task.condition && (oldCount + addCount >= task.condition)) {//完成当天任务
// let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, oldCount + addCount, beginTime, endTime);
// popShopData.setPlayerRecords(playerRecord)
// pushMessage = pushMessage.concat(popShopData);
// }
// await ActivityPopUpShopRecordModel.addRecord(serverId, activity.activityId, roleId, task.id, task.taskType, recordDate, addCount)
// } else if (taskType == TASK_TYPE.GUILD_TRAIN_COUNT) {//军团练兵场通关层数推送所有团员
// if (task.taskParam[0] == parma.trainId) {
// let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, count, beginTime, endTime);
// popShopData.setPlayerRecords(playerRecord)
// pushMessage = pushMessage.concat(popShopData);
//全服推送
let code = parma.code;
const guildData = await GuildModel.findByCode(code, serverId, 'members');
let members = guildData.members.filter(member => { return member != roleId })
await ActivityPopUpShopModel.addTaskArrayPushMessage(serverId, activity.activityId, members, task.id, task.taskType, count, beginTime, endTime);
// //全服推送
// let code = parma.code;
// const guildData = await GuildModel.findByCode(code, serverId, 'members');
// let members = guildData.members.filter(member => { return member != roleId })
// await ActivityPopUpShopModel.addTaskArrayPushMessage(serverId, activity.activityId, members, task.id, task.taskType, count, beginTime, endTime);
}
} else {
let taskRecord = await ActivityPopUpShopModel.findDataByTaskId(serverId, activity.activityId, roleId, popShopData.id, popShopData.taskType)
let recordData = taskRecord && taskRecord.data ? JSON.parse(taskRecord.data) : null
if (!taskRecord || !taskRecord.isPush) {
let { addCount, record } = isComplete(roleId, task.taskType, task.taskParam, count, activity.activityId, parma, recordData);
if (addCount) {
if (taskType == TASK_TYPE.ROLE_LV || taskType == TASK_TYPE.ROLE_TITLE || taskType == TASK_TYPE.BATTLE_TOWER_LV) {
let playerRecord = await ActivityPopUpShopModel.setTaskCount(serverId, activity.activityId, roleId, task.id, task.taskType, addCount);
//推送
if (task.condition <= playerRecord.totalCount) {
playerRecord = await ActivityPopUpShopModel.pushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, beginTime, endTime);
popShopData.setPlayerRecords(playerRecord)
pushMessage = pushMessage.concat(popShopData);
}
} else {
let playerRecord = await ActivityPopUpShopModel.addTaskCount(serverId, activity.activityId, roleId, task.id, task.taskType, addCount);
//推送
if (task.condition <= playerRecord.totalCount) {
playerRecord = await ActivityPopUpShopModel.pushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, beginTime, endTime);
popShopData.setPlayerRecords(playerRecord)
pushMessage = pushMessage.concat(popShopData);
}
}
}
if (record) {
await ActivityPopUpShopModel.addTaskRecord(serverId, activity.activityId, roleId, task.id, task.taskType, JSON.stringify(record));
}
}
}
}
}
}
}
// }
// } else {
// let taskRecord = await ActivityPopUpShopModel.findDataByTaskId(serverId, activity.activityId, roleId, popShopData.id, popShopData.taskType)
// let recordData = taskRecord && taskRecord.data ? JSON.parse(taskRecord.data) : null
// if (!taskRecord || !taskRecord.isPush) {
// let { addCount, record } = isComplete(roleId, task.taskType, task.taskParam, count, activity.activityId, parma, recordData);
// if (addCount) {
// if (taskType == TASK_TYPE.ROLE_LV || taskType == TASK_TYPE.ROLE_TITLE || taskType == TASK_TYPE.BATTLE_TOWER_LV) {
// let playerRecord = await ActivityPopUpShopModel.setTaskCount(serverId, activity.activityId, roleId, task.id, task.taskType, addCount);
// //推送
// if (task.condition <= playerRecord.totalCount) {
// playerRecord = await ActivityPopUpShopModel.pushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, beginTime, endTime);
// popShopData.setPlayerRecords(playerRecord)
// pushMessage = pushMessage.concat(popShopData);
// }
// } else {
// let playerRecord = await ActivityPopUpShopModel.addTaskCount(serverId, activity.activityId, roleId, task.id, task.taskType, addCount);
// //推送
// if (task.condition <= playerRecord.totalCount) {
// playerRecord = await ActivityPopUpShopModel.pushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, beginTime, endTime);
// popShopData.setPlayerRecords(playerRecord)
// pushMessage = pushMessage.concat(popShopData);
// }
// }
// }
// if (record) {
// await ActivityPopUpShopModel.addTaskRecord(serverId, activity.activityId, roleId, task.id, task.taskType, JSON.stringify(record));
// }
// }
// }
// }
// }
// }
// }
// console.log('***** popUpShop after', Date.now());
// console.log('***** growthFund before', Date.now());
//主线成长基金

View File

@@ -231,10 +231,87 @@
"gameCoin": 1
},
{
"productID": "com.bantu.sgzzyz.yb34",
"productID": "com.bantu.sgzzyz.yb34-1",
"type": 24,
"price": 30,
"message": "弹出礼包-玩家等级5级",
"gameCoin": 1
},
{
"productID": "com.bantu.sgzzyz.yb34-2",
"type": 24,
"price": 98,
"message": "弹出礼包-玩家等级10级",
"gameCoin": 1
},
{
"productID": "com.bantu.sgzzyz.yb34-3",
"type": 24,
"price": 198,
"message": "弹出礼包-图纸任选礼包",
"message": "弹出礼包-玩家等级15级",
"gameCoin": 1
},
{
"productID": "com.bantu.sgzzyz.yb34-4",
"type": 24,
"price": 30,
"message": "弹出礼包-获得金将1",
"gameCoin": 1
},
{
"productID": "com.bantu.sgzzyz.yb34-5",
"type": 24,
"price": 98,
"message": "弹出礼包-获得金将2",
"gameCoin": 1
},
{
"productID": "com.bantu.sgzzyz.yb34-6",
"type": 24,
"price": 198,
"message": "弹出礼包-获得金将3",
"gameCoin": 1
},
{
"productID": "com.bantu.sgzzyz.yb34-7",
"type": 24,
"price": 30,
"message": "弹出礼包-抽卡升降礼包1",
"gameCoin": 1
},
{
"productID": "com.bantu.sgzzyz.yb34-8",
"type": 24,
"price": 98,
"message": "弹出礼包-抽卡升降礼包2",
"gameCoin": 1
},
{
"productID": "com.bantu.sgzzyz.yb34-9",
"type": 24,
"price": 198,
"message": "弹出礼包-抽卡升降礼包3",
"gameCoin": 1
},
{
"productID": "com.bantu.sgzzyz.yb34-10",
"type": 24,
"price": 30,
"message": "弹出礼包-强化神兽1",
"gameCoin": 1
},
{
"productID": "com.bantu.sgzzyz.yb34-11",
"type": 24,
"price": 98,
"message": "弹出礼包-强化神兽2",
"gameCoin": 1
},
{
"productID": "com.bantu.sgzzyz.yb34-12",
"type": 24,
"price": 198,
"message": "弹出礼包-强化神兽3",
"gameCoin": 1
},
{