活动:弹出礼包
This commit is contained in:
@@ -168,4 +168,19 @@ export const SIGNIN_CLOSE = 31;//*号晚上24点结束
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export enum TASK_PASS_TYPE {
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STANDARD = 1, // 标准版,不付钱
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VIP = 2, // 要付钱
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}
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export enum POP_UP_SHOP_CONDITION_TYPE {
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LV_TO = 1, // 达到等级
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GET_HERO_BY_QUALITY = 2, // 获得某种品质的武将
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GACHA_RES_NOT_ENOUGH = 3, // 点击抽卡资源不足
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TERAPH_RES_NOT_ENOUGH = 4, // 神兽强化材料不足
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}
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export enum POP_UP_SHOP_REFRESH_TIME_TYPE {
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NO = 0, // 不复现
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NATURAL_DAY = 1, // 自然日
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NATURAL_WEEK = 2, // 自然周
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NATURAL_MONTH = 3, // 自然月
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DAYS = 4, // 从beginTime开始固定日
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}
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@@ -1,6 +1,28 @@
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
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import { genCode } from '../pubUtils/util';
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import { PopShopItem } from '../domain/activityField/popUpShopField';
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import { Reward } from '../domain/battleField/pvp';
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export class PopUpShopItem {
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@prop({ required: true })
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id: number; // 分档礼包id
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@prop({ required: true })
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productID: string; // 商品id
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@prop({ required: true })
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hasBoughtCnt: number = 0; // 已购买次数
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@prop({ required: true, _id: false, type: Reward })
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rewards: Reward[] = []; // 已购买次数
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constructor(item: PopShopItem) {
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this.id = item.id;
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this.productID = item.productID;
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this.rewards = item.rewardInter;
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}
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}
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/**
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* 活动系统 - 弹出商店
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@@ -10,119 +32,71 @@ import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoos
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export default class Activity_Pop_Up_Shop extends BaseModel {
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@prop({ required: true })
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serverId: number; // 服id
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@prop({ required: true })
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activityId: number; // 活动Id
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@prop({ required: true })
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roleId: string; // 用户Id
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@prop({ required: true })
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beginTime: Date; // 开始时间
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@prop({ required: true })
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endTime: Date; // 结束时间
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@prop({ required: true })
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id: number; // 任务id
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effectBeginTime: Date; // 刷新等生效开始时间
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@prop({ required: true })
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type: number; // 任务类型
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effectEndTime: Date; // 刷新等生效结束时间
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@prop({ required: true })
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totalCount: number; // 累计达成次数
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id: number; // 礼包id
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@prop({ required: true })
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data: string; // 数据信息
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code: string; // 本礼包本次推送的唯一code
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@prop({ required: true, type: PopUpShopItem, _id: false })
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items: PopUpShopItem[]; // 礼包id
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@prop({ required: true })
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buyCount: number; // 购买次数
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hasBought: boolean; // 是否购买了
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@prop({ required: true })
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isPush: boolean; // 是否推送过
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isLast: boolean; // 是否是最后一个
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//购买记录
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public static async addRecord(serverId: number, activityId: number, roleId: string, id: number, type: number, buyCount: number, beginTime: Date) {
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let result: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOneAndUpdate({
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serverId, roleId, activityId, id, type,
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beginTime: beginTime
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},
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{ $inc: { buyCount: buyCount } }, { upsert: true, new: true }).lean(true);
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return result;
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/**
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* 获取自然日内的次数
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* @param roleId
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* @param beginTime
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* @param endTime
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*/
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public static async findAllEffectData(serverId: number, activityId: number, roleId: string) {
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let now = new Date();
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let rec: ActivityPopUpShopModelType[] = await ActivityPopUpShopModel.find({ roleId, serverId, activityId, effectBeginTime: { $lte: now }, effectEndTime: { $gte: now } }).lean();
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return rec;
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}
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//查询现在正在进行的活动数据
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public static async findAllOpenData(serverId: number, activityId: number, roleId: string) {
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let nowDate = new Date();
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let result: ActivityPopUpShopModelType[] = await ActivityPopUpShopModel.find({
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serverId, roleId, activityId,
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beginTime: { $lt: nowDate }, endTime: { $gt: nowDate },
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isBuy: { $ne: true },
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}).lean(true);
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return result;
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public static async findAllLastData(serverId: number, activityId: number, roleId: string) {
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let rec: ActivityPopUpShopModelType[] = await ActivityPopUpShopModel.find({ roleId, serverId, activityId, isLast: true }).lean();
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return rec;
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}
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//根据活动taskId查询现在正在进行的活动数据
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public static async findDataByTaskId(serverId: number, activityId: number, roleId: string, id: number, type: number) {
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let result: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOne({
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serverId, roleId, activityId, id, type,
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}).lean(true);
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return result;
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public static async createRecord(param: ActivityPopUpShopModelTypeParam) {
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let { serverId, activityId, roleId, id,} = param;
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await ActivityPopUpShopModel.updateMany({ serverId, activityId, roleId, id, isLast: true }, { $set: { isLast: false } });
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let code = genCode(8);
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let rec: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOneAndUpdate({ code }, { $set: {...param, hasBought: false, isLast: true } }, { new: true, upsert: true }).lean();
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return rec;
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}
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//根据活动开始时间查询现在正在开启的商店数据
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public static async findDataByBeginTime(serverId: number, activityId: number, roleId: string, id: number, type: number, beginTime: Date) {
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console.log('beginTime', serverId, roleId, activityId, id, type, beginTime)
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let result: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOne({
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serverId, roleId, activityId, id, type, beginTime: beginTime
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}).lean(true);
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return result;
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}
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//根据活动统计完成任务次数
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public static async setTaskCount(serverId: number, activityId: number, roleId: string, id: number, type: number, count: number) {
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let result: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOneAndUpdate({ serverId, roleId, activityId, id, type },
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{ $set: { totalCount: count } }, { upsert: true, new: true }).lean(true);
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return result;
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}
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//根据活动统计完成任务次数
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public static async addTaskCount(serverId: number, activityId: number, roleId: string, id: number, type: number, addCount: number) {
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let result: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOneAndUpdate({ serverId, roleId, activityId, id, type },
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{ $inc: { totalCount: addCount } }, { upsert: true, new: true }).lean(true);
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return result;
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}
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//根据活动记录统计数据
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public static async addTaskRecord(serverId: number, activityId: number, roleId: string, id: number, type: number, data: string,) {
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let result: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOneAndUpdate({ serverId, roleId, activityId, id, type },
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{ $set: { data: data } }, { upsert: true, new: true }).lean(true);
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return result;
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}
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//标记push消息
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public static async pushMessage(serverId: number, activityId: number, roleId: string, id: number, type: number, beginTime: Date, endTime: Date) {
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let result: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOneAndUpdate({ serverId, roleId, activityId, id, type },
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{ $set: { isPush: true, beginTime, endTime } }, { upsert: true, new: true }).lean(true);
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return result;
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}
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//添加数据并标记push消息
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public static async addTaskPushMessage(serverId: number, activityId: number, roleId: string, id: number, type: number, totalCount: number, beginTime: Date, endTime: Date) {
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let result: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOneAndUpdate({ serverId, roleId, activityId, id, type, totalCount, beginTime, endTime },
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{ $set: { isPush: true } }, { upsert: true, new: true }).lean(true);
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return result;
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}
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//添加数据并标记push消息
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public static async addTaskArrayPushMessage(serverId: number, activityId: number, roleIds: string[], id: number, type: number, totalCount: number, beginTime: Date, endTime: Date) {
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let activityData = [];
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for (let roleId of roleIds) {
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activityData.push(
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{ serverId, roleId, activityId, id, type, totalCount, beginTime, endTime, isPush: true, buyCount: 0, data: JSON.stringify({ totalCount }) }
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)
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}
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await ActivityPopUpShopModel.insertMany(activityData);
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}
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//删除活动领取记录
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public static async deleteActivity(_serverId: number, activityId: number, roleId: string, id: number) {
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let nowDate = new Date();
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await ActivityPopUpShopModel.deleteMany({
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roleId, activityId, id,
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beginTime: { $lt: nowDate }, endTime: { $gt: nowDate }
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});
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public static async addRecord(serverId: number, activityId: number, roleId: string, code: string, productID: string) {
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let rec: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOneAndUpdate(
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{ serverId, activityId, roleId, code, 'items.productID': productID },
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{ $set: { hasBought: true }, $inc: { 'items.$.hasBoughtCnt': 1 } },
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{ new: true} ).lean();
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return rec;
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}
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}
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@@ -1,55 +0,0 @@
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
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/**
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* 活动系统 - 弹出商店数据统计
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*/
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@index({ roleId: 1 })
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export default class Activity_Pop_Up_Shop_Record extends BaseModel {
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@prop({ required: true })
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serverId: number; // 服id
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@prop({ required: true })
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activityId: number; // 活动Id
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@prop({ required: true })
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roleId: string; // 用户Id
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@prop({ required: true })
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beginTime: Date; // 开始统计时间
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@prop({ required: true })
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id: number; // 任务id
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@prop({ required: true })
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type: number; // 任务类型
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@prop({ required: true })
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count: number; // 统计次数
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//添加统计
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public static async addRecord(serverId: number, activityId: number, roleId: string, id: number, type: number, beginTime: Date, count: number) {
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let result: ActivityPopUpShopRecordModelType = await ActivityPopUpShopRecordModel.findOneAndUpdate({
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serverId, roleId, activityId, id, type, beginTime,
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},
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{ $inc: { count: count } }, { upsert: true, new: true }).lean(true);
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return result;
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}
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//查询统计数据
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public static async findRecordData(serverId: number, activityId: number, roleId: string, id: number, type: number, beginTime: Date) {
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let result: ActivityPopUpShopRecordModelType = await ActivityPopUpShopRecordModel.findOne({
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serverId, roleId, activityId, id, type, beginTime,
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}).lean(true);
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return result;
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}
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//删除活动统计记录
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public static async deleteActivity(_serverId: number, activityId: number, roleId: string, id: number, type: number,) {
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await ActivityPopUpShopRecordModel.deleteMany({
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roleId, activityId, id, type
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});
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}
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}
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export const ActivityPopUpShopRecordModel = getModelForClass(Activity_Pop_Up_Shop_Record);
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export interface ActivityPopUpShopRecordModelType extends Pick<DocumentType<Activity_Pop_Up_Shop_Record>, keyof Activity_Pop_Up_Shop_Record> { }
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export type ActivityPopUpShopRecordModelTypeParam = Partial<ActivityPopUpShopRecordModelType>; // 将所有字段变成可选项
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@@ -1,67 +1,474 @@
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import moment = require("moment");
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import { ACTIVITY_TYPE } from "../../consts";
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import { ActivityPopUpShopModelType } from "../../db/ActivityPopUpShop";
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import { POP_UP_SHOP_CONDITION_TYPE, POP_UP_SHOP_REFRESH_TIME_TYPE, REFRESH_TIME } from "../../consts";
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import { ActivityModelType } from "../../db/Activity";
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import { ActivityPopUpShopModelType, PopUpShopItem as ActivityPopUpShopItem } from "../../db/ActivityPopUpShop";
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import { RewardInter } from "../../pubUtils/interface";
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import { parseNumberList } from "../../pubUtils/util";
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import { stringToRewardInter } from "../../services/activity/giftPackageService";
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import { ActivityBase } from './activityField';
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// 弹框商店
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export class PopUpShopData {
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type: number//活动类型
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activityId: number; // 活动id
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id: number; // 第几个,从1开始
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name: string; //名字
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consume: string; //消耗资源(这里优先rmb的price价格,其次资源消耗)
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price: number; // 商品价格
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productID: string; // 商品id支付时使用
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reward: string; //任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
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rebate: number; // 折扣用于显示
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duration: number; // 持续时间,单位小时
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taskType: number; // 任务类型
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taskParam: number; // 任务参数
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condition: number; // 任务条件
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totalCount: number; //一共完成次数
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count: number; //最大可购买次数
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// 数据库格式
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interface PopUpShopDataInDb {
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packages: PopUpShopPackageInDb[];
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vipLevel: PopUpShopVipLevelInDb[];
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}
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buyCount: number = 0; //已经购买过次数
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beginTime: Date = null;//开始时间
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endTime: Date = null;//结束时间
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beginTimeStamp: number = 0;//开始时间
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endTimeStamp: number = 0;//结束时间
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interface PopUpShopPackageInDb {
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id: number; // 弹出礼包id
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conditionType: number; // 条件类型
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canLvUp: number; // 是否可升降
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items: PopUpShopItemInDb[]; // 礼包
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duration: number; // 礼包弹出之后,持续时间,单位小时
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keyItem: PopUpShopKeyItemIbDb[]; // 关键资源限制,refreshDay内可以获得Y个
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refreshTimeType: number; // 刷新时间类型,0-不复现 1-自然日 2-自然周 3-自然月 4-从beginTime开始固定天
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refreshDay: number; // 上面刷新时间的具体天数,refreshTimeType=0-3都不会使用这个参数,refreshTimeType=4时这个表示固定几天
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pushCnt: number; // 在自然日cd之内,总推送次数,不复现的填0,不限制这个使用其他限制的填-1(如passCnt填次数的时候,这里填-1)
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passCnt: number; // 弹出了没有购买多少次之后不再推送,默认填0
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}
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interface PopUpShopItemInDb {
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id: number; // 档位唯一id,升降档的时候按照id顺序排,升档id+,降档id-
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conditionParam: string; // 条件类型的参数,填法根据conditionType表判断
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price: number; // 商品价格
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productID: string; // 商品id支付时使用
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consume: string; // 消耗资源(这里优先rmb的price价格,其次资源消耗)
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reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
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rebate: number; // 折扣用于显示
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buyCnt: number; // 购买多少次后消失,原来的count字段
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}
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interface PopUpShopKeyItemIbDb {
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gid: number; // 关键资源id
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max: number; // 关键资源上限,Y
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}
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interface PopUpShopVipLevelInDb {
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lv: number; // 几级
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minPayMoney: number; // 最低金额
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maxPayMoney: number; // 最高金额,5000+的填-1
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price: number; // 礼包上限
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}
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/**
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* 弹出商店
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*/
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export class PopUpShopData extends ActivityBase {
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packages: PopUpShopPackage[] = [];
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vipLevel: PopUpShopVipLevel[] = [];
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private packageMap: Map<number, number> = new Map();
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vipLv: number = 0; // 玩家当前等级
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maxPrice: number = 0; // 礼包上限
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constructor(activityData: ActivityModelType) {
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super(activityData, 0);
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this.initData(activityData.data)
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}
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public initData(data: string) {
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let dataObj: PopUpShopDataInDb = JSON.parse(data);
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for(let pkg of dataObj.packages) {
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let obj = new PopUpShopPackage(pkg, this);
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this.packages.push(obj);
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this.packageMap.set(obj.id, this.packages.length - 1);
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}
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for(let lv of dataObj.vipLevel) {
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let obj = new PopUpShopVipLevel(lv);
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this.vipLevel.push(obj);
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}
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}
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//解析玩家开启的商店记录
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public setPlayerRecords(data: ActivityPopUpShopModelType) {
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if (!data) {
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return;
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public setPlayerRecords(datas: ActivityPopUpShopModelType[], latestRecords: ActivityPopUpShopModelType[], totalPay: number) {
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if (!datas) return;
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this.setVipLv(totalPay);
|
||||
for(let data of datas) {
|
||||
let pkg = this.findPackageById(data.id);
|
||||
pkg.addPlayerRecord(data);
|
||||
}
|
||||
this.buyCount = data.buyCount ? data.buyCount : 0;
|
||||
this.beginTime = data.beginTime;
|
||||
this.endTime = data.endTime;
|
||||
this.beginTimeStamp = moment(data.beginTime).valueOf();
|
||||
this.endTimeStamp = moment(data.endTime).valueOf();
|
||||
this.totalCount = data.totalCount;
|
||||
for(let data of latestRecords) {
|
||||
let pkg = this.findPackageById(data.id);
|
||||
pkg.setLatestBought(data);
|
||||
}
|
||||
}
|
||||
|
||||
private setVipLv(totalPay: number) {
|
||||
for(let { lv, minPayMoney, maxPayMoney, price } of this.vipLevel) {
|
||||
if(totalPay >= minPayMoney && (maxPayMoney == -1 || totalPay < maxPayMoney)) {
|
||||
this.vipLv = lv;
|
||||
this.maxPrice = price;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private findPackageById(id: number) {
|
||||
let index = this.packageMap.get(id);
|
||||
return this.packages[index];
|
||||
}
|
||||
|
||||
|
||||
public initData(data: any) {
|
||||
this.type = ACTIVITY_TYPE.POP_UP_SHOP;
|
||||
public getShowResult() {
|
||||
return new PopUpShopShow(this);
|
||||
}
|
||||
|
||||
public updateRecord(data: ActivityPopUpShopModelType, productID: string) {
|
||||
let pkg = this.findPackageById(data.id);
|
||||
let dataItem = data.items.find(cur => cur.productID == productID);
|
||||
let item = pkg.findItemByProductID(productID);
|
||||
return item.updateItem(dataItem);
|
||||
}
|
||||
}
|
||||
|
||||
// 同一礼包类型为一组,共享cd,档位
|
||||
export class PopUpShopPackage {
|
||||
id: number; // 弹出礼包id
|
||||
conditionType: number; // 条件类型
|
||||
canLvUp: number; // 是否可升降
|
||||
duration: number; // 礼包弹出之后,持续时间,单位小时
|
||||
refreshTimeType: number; // 刷新时间类型,0-不复现 1-自然日 2-自然周 3-自然月 4-从beginTime开始固定天
|
||||
refreshDay: number; // 复现自然日cd,不复现的填0,从弹出礼包那一天的凌晨5点开始计数
|
||||
pushCnt: number; // 在自然日cd之内,总推送次数,不复现的填0,不限制这个使用其他限制的填-1(如passCnt填次数的时候,这里填-1)
|
||||
passCnt: number; // 弹出了没有购买多少次之后不再推送,默认填0
|
||||
// initData的时候处理的数据
|
||||
items: PopShopItem[] = []; // 礼包
|
||||
keyItem: PopUpShopKeyItem[] = []; // 关键资源限制,refreshDay内可以获得Y个
|
||||
private itemByProductID: Map<string, number> = new Map(); // productID => index
|
||||
private parent: PopUpShopData;
|
||||
|
||||
// setPlayerRecord的时候处理的数据
|
||||
hasPushCnt: number = 0; // 已经推过几次了
|
||||
hasPassCnt: number = 0; // 已经被连续无视过几次
|
||||
|
||||
latestItemId: number = 0; // 升降礼包,最近一次的那档id
|
||||
latestBought: boolean = false; // 最近一次是否购买
|
||||
isPushing: boolean = false; // 是否有正在推送中
|
||||
|
||||
constructor(data: PopUpShopPackageInDb, parent: PopUpShopData) {
|
||||
this.parent = parent
|
||||
this.id = data.id;
|
||||
this.reward = data.reward;
|
||||
this.consume = data.consume ? data.consume : '';
|
||||
this.price = data.price ? data.price : 0;
|
||||
this.productID = data.productID ? data.productID : '';
|
||||
this.name = data.name;
|
||||
this.rebate = data.rebate;
|
||||
this.conditionType = data.conditionType;
|
||||
this.canLvUp = data.canLvUp;
|
||||
this.duration = data.duration;
|
||||
this.taskType = data.taskType;
|
||||
this.taskParam = data.taskParam;
|
||||
this.condition = data.condition;
|
||||
this.buyCount = 0;
|
||||
this.beginTime = null;
|
||||
this.endTime = null;
|
||||
this.totalCount = 0;
|
||||
this.count = data.count;
|
||||
this.refreshTimeType = data.refreshTimeType;
|
||||
this.refreshDay = data.refreshDay;
|
||||
this.pushCnt = data.pushCnt;
|
||||
this.passCnt = data.passCnt;
|
||||
for(let item of data.items) {
|
||||
let obj = new PopShopItem(item, this);
|
||||
this.items.push(obj);
|
||||
this.itemByProductID.set(obj.productID, this.items.length - 1);
|
||||
}
|
||||
for(let key of data.keyItem) {
|
||||
this.keyItem.push(new PopUpShopKeyItem(key));
|
||||
}
|
||||
}
|
||||
|
||||
constructor(activityData: any, activityId: number) {
|
||||
this.activityId = activityId;
|
||||
this.initData(activityData)
|
||||
// vip分档
|
||||
public getVipMaxPrice() {
|
||||
return this.parent.maxPrice;
|
||||
}
|
||||
|
||||
public findItemByProductID(productID: string) {
|
||||
let index = this.itemByProductID.get(productID);
|
||||
return this.items[index];
|
||||
}
|
||||
|
||||
public addPlayerRecord(data: ActivityPopUpShopModelType) {
|
||||
let now = new Date();
|
||||
this.hasPushCnt++;
|
||||
for(let key of this.keyItem) {
|
||||
key.addHasBoughtCnt(data.items);
|
||||
}
|
||||
if(data.beginTime <= now && data.endTime > now) { // 正在进行中
|
||||
for(let itemData of data.items) {
|
||||
let item = this.findItemByProductID(itemData.productID);
|
||||
item.setPlayerRecords(data, itemData);
|
||||
this.isPushing = true;
|
||||
}
|
||||
} else if (data.beginTime < now && data.endTime < now) { // 已经结束了的
|
||||
if(data.hasBought) { // 是否看到了,但是没有买
|
||||
this.hasPassCnt = 0;
|
||||
} else {
|
||||
this.hasPassCnt ++;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public setLatestBought(data: ActivityPopUpShopModelType) {
|
||||
this.latestItemId = data.items[0].id;
|
||||
this.latestBought = data.items[0].hasBoughtCnt > 0;
|
||||
}
|
||||
|
||||
// 检查这个礼包是否可以推送
|
||||
public checkPackageCanPush(conditionType: POP_UP_SHOP_CONDITION_TYPE) {
|
||||
// 1. 达成条件类型是否符合
|
||||
console.log('######### 3.5.1', this.conditionType, conditionType, this.conditionType != conditionType)
|
||||
if(this.conditionType != conditionType) return false;
|
||||
// 2. 判断同类型是否是已经有在持续中的
|
||||
console.log('######### 3.5.2', this.refreshTimeType, this.isPushing, this.refreshTimeType != 0 && this.isPushing)
|
||||
if(this.refreshTimeType != 0 && this.isPushing) return false;
|
||||
// 3. 自然日内推送次数
|
||||
console.log('######### 3.5.3', this.pushCnt, this.hasPushCnt, this.pushCnt != -1, this.hasPushCnt >= this.pushCnt)
|
||||
if(this.pushCnt != -1 && this.hasPushCnt >= this.pushCnt) return false;
|
||||
// 4. 连续无视次数
|
||||
console.log('######### 3.5.4', this.hasPassCnt, this.passCnt, this.passCnt > 0 && this.hasPassCnt >= this.passCnt)
|
||||
if(this.passCnt > 0 && this.hasPassCnt >= this.passCnt) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public getItemsByCondition(param: PopUpConditionParamInter) {
|
||||
let items: PopShopItem[] = [], minItem: PopShopItem, maxItem: PopShopItem;
|
||||
for(let item of this.items) {
|
||||
if(!item.checkItemCanPush(this.conditionType, param)) continue; // 达成任务条件
|
||||
if(!minItem) minItem = item;
|
||||
if(!maxItem || maxItem.id > item.id) maxItem = item;
|
||||
|
||||
if(this.canLvUp == 1) { // 升降礼包
|
||||
if(this.latestBought && item.id == this.latestItemId + 1 ) { // 最近一次买了,升级
|
||||
items.push(item);
|
||||
} else if(!this.latestBought && item.id == this.latestItemId - 1 ) {
|
||||
items.push(item);
|
||||
}
|
||||
} else {
|
||||
items.push(item);
|
||||
}
|
||||
}
|
||||
if(!items.length && maxItem && minItem) items.push(this.latestBought? maxItem: minItem);
|
||||
return items;
|
||||
}
|
||||
|
||||
public getEffectTime() {
|
||||
let now = new Date();
|
||||
let beginTime = now;
|
||||
let endTime = moment(now).add(this.duration, 'h').toDate();
|
||||
let effectBeginTime: Date, effectEndTime: Date;
|
||||
switch(this.refreshTimeType) {
|
||||
case POP_UP_SHOP_REFRESH_TIME_TYPE.NO:
|
||||
effectBeginTime = new Date(this.parent.beginTime);
|
||||
effectEndTime = new Date(this.parent.endTime);
|
||||
break;
|
||||
case POP_UP_SHOP_REFRESH_TIME_TYPE.NATURAL_DAY:
|
||||
effectBeginTime = moment(now).startOf('d').add(REFRESH_TIME, 'h').toDate();
|
||||
effectEndTime = moment(now).endOf('d').add(REFRESH_TIME, 'h').toDate();
|
||||
break;
|
||||
case POP_UP_SHOP_REFRESH_TIME_TYPE.NATURAL_WEEK:
|
||||
effectBeginTime = moment(now).startOf('w').add(REFRESH_TIME, 'h').toDate();
|
||||
effectEndTime = moment(now).endOf('w').add(REFRESH_TIME, 'h').toDate();
|
||||
break;
|
||||
case POP_UP_SHOP_REFRESH_TIME_TYPE.NATURAL_MONTH:
|
||||
effectBeginTime = moment(now).startOf('month').add(REFRESH_TIME, 'h').toDate();
|
||||
effectEndTime = moment(now).endOf('month').add(REFRESH_TIME, 'h').toDate();
|
||||
break;
|
||||
case POP_UP_SHOP_REFRESH_TIME_TYPE.DAYS:
|
||||
let gap = moment(now).diff(this.parent.beginTime, 'd');
|
||||
let n = Math.floor(gap / this.refreshDay);
|
||||
effectBeginTime = moment(this.parent.beginTime).startOf('d').add(n * this.refreshDay, 'd').add(REFRESH_TIME, 'h').toDate();
|
||||
effectEndTime = moment(this.parent.beginTime).startOf('d').add((n + 1) * this.refreshDay, 'd').add(REFRESH_TIME, 'h').toDate();
|
||||
break;
|
||||
}
|
||||
|
||||
return {
|
||||
beginTime, endTime, effectBeginTime, effectEndTime
|
||||
}
|
||||
}
|
||||
|
||||
public pushPackage(popUpShopRec: ActivityPopUpShopModelType) {
|
||||
this.addPlayerRecord(popUpShopRec);
|
||||
let items: PopUpShopItemShow[] = [];
|
||||
for(let item of popUpShopRec.items) {
|
||||
let itemObj = this.findItemByProductID(item.productID);
|
||||
if(itemObj.isPushing) {
|
||||
let obj = new PopUpShopItemShow(itemObj);
|
||||
items.push(obj);
|
||||
}
|
||||
}
|
||||
return items
|
||||
}
|
||||
}
|
||||
|
||||
// 礼包,购买以此为单位
|
||||
export class PopShopItem {
|
||||
id: number; // 档位唯一id,升降档的时候按照id顺序排,升档id+,降档id-
|
||||
conditionParam: number[]; // 条件类型的参数,填法根据conditionType表判断
|
||||
price: number; // 商品价格
|
||||
productID: string; // 商品id支付时使用
|
||||
consume: string; // 消耗资源(这里优先rmb的price价格,其次资源消耗)
|
||||
reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
|
||||
rebate: number; // 折扣用于显示
|
||||
buyCnt: number; // 购买多少次后消失,原来的count字段
|
||||
|
||||
rewardInter: RewardInter[] = [];
|
||||
parent: PopUpShopPackage;
|
||||
hasBoughtCnt: number = 0;
|
||||
isPushing: boolean = false; // 是否有推送
|
||||
code: string = ''; // 推送唯一code
|
||||
beginTime: number = 0; // 推送开始时间
|
||||
endTime: number = 0; // 推送结束时间
|
||||
|
||||
constructor(data: PopUpShopItemInDb, parent: PopUpShopPackage) {
|
||||
this.id = data.id;
|
||||
this.conditionParam = parseNumberList(data.conditionParam);
|
||||
this.price = data.price;
|
||||
this.productID = data.productID;
|
||||
this.consume = data.consume;
|
||||
this.reward = data.reward;
|
||||
this.rewardInter = stringToRewardInter(data.reward);
|
||||
this.rebate = data.rebate;
|
||||
this.buyCnt = data.buyCnt;
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
public setPlayerRecords(data: ActivityPopUpShopModelType, item: ActivityPopUpShopItem) {
|
||||
this.code = data.code;
|
||||
this.beginTime = data.beginTime.getTime();
|
||||
this.endTime = data.endTime.getTime();
|
||||
this.hasBoughtCnt = item.hasBoughtCnt;
|
||||
this.isPushing = true;
|
||||
}
|
||||
|
||||
public checkItemCanPush(conditionType: POP_UP_SHOP_CONDITION_TYPE, param: PopUpConditionParamInter) {
|
||||
console.log('##### xyz?1', this.hasBoughtCnt >= this.buyCnt)
|
||||
if(this.hasBoughtCnt >= this.buyCnt) return false;
|
||||
console.log('##### xyz?2', this.parent.getVipMaxPrice(), this.price, this.parent.getVipMaxPrice() < this.price)
|
||||
if(this.parent.getVipMaxPrice() < this.price) return false;
|
||||
console.log('##### xyz?3', this.checkKeyTime())
|
||||
if(!this.checkKeyTime()) return false
|
||||
|
||||
console.log('##### xyz?4', conditionType, this.conditionParam, param)
|
||||
switch(conditionType) {
|
||||
case POP_UP_SHOP_CONDITION_TYPE.LV_TO:
|
||||
return param.oldLv < this.conditionParam[0] && param.newLv >= this.conditionParam[0];
|
||||
case POP_UP_SHOP_CONDITION_TYPE.GET_HERO_BY_QUALITY:
|
||||
return param.quality == this.conditionParam[0];
|
||||
case POP_UP_SHOP_CONDITION_TYPE.GACHA_RES_NOT_ENOUGH:
|
||||
case POP_UP_SHOP_CONDITION_TYPE.TERAPH_RES_NOT_ENOUGH:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public checkKeyTime() {
|
||||
let keyItem = this.parent.keyItem;
|
||||
console.log('####', keyItem)
|
||||
for(let key of keyItem) {
|
||||
let hasCurKey = this.rewardInter.find(cur => cur.id == key.gid);
|
||||
console.log('#### hasCurKey', hasCurKey, key.hasBoughtCnt, key.max)
|
||||
if(hasCurKey && key.hasBoughtCnt > key.max) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public updateItem(data: ActivityPopUpShopItem) {
|
||||
this.hasBoughtCnt = data.hasBoughtCnt;
|
||||
return new PopUpShopItemShow(this);
|
||||
}
|
||||
}
|
||||
|
||||
// 关键道具使用次数
|
||||
export class PopUpShopKeyItem {
|
||||
gid: number; // 关键资源id
|
||||
max: number; // 关键资源上限,Y
|
||||
|
||||
hasBoughtCnt: number = 0; // 已购买次数
|
||||
|
||||
constructor(data: PopUpShopKeyItemIbDb) {
|
||||
if(data) {
|
||||
this.gid = data.gid;
|
||||
this.max = data.max;
|
||||
}
|
||||
}
|
||||
|
||||
addHasBoughtCnt(items: ActivityPopUpShopItem[]) {
|
||||
console.log('###### addHasBoughtCnt', items)
|
||||
for(let { rewards, hasBoughtCnt } of items) {
|
||||
for(let { id, count } of rewards) {
|
||||
if(id == this.gid) this.hasBoughtCnt += count * hasBoughtCnt;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export class PopUpShopVipLevel {
|
||||
lv: number; // 几级
|
||||
minPayMoney: number; // 最低金额
|
||||
maxPayMoney: number; // 最高金额,5000+的填-1
|
||||
price: number; // 礼包上限
|
||||
|
||||
constructor(data: PopUpShopVipLevelInDb) {
|
||||
this.lv = data.lv;
|
||||
this.minPayMoney = data.minPayMoney;
|
||||
this.maxPayMoney = data.maxPayMoney;
|
||||
this.price = data.price;
|
||||
}
|
||||
}
|
||||
|
||||
export interface PopUpConditionParamInter {
|
||||
oldLv?: number;
|
||||
newLv?: number;
|
||||
quality?: number;
|
||||
}
|
||||
|
||||
|
||||
// 用于显示
|
||||
class PopUpShopShow {
|
||||
activityId: number; // 活动id
|
||||
type: number; // 活动类型 ACTIVITY_TYPE
|
||||
beginTime: number; // 活动开始时间,13位时间戳
|
||||
endTime: number; // 活动开始时间,13位时间戳
|
||||
todayIndex: number; // 活动后第几天
|
||||
delayDay: number; // 延迟多少天开始
|
||||
roundIndex: number; // 如果是周期活动活动轮回第几个周期
|
||||
nextRefreshTime: number; // 如果是周期活动,下一次开始时间
|
||||
// 以上为通用属性
|
||||
items: PopUpShopItemShow[] = []; // 同一类型的礼包都在一个packages下面
|
||||
|
||||
constructor(data: PopUpShopData) {
|
||||
let baseData = data.getBaseKeys();
|
||||
for(let key in baseData) {
|
||||
this[key] = baseData[key];
|
||||
}
|
||||
|
||||
for(let pkg of data.packages) {
|
||||
for(let item of pkg.items) {
|
||||
if(item.isPushing) {
|
||||
let obj = new PopUpShopItemShow(item);
|
||||
this.items.push(obj);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export class PopUpShopItemShow {
|
||||
code: string; // 本次推送的code,用于购买中传给param
|
||||
packageId: number; // 礼包类型id
|
||||
endTime: number; // 礼包消失时间
|
||||
|
||||
id: number; // 档位唯一id,升降档的时候按照id顺序排,升档id+,降档id-
|
||||
price: number; // 商品价格
|
||||
productID: string; // 商品id支付时使用
|
||||
consume: string; // 消耗资源(这里优先rmb的price价格,其次资源消耗)
|
||||
reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
|
||||
rebate: number; // 折扣用于显示
|
||||
buyCnt: number; // 需要购买的次数
|
||||
hasBoughtCnt: number; // 已购买的次数
|
||||
|
||||
constructor(data: PopShopItem) {
|
||||
this.code = data.code;
|
||||
this.packageId = data.parent.id;
|
||||
this.endTime = data.endTime;
|
||||
this.id = data.id;
|
||||
this.price = data.price;
|
||||
this.productID = data.productID;
|
||||
this.consume = data.consume;
|
||||
this.reward = data.reward;
|
||||
this.rebate = data.rebate;
|
||||
this.buyCnt = data.buyCnt;
|
||||
this.hasBoughtCnt = data.hasBoughtCnt;
|
||||
}
|
||||
}
|
||||
@@ -52,7 +52,6 @@ import { ActivityNewHeroGachaModel } from '../db/ActivityNewHeroGacha';
|
||||
import { ActivityNewHeroGiftModel } from '../db/ActivityNewHeroGift';
|
||||
import { ActivityNewHeroGKModel } from '../db/ActivityNewHeroGK';
|
||||
import { ActivityPopUpShopModel } from '../db/ActivityPopUpShop';
|
||||
import { ActivityPopUpShopRecordModel } from '../db/ActivityPopUpShopRecord';
|
||||
import { ActivityRechargeMoneyModel } from '../db/ActivityRechargeMoney';
|
||||
import { ActivityRefreshShopModel } from '../db/ActivityRefreshShop';
|
||||
import { ActivityRefreshTaskModel } from '../db/ActivityRefreshTask';
|
||||
@@ -391,7 +390,6 @@ export async function deletRole(roleId: string) {
|
||||
await ActivityNewHeroGiftModel.deleteMany({ roleId });
|
||||
await ActivityNewHeroGKModel.deleteMany({ roleId });
|
||||
await ActivityPopUpShopModel.deleteMany({ roleId });
|
||||
await ActivityPopUpShopRecordModel.deleteMany({ roleId });
|
||||
await ActivityRechargeMoneyModel.deleteMany({ roleId });
|
||||
await ActivityRefreshShopModel.deleteMany({ roleId });
|
||||
await ActivityRefreshTaskModel.deleteMany({ roleId });
|
||||
|
||||
+69
-73
@@ -19,15 +19,11 @@ import { ActivityThirtyDaysModel, ActivityThirtyDaysModelType } from '../db/Acti
|
||||
import { ServerlistModel } from '../db/Serverlist';
|
||||
import { ActivityGrowthFundModel, ActivityGrowthFundModelType } from '../db/ActivityGrowthFund';
|
||||
import { ActivityBuyRecordsModel } from '../db/ActivityBuyRecords';
|
||||
import { PopUpShopData } from '../domain/activityField/popUpShopField';
|
||||
import { ActivityPopUpShopModel } from '../db/ActivityPopUpShop';
|
||||
import { ServerTempModel, ServerTempModelType } from '../db/ServerTemp';
|
||||
import { TreasureHuntData } from '../domain/activityField/treasureHuntField';
|
||||
import { ActivityTreasureHuntTaskModel, ActivityTreasureHuntTaskModelType } from '../db/ActivityTreasureHuntTask';
|
||||
import { ActivityPopUpShopRecordModel, ActivityPopUpShopRecordModelType } from '../db/ActivityPopUpShopRecord';
|
||||
import { SevenDaysData } from '../domain/activityField/sevenDaysField';
|
||||
import moment = require("moment");
|
||||
import { GuildModel } from '../db/Guild';
|
||||
import { RefreshTaskData } from '../domain/activityField/refreshTaskField';
|
||||
import { ActivityRefreshTaskModel } from '../db/ActivityRefreshTask';
|
||||
import { ActivityInRemote, transActivityInRemoteToModelType } from '../domain/activityField/activityField';
|
||||
@@ -868,77 +864,77 @@ export async function accomplishTask(serverId: number, roleId: string, taskType:
|
||||
|
||||
// console.log('***** popUpShop before', Date.now());
|
||||
//弹出商店
|
||||
{
|
||||
allActivity = await findActivitiesByTypes([ACTIVITY_TYPE.POP_UP_SHOP]);
|
||||
for (let activity of allActivity) {
|
||||
let allTaskData: any[] = JSON.parse(activity.data);
|
||||
for (let task of allTaskData) {
|
||||
if (task.taskType == taskType) {
|
||||
let popShopData = new PopUpShopData(task, activity.activityId);
|
||||
let beginTime = new Date();
|
||||
let endTime = moment(new Date()).add(task.duration, 'h').toDate();
|
||||
if (taskType == TASK_TYPE.ROLE_TERAPH_STAGE_UP) {//只要触发就弹出礼包商店
|
||||
//推送
|
||||
let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, count, beginTime, endTime);
|
||||
popShopData.setPlayerRecords(playerRecord)
|
||||
pushMessage = pushMessage.concat(popShopData);
|
||||
} else if ( taskType == TASK_TYPE.GACHA_QUALITY_COUNT || taskType == TASK_TYPE.GUILD_ACTIVITY) {//每天统计
|
||||
let recordDate = moment(new Date()).startOf('d').toDate()
|
||||
let recordData: ActivityPopUpShopRecordModelType = await ActivityPopUpShopRecordModel.findRecordData(serverId, activity.activityId, roleId, task.id, task.taskType, recordDate)
|
||||
let { addCount } = isComplete(roleId, task.taskType, task.taskParam, count, activity.activityId, parma, null);
|
||||
let oldCount = (recordData && recordData.count) ? recordData.count : 0;
|
||||
if (oldCount < task.condition && (oldCount + addCount >= task.condition)) {//完成当天任务
|
||||
let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, oldCount + addCount, beginTime, endTime);
|
||||
popShopData.setPlayerRecords(playerRecord)
|
||||
pushMessage = pushMessage.concat(popShopData);
|
||||
}
|
||||
await ActivityPopUpShopRecordModel.addRecord(serverId, activity.activityId, roleId, task.id, task.taskType, recordDate, addCount)
|
||||
} else if (taskType == TASK_TYPE.GUILD_TRAIN_COUNT) {//军团练兵场通关层数推送所有团员
|
||||
if (task.taskParam[0] == parma.trainId) {
|
||||
let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, count, beginTime, endTime);
|
||||
popShopData.setPlayerRecords(playerRecord)
|
||||
pushMessage = pushMessage.concat(popShopData);
|
||||
// {
|
||||
// allActivity = await findActivitiesByTypes([ACTIVITY_TYPE.POP_UP_SHOP]);
|
||||
// for (let activity of allActivity) {
|
||||
// let allTaskData: any[] = JSON.parse(activity.data);
|
||||
// for (let task of allTaskData) {
|
||||
// if (task.taskType == taskType) {
|
||||
// let popShopData = new PopUpShopData(task, activity.activityId);
|
||||
// let beginTime = new Date();
|
||||
// let endTime = moment(new Date()).add(task.duration, 'h').toDate();
|
||||
// if (taskType == TASK_TYPE.ROLE_TERAPH_STAGE_UP) {//只要触发就弹出礼包商店
|
||||
// //推送
|
||||
// let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, count, beginTime, endTime);
|
||||
// popShopData.setPlayerRecords(playerRecord)
|
||||
// pushMessage = pushMessage.concat(popShopData);
|
||||
// } else if ( taskType == TASK_TYPE.GACHA_QUALITY_COUNT || taskType == TASK_TYPE.GUILD_ACTIVITY) {//每天统计
|
||||
// let recordDate = moment(new Date()).startOf('d').toDate()
|
||||
// let recordData: ActivityPopUpShopRecordModelType = await ActivityPopUpShopRecordModel.findRecordData(serverId, activity.activityId, roleId, task.id, task.taskType, recordDate)
|
||||
// let { addCount } = isComplete(roleId, task.taskType, task.taskParam, count, activity.activityId, parma, null);
|
||||
// let oldCount = (recordData && recordData.count) ? recordData.count : 0;
|
||||
// if (oldCount < task.condition && (oldCount + addCount >= task.condition)) {//完成当天任务
|
||||
// let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, oldCount + addCount, beginTime, endTime);
|
||||
// popShopData.setPlayerRecords(playerRecord)
|
||||
// pushMessage = pushMessage.concat(popShopData);
|
||||
// }
|
||||
// await ActivityPopUpShopRecordModel.addRecord(serverId, activity.activityId, roleId, task.id, task.taskType, recordDate, addCount)
|
||||
// } else if (taskType == TASK_TYPE.GUILD_TRAIN_COUNT) {//军团练兵场通关层数推送所有团员
|
||||
// if (task.taskParam[0] == parma.trainId) {
|
||||
// let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, count, beginTime, endTime);
|
||||
// popShopData.setPlayerRecords(playerRecord)
|
||||
// pushMessage = pushMessage.concat(popShopData);
|
||||
|
||||
//全服推送
|
||||
let code = parma.code;
|
||||
const guildData = await GuildModel.findByCode(code, serverId, 'members');
|
||||
let members = guildData.members.filter(member => { return member != roleId })
|
||||
await ActivityPopUpShopModel.addTaskArrayPushMessage(serverId, activity.activityId, members, task.id, task.taskType, count, beginTime, endTime);
|
||||
// //全服推送
|
||||
// let code = parma.code;
|
||||
// const guildData = await GuildModel.findByCode(code, serverId, 'members');
|
||||
// let members = guildData.members.filter(member => { return member != roleId })
|
||||
// await ActivityPopUpShopModel.addTaskArrayPushMessage(serverId, activity.activityId, members, task.id, task.taskType, count, beginTime, endTime);
|
||||
|
||||
}
|
||||
} else {
|
||||
let taskRecord = await ActivityPopUpShopModel.findDataByTaskId(serverId, activity.activityId, roleId, popShopData.id, popShopData.taskType)
|
||||
let recordData = taskRecord && taskRecord.data ? JSON.parse(taskRecord.data) : null
|
||||
if (!taskRecord || !taskRecord.isPush) {
|
||||
let { addCount, record } = isComplete(roleId, task.taskType, task.taskParam, count, activity.activityId, parma, recordData);
|
||||
if (addCount) {
|
||||
if (taskType == TASK_TYPE.ROLE_LV || taskType == TASK_TYPE.ROLE_TITLE || taskType == TASK_TYPE.BATTLE_TOWER_LV) {
|
||||
let playerRecord = await ActivityPopUpShopModel.setTaskCount(serverId, activity.activityId, roleId, task.id, task.taskType, addCount);
|
||||
//推送
|
||||
if (task.condition <= playerRecord.totalCount) {
|
||||
playerRecord = await ActivityPopUpShopModel.pushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, beginTime, endTime);
|
||||
popShopData.setPlayerRecords(playerRecord)
|
||||
pushMessage = pushMessage.concat(popShopData);
|
||||
}
|
||||
} else {
|
||||
let playerRecord = await ActivityPopUpShopModel.addTaskCount(serverId, activity.activityId, roleId, task.id, task.taskType, addCount);
|
||||
//推送
|
||||
if (task.condition <= playerRecord.totalCount) {
|
||||
playerRecord = await ActivityPopUpShopModel.pushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, beginTime, endTime);
|
||||
popShopData.setPlayerRecords(playerRecord)
|
||||
pushMessage = pushMessage.concat(popShopData);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (record) {
|
||||
await ActivityPopUpShopModel.addTaskRecord(serverId, activity.activityId, roleId, task.id, task.taskType, JSON.stringify(record));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// }
|
||||
// } else {
|
||||
// let taskRecord = await ActivityPopUpShopModel.findDataByTaskId(serverId, activity.activityId, roleId, popShopData.id, popShopData.taskType)
|
||||
// let recordData = taskRecord && taskRecord.data ? JSON.parse(taskRecord.data) : null
|
||||
// if (!taskRecord || !taskRecord.isPush) {
|
||||
// let { addCount, record } = isComplete(roleId, task.taskType, task.taskParam, count, activity.activityId, parma, recordData);
|
||||
// if (addCount) {
|
||||
// if (taskType == TASK_TYPE.ROLE_LV || taskType == TASK_TYPE.ROLE_TITLE || taskType == TASK_TYPE.BATTLE_TOWER_LV) {
|
||||
// let playerRecord = await ActivityPopUpShopModel.setTaskCount(serverId, activity.activityId, roleId, task.id, task.taskType, addCount);
|
||||
// //推送
|
||||
// if (task.condition <= playerRecord.totalCount) {
|
||||
// playerRecord = await ActivityPopUpShopModel.pushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, beginTime, endTime);
|
||||
// popShopData.setPlayerRecords(playerRecord)
|
||||
// pushMessage = pushMessage.concat(popShopData);
|
||||
// }
|
||||
// } else {
|
||||
// let playerRecord = await ActivityPopUpShopModel.addTaskCount(serverId, activity.activityId, roleId, task.id, task.taskType, addCount);
|
||||
// //推送
|
||||
// if (task.condition <= playerRecord.totalCount) {
|
||||
// playerRecord = await ActivityPopUpShopModel.pushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, beginTime, endTime);
|
||||
// popShopData.setPlayerRecords(playerRecord)
|
||||
// pushMessage = pushMessage.concat(popShopData);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// if (record) {
|
||||
// await ActivityPopUpShopModel.addTaskRecord(serverId, activity.activityId, roleId, task.id, task.taskType, JSON.stringify(record));
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// console.log('***** popUpShop after', Date.now());
|
||||
// console.log('***** growthFund before', Date.now());
|
||||
//主线成长基金
|
||||
|
||||
@@ -231,10 +231,87 @@
|
||||
"gameCoin": 1
|
||||
},
|
||||
{
|
||||
"productID": "com.bantu.sgzzyz.yb34",
|
||||
"productID": "com.bantu.sgzzyz.yb34-1",
|
||||
"type": 24,
|
||||
"price": 30,
|
||||
"message": "弹出礼包-玩家等级5级",
|
||||
"gameCoin": 1
|
||||
},
|
||||
{
|
||||
"productID": "com.bantu.sgzzyz.yb34-2",
|
||||
"type": 24,
|
||||
"price": 98,
|
||||
"message": "弹出礼包-玩家等级10级",
|
||||
"gameCoin": 1
|
||||
},
|
||||
{
|
||||
"productID": "com.bantu.sgzzyz.yb34-3",
|
||||
"type": 24,
|
||||
"price": 198,
|
||||
"message": "弹出礼包-图纸任选礼包",
|
||||
"message": "弹出礼包-玩家等级15级",
|
||||
"gameCoin": 1
|
||||
},
|
||||
{
|
||||
"productID": "com.bantu.sgzzyz.yb34-4",
|
||||
"type": 24,
|
||||
"price": 30,
|
||||
"message": "弹出礼包-获得金将1",
|
||||
"gameCoin": 1
|
||||
},
|
||||
{
|
||||
"productID": "com.bantu.sgzzyz.yb34-5",
|
||||
"type": 24,
|
||||
"price": 98,
|
||||
"message": "弹出礼包-获得金将2",
|
||||
"gameCoin": 1
|
||||
},
|
||||
{
|
||||
"productID": "com.bantu.sgzzyz.yb34-6",
|
||||
"type": 24,
|
||||
"price": 198,
|
||||
"message": "弹出礼包-获得金将3",
|
||||
"gameCoin": 1
|
||||
},
|
||||
{
|
||||
"productID": "com.bantu.sgzzyz.yb34-7",
|
||||
"type": 24,
|
||||
"price": 30,
|
||||
"message": "弹出礼包-抽卡升降礼包1",
|
||||
"gameCoin": 1
|
||||
},
|
||||
{
|
||||
"productID": "com.bantu.sgzzyz.yb34-8",
|
||||
"type": 24,
|
||||
"price": 98,
|
||||
"message": "弹出礼包-抽卡升降礼包2",
|
||||
"gameCoin": 1
|
||||
},
|
||||
{
|
||||
"productID": "com.bantu.sgzzyz.yb34-9",
|
||||
"type": 24,
|
||||
"price": 198,
|
||||
"message": "弹出礼包-抽卡升降礼包3",
|
||||
"gameCoin": 1
|
||||
},
|
||||
{
|
||||
"productID": "com.bantu.sgzzyz.yb34-10",
|
||||
"type": 24,
|
||||
"price": 30,
|
||||
"message": "弹出礼包-强化神兽1",
|
||||
"gameCoin": 1
|
||||
},
|
||||
{
|
||||
"productID": "com.bantu.sgzzyz.yb34-11",
|
||||
"type": 24,
|
||||
"price": 98,
|
||||
"message": "弹出礼包-强化神兽2",
|
||||
"gameCoin": 1
|
||||
},
|
||||
{
|
||||
"productID": "com.bantu.sgzzyz.yb34-12",
|
||||
"type": 24,
|
||||
"price": 198,
|
||||
"message": "弹出礼包-强化神兽3",
|
||||
"gameCoin": 1
|
||||
},
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user