天梯派遣功能
fix:
天梯挂机等bug修复
This commit is contained in:
liangtongchuan
2020-10-15 23:16:58 +08:00
parent 85940779d2
commit 31c1190e2c
7 changed files with 245 additions and 45 deletions

View File

@@ -5,9 +5,9 @@ import { HangUpRecordModel } from './../../../db/HangUpRecord';
import { RoleModel } from './../../../db/Role';
import { TowerRecordModel } from './../../../db/TowerRecord';
import { Application, BackendSession } from 'pinus';
import { getTaskIdByQuality, getTowerDataByLv } from '../../../util/gamedata';
import { getTaskById, getTaskIdByQuality, getTowerDataByLv } from '../../../util/gamedata';
import { decodeArrayStr, decodeIdCntArrayStr, getRandEelm } from '../../../util/util';
import { calcuHangUpReward } from '../../../services/battleService';
import { calcuHangUpReward, checkTaskConditions } from '../../../services/battleService';
import { handleFixedReward } from '../../../services/rewardService';
export default function(app: Application) {
@@ -154,23 +154,110 @@ export class TowerBattleHandler {
};
}
async getTask(msg: {}, session: BackendSession) {
async getTasks(msg: {}, session: BackendSession) {
let roleId = session.get('roleId');
let roleName = session.get('roleName');
let curTask = await TowerTaskRecModel.getCurTask(roleId);
if (!curTask) {
let curTasks = await TowerTaskRecModel.getCurTasks(roleId);
if (!curTasks || curTasks.length == 0) {
let taskIds = [];
TOWER_TASK_CONST.RAND_CNT.forEach(qualityId => {
const ids = getTaskIdByQuality(qualityId);
taskIds.concat(getRandEelm(ids, 1));
TOWER_TASK_CONST.RAND_CNT.forEach((cnt, idx) => {
const ids = getTaskIdByQuality(idx + 1);
const tmp = getRandEelm(ids, cnt);
taskIds = taskIds.concat(getRandEelm(ids, cnt));
})
curTask = await TowerTaskRecModel.createTask(roleId, roleName, taskIds);
curTasks = await TowerTaskRecModel.createTasks(roleId, roleName, taskIds);
}
return {
code: 200,
data: {
msg: '成功',
curTask
curTasks
}
}
}
async sendTaskHero(msg: {batchCode: string, tasks: Array<{taskCode: string, heroes: Array<number>}>}, session: BackendSession) {
let roleId = session.get('roleId');
const curTasks = await TowerTaskRecModel.getCurTasks(roleId);
if (!curTasks || curTasks.length == 0) {
return { code: 201, data: {msg: '没有可用派遣任务'}};
}
let usedHeroes = [];
const tasksCode = [];
curTasks.forEach(task => {
usedHeroes = usedHeroes.concat(task.heroes);
tasksCode.push(task.taskCode);
});
for (let task of msg.tasks) {
if (task.heroes.length > TOWER_TASK_CONST.MAX_HEROES_NUM) {
return { code: 201, data: {msg: '一个任务最多派遣三个武将'}};
}
if (usedHeroes.length > 0) {
let used = false;
task.heroes.forEach(hid => {
if (usedHeroes.indexOf(hid) !== -1) {
used = true;
}
})
if (used) {
return { code: 201, data: {msg: '武将已经派遣到其他任务'}};
}
}
if (tasksCode.indexOf(task.taskCode) === -1) {
return { code: 201, data: {msg: '未找到此任务编号'}};
}
}
const curTime = new Date();
const recs = await TowerTaskRecModel.sendHeroes(roleId, msg.batchCode, msg.tasks, curTime);
if (!recs || recs.length === 0) {
return { code: 201, data: {msg: '任务更新失败,请检查任务编号'}};
}
return {
code: 200,
data: {
msg: '派遣成功',
tasks: recs
}
}
}
async settleTask(msg: {batchCode: string, taskCode: string}, session: BackendSession) {
let roleId = session.get('roleId');
let roleName = session.get('roleName');
let allFlag = !msg.taskCode;
const curTime = new Date();
const curTasks = await TowerTaskRecModel.getCurTasks(roleId);
if (!curTasks || curTasks.length == 0) {
return { code: 201, data: {msg: '没有可用派遣任务'}};
}
const compTasks = [];
let goods = [];
for (let task of curTasks) {
if (task.batchCode !== msg.batchCode) {
return { code: 201, data: {msg: '派遣编码错误'}};
}
if ((allFlag || task.taskCode === msg.taskCode) && task.status === 1) {
let {completeTime, reward, bonusCondition, bonus} = getTaskById(task.taskId);
if (task.sendTime && task.sendTime.getTime() + completeTime * 1000 < curTime.getTime()) {
compTasks.push(task.taskCode);
const rewardGoods = await handleFixedReward(roleId, roleName, reward, 1);
goods = goods.concat(rewardGoods);
if(bonusCondition) {
const res = checkTaskConditions(roleId, task.heroes, bonusCondition);
const bonusGoods = await handleFixedReward(roleId, roleName, bonus, 1);
goods = goods.concat(bonusGoods);
}
}
}
}
await TowerTaskRecModel.finishTask(msg.batchCode, compTasks);
return {
code: 200,
data: {
msg: '成功',
compTasks, goods
}
}
}

View File

@@ -1,10 +1,11 @@
import { HeroModel } from './../db/Hero';
import { HangUpRecordModel } from './../db/HangUpRecord';
import { ChannelService } from 'pinus';
import { HANG_UP_CONSTS } from './../consts/consts';
import { BattleRecordModel } from './../db/BattleRecord';
import { TowerRecordModel } from './../db/TowerRecord';
import { RoleModel } from './../db/Role';
import { getTowerDataByLv } from "../util/gamedata"
import { getHeroInfoById, getJobInfoById, getTowerDataByLv } from "../util/gamedata"
import { decodeArrayStr, shouldRefresh } from '../util/util';
import { handleFixedReward } from './rewardService';
@@ -119,4 +120,59 @@ export async function calcuHangUpReward(roleId: string, speedUp = false, speedUp
timeReward: towerInfo.timeReward,
multi
};
}
async function checkCond(roleId: string, heroes, type: number, parm: number, cnt: number) {
let heroCnt = 0;
switch (type) {
case 1:
for(let hid of heroes) {
const rec = await HeroModel.findByHidAndRole(hid, roleId);
if (rec.star >= parm) {
heroCnt++;
}
}
break;
case 2:
for(let hid of heroes) {
const hInfo = getHeroInfoById(hid);
if (hInfo.camp === parm) {
heroCnt++;
}
}
break;
case 3:
for(let hid of heroes) {
const hInfo = getHeroInfoById(hid);
if (getJobInfoById(hInfo.jobid) === parm) {
heroCnt++;
}
}
break;
default:
break;
}
if (heroCnt >= cnt) {
return true;
}
return false;
}
export async function checkTaskConditions(roleId: string, heroes: Array<number>, conditionsStr: string) {
const condArr = conditionsStr.split('|');
if (condArr.length < 1) return false;
let res = true;
for (let cond of condArr) {
const condDetail = cond.split('&');
if (condDetail && condDetail.length === 3) {
const checkRes = await checkCond(roleId, heroes, parseInt(condDetail[0]), parseInt(condDetail[1]), parseInt(condDetail[2]))
if (!checkRes) {
res = false;
break;
}
}
}
return res;
}

View File

@@ -7,6 +7,8 @@ const allWarInfos = new Map<number, any>();
const towerInfos = new Map<number, any>();
const towerTaskInfos = new Map<number, any>();
const towerTasksByQuality = new Map<number, Array<number>>();
const heroInfos = new Map<number, any>();
const jobInfos = new Map<number, any>();
function parseWarData() {
let result = null;
@@ -44,6 +46,26 @@ function parseTowerTaskData() {
});
}
function parseHeroData() {
const heroFile = 'dic_zyz_hero';
const heroesData = gamedata['jsons'][heroFile] || [];
heroesData.forEach(elem => {
if (elem && elem.heroId) {
heroInfos.set(elem.heroId, elem);
}
});
}
function parseJobData() {
const jobFile = 'dic_zyz_job';
const jobsData = gamedata['jsons'][jobFile] || [];
jobsData.forEach(elem => {
if (elem && elem.jobid) {
heroInfos.set(elem.jobid, elem);
}
});
}
function initData (folder) {
if(!gamedata.hasOwnProperty(folder)) {
gamedata[folder] = {};
@@ -71,6 +93,8 @@ function parseData() {
parseWarData();
parseTowerData();
parseTowerTaskData();
parseHeroData();
parseJobData();
}
initData('jsons'); // 加载一般json
@@ -116,4 +140,14 @@ export function getTaskById(tid: number) {
export function getTaskIdByQuality(quality: number) {
const taskIds = towerTasksByQuality.get(quality);
return taskIds;
}
export function getHeroInfoById(hid: number) {
const heroInfo = heroInfos.get(hid);
return heroInfo;
}
export function getJobInfoById(jid: number) {
const jobInfo = jobInfos.get(jid);
return jobInfo;
}

View File

@@ -174,7 +174,7 @@ export function getRandEelm(source: Array<any> = [], cnt = 1): Array<any> {
if (cnt > source.length) return null;
if (cnt === source.length) return source;
let idxs = new Set();
for (let i = 1; i < cnt; ++i) {
for (let i = 0; i < cnt; ++i) {
let rand = Math.floor(Math.random() * source.length);
idxs.add(rand);
if (idxs.size == cnt) {

View File

@@ -78,6 +78,7 @@ export const HANG_UP_CONSTS = {
export const TOWER_TASK_CONST = {
REFRESH_TIME: 5,
RAND_CNT: [1, 1, 1, 1, 1],
MAX_HEROES_NUM: 3
}
export const WAR_JSON_ATTRIBUTE_TYPE = {

View File

@@ -22,6 +22,14 @@ function genCodeTmp(len) {
return code;
}
function getRefTime(curTime = new Date()) {
if (curTime.getHours() < 5) {
curTime.setDate(curTime.getDate() - 1);
}
curTime.setHours(5, 0, 0, 0);
return curTime;
}
/**
* 天梯派遣记录表
*/
@@ -29,59 +37,73 @@ function genCodeTmp(len) {
@index({ batchCode: 1 })
export default class TowerTaskRec extends BaseModel {
@prop({ required: true })
roleId: string; // 角色 id
roleId: string; // 角色 id
@prop({ required: true })
roleName: string; // 角色名
@prop({ required: true})
batchCode: string; // 本批派遣任务唯一标识
@prop({ required: true, default: 0})
status: number; // 本批任务是否完成0-未完成1-已完成,2-已领取
@prop({ required: true, type: TowerTask, default: [] })
tasks: Array<TowerTask>; // 本批次任务列表
status: number; // 派遣任务当前状态0-可派遣1-已派遣2-已完成,3-已领取
@prop({ required: true, type: Number, default: [] })
heroes: Array<number>; // 此批派遣使用的全部武将
public static async getCurTask(roleId: string, lean = true) {
const curTime = new Date();
curTime.setHours(5, 0, 0, 0);
const rec = await TowerTaskRecModel.findOne({roleId, createdAt: {$gte: curTime}}).lean(lean);
return rec;
@prop({ required: true})
taskId: number; // 任务唯一 Id来自任务表
@prop({ required: true })
taskCode: string; // 服务器生成的任务唯一编号
@prop({ required: false })
sendTime: Date; // 派遣时间
public static async getCurTasks(roleId: string, lean = true) {
const refTime = getRefTime();
const recs = await TowerTaskRecModel.find({roleId, createdAt: {$gte: refTime}}).lean(lean);
return recs;
}
public static async createTask(roleId: string, roleName: string, taskIds: Array<number>, lean = true) {
public static async createTasks(roleId: string, roleName: string, taskIds: Array<number>, lean = true) {
const batchCode = genCodeTmp(8);
const tasksData = taskIds.map(id => {
const taskModel = new TowerTaskRecModel();
const taskCode = genCodeTmp(6);
const taskData = Object.assign(new TowerTask(), {id, taskCode});
const taskData = Object.assign(taskModel.toJSON(), {batchCode, taskId: id, taskCode, roleId, roleName});
return taskData;
});
const recDoc = new TowerTaskRecModel();
const update = Object.assign(recDoc.toJSON(), {tasks: tasksData, roleId, roleName});
const rec = await TowerTaskRecModel.findOneAndUpdate({roleId, batchCode}, update, {upsert: true, new: true}).lean(lean);
return rec;
const recs = await TowerTaskRecModel.insertMany(tasksData, {ordered: false});
return recs;
}
public static async updateTask(roleId: string, batchCode: string, tasks: Array<{taskCode:string, heroes: Array<number>}>, lean = true) {
let allHeroes = [];
tasks.forEach(task => {
allHeroes.concat(task.heroes);
})
const curRec = await TowerTaskRecModel.findOne({batchCode, heroes: {$nin: allHeroes}}).lean(lean);
if (!curRec) return null;
public static async getTasksByCode(batchCode: string, lean = true) {
const recs = await TowerTaskRecModel.find({batchCode}).lean(lean);
return recs;
}
let {status, tasks: recTasks, heroes: recHeroes} = curRec;
if (status == 2 || status == 1) return curRec;
public static async sendHeroes(roleId: string, batchCode: string, tasks: Array<{taskCode:string, heroes: Array<number>}>, sendTime: Date, lean = true) {
let recs = [];
const refTime = getRefTime();
for (let task of tasks) {
for (let recTask of recTasks) {
if (task.taskCode == recTask.taskCode) {
recTask.heroes = task.heroes;
recHeroes.concat(task.heroes);
}
}
const rec = await TowerTaskRecModel.findOneAndUpdate(
{batchCode, taskCode: task.taskCode, createdAt: {$gte: refTime}},
{heroes: task.heroes, status: 1, sendTime},
{new: true}).lean(lean);
recs.push(rec);
}
const newRec = await TowerTaskRecModel.findOneAndUpdate({batchCode}, {heroes: recHeroes, tasks: recTasks}, {new: true}).lean(lean);
return newRec;
return recs;
}
public static async finishTask(batchCode: string, tasks: Array<string>, lean = true) {
let recs = [];
const refTime = getRefTime();
for (let task of tasks) {
const rec = await TowerTaskRecModel.findOneAndUpdate(
{batchCode, taskCode: task},
{status: 3},
{new: true}).lean(lean);
recs.push(rec);
}
return recs;
}
}

View File

@@ -17,7 +17,7 @@
"bonus": "3&2|4&1",
"bonusCondition": "1&5&2",
"actorCnt": 2,
"completeTime": 40
"completeTime": 120
},
{
"taskId": 3,