刷事件debug接口

This commit is contained in:
luying
2022-08-21 18:09:35 +08:00
parent 3927408f8a
commit 31c17c7366
3 changed files with 23 additions and 9 deletions

View File

@@ -1,11 +1,11 @@
import { Application, BackendSession, HandlerService, } from 'pinus';
import { EventRecordModel } from '../../../db/EventRecord';
import { RoleModel } from '../../../db/Role';
import { EVENT_STATUS, EVENT_RECORD_STATUS, EVENT_ANSWER_STATUS, TASK_TYPE, DEBUG_MAGIC_WORD, ITEM_CHANGE_REASON } from '../../../consts';
import { checkEventStatus, getEventSuccessStatus, getEvent, checkQuiz, startEvent, refreshEvent, getEventTime } from '../../../services/eventSercive';
import { EVENT_STATUS, EVENT_RECORD_STATUS, EVENT_ANSWER_STATUS, TASK_TYPE, DEBUG_MAGIC_WORD, ITEM_CHANGE_REASON, EVENT_TYPE, EVENT_QUIZ_NUM } from '../../../consts';
import { checkEventStatus, getEventSuccessStatus, getEvent, checkQuiz, startEvent, refreshEvent, getEventTime, randomPosition, randomQuestion } from '../../../services/eventSercive';
import { addItems } from '../../../services/role/rewardService';
import { STATUS } from '../../../consts/statusCode';
import { resResult } from '../../../pubUtils/util';
import { genCode, resResult } from '../../../pubUtils/util';
import { checkTask } from '../../../services/task/taskService';
import { gameData } from '../../../pubUtils/data';
@@ -133,8 +133,8 @@ export class EventBattleHandler {
});
}
async debugRefEvent(msg: { magicWord: string }, session: BackendSession) {
const { magicWord } = msg;
async debugRefEvent(msg: { magicWord: string, eventId: number }, session: BackendSession) {
const { magicWord, eventId } = msg;
if (magicWord !== DEBUG_MAGIC_WORD) {
return resResult(STATUS.TOKEN_ERR);
}
@@ -142,7 +142,20 @@ export class EventBattleHandler {
let roleName = session.get('roleName');
let now = new Date();
let curTime = getEventTime(now); // 这次的时间节点 0-12前一天的18 12-1812 18-24 18
let result = await refreshEvent(3, roleId, roleName, curTime, [])
return resResult(STATUS.SUCCESS, { list: result });
await EventRecordModel.updateMany({ roleId }, { $set: {status: -1} });
let dic = gameData.event.get(eventId);
let point = randomPosition(dic.movePointArray, [], []);
if(!point) return resResult(STATUS.DIC_DATA_NOT_FOUND);
let question = dic.eventType == EVENT_TYPE.QUIZ?randomQuestion(EVENT_QUIZ_NUM): undefined;
let eventCode = genCode(8);
await EventRecordModel.saveEventRecord(eventCode, {
roleId, refTime: curTime, eventId: dic.eventID,
roleName, turn: 1, type: dic.eventType, battleId: dic.warId||0, quality: dic.quality,
status: EVENT_RECORD_STATUS.WAITING,
point, question
});
return resResult(STATUS.SUCCESS);
}
}

View File

@@ -1626,6 +1626,7 @@ export function checkRouteParam(route: string, msg: any) {
case "battle.ladderHandler.setMyOpp":
case "guild.raceActivityHandler.debugAddHorse":
case "activity.gachaHandler.debugClearGachaRecord":
case "battle.eventBattleHandler.debugRefEvent":
{
if (msg.magicWord !== DEBUG_MAGIC_WORD) return false;
break;

View File

@@ -254,7 +254,7 @@ export function checkPreviousGk(previousGk: number, warStar: WarStar[]) {
*
* @param positionStr
*/
function randomPosition(positionArr: number[], prePoint: Array<number>, curPoint: Array<number>) {
export function randomPosition(positionArr: number[], prePoint: Array<number>, curPoint: Array<number>) {
let range = positionArr.filter(point => {return !prePoint.includes(point) && !curPoint.includes(point)});
if(range.length == 0) { // 如果位置总数不够就不管prePoint里的
range = positionArr.filter(point => {return !curPoint.includes(point)});
@@ -357,7 +357,7 @@ export function checkQuizParam(param: Array<number>, database?: Array<{id: numb
*
* @param num 题目数量
*/
function randomQuestion(num: number) {
export function randomQuestion(num: number) {
let questions = new Array<DicQuestion>();
gameData.question.forEach(cur => {
questions.push(cur);