新建武将时计算初始战力
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@@ -25,7 +25,7 @@ import { ITID, COUNTER } from '@consts';
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import Actor from '@pubUtils/actor';
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import { ItemModel } from '@db/Item';
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import { gameData } from '@pubUtils/data';
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import { calPlayerCeAndSave, getAllAttrStage } from '@pubUtils/playerCe';
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import { calPlayerCeAndSave } from '@pubUtils/playerCe';
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/**
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* Test Service
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@@ -213,7 +213,7 @@ export default class GMUsers extends Service {
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try {
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for(let heroInfo of heroInfos) {
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let hero = await HeroModel.createHero(heroInfo);
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await calPlayerCeAndSave(hero.roleId, [hero], HERO_SYSTEM_TYPE.STAR, getAllAttrStage());
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await calPlayerCeAndSave(heroInfo.roleId, [hero], HERO_SYSTEM_TYPE.INIT);
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}
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return ctx.service.utils.resResult(STATUS.SUCCESS, { uids });
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} catch(e) {
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