新建武将时计算初始战力

This commit is contained in:
luying
2020-12-23 18:37:59 +08:00
parent 5cbeaa83e9
commit 3732c536d2
5 changed files with 67 additions and 10 deletions

View File

@@ -1,6 +1,7 @@
//武将养成系统分类
export const HERO_SYSTEM_TYPE = {
STAR: 1,
INIT: 1,
STAR: 2,
TRAIN: 5,
STAGEUP:6,
SKIN:7,
@@ -10,7 +11,8 @@ export const HERO_SYSTEM_TYPE = {
EQUIP_BASE: 11,
RESTRENGTHEN: 12,
JEWEL_ON: 13,
JEWEL_OFF: 14
JEWEL_OFF: 14,
ADD_SKIN: 15
};
// 武将上限