fix: 战力缩放

This commit is contained in:
luying
2021-02-05 14:30:56 +08:00
parent 474eee3501
commit 3b094f563b
11 changed files with 27 additions and 73 deletions
+11 -54
View File
@@ -4,26 +4,7 @@ import Hero, { } from './Hero';
import Role, { } from './Role';
import { PVP_PLAYER_POS, PVP_HERO_POS } from '../consts';
import PvpHistoryOpp from './PvpHistoryOpp';
export interface pvpUpdateInter {
_id?: string;
oppPlayers?: OppPlayers[];
hisScore?: number;
score?: number;
pLv?:number;
heroScores?: HeroScores[];
winStreakNum?: number;
defCe?:number;
heroes?: Array<Heroes>;
seasonNum?: number;
refOppCnt?:number;
refOppTime?: Date;
challengeCnt?:number;
challengeRefTime?:number;
isFirstEntry?:boolean;
receivedBox?: Array<number>;
isDefaultHero?:boolean;
}
import { reduceCe } from '../pubUtils/util';
export class Heroes {
@prop({ required: true })
@@ -61,31 +42,6 @@ function getInitialOppHeros() {
return heros;
}
export class Robot {
@prop({ required: true })
roleId: string; // 角色 id
@prop({ required: true })
roleName: string; // 角色名称
@prop({ required: true, default: 19 })
headHid: number;
@prop({ required: true, default: 19 })
sHid: number;
@prop({ required: true })
defCe: number;
@prop({ required: true })
pLv: number;
@prop({ required: true })
warId: number; // 模板的warId
constructor(roleId: string, roleName: string, defCe: number, pLv: number, warId: number) {
this.roleId = roleId;
this.roleName = roleName;
this.defCe = defCe;
this.pLv = pLv;
this.warId = warId;
}
}
export class OppPlayers {
@prop({ required: true })
roleId: string;
@@ -122,7 +78,7 @@ export default class PvpDefense extends BaseModel {
hisScore: number; //历史最高积分
@prop({ required: true, default: 0 })
winStreakNum: number; //连胜次数
@prop({ required: true, default: 0 })
@prop({ required: true, default: 0, get: (val: number) => reduceCe(val), set: (val: number) => val })
defCe: number; //防守ce
@prop({ required: true, type: OppPlayers, default: getInitialOppPlayers(), _id: false })
oppPlayers: Array<OppPlayers>;
@@ -149,11 +105,11 @@ export default class PvpDefense extends BaseModel {
return result;
}
public static async findByScale(roleId: string, min: number, max: number, lean = true) {
public static async findByScale(roleId: string, min: number, max: number) {
const result: PvpDefenseType[] = await PvpDefenseModel.find({ roleId: { $ne: roleId }, defCe: { $lte: max, $gte: min } })
.populate('role', 'headHid sHid topFiveCe roleId roleName lv globalCeAttr')
.populate('heroes.hero')
.sort({ updatedAt: -1 }).limit(100).lean(lean);
.sort({ updatedAt: -1 }).limit(100).lean({ getters: true });
return result;
}
@@ -197,7 +153,7 @@ export default class PvpDefense extends BaseModel {
const result: PvpDefenseType = await PvpDefenseModel.findOne({ roleId })
.populate('role', 'headHid sHid topFiveCe roleId roleName lv globalCeAttr')
.populate('heroes.hero')
.populate('oppPlayers.oppDef', 'oppRoleId pos roleName headHid sHid rankLv title lv pLv defCe heroes').lean();
.populate('oppPlayers.oppDef', 'oppRoleId pos roleName headHid sHid rankLv title lv pLv defCe heroes').lean({ getters: true });
return result;
}
@@ -206,7 +162,7 @@ export default class PvpDefense extends BaseModel {
.populate('role', 'headHid sHid topFiveCe roleId roleName lv globalCeAttr')
.populate('heroes.hero')
.populate('oppPlayers.oppDef', 'oppRoleId pos roleName headHid sHid rankLv pLv title lv defCe heroes')
.lean();
.lean({ getters: true });
return result;
}
@@ -214,7 +170,7 @@ export default class PvpDefense extends BaseModel {
delete update._id;
let result: PvpDefenseType = await PvpDefenseModel.findOneAndUpdate({roleId}, {$set:update}, {new: true})
.populate('role', 'headHid sHid topFiveCe roleId roleName lv')
.populate('oppPlayers.oppDef', 'oppRoleId pos roleName headHid sHid rankLv pLv title lv defCe heroes').lean();
.populate('oppPlayers.oppDef', 'oppRoleId pos roleName headHid sHid rankLv pLv title lv defCe heroes').lean({ getters: true });
return result;
}
public static async updateInfo(roleId: string, update: pvpUpdateInter, lean = true) {
@@ -227,11 +183,11 @@ export default class PvpDefense extends BaseModel {
return result;
}
public static async getRank(seasonNum: number, page = 1, limit = 1000, lean = true) {
public static async getRank(seasonNum: number, page = 1, limit = 1000) {
let sortBy = { score: -1, updatedAt: 1 };
const ranks: PvpDefenseType[] = await PvpDefenseModel.find({seasonNum}).select('roleId role score updatedAt')
.populate('role', 'roleId roleName headHid sHid title lv vLv')
.sort(sortBy).limit(limit).skip((page - 1) * limit).lean(lean);
.sort(sortBy).limit(limit).skip((page - 1) * limit).lean({ getters: true });
return ranks;
}
@@ -243,4 +199,5 @@ export default class PvpDefense extends BaseModel {
export const PvpDefenseModel = getModelForClass(PvpDefense);
export interface PvpDefenseType extends Pick<DocumentType<PvpDefense>, keyof PvpDefense> { };
export interface PvpDefenseType extends Pick<DocumentType<PvpDefense>, keyof PvpDefense> { };
export type pvpUpdateInter = Partial<PvpDefenseType>;