道具:添加礼包字段

This commit is contained in:
qiaoxin
2021-06-21 14:33:15 +08:00
parent 5c084b9c6f
commit 3c68d50d46
5 changed files with 112 additions and 58 deletions

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@@ -3,7 +3,7 @@ import { resResult } from '../../../pubUtils/util';
import { FIRST_GIFT_STATE, STATUS } from '../../../consts';
import { getPlayerFirstGiftData } from '../../../services/firstGiftService';
import { RoleModel } from '../../../db/Role';
import { addReward, stringToRewardParam, useGiftPackage } from '../../../services/giftPackageService';
import { addReward, stringToRewardParam } from '../../../services/giftPackageService';
import { ActivityFirstGiftModel } from '../../../db/ActivityFirstGift';
export default function (app: Application) {

View File

@@ -1,8 +1,8 @@
import { Application, BackendSession } from 'pinus';
import { deltaDays, resResult } from '../../../pubUtils/util';
import { ACTIVITY_TYPE, FIRST_GIFT_STATE, SERVER_OPEN_TIME, STATUS } from '../../../consts';
import { newPlayerLimitPackageActivity, getPlayerLimitPackageData, limitPackageActivity } from '../../../services/limitPackageService';
import { addReward, stringToConsumeParam, stringToRewardParam, useGiftPackage } from '../../../services/giftPackageService';
import { resResult } from '../../../pubUtils/util';
import { ACTIVITY_TYPE, STATUS } from '../../../consts';
import { newPlayerLimitPackageActivity, getPlayerLimitPackageData } from '../../../services/limitPackageService';
import { addReward, stringToConsumeParam, stringToRewardParam } from '../../../services/giftPackageService';
import { ActivityShopModel } from '../../../db/ActivityShop';
import moment = require('moment');
import { RoleModel } from '../../../db/Role';

View File

@@ -0,0 +1,50 @@
import { Application, BackendSession } from "pinus";
import { STATUS, EQUIP_STRENGTHEN_TYPE, CURRENCY_BY_TYPE, CURRENCY_TYPE, HERO_SYSTEM_TYPE, CONSUME_TYPE, HERO_GROW_MAX, MSG_SOURCE, JEWEL_PUSH_LV, TASK_TYPE } from "../../../consts";
import { ItemInter } from "../../../pubUtils/interface";
import { resResult, parseGoodStr, getRandValueByMinMax, getRandEelm } from "../../../pubUtils/util";
import { addItems, handleCost, decreaseItems } from "../../../services/rewardService";
import Equip, { EquipModel, EquipType } from "../../../db/Equip";
import { HeroModel, EPlace } from "../../../db/Hero";
import Role from "../../../db/Role";
import { calPlayerCeAndSave } from "../../../services/playerCeService";
import { getHeroJob, getGoodById, gameData, getHeroEquipByClassId } from "../../../pubUtils/data";
import { EQUIP } from "../../../pubUtils/dicParam";
import { ITID, SPEICAL_ITEM, QUALITY_TYPE } from "../../../consts/constModules/itemConst";
import { changeEquip, dressEquip, checkMaterialEnough, takeOffEquipAndCalPlayerCe } from "../../../services/equipService";
import { indexOf, findIndex } from 'underscore';
import { pushEquipRefineSucMsg, pushNormalEquipMsg, pushNormalItemMsg } from "../../../services/chatService";
import { checkTaskWithHero, checkTaskWithEquip, checkTask, checkTaskWithArgs, checkTaskConditionEquipSuitJewelStage, checkActivityTask } from "../../../services/taskService";
import { useGiftPackage } from "../../../services/giftPackageService";
export default function (app: Application) {
return new ItemHandler(app);
}
export class ItemHandler {
constructor(private app: Application) {
}
// 道具的使用
public async useItem(msg: { id: number, selected: Array<number> }, session: BackendSession) {
let { id, selected } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
const funcs = session.get('funcs');
let consumeResult = await handleCost(roleId, sid, [{ id: id, count: 1 }]);
if (!consumeResult) return resResult(STATUS.ACTIVITY_RES_NOT_ENOUGH);
let dicGoods = gameData.goods.get(id);
let giftID = dicGoods.gift;
let result = await useGiftPackage(roleId, roleName, sid, serverId, funcs, giftID, selected)
return resResult(STATUS.SUCCESS, result);
}
}

View File

@@ -17,6 +17,7 @@ import { decodeArrayListStr } from '../pubUtils/util';
* @param sid
*/
export async function useGiftPackage(roleId: string, roleName: string, sid: string, serverId: number, funcs: number[], giftID: number, selected: Array<number> = []) {
console.log("bbbbbbbb", giftID, selected)
let result = { goods: [], addHeros: [] }
let giftPackageData = gameData.giftPackage.get(giftID);
if (!giftPackageData) {

View File

@@ -1,12 +1,12 @@
// 物品表
import {decodeArrayListStr, readFileAndParse, parseGoodStr, parseNumberList, decodeArrayStr} from '../util'
import { FILENAME, IT_TYPE, ABI_TYPE , GOOD_TYPE} from '../../consts'
import { decodeArrayListStr, readFileAndParse, parseGoodStr, parseNumberList, decodeArrayStr } from '../util'
import { FILENAME, IT_TYPE, ABI_TYPE, GOOD_TYPE } from '../../consts'
import { RewardInter } from '../interface';
const _ = require('lodash');
import { findWhere } from 'underscore';
export interface SpecialMaterial {
readonly ids: number[];
readonly ids: number[];
readonly count: number;
}
@@ -41,9 +41,9 @@ export interface DicGoods {
// 将魂对应武将id
readonly hid: number;
// 属性
readonly goodsAbility:Map<number, number>;
readonly goodsAbility: Map<number, number>;
// 强化属性
readonly goodsAbilityUp:Map<number, number>;
readonly goodsAbilityUp: Map<number, number>;
// 套装id
readonly suitId: number;
// 特殊属性
@@ -52,39 +52,41 @@ export interface DicGoods {
readonly value: number;
readonly count?: number;
readonly nextJewelId?: number;
readonly specialCount?: number;
readonly nextSpecialId?: number;
// 对应的装备id
readonly equipId?: number;
// 解锁条件
readonly condition: {id: number, type: number, params: number[]}[];
readonly condition: { id: number, type: number, params: number[] }[];
// 时间限制
readonly timeLimit: number;
// 图片
readonly image_id: number;
// 礼包id
readonly gift: number;
}
type KeysEnum<T> = { [P in keyof Required<T>]: true };
const DicGoodsKeys: KeysEnum<DicGoods> = {
good_id: true,
name: true,
lvLimited: true,
pieces: true,
good_id: true,
name: true,
lvLimited: true,
pieces: true,
composeMaterial: true,
specialMaterial: true,
decomposeItem: true,
quality: true,
hole: true,
specialMaterial: true,
decomposeItem: true,
quality: true,
hole: true,
randomEffect: true,
itid: true,
itid: true,
goodType: true,
hid: true,
goodsAbility: true,
goodsAbilityUp: true,
suitId: true,
specialAttr: true,
hid: true,
goodsAbility: true,
goodsAbilityUp: true,
suitId: true,
specialAttr: true,
value: true,
pieceId: true,
count: true,
@@ -94,16 +96,17 @@ const DicGoodsKeys: KeysEnum<DicGoods> = {
equipId: true,
condition: true,
timeLimit: true,
image_id: true
image_id: true,
gift: true
}
export const dicJewel = new Map<number, DicGoods>();
export const dicGoods = new Map<number, DicGoods>();
export const blueprt = new Map<number, Array<number>>();
export const figureCondition = new Map<number, {params: number[], id: number, gid: number}[]>(); // type => {params, id, gid}
export const figureCondition = new Map<number, { params: number[], id: number, gid: number }[]>(); // type => {params, id, gid}
export function loadGoods() {
let arr = readFileAndParse(FILENAME.DIC_GOODS);
arr.forEach(o => {
o.goodsAbility = parseAbility(o);
o.goodsAbilityUp = parseAbilityUp(o);
@@ -119,22 +122,22 @@ export function loadGoods() {
o.equipId = good.good_id;
}
let condition = parseConditionStr(o.condition);
for(let {id, type, params} of condition) {
let mapArr = figureCondition.get(type)||new Array<{params: number[], id: number, gid: number}>();
mapArr.push({ params, id: id, gid: o.good_id});
for (let { id, type, params } of condition) {
let mapArr = figureCondition.get(type) || new Array<{ params: number[], id: number, gid: number }>();
mapArr.push({ params, id: id, gid: o.good_id });
figureCondition.set(type, mapArr);
}
o.condition = condition;
dicGoods.set(o.good_id, _.pick(o, Object.keys(DicGoodsKeys)));
if (o.itid == IT_TYPE.BLUEPRT) {
let arr = blueprt.get(o.quality)||new Array<number>();
let arr = blueprt.get(o.quality) || new Array<number>();
arr.push(o.good_id);
blueprt.set(o.quality, arr);
} else if (o.goodType == GOOD_TYPE.JEWEL) {
let material = o.composeMaterial[0];
if (!!material && !!material.id) {
let lastJewel = findWhere(arr,{good_id:material.id});
let lastJewel = findWhere(arr, { good_id: material.id });
if (!!lastJewel) {
lastJewel.count = material.count;
lastJewel.nextJewelId = o.good_id;
@@ -149,56 +152,56 @@ export function loadGoods() {
}
}
});
arr = undefined;
}
function parseSpecialAttr(str: string) {
let specialAttr = new Map<number, number>();
if(str) {
if (str) {
let decodeArr = decodeArrayListStr(str);
for(let [type, count] of decodeArr) {
if(isNaN(parseInt(type)) || isNaN(parseInt(count))) {
for (let [type, count] of decodeArr) {
if (isNaN(parseInt(type)) || isNaN(parseInt(count))) {
throw new Error('data table format wrong');
}
specialAttr.set(parseInt(type), parseInt(count));
}
}
}
return specialAttr;
}
function parseAbility(json) {
let map = new Map<number, number>();
map.set(ABI_TYPE.ABI_HP, json.hp||0);
map.set(ABI_TYPE.ABI_ATK, json.atk||0);
map.set(ABI_TYPE.ABI_DEF, json.def||0);
map.set(ABI_TYPE.ABI_MDEF, json.mdef||0);
map.set(ABI_TYPE.ABI_DAMAGE_INCREASE, json.damageIncrease||0);
map.set(ABI_TYPE.ABI_DAMAGE_DECREASE, json.damageDecrease||0);
map.set(ABI_TYPE.ABI_HP, json.hp || 0);
map.set(ABI_TYPE.ABI_ATK, json.atk || 0);
map.set(ABI_TYPE.ABI_DEF, json.def || 0);
map.set(ABI_TYPE.ABI_MDEF, json.mdef || 0);
map.set(ABI_TYPE.ABI_DAMAGE_INCREASE, json.damageIncrease || 0);
map.set(ABI_TYPE.ABI_DAMAGE_DECREASE, json.damageDecrease || 0);
return map
}
function parseAbilityUp(json) {
let map = new Map<number, number>();
map.set(ABI_TYPE.ABI_HP, json.hp_up||0);
map.set(ABI_TYPE.ABI_ATK, json.atk_up||0);
map.set(ABI_TYPE.ABI_DEF, json.def_up||0);
map.set(ABI_TYPE.ABI_MDEF, json.mdef_up||0);
map.set(ABI_TYPE.ABI_DAMAGE_INCREASE, json.damageIncrease_up||0);
map.set(ABI_TYPE.ABI_DAMAGE_DECREASE, json.damageDecrease_up||0);
map.set(ABI_TYPE.ABI_HP, json.hp_up || 0);
map.set(ABI_TYPE.ABI_ATK, json.atk_up || 0);
map.set(ABI_TYPE.ABI_DEF, json.def_up || 0);
map.set(ABI_TYPE.ABI_MDEF, json.mdef_up || 0);
map.set(ABI_TYPE.ABI_DAMAGE_INCREASE, json.damageIncrease_up || 0);
map.set(ABI_TYPE.ABI_DAMAGE_DECREASE, json.damageDecrease_up || 0);
return map
}
function parseSpecialMaterial(str: string) {
let specialAttr = {ids: new Array<number>(), count: 0}
if(!str) return specialAttr;
let specialAttr = { ids: new Array<number>(), count: 0 }
if (!str) return specialAttr;
let decodeArr = decodeArrayStr(str);
if(decodeArr.length >= 2) {
if (decodeArr.length >= 2) {
let ids = parseNumberList(decodeArr[0]);
let count = parseInt(decodeArr[1]);
if(isNaN(count)) return specialAttr;
if (isNaN(count)) return specialAttr;
specialAttr.ids = ids;
specialAttr.count = count;
}
@@ -217,7 +220,7 @@ export function parseConditionStr(str: string) {
throw new Error('data table format wrong');
}
let parsedParam = new Array<number>();
for(let param of params) {
for (let param of params) {
if (isNaN(parseInt(param))) {
throw new Error('data table format wrong');
}