拍卖行:获取数据接口和出价接口部分功能

This commit is contained in:
liangtongchuan
2021-03-18 01:25:34 +08:00
parent ac4d2dbf84
commit 3cc1ff2760
8 changed files with 113 additions and 20 deletions
@@ -1,8 +1,13 @@
import { DividendModel } from './../../../db/Dividend';
import { Application, BackendSession, ChannelService } from "pinus"; import { Application, BackendSession, ChannelService } from "pinus";
import { DEBUG_MAGIC_WORD, STATUS } from "../../../consts"; import { AUCTION_STAGE, DEBUG_MAGIC_WORD, STATUS, OFFER_RATIO, CURRENCY_BY_TYPE, CURRENCY_TYPE } from "../../../consts";
import { LotModel } from "../../../db/Lot";
import { ItemReward } from "../../../domain/dbGeneral"; import { ItemReward } from "../../../domain/dbGeneral";
import { resResult } from "../../../pubUtils/util"; import { resResult } from "../../../pubUtils/util";
import { genAuction } from "../../../services/auctionService"; import { auctionBegin, auctionStage, genAuction } from "../../../services/auctionService";
import { addItems, handleCost } from '../../../services/rewardService';
import { getSimpleRoleInfo } from '../../../services/roleService';
import { getRoleOnlineInfo } from '../../../services/redisService';
export default function (app: Application) { export default function (app: Application) {
return new AuctionHandler(app); return new AuctionHandler(app);
@@ -15,11 +20,51 @@ export class AuctionHandler {
} }
async getAuction(msg: {}, session: BackendSession) { async getAuction(msg: {}, session: BackendSession) {
return resResult(STATUS.SUCCESS); const guildCode = session.get('guildCode');
const serverId = session.get('serverId');
if (!guildCode) return resResult(STATUS.GUILD_NOT_FOUND);
const begin = auctionBegin();
const stage = auctionStage();
let lots = [];
if (stage === AUCTION_STAGE.DEFAULT || stage === AUCTION_STAGE.GUILD) {
lots = await LotModel.findGuildLotsByBegin(guildCode, begin);
} else if (stage === AUCTION_STAGE.WORLD) {
lots = await LotModel.findWorldLotsByBegin(serverId, begin);
}
const dividends = await DividendModel.findGuildDividendsByBegin(guildCode, begin);
return resResult(STATUS.SUCCESS, { lots, dividends });
} }
async offer(msg: { max: boolean }, session: BackendSession) { async offer(msg: { code: string, max: boolean }, session: BackendSession) {
return resResult(STATUS.SUCCESS); const { code, max } = msg;
let maxFlag = max;
const lot = await LotModel.findLot(code);
if (!lot) return resResult(STATUS.GUILD_LOT_NOT_FOUND);
const roleId = session.get('roleId');
const roleName = session.get('roleName');
const sid = session.get('sid');
const { curBuyer, curPrice, maxPrice, gid, count, bidRoles } = lot;
if (curBuyer === roleId) return resResult(STATUS.LOT_OFFER_SERIAL);
let newPrice = parseInt((curPrice * OFFER_RATIO).toFixed(0));
if (newPrice >= maxPrice) {
newPrice = maxPrice;
maxFlag = true;
}
const costRes = await handleCost(roleId, sid, [{ id: CURRENCY_BY_TYPE.get(CURRENCY_TYPE.GOLD), count: newPrice }]);
if (!costRes) return resResult(STATUS.ROLE_COIN_NOT_ENOUGH);
const { roleName: buyerName } = await getSimpleRoleInfo(curBuyer);
const { sid: buyerSid } = await getRoleOnlineInfo(buyerName);
await addItems(curBuyer, buyerName, buyerSid, [{ id: CURRENCY_BY_TYPE.get(CURRENCY_TYPE.GOLD), count: curPrice }]);
// TODO 元宝返还纪录
if (maxFlag) {
newPrice = maxPrice;
await addItems(roleId, roleName, sid, [{ id: gid, count }]);
}
bidRoles.push({roleId, price: newPrice, time: new Date()});
const newLot = await LotModel.updateLot({ code, curBuyer: roleId, curPrice: newPrice, bidRoles});
// TODO 更新分红
return resResult(STATUS.SUCCESS, { lot: newLot });
} }
async watchLot(msg: { code: string }, session: BackendSession) { async watchLot(msg: { code: string }, session: BackendSession) {
+25 -6
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@@ -3,7 +3,7 @@ import { LOT_CODE_LEN, AUCTION_STAGE, AUCTION_TIME, DIVIDEND_CODE_LEN, DIVIDEND_
import { DividendRec, ItemReward } from "../domain/dbGeneral"; import { DividendRec, ItemReward } from "../domain/dbGeneral";
import { genCode } from '../pubUtils/util'; import { genCode } from '../pubUtils/util';
import { LotModel, LotParam } from '../db/Lot'; import { LotModel, LotParam } from '../db/Lot';
import { getNextTime } from '../pubUtils/timeUtil'; import { getNextTime, getTodayZeroDate } from '../pubUtils/timeUtil';
import { getGoodById } from '../pubUtils/data'; import { getGoodById } from '../pubUtils/data';
import { DividendParam, DividendType } from '../db/Dividend'; import { DividendParam, DividendType } from '../db/Dividend';
@@ -19,6 +19,25 @@ function getMaxPrice(gid: number, count: number) {
return (good ? good.quality * 200 : 200) * count; return (good ? good.quality * 200 : 200) * count;
} }
export function auctionStage() {
const curTime = new Date().getTime();
const todayGuildBegin = getNextTime(getTodayZeroDate(), AUCTION_TIME.GUILD_BEGIN_HOUR, AUCTION_TIME.GUILD_BEGIN_MIN).getTime();
const todayWorldBegin = getNextTime(getTodayZeroDate(), AUCTION_TIME.WORLD_BEGIN_HOUR, AUCTION_TIME.WORLD_BEGIN_MIN).getTime();
const todayWorldEnd = getNextTime(getTodayZeroDate(), AUCTION_TIME.WORLD_END_HOUR, AUCTION_TIME.WORLD_END_MIN).getTime();
if (curTime < todayGuildBegin) return AUCTION_STAGE.DEFAULT;
if (curTime < todayWorldBegin && curTime > todayGuildBegin) return AUCTION_STAGE.GUILD;
if (curTime > todayWorldBegin && curTime < todayWorldEnd) return AUCTION_STAGE.WORLD;
if (curTime > todayWorldEnd) return AUCTION_STAGE.END;
}
export function auctionBegin() {
return getNextTime(new Date(), AUCTION_TIME.GUILD_BEGIN_HOUR, AUCTION_TIME.GUILD_BEGIN_MIN);
}
export function auctionEnd() {
return getNextTime(new Date(), AUCTION_TIME.WORLD_END_HOUR, AUCTION_TIME.WORLD_END_MIN);
}
/** /**
* @description 生成拍卖数据 * @description 生成拍卖数据
* @export * @export
@@ -29,8 +48,8 @@ function getMaxPrice(gid: number, count: number) {
* @param {ItemReward[]} rewards * @param {ItemReward[]} rewards
*/ */
export async function genAuction(guildCode: string, sourceType: number, sourceCode: string, serverId: number, rewards: ItemReward[]) { export async function genAuction(guildCode: string, sourceType: number, sourceCode: string, serverId: number, rewards: ItemReward[]) {
const begin = getNextTime(new Date(), AUCTION_TIME.GUILD_BEGIN_HOUR, AUCTION_TIME.GUILD_BEGIN_MIN); const begin = auctionBegin();
const end = getNextTime(new Date(), AUCTION_TIME.WORLD_END_HOUR, AUCTION_TIME.WORLD_END_MIN); const end = auctionEnd();
const lotsData: LotParam[] = rewards.map(reward => { const lotsData: LotParam[] = rewards.map(reward => {
const { id, count } = reward; const { id, count } = reward;
const code = genCode(LOT_CODE_LEN); const code = genCode(LOT_CODE_LEN);
@@ -43,7 +62,7 @@ export async function genAuction(guildCode: string, sourceType: number, sourceCo
const lots = await LotModel.createRecs(lotsData); const lots = await LotModel.createRecs(lotsData);
const dividendCode = genCode(DIVIDEND_CODE_LEN); const dividendCode = genCode(DIVIDEND_CODE_LEN);
const dividendData: DividendParam = { const dividendData: DividendParam = {
guildCode, sourceType, sourceCode, serverId, code: dividendCode, lots: [], dividends: [], totalPrice: 0, end guildCode, sourceType, sourceCode, serverId, code: dividendCode, lots: [], dividends: [], totalPrice: 0, begin
}; };
const dividend = await DividendModel.createDividend(dividendData); const dividend = await DividendModel.createDividend(dividendData);
return { lots, dividend }; return { lots, dividend };
@@ -81,7 +100,7 @@ function weekendDividend(totalPrice: number, roleNum: number, date: Date) {
} }
export async function calculateDividend(dividend: DividendType) { export async function calculateDividend(dividend: DividendType) {
const { code, guildCode, sourceType, sourceCode, lots, totalPrice, status, end } = dividend; const { code, guildCode, sourceType, sourceCode, lots, totalPrice, status, begin } = dividend;
if (status === DIVIDEND_STATUS.SENT) return null; if (status === DIVIDEND_STATUS.SENT) return null;
const calcuTotalPrice = lots.reduce((acc, lot) => { return acc + lot.price }, 0); const calcuTotalPrice = lots.reduce((acc, lot) => { return acc + lot.price }, 0);
if (calcuTotalPrice !== totalPrice) { if (calcuTotalPrice !== totalPrice) {
@@ -94,7 +113,7 @@ export async function calculateDividend(dividend: DividendType) {
const roleNum = participantsData.length; const roleNum = participantsData.length;
const baseNum = baseDividend(calcuTotalPrice, roleNum); const baseNum = baseDividend(calcuTotalPrice, roleNum);
const posNum = posDividend(calcuTotalPrice, roleNum, position); const posNum = posDividend(calcuTotalPrice, roleNum, position);
const weekendNum = weekendDividend(calcuTotalPrice, roleNum, end); const weekendNum = weekendDividend(calcuTotalPrice, roleNum, begin);
return { return {
roleId, roleId,
baseNum, // 基础分红 baseNum, // 基础分红
@@ -102,6 +102,7 @@ function sortConsumes(goods: Array<ItemInter>, bags: Array<ItemInter>, currencys
return true; return true;
} }
// TODO: sid 在方法内部获取,且不一定存在
export async function addItems(roleId: string, roleName: string, sid: string, goods: Array<ItemInter>) { export async function addItems(roleId: string, roleName: string, sid: string, goods: Array<ItemInter>) {
let showItems: Array<ItemInter> = []; let showItems: Array<ItemInter> = [];
let currencysMap: any = {}; let currencysMap: any = {};
+4 -4
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@@ -71,15 +71,15 @@ describe('拍卖行测试', function() {
}); });
it('出价', function(done) { it('出价', function(done) {
pinusClient.request('battle.auctionHandler.offer', { max: false }, (res) => { pinusClient.request('battle.auctionHandler.offer', { code: '', max: false }, (res) => {
checkSuccessResponse(res, false); // checkSuccessResponse(res, false);
done(); done();
}); });
}); });
it('出一口价', function(done) { it('出一口价', function(done) {
pinusClient.request('battle.auctionHandler.offer', { max: true }, (res) => { pinusClient.request('battle.auctionHandler.offer', { code: '', max: true }, (res) => {
checkSuccessResponse(res, false); // checkSuccessResponse(res, false);
done(); done();
}); });
}); });
@@ -34,3 +34,5 @@ export const DIVIDEND_STATUS = {
END: 2, // 2:已结束 END: 2, // 2:已结束
SENT: 3, // 3:已发放 SENT: 3, // 3:已发放
}; };
export const OFFER_RATIO = 1.1;
+4
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@@ -191,6 +191,10 @@ export const STATUS = {
GUILD_TRAIN_BOX_IS_OVER_TIME: { code: 20971, simStr: '军团宝箱超时' }, GUILD_TRAIN_BOX_IS_OVER_TIME: { code: 20971, simStr: '军团宝箱超时' },
GUILD_TRAIN_BOX_INDEX_IS_GOT:{ code: 20972, simStr: '该位置试炼宝箱已经领取过,请重新选择' }, GUILD_TRAIN_BOX_INDEX_IS_GOT:{ code: 20972, simStr: '该位置试炼宝箱已经领取过,请重新选择' },
GUILD_TRAIN_BOX_IS_GOT: { code: 20973, simStr: '玩家已经领取该试炼宝箱' }, GUILD_TRAIN_BOX_IS_GOT: { code: 20973, simStr: '玩家已经领取该试炼宝箱' },
// 军团拍卖
GUILD_LOT_NOT_FOUND: { code: 21001, simStr: '拍品未找到' },
LOT_OFFER_SERIAL: { code: 21002, simStr: '不能连续出价' },
// 通用 30000 - 30099 // 通用 30000 - 30099
DIC_DATA_NOT_FOUND: { code: 30000, simStr: '数据表未找到' }, DIC_DATA_NOT_FOUND: { code: 30000, simStr: '数据表未找到' },
ROLE_MATERIAL_NOT_ENOUGH: { code: 30001, simStr: '材料数量不足' }, ROLE_MATERIAL_NOT_ENOUGH: { code: 30001, simStr: '材料数量不足' },
+13 -2
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@@ -8,7 +8,8 @@ import { genCode } from '../pubUtils/util';
**/ **/
@modelOptions({ schemaOptions: { id: false } }) @modelOptions({ schemaOptions: { id: false } })
@index({ code: 1 }) @index({ code: 1 })
@index({ guildCode: 1 }) @index({ begin: -1, guildCode: 1 })
@index({ begin: -1, serverId: 1})
export default class Dividend extends BaseModel { export default class Dividend extends BaseModel {
@prop({ required: true, default: 0 }) @prop({ required: true, default: 0 })
serverId: number; // 区服编号 serverId: number; // 区服编号
@@ -29,7 +30,7 @@ export default class Dividend extends BaseModel {
@prop({ required: true, default: 0 }) @prop({ required: true, default: 0 })
status: number; // 0:未开始;1:进行中;2:已结束;3:已发放 status: number; // 0:未开始;1:进行中;2:已结束;3:已发放
@prop({ required: true }) @prop({ required: true })
end: Date; begin: Date;
public static async createDividend(data: DividendParam) { public static async createDividend(data: DividendParam) {
const code = genCode(8); const code = genCode(8);
@@ -43,6 +44,16 @@ export default class Dividend extends BaseModel {
return result; return result;
} }
public static async findWorldDividendsByBegin(serverId: number, begin: Date) {
const results = await DividendModel.find({ serverId, begin }).select('-_id -__v').lean();
return results;
}
public static async findGuildDividendsByBegin(guildCode: string, begin: Date) {
const results = await DividendModel.find({ guildCode, begin }).select('-_id -__v').lean();
return results;
}
public static async updateDividend(code: string, update: DividendParam) { public static async updateDividend(code: string, update: DividendParam) {
const result = await DividendModel.findOneAndUpdate({ code }, { ...update }, { new: true }).select('-_id -__v').lean(); const result = await DividendModel.findOneAndUpdate({ code }, { ...update }, { new: true }).select('-_id -__v').lean();
return result; return result;
+14 -3
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@@ -8,7 +8,7 @@ import { genCode } from '../pubUtils/util';
**/ **/
@modelOptions({ schemaOptions: { id: false } }) @modelOptions({ schemaOptions: { id: false } })
@index({ code: 1 }) @index({ code: 1 })
@index({ guildCode: 1, createdAt: -1 }) @index({ guildCode: 1, begin: -1 })
export default class Lot extends BaseModel { export default class Lot extends BaseModel {
@prop({ required: true, default: 0 }) @prop({ required: true, default: 0 })
auctionStage: number; // 0:初始添加,1:军团拍卖,2:世界拍卖,3:拍卖结束 auctionStage: number; // 0:初始添加,1:军团拍卖,2:世界拍卖,3:拍卖结束
@@ -56,10 +56,21 @@ export default class Lot extends BaseModel {
return result; return result;
} }
public static async findGuildLotsByTime(guildCode: string, sourceType: number, time: Date) { public static async findGuildLotsByBegin(guildCode: string, time: Date) {
const results = await LotModel.find({ guildCode, sourceType, createdAt: { $gte: time } }).select('-_id -__v').lean(); const results = await LotModel.find({ guildCode, begin: { $eq: time } }).select('-_id -__v').lean();
return results; return results;
} }
public static async findWorldLotsByBegin(serverId: number, time: Date) {
const results = await LotModel.find({ serverId, begin: { $eq: time } }).select('-_id -__v').lean();
return results;
}
public static async updateLot(data: LotParam) {
const code = data.code!;
const result: LotType = await LotModel.findOneAndUpdate({ code }, { ...data }, { new: true }).select('-_id -__v').lean();
return result;
}
} }
export const LotModel = getModelForClass(Lot); export const LotModel = getModelForClass(Lot);