pvp赛季结算界面
This commit is contained in:
@@ -21,6 +21,7 @@ import { nowSeconds } from '../../../pubUtils/timeUtil';
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import { setPvpSeasonResult, resetPvpWarId, resetPvpSeasonTime } from '../../../services/timeTaskService';
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import { PvpSeasonResultModel } from '../../../db/PvpSeasonResult';
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import { PvpHistoryOppModel, PvpHistoryOppType } from '../../../db/PvpHistoryOpp';
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import { SystemConfigModel } from '../../../db/SystemConfig';
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export default function(app: Application) {
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return new PvpHandler(app);
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@@ -92,9 +93,9 @@ export class PvpHandler {
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async getData (msg: {}, session: BackendSession) {
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let roleId = session.get('roleId');
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let { pvpDefense, warId } = await findPvpDefAllByRoleId(roleId);
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let { pvpDefense, warId, seasonEndTime } = await findPvpDefAllByRoleId(roleId);
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let oppPlayers = await getEnemies(pvpDefense.oppPlayers, pvpDefense.winStreakNum);
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let { isDefaultHero, heroes, score, pLv, winStreakNum, refOppCnt, challengeCnt, challengeRefTime, receivedBox, hisScore, heroScores, isFirstEntry, seasonNum, seasonEndTime } = pvpDefense;
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let { isDefaultHero, heroes, score, pLv, winStreakNum, refOppCnt, challengeCnt, challengeRefTime, receivedBox, hisScore, heroScores, isFirstEntry, seasonNum } = pvpDefense;
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if (isFirstEntry) {
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await PvpDefenseModel.updateInfo(roleId, {isFirstEntry:false});
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}
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@@ -103,12 +104,12 @@ export class PvpHandler {
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if (!!pvpSeasonResult) {
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var { oldSeasonData, show, heroGoods, rankGoods} = pvpSeasonResult;
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if ( oldSeasonData.seasonEndTime > nowSeconds()) {//结算中锁定玩家信息
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// seasonEndTime = oldSeasonData.seasonEndTime;
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// heroScores = oldSeasonData.heroScores;
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// score = oldSeasonData.score;
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// refOppCnt = oldSeasonData.refOppCnt;
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// challengeCnt = oldSeasonData.challengeCnt;
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// challengeRefTime = oldSeasonData.challengeRefTime;
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seasonEndTime = oldSeasonData.seasonEndTime;
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heroScores = oldSeasonData.heroScores;
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score = oldSeasonData.score;
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refOppCnt = oldSeasonData.refOppCnt;
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challengeCnt = oldSeasonData.challengeCnt;
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challengeRefTime = oldSeasonData.challengeRefTime;
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} else if(show) {
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await PvpSeasonResultModel.updatePvpSeasonResult(roleId, {show: false});
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flag = true;
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@@ -187,7 +188,8 @@ export class PvpHandler {
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const pvpDefense = await PvpDefenseModel.findByRoleId(roleId);
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if(!pvpDefense) return resResult(STATUS.PVP_NOT_OPEN);
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// 检查挑战次数
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let { challengeCnt } = refresh(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, pvpDefense.seasonEndTime);
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let { seasonEndTime } = await SystemConfigModel.findSystemConfig();
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let { challengeCnt } = refresh(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, seasonEndTime);
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if (challengeCnt == 0) {
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return resResult(STATUS.PVP_CHALLENGE_TIMES_NOT_ENOUGH);
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}
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@@ -266,9 +268,10 @@ export class PvpHandler {
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await BattleRecordModel.updateBattleRecordByCode(battleCode, {
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$set: { status: isSuccess?1:2 }
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}, true);
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let { seasonEndTime } = await SystemConfigModel.findSystemConfig();
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// 减少挑战次数
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let { challengeCnt, challengeRefTime } = comsumeChallengeCnt(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, pvpDefense.seasonEndTime);
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let { challengeCnt, challengeRefTime } = comsumeChallengeCnt(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, seasonEndTime);
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if ( hisScore < score) {
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hisScore = score;
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}
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@@ -305,7 +308,8 @@ export class PvpHandler {
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heroes = uniq(heroes, function(item) {
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return item.order;
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});
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let { heroes: defHeros, seasonEndTime, challengeCnt: lastChallengeCnt, challengeRefTime: lastChallengeRefTime } = await PvpDefenseModel.findByRoleId(roleId);
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let { seasonEndTime } = await SystemConfigModel.findSystemConfig();
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let { heroes: defHeros, challengeCnt: lastChallengeCnt, challengeRefTime: lastChallengeRefTime } = await PvpDefenseModel.findByRoleId(roleId);
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let defCe = 0;
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let { challengeCnt, challengeRefTime } = refresh(lastChallengeCnt, lastChallengeRefTime, seasonEndTime);
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@@ -419,7 +423,8 @@ export class PvpHandler {
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let roleId = session.get('roleId');
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let sid: string = session.get('sid');
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let roleName = session.get('roleName');
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let { hisScore, receivedBox, challengeCnt: lastChallengeCnt, challengeRefTime: lastChallengeRefTime, seasonEndTime } = await PvpDefenseModel.findByRoleIdIncludeAll(roleId);
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let { seasonEndTime } = await SystemConfigModel.findSystemConfig();
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let { hisScore, receivedBox, challengeCnt: lastChallengeCnt, challengeRefTime: lastChallengeRefTime } = await PvpDefenseModel.findByRoleIdIncludeAll(roleId);
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let pvpBoxs = getPvpBoxs();
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let pvpBox = findWhere(pvpBoxs, {id});
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if (hisScore < pvpBox.score) {
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@@ -35,9 +35,9 @@ export async function initPvpInfo(role: RoleType) {
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}
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//初始化对手人阵容
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let oppPlayers: Array<OppPlayers> = await refreshEnemies(role, 0, 1);
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let {seasonNum, seasonEndTime} = await SystemConfigModel.findSystemConfig();
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let {seasonNum} = await SystemConfigModel.findSystemConfig();
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let challengeCnt = PVP.PVP_CHALLENGE_COUNTS;
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let result = await PvpDefenseModel.createPvpDefense({ roleId: role.roleId, roleName: role.roleName, role: role._id, heroes, oppPlayers, defCe: role.topFiveCe, seasonNum, seasonEndTime, challengeCnt });
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let result = await PvpDefenseModel.createPvpDefense({ roleId: role.roleId, roleName: role.roleName, role: role._id, heroes, oppPlayers, defCe: role.topFiveCe, seasonNum, challengeCnt });
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//加入排行榜
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let { roleId, roleName, lv, vLv, headHid, sHid, title } = role;
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@@ -404,12 +404,12 @@ export function comsumeChallengeCnt( challengeCnt: number, challengeRefTime: num
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export async function findPvpDefByRoleId(roleId: string) {
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let pvpDefense = await PvpDefenseModel.findByRoleIdIncludeAll(roleId);
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let {warId, seasonNum, seasonEndTime} = await SystemConfigModel.findSystemConfig();
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if (pvpDefense.seasonNum !== seasonNum) {
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let newPvpDefense = await setPvpDefResult(pvpDefense, seasonNum, seasonEndTime);
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let {warId, seasonNum, seasonEndTime, oldSeasonEndTime} = await SystemConfigModel.findSystemConfig();
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if (pvpDefense.seasonNum !== seasonNum && oldSeasonEndTime < nowSeconds()) {
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let newPvpDefense = await setPvpDefResult(pvpDefense, seasonNum, oldSeasonEndTime);
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return {pvpDefense: newPvpDefense, warId};
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}
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let {challengeCnt, challengeRefTime} = refresh(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, pvpDefense.seasonEndTime);
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let {challengeCnt, challengeRefTime} = refresh(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, seasonEndTime);
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let { refOppCnt, refOppTime, shouldRefOpp } = getRefOppCnt(pvpDefense.refOppCnt, pvpDefense.refOppTime); // 刷新次数
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if (challengeCnt != pvpDefense.challengeCnt ||refOppCnt != pvpDefense.refOppCnt) {
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await PvpDefenseModel.updateInfo( roleId, { challengeCnt, challengeRefTime, refOppCnt});
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@@ -437,9 +437,9 @@ export function getRefOppCnt(refOppCnt: number, refOppTime: Date) {
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export async function findPvpDefAllByRoleId(roleId: string) {
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let pvpDefense = await PvpDefenseModel.findByRoleIdIncludeAll(roleId);
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let { warId, seasonNum, seasonEndTime } = await SystemConfigModel.findSystemConfig();
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if (pvpDefense.seasonNum != seasonNum) {
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let { score, pLv, winStreakNum, heroScores, challengeCnt, challengeRefTime } = await pinus.app.rpc.systimer.systimerRemote.setPvpDefResult.toServer('systimer-server-1', pvpDefense, seasonNum, seasonEndTime);
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let { warId, seasonNum, seasonEndTime, oldSeasonEndTime } = await SystemConfigModel.findSystemConfig();
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if (pvpDefense.seasonNum != seasonNum && oldSeasonEndTime < nowSeconds()) {
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let { score, pLv, winStreakNum, heroScores, challengeCnt, challengeRefTime } = await pinus.app.rpc.systimer.systimerRemote.setPvpDefResult.toServer('systimer-server-1', pvpDefense, seasonNum, oldSeasonEndTime);
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pvpDefense.score = score;
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pvpDefense.pLv = pLv;
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pvpDefense.winStreakNum = winStreakNum;
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@@ -448,8 +448,7 @@ export async function findPvpDefAllByRoleId(roleId: string) {
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pvpDefense.challengeRefTime = challengeRefTime;
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}
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pvpDefense.seasonNum = seasonNum;
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pvpDefense.seasonEndTime = seasonEndTime;
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let {challengeCnt, challengeRefTime} = refresh(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, pvpDefense.seasonEndTime);
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let {challengeCnt, challengeRefTime} = refresh(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, seasonNum);
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let { refOppCnt, refOppTime, shouldRefOpp } = getRefOppCnt(pvpDefense.refOppCnt, pvpDefense.refOppTime); // 刷新次数
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if (challengeCnt != pvpDefense.challengeCnt || refOppCnt != pvpDefense.refOppCnt || shouldRefOpp) {
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let update: pvpUpdateInter = {
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@@ -470,7 +469,7 @@ export async function findPvpDefAllByRoleId(roleId: string) {
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pvpDefense.refOppTime = refOppTime;
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}
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return {pvpDefense, warId, shouldRefOpp};
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return {pvpDefense, warId, shouldRefOpp, seasonEndTime, oldSeasonEndTime};
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}
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/**
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@@ -6,8 +6,9 @@ import { GameModel } from "../db/Game";
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import { promisifyAll } from 'bluebird';
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import { pinus } from 'pinus';
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import { PvpDefenseModel } from '../db/PvpDefense';
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import { SystemConfigModel } from '../db/SystemConfig';
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import { RankParam } from '../pubUtils/interface';
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import { accessSync } from 'fs';
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/**
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* 在服务重新启动时,将信息存入redis
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*/
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@@ -36,21 +37,6 @@ export async function initRank(serverId: number) {
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let rankPram = new RankParam(roleName, lv, vLv, headHid, sHid, title);
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await redisUserInfoAdd(roleId, rankPram);
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}
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let pvpRank = await PvpDefenseModel.getRank();
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for(let {roleId, role: _role, score, updatedAt } of pvpRank) {
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let role = <RoleType>_role;
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if (!role) {
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continue;
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}
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let { roleName, headHid, sHid, title, lv, vLv } = role;
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await client.zaddAsync(getKeyName(REDIS_KEY.PVP_RANK), encodeScoreWithTime(score, updatedAt?updatedAt.getTime():0), roleId);
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const hasCurUser = await client.hexistsAsync(REDIS_KEY.USER_INFO, roleId);
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if(!hasCurUser) {
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let rankPram = new RankParam(roleName, lv, vLv, headHid, sHid, title);
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await redisUserInfoAdd(roleId, rankPram);
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}
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}
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}
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// 排行榜是否存在
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@@ -242,4 +228,26 @@ export async function delRedis(key: string) {
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const client: Redis.RedisClient = pinus.app.get('redis');
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await client.delAsync(key);
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}
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export async function resetPvpRanks() {
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const client: Redis.RedisClient = pinus.app.get('redis');
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await client.delAsync(REDIS_KEY.PVP_RANK);
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let { seasonNum } = await SystemConfigModel.findSystemConfig();
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let pvpRank = await PvpDefenseModel.getRank(seasonNum);
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for(let {roleId, role: _role, score, updatedAt } of pvpRank) {
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let role = <RoleType>_role;
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if (!role) {
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continue;
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}
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let { roleName, headHid, sHid, title, lv, vLv } = role;
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await client.zaddAsync(getKeyName(REDIS_KEY.PVP_RANK), encodeScoreWithTime(score, updatedAt?updatedAt.getTime():0), roleId);
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const hasCurUser = await client.hexistsAsync(REDIS_KEY.USER_INFO, roleId);
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if(!hasCurUser) {
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let rankPram = new RankParam(roleName, lv, vLv, headHid, sHid, title);
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await redisUserInfoAdd(roleId, rankPram);
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}
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}
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}
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/**************** 寻宝相关 end */
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@@ -4,21 +4,23 @@ import { SystemConfigModel } from '../db/SystemConfig';
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import PvpDefenseType,{ PvpDefenseModel } from '../db/PvpDefense';
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import { PVP } from '../pubUtils/dicParam';
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import { nowSeconds, getTodayZeroPoint } from '../pubUtils/timeUtil';
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import { getPvpGkWarIds, getPvpRankRewards, getPvpHeroRewards } from '../pubUtils/data';
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import { getPvpGkWarIds, getPvpRankRewards, getPvpHeroRewards, getResultMaxRank } from '../pubUtils/data';
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import { deepCopy, getRandomArr } from '../pubUtils/util';
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import { getLvByScore } from './pvpService';
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import { getMyRank, setRank, getRedis } from './redisService';
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import { getMyRank, setRank, getRedis, resetPvpRanks } from './redisService';
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import { REDIS_KEY } from '../consts';
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import { RankParam } from '../pubUtils/interface';
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import { RoleModel } from '../db/Role';
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import { MailModel, MailType } from '../db/Mail';
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import { pinus } from 'pinus';
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import { indexOf } from 'underscore';
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import { PvpSeasonResultModel } from '../db/PvpSeasonResult'
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import { PvpSeasonResultModel } from '../db/PvpSeasonResult';
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const PER_SECOND = 1 * 1000;
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const PER_DAY = 24 * 60 * 60;
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const SETTLE_DIFF = 29 * 60;
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const LIMIT_NUM = 1000;
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const pageNum = 500;
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const PER_MINUTE = 1 * 1000;
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var seasonJobId;
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var warJobId;
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var seasonEndTimeJobId;
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@@ -33,27 +35,32 @@ export async function init() {
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} else {
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seasonEndTime = systemConfig.seasonEndTime;
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if (systemConfig.seasonEndTime - SETTLE_DIFF <= nowSeconds()) {
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await setPvpSeasonResult({name: 'simpleJobExample' + systemConfig.seasonNum, notSetNext: true });
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seasonEndTime = PVP.PVP_SEASON_DAYS * PER_DAY + getTodayZeroPoint();
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systemConfig.seasonNum++;
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await SystemConfigModel.updateSystemConfig({ seasonEndTime, seasonNum: systemConfig.seasonNum});
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await SystemConfigModel.updateSystemConfig({ seasonEndTime, seasonNum: systemConfig.seasonNum, oldSeasonEndTime: systemConfig.seasonEndTime});
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await setPvpSeasonResult({name: 'simpleJobExample' + systemConfig.seasonNum, notSetNext: true });
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}
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}
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let settleTime = (seasonEndTime - SETTLE_DIFF)* PER_SECOND;
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seasonJobId = scheduleJob(settleTime, setPvpSeasonResult, { name: 'setPvpSeasonResult' });
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seasonEndTimeJobId = scheduleJob((seasonEndTime - PER_MINUTE)* PER_SECOND, resetPvpRanks, { name: 'resetRank' });
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warJobId = scheduleJob("0 0 0 * * 3", resetPvpWarId);
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await resetPvpRanks();
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}
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export async function setPvpSeasonResult(obj:{ name:string, notSetNext?: boolean }) {
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console.log('exce setPvpSeasonResult'+ obj?.name);
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let { seasonNum, seasonEndTime } = await setNextPvpTime(obj?.notSetNext);
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for (let page = 0; page < 3; page++) {
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let pvpDefenses = await PvpDefenseModel.getPvpDef(500, page);
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let { seasonNum, seasonEndTime, oldSeasonEndTime } = await setNextPvpTime(obj?.notSetNext);
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let resultMaxRank = getResultMaxRank();
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let maxPage = (resultMaxRank.min + 1000) / pageNum;
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let lastPageNum = resultMaxRank.min % pageNum;
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for (let page = 0; page < maxPage + 1; page++) {
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let pvpDefenses = await PvpDefenseModel.getPvpDef(pageNum, page == maxPage?lastPageNum:page);
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let addMails = new Array<MailType>();
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let pushMessage = new Array<any>();
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for (let pvpDefense of pvpDefenses) {
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if (pvpDefense.seasonNum !== seasonNum) {
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await setPvpDefResultOnTime(pvpDefense, seasonNum, seasonEndTime, addMails, pushMessage);
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await setPvpDefResultOnTime(pvpDefense, seasonNum, oldSeasonEndTime, addMails, pushMessage);
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}
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}
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await MailModel.addMails(addMails);
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@@ -61,22 +68,17 @@ export async function setPvpSeasonResult(obj:{ name:string, notSetNext?: boolean
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pinus.app.rpc.connector.connectorRemote.pushMessage.toServer(message.sid, message.uid, message.route, message.data);
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}
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}
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return { seasonNum, seasonEndTime };
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return { seasonNum, seasonEndTime, oldSeasonEndTime};
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}
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export async function setPvpDefResultOnTime(pvpDefense: PvpDefenseType, seasonNum: number, seasonEndTime:number, addMails: Array<MailType>, pushMessage:Array<any>) {
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let role = await RoleModel.findByRoleId(pvpDefense.roleId);
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if (!role) {
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return;
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}
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let { score, pLv, heroScores, challengeCnt, challengeRefTime, goods } = await checkResult(pvpDefense, seasonNum, seasonEndTime);
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pvpDefense = await PvpDefenseModel.updateInfo(pvpDefense.roleId, {score, pLv, heroScores, seasonNum, challengeCnt, challengeRefTime, seasonEndTime});
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let { roleName, lv, vLv, headHid, sHid, title } = role;
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let params = new RankParam(roleName, lv, vLv, headHid, sHid, title);
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setRank(REDIS_KEY.PVP_RANK, 0, pvpDefense.roleId, pvpDefense.score, pvpDefense.updatedAt.getTime(), params);
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export async function setPvpDefResultOnTime(pvpDefense: PvpDefenseType, seasonNum: number, oldSeasonEndTime: number, addMails: Array<MailType>, pushMessage:Array<any>) {
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let { score, pLv, heroScores, challengeCnt, challengeRefTime, goods } = await checkResult(pvpDefense, seasonNum, oldSeasonEndTime);
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pvpDefense = await PvpDefenseModel.updateInfo(pvpDefense.roleId, {score, pLv, heroScores, seasonNum, challengeCnt, challengeRefTime});
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//下发邮件
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const doc = new MailModel();
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const mail = Object.assign(doc.toJSON(), {roleId: pvpDefense.roleId, goods, sendName: '系统', mailId: 1, sendTime: pvpDefense.seasonEndTime});
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const mail = Object.assign(doc.toJSON(), {roleId: pvpDefense.roleId, goods, sendName: '系统', mailId: 1, sendTime: oldSeasonEndTime});
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addMails.push(mail);
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let key = 'login_roleId_' + pvpDefense.roleId;
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let sid = await getRedis(key);
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@@ -86,14 +88,21 @@ export async function setPvpDefResultOnTime(pvpDefense: PvpDefenseType, seasonNu
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return pvpDefense;
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}
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export async function checkResult(pvpDefense: PvpDefenseType, seasonNum: number, seasonEndTime:number) {
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export async function checkResult(pvpDefense: PvpDefenseType, seasonNum: number, oldSeasonEndTime:number, rankLv?:number) {
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let pvpRankRewards = getPvpRankRewards();
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let pvpHeroRewards = getPvpHeroRewards();
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let goods = [];
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let rankLv = await getMyRank(REDIS_KEY.PVP_RANK, 0, pvpDefense.roleId);// 排行榜排名
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if (!rankLv) {
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rankLv = await getMyRank(REDIS_KEY.PVP_RANK, 0, pvpDefense.roleId);// 排行榜排名
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}
|
||||
let oldPLv = getLvByScore(pvpDefense.heroScores);
|
||||
let { challengeCnt, challengeRefTime } = pvpDefense;
|
||||
let pvpRankReward = getScore(pvpRankRewards, rankLv);
|
||||
let pvpRankReward;
|
||||
if (!!rankLv) {
|
||||
pvpRankReward = getScore(pvpRankRewards, rankLv);
|
||||
} else {
|
||||
pvpRankReward = getResultMaxRank();
|
||||
}
|
||||
let rankGoods = [];
|
||||
if(pvpRankReward) {
|
||||
goods = goods.concat(pvpRankReward.reward);
|
||||
@@ -120,24 +129,25 @@ export async function checkResult(pvpDefense: PvpDefenseType, seasonNum: number,
|
||||
let pLv = getLvByScore(pvpDefense.heroScores);
|
||||
await PvpSeasonResultModel.updatePvpSeasonResult(pvpDefense.roleId, {
|
||||
oldSeasonData:{refOppCnt: pvpDefense.refOppCnt, rankLv, score: pvpDefense.score, pLv: oldPLv, heroScores: deepCopy(pvpDefense.heroScores),
|
||||
seasonNum: pvpDefense.seasonNum, challengeCnt, challengeRefTime, seasonEndTime: pvpDefense.seasonEndTime
|
||||
seasonNum: pvpDefense.seasonNum, challengeCnt, challengeRefTime, seasonEndTime: oldSeasonEndTime
|
||||
}, heroGoods, rankGoods, show: true});
|
||||
return { rankLv, score, pLv, heroScores: pvpDefense.heroScores, seasonNum, challengeCnt:PVP.PVP_CHALLENGE_COUNTS, challengeRefTime:0, seasonEndTime, goods};
|
||||
return { rankLv, score, pLv, heroScores: pvpDefense.heroScores, seasonNum, challengeCnt:PVP.PVP_CHALLENGE_COUNTS, challengeRefTime:0, oldSeasonEndTime, goods};
|
||||
}
|
||||
|
||||
export async function setPvpDefResult(pvpDefense: PvpDefenseType, seasonNum: number, seasonEndTime:number) {
|
||||
export async function setPvpDefResult(pvpDefense: PvpDefenseType, seasonNum: number, oldSeasonEndTime:number) {
|
||||
let role = await RoleModel.findByRoleId(pvpDefense.roleId);
|
||||
if (!role) {
|
||||
return;
|
||||
}
|
||||
let {score, pLv, heroScores, challengeCnt, challengeRefTime, goods } = await checkResult(pvpDefense, seasonNum, seasonEndTime);
|
||||
pvpDefense = await PvpDefenseModel.updateInfo(pvpDefense.roleId, {score, pLv, heroScores, seasonNum, challengeCnt, challengeRefTime, seasonEndTime});
|
||||
let resultMaxRank = getResultMaxRank();
|
||||
let rankLv = resultMaxRank.min;
|
||||
let {score, pLv, heroScores, challengeCnt, challengeRefTime, goods } = await checkResult(pvpDefense, seasonNum, oldSeasonEndTime, rankLv);
|
||||
pvpDefense = await PvpDefenseModel.updateInfo(pvpDefense.roleId, {score, pLv, heroScores, seasonNum, challengeCnt, challengeRefTime});
|
||||
let { roleName, lv, vLv, headHid, sHid, title , roleId } = role;
|
||||
let params = new RankParam(roleName, lv, vLv, headHid, sHid, title);
|
||||
setRank(REDIS_KEY.PVP_RANK, 0, pvpDefense.roleId, pvpDefense.score, pvpDefense.updatedAt.getTime(), params);
|
||||
//下发邮件
|
||||
let sendTime = seasonEndTime - PVP.PVP_SEASON_DAYS * PER_DAY;
|
||||
let mail = await MailModel.addMail({roleId, goods, sendName: '系统', mailId: 1, sendTime: sendTime});
|
||||
let mail = await MailModel.addMail({roleId, goods, sendName: '系统', mailId: 1, sendTime: oldSeasonEndTime});
|
||||
let key = 'login_roleId_' + roleId;
|
||||
let sid = await getRedis(key);
|
||||
if (!!sid) {
|
||||
@@ -162,13 +172,15 @@ export async function resetPvpWarId() {
|
||||
async function setNextPvpTime(notSetNext: boolean) {
|
||||
let {seasonEndTime, seasonNum} = await SystemConfigModel.findSystemConfig();
|
||||
if (!!notSetNext) {
|
||||
return { seasonEndTime, seasonNum };
|
||||
return { seasonEndTime, seasonNum , oldSeasonEndTime: 0};
|
||||
}
|
||||
let oldSeasonEndTime = seasonEndTime;
|
||||
seasonEndTime = (PVP.PVP_SEASON_DAYS) * PER_DAY + seasonEndTime;
|
||||
await SystemConfigModel.updateSeason(seasonEndTime);
|
||||
await SystemConfigModel.updateSeason(seasonEndTime, oldSeasonEndTime);
|
||||
let settleTime = (seasonEndTime - SETTLE_DIFF)* PER_SECOND;
|
||||
seasonJobId = scheduleJob(settleTime, setPvpSeasonResult, { name: 'setPvpSeasonResult' });
|
||||
return { seasonEndTime, seasonNum: seasonNum + 1 };
|
||||
seasonEndTimeJobId = scheduleJob((seasonEndTime - PER_MINUTE)* PER_SECOND, resetPvpRanks, { name: 'resetRank' });
|
||||
return { seasonEndTime, seasonNum: seasonNum + 1, oldSeasonEndTime };
|
||||
}
|
||||
|
||||
function getScore(arr, score) {
|
||||
@@ -197,10 +209,11 @@ export async function resetPvpSeasonTime(hour: number) {
|
||||
} else {
|
||||
seasonEndTime = hour * 60 * 60 + getTodayZeroPoint();
|
||||
seasonNum = systemConfig.seasonNum + 1;
|
||||
await SystemConfigModel.updateSystemConfig({ seasonEndTime, seasonNum});
|
||||
await SystemConfigModel.updateSystemConfig({ seasonEndTime, seasonNum, oldSeasonEndTime: 0});
|
||||
await setPvpSeasonResult({name: 'simpleJobExample' + systemConfig.seasonNum, notSetNext: true });
|
||||
}
|
||||
let settleTime = (seasonEndTime - SETTLE_DIFF)* PER_SECOND;
|
||||
console.log('settleTime = ' + settleTime)
|
||||
seasonJobId = scheduleJob(settleTime, setPvpSeasonResult, { name: 'setPvpSeasonResult' });
|
||||
return { seasonEndTime, seasonNum };
|
||||
}
|
||||
}
|
||||
@@ -22,7 +22,6 @@ export interface pvpUpdateInter {
|
||||
challengeRefTime?:number;
|
||||
isFirstEntry?:boolean;
|
||||
receivedBox?: Array<number>;
|
||||
seasonEndTime?:number;
|
||||
isDefaultHero?:boolean;
|
||||
}
|
||||
|
||||
@@ -143,8 +142,6 @@ export default class PvpDefense extends BaseModel {
|
||||
receivedBox: Array<number>;
|
||||
@prop({ required: true, default: 0 })
|
||||
seasonNum: number;
|
||||
@prop({ required: true, default: 0 })
|
||||
seasonEndTime: number;
|
||||
@prop({ required: true, default: true })
|
||||
isFirstEntry: boolean;
|
||||
public static async findByRoleId(roleId: string, lean = true) {
|
||||
@@ -160,7 +157,7 @@ export default class PvpDefense extends BaseModel {
|
||||
return result;
|
||||
}
|
||||
|
||||
public static async createPvpDefense(params: { roleId: string, roleName: string, role: string, heroes: Array<Heroes>, oppPlayers: Array<OppPlayers>, defCe: number, seasonNum: number, seasonEndTime:number, challengeCnt: number }, lean = true) {
|
||||
public static async createPvpDefense(params: { roleId: string, roleName: string, role: string, heroes: Array<Heroes>, oppPlayers: Array<OppPlayers>, defCe: number, seasonNum: number,challengeCnt: number }, lean = true) {
|
||||
const doc = new PvpDefenseModel();
|
||||
const update = Object.assign(doc.toJSON(), params);
|
||||
const defense: PvpDefenseType = await PvpDefenseModel.findOneAndUpdate({ roleId: params.roleId }, update, { upsert: true, new: true }).lean(lean);
|
||||
@@ -230,9 +227,9 @@ export default class PvpDefense extends BaseModel {
|
||||
return result;
|
||||
}
|
||||
|
||||
public static async getRank(page = 1, limit = 1000, lean = true) {
|
||||
public static async getRank(seasonNum: number, page = 1, limit = 1000, lean = true) {
|
||||
let sortBy = { score: -1, updatedAt: 1 };
|
||||
const ranks: PvpDefenseType[] = await PvpDefenseModel.find().select('roleId role score updatedAt')
|
||||
const ranks: PvpDefenseType[] = await PvpDefenseModel.find({seasonNum}).select('roleId role score updatedAt')
|
||||
.populate('role', 'roleId roleName headHid sHid title lv vLv')
|
||||
.sort(sortBy).limit(limit).skip((page - 1) * limit).lean(lean);
|
||||
return ranks;
|
||||
|
||||
@@ -11,6 +11,8 @@ export default class SystemConfig extends BaseModel {
|
||||
seasonNum: number; // 赛季
|
||||
@prop({ required: true })
|
||||
seasonEndTime: number; //赛季结束的时间
|
||||
@prop({ required: true , default: 0 })
|
||||
oldSeasonEndTime: number; //上赛季结束的时间
|
||||
public static async findSystemConfig(lean = true) {
|
||||
const result: SystemConfigType = await SystemConfigModel.findOne({ id: 1 }).lean(lean);
|
||||
return result;
|
||||
@@ -21,13 +23,13 @@ export default class SystemConfig extends BaseModel {
|
||||
return result;
|
||||
}
|
||||
|
||||
public static async updateSystemConfig(update: { seasonEndTime?: number, warId?: number, seasonNum?:number }, lean = true) {
|
||||
public static async updateSystemConfig(update: { seasonEndTime?: number, warId?: number, seasonNum?:number , oldSeasonEndTime?: number}, lean = true) {
|
||||
const result: SystemConfigType = await SystemConfigModel.findOneAndUpdate({ id: 1}, update, { upsert: true, new: true }).lean(lean);
|
||||
return result;
|
||||
}
|
||||
|
||||
public static async updateSeason( seasonEndTime: number, lean = true) {
|
||||
const result: SystemConfigType = await SystemConfigModel.findOneAndUpdate({ id: 1}, { seasonEndTime, $inc: { seasonNum: 1 } }, { upsert: true, new: true }).lean(lean);
|
||||
public static async updateSeason( seasonEndTime: number, oldSeasonEndTime: number, lean = true) {
|
||||
const result: SystemConfigType = await SystemConfigModel.findOneAndUpdate({ id: 1}, { seasonEndTime, $inc: { seasonNum: 1 }, oldSeasonEndTime }, { upsert: true, new: true }).lean(lean);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -41,7 +41,7 @@ import { dicPvpTeamLevel } from './dictionary/DicPvpTeamLevel';
|
||||
import { dicPvpRefreshConsume, maxPvpRefreshCnt } from './dictionary/DicPvpRefreshConsume';
|
||||
import { dicGkPvp, dicGkPvps } from './dictionary/DicGkPvp';
|
||||
import { dicHeroRewads } from './dictionary/DicPvpHeroReward';
|
||||
import { dicRankRewads } from './dictionary/DicPvpRankReward';
|
||||
import { dicRankRewads, dicRankMax } from './dictionary/DicPvpRankReward';
|
||||
import { dicPvpBoxs } from './dictionary/DicPvpBox';
|
||||
export const gameData = {
|
||||
blurprtCompose: dicBlueprtCompose,
|
||||
@@ -101,6 +101,7 @@ export const gameData = {
|
||||
pvpHeroRewards: dicHeroRewads,
|
||||
pvpRankRewards: dicRankRewads,
|
||||
pvpBoxs: dicPvpBoxs,
|
||||
pvpRankMax: dicRankMax,
|
||||
};
|
||||
|
||||
// 在此提供一些原先在gamedata中提供的方法,以便更方便获取gameData数据
|
||||
@@ -297,4 +298,8 @@ export function getPvpRankRewards() {
|
||||
|
||||
export function getPvpBoxs() {
|
||||
return gameData.pvpBoxs;
|
||||
}
|
||||
|
||||
export function getResultMaxRank() {
|
||||
return gameData.pvpRankMax;
|
||||
}
|
||||
@@ -14,7 +14,11 @@ const str = readJsonFile(FILENAME.DIC_PVP_RANK_REWARD);
|
||||
let arr = JSON.parse(str);
|
||||
|
||||
export const dicRankRewads = new Array<DicRankRewads>();
|
||||
export var dicRankMax: DicRankRewads;
|
||||
arr.forEach(o => {
|
||||
o.reward = parseGoodStr(o.reward);
|
||||
if (!dicRankMax||o.min > dicRankMax.min) {
|
||||
dicRankMax = o;
|
||||
}
|
||||
dicRankRewads.push(o);
|
||||
});
|
||||
Reference in New Issue
Block a user