活动:新将演绎接口

This commit is contained in:
qiaoxin
2021-06-22 20:26:09 +08:00
parent 9cf83efd04
commit 43dd3eb400
7 changed files with 314 additions and 3 deletions

View File

@@ -0,0 +1,68 @@
import { Application, BackendSession } from 'pinus';
import { resResult } from '../../../pubUtils/util';
import { STATUS } from '../../../consts';
import { challengeNewHeroGK, getPlayerNewHeroGKData } from '../../../services/activity/newHeroGKService';
import { NewHeroGKItem } from '../../../domain/activityField/newHeroGKField';
export default function (app: Application) {
return new NewHeroGKHandler(app);
}
export class NewHeroGKHandler {
constructor(private app: Application) {
}
/************************新将演绎 (通用每日关卡,分页,自定义每个关卡开放的时间长短);(配置N个武将每个武将有X个关卡活动期间*天(时间自定义)开启每个武将对应的一个关卡,只有第一次通关会获得奖励)****************************/
/**
* @description 获取关卡活动数据
* @param {{ activityId: number}} msg
* @param {BackendSession} session
* @memberof NewHeroGKHandler
*/
async getNewHeroGKActivity(msg: { activityId: number }, session: BackendSession) {
const { activityId } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let playerData = await getPlayerNewHeroGKData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
return resResult(STATUS.SUCCESS, playerData);
}
/**
* @description 获取今日挑战的单个奖励
* @param {{ activityId: number, pageIndex: number, index:number}} msg
* @param {BackendSession} session
* @memberof NewHeroGKHandler
*/
async getGK(msg: { activityId: number, pageIndex: number, index: number }, session: BackendSession) {
const { activityId, pageIndex, index } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
const funcs = session.get('funcs');
let playerData = await getPlayerNewHeroGKData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
let dailyItemData: NewHeroGKItem = playerData.findNewHeroGKItem(pageIndex, index);
if (!dailyItemData) {
return resResult(STATUS.ACTIVITY_DATA_ERROR);
}
if (dailyItemData.begin > playerData.todayIndex || dailyItemData.end < playerData.todayIndex) {
return resResult(STATUS.ACTIVITY_DAY_INDEX_OVER);
}
await challengeNewHeroGK(serverId, roleId, activityId, pageIndex, dailyItemData.gk)
return resResult(STATUS.SUCCESS, {
gkId: dailyItemData.gk
});
}
}

View File

@@ -23,6 +23,7 @@ import { checkTaskWithWar, checkTaskInBattleEnd, checkActivityTask } from '../..
import { ActivitySelfServiceModel } from '../../../db/ActivitySelfService';
import { getSelfServiceShopActivityData } from '../../../services/activity/selfServiceShopActivityService';
import { challengeDailyGK } from '../../../services/activity/dailyGKService';
import { challengeNewHeroGK } from '../../../services/activity/newHeroGKService';
export default function (app: Application) {
return new NormalBattleHandler(app);
@@ -120,13 +121,15 @@ export class NormalBattleHandler {
}
// 关卡结算,记录使用的武将,获得奖励
async battleEnd(msg: { battleCode: string, battleId: number, isSuccess: boolean, star: number, heroes: Array<any>, activityId: number }, session: BackendSession) {
const { battleCode, battleId, isSuccess, heroes = [], star, activityId } = msg;
async battleEnd(msg: { battleCode: string, battleId: number, isSuccess: boolean, star: number, heroes: Array<any>, activityId: number, pageIndex: number }, session: BackendSession) {
const { battleCode, battleId, isSuccess, heroes = [], star, activityId, pageIndex } = msg;
let roleId = session.get('roleId');
let roleName = session.get('roleName');
let sid = session.get('sid');
const funcs: number[] = session.get('funcs');
let serverId = session.get('serverId');
let skipReward = false;//是否跳过奖励结算
let warInfo = gameData.war.get(battleId);
if (!warInfo) {
return resResult(STATUS.BATTLE_MISS_INFO);
@@ -218,6 +221,11 @@ export class NormalBattleHandler {
if (isSuccess) {
await challengeDailyGK(serverId, roleId, activityId, battleId)
}
} else if (warInfo.warType == WAR_TYPE.ACT_NEW_HERO_GK) {
if (isSuccess) {
let isFirst = await challengeNewHeroGK(serverId, roleId, activityId, pageIndex, battleId)
skipReward = !isFirst;
}
}
if (isSuccess) { // 挑战胜利
@@ -237,7 +245,10 @@ export class NormalBattleHandler {
await updateWarStar(roleId, battleId, warInfo.warType, star);
}
let reward = await warReward.saveReward(1);
let reward = null;
if (!skipReward) {
reward = await warReward.saveReward(1);
}
const updateResult = await BattleRecordModel.updateBattleRecordByCode(battleCode, {
$set: { status: isSuccess ? 1 : 2, star, record: { heroes } }

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@@ -0,0 +1,77 @@
import { ACTIVITY_TYPE } from '../../consts';
import { ActivityModel, ActivityModelType } from '../../db/Activity';
import { ActivityNewHeroGKModel, ActivityNewHeroGKModelType } from '../../db/ActivityNewHeroGK';
import { ServerlistModel } from '../../db/Serverlist';
import { NewHeroGKData, NewHeroGKItem } from '../../domain/activityField/newHeroGKField';
/**
* 获取活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function newHeroGKActivity(serverId: number, roleId: string) {
let { activityGroupId } = await ServerlistModel.findByServerId(serverId);
let activityDataArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.DAILY_GK, new Date());
if (activityDataArray.length === 0) {
return null;
}
let activityData: ActivityModelType = activityDataArray[0];
let playerRecord: ActivityNewHeroGKModelType = await ActivityNewHeroGKModel.findData(serverId, activityData.activityId, roleId);
let playerData = new NewHeroGKData(activityData);
playerData.setPlayerRecords(playerRecord);
return playerData;
}
/**
* 玩家玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getPlayerNewHeroGKData(activityId: number, serverId: number, roleId: string) {
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
let playerRecord: ActivityNewHeroGKModelType = await ActivityNewHeroGKModel.findData(serverId, activityId, roleId);
let playerData = new NewHeroGKData(activityData);
playerData.setPlayerRecords(playerRecord);
return playerData;
}
/**
* 挑战每日关卡成功
*
* @param {number} activityId 活动id
* @param {number} gk 关卡id
*
*/
export async function challengeNewHeroGK(serverId: number, roleId: string, activityId: number, pageIndex: number, gk: number) {
let isFirst = false;
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
let playerRecords = await ActivityNewHeroGKModel.findData(serverId, activityId, roleId);
let records = playerRecords && playerRecords.records ? playerRecords.records : [];
let playerData = new NewHeroGKData(activityData);
let item = playerData.findItemByGK(pageIndex, gk);
if (item) {
let index = item.index;
let recordIndex = records.findIndex(obj => { return obj.pageIndex == pageIndex && obj.index == index });
if (recordIndex == -1) {
isFirst = true;
await ActivityNewHeroGKModel.addRecord(serverId, activityId, roleId, pageIndex, index);
}
} else {
console.log('challengeNewHeroGK没有找到对应关卡活动数据', activityId, gk)
}
return isFirst;
}