✨ feat(拍卖行): 只流3个拍品到世界拍卖行
https://bantugame.feishu.cn/wiki/wikcn1qfpNYNUnOvuKiyK69eqqg?lang=zh-CN&open_in_browser=true
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@@ -11,7 +11,7 @@ import { getAllServers, getRoleOnlineInfo } from "../redisService";
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import { SimpleGuildRankParam, SimpleRoleRankParam, GuildRankInfo, RoleRankInfo } from "../../domain/rank";
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import { pinus } from "pinus";
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import { GuildActivityRecordModel } from "../../db/GuildActivityRec";
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import { genAuction, guildAuctionPreview } from "../auctionService";
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import { genAuction, getRewardToDbFromMap, guildAuctionPreview } from "../auctionService";
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import { sendMailByContent } from "../mailService";
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import { GuildActivityCityType, GuildActivityCityModel } from "../../db/GuildActivityCity";
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import { DicCityActivity } from "../../pubUtils/dictionary/DicCityActivity";
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@@ -398,7 +398,7 @@ export async function gateActivitySettleReward(guildCode: string, serverId: numb
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rank, score: guildScore,
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members, memberCnt: members.length,
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auctionType: AUCTION_SOURCE.GATE,
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rewards: rewards.map(cur => cur.goods)
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rewards: getRewardToDbFromMap(rewards)
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});
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// 结算功勋等奖励
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let dic = gameData.guildActivity.get(GUILD_ACTIVITY_TYPE.GATE_ACTIVITY);
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@@ -475,7 +475,7 @@ export async function cityActivitySettleReward(cityId: number, serverId: number)
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members, memberCnt: members.length,
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isSuccess, isCompleted: true,
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rank: guildRank, damage: num, remainGateHp: gateHp,
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rewards: rewards.map(cur => cur.goods),
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rewards: getRewardToDbFromMap(rewards),
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auctionType: AUCTION_SOURCE.CITY,
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});
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@@ -686,7 +686,7 @@ export async function raceActivitySettleReward(guildCode: string, woodenHorse: W
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let rec = await GuildActivityRecordModel.updateInfo(guildCode, GUILD_ACTIVITY_TYPE.RACE_ACTIVITY, joinIndex, {
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memberCnt: members.length, members,
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isSuccess, isCompleted: true, rank,
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rewards: rewards.map(cur => cur.goods),
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rewards: getRewardToDbFromMap(rewards),
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woodenHorse: woodenHorse.getTreatTime(),
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});
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if (rec) {
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