✨ feat(拍卖行): 只流3个拍品到世界拍卖行
https://bantugame.feishu.cn/wiki/wikcn1qfpNYNUnOvuKiyK69eqqg?lang=zh-CN&open_in_browser=true
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@@ -37,6 +37,7 @@ export const LOT_STATUS = {
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ING: 1, // 竞拍中
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SOLD: 2, // 竞拍成功
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MAX: 3, // 一口价
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PASSIN: -1, // 流拍
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}
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export const ROLE_RECEIVE_STATUS = {
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@@ -54,3 +55,5 @@ export const BID_REC_COUNT = 100;
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export const GUILD_LOTS_REC_COUNT = 100;
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export const DIVIDENDMAXRATIO = 0.1;
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export const DIVIDENDPOSITIONMAXRATIO = 3;
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export const LOTS_KEEP_TO_WORLD_CNT = 3; // 同一个物品id流到世界拍卖行的数量
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28
shared/db/CounterAuction.ts
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28
shared/db/CounterAuction.ts
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@@ -0,0 +1,28 @@
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
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/**
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* 自增 ID
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*/
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@index({ sourceType: 1, time: 1, id: 1 })
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export default class CounterLots extends BaseModel {
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@prop({ required: true })
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beginTime: Date;
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@prop({ required: true })
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id: number;
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@prop({ required: true })
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seq: number;
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public static async getNewCounter(id: number, beginTime: Date, inc: number) {
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let counter: CounterLotsType = await CounterLotsModel.findOneAndUpdate({ beginTime, id }, { $inc: { seq: inc } }, { new: true, upsert: true }).lean();
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return counter?.seq;
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}
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}
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export const CounterLotsModel = getModelForClass(CounterLots);
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export interface CounterLotsType extends Pick<DocumentType<CounterLots>, keyof CounterLots>{};
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@@ -2,13 +2,14 @@ import { BidRec } from './../domain/dbGeneral';
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType, modelOptions } from '@typegoose/typegoose';
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import { genCode } from '../pubUtils/util';
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import { AUCTION_STAGE, BID_REC_COUNT, GUILD_LOTS_REC_COUNT, LOT_STATUS } from '../consts';
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import { AUCTION_STAGE, BID_REC_COUNT, GUILD_LOTS_REC_COUNT, LOTS_KEEP_TO_WORLD_CNT, LOT_STATUS } from '../consts';
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/**
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* 竞拍物品表
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**/
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@modelOptions({ schemaOptions: { id: false } })
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@index({ sort: 1 })
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@index({ seq: 1 })
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@index({ code: 1 })
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@index({ guildCode: 1, begin: -1 })
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@index({ serverId: 1, begin: -1, watchingRoles: 1 })
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@@ -20,6 +21,8 @@ export default class Lot extends BaseModel {
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@prop({ required: true, default: 0 })
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sourceType: number; // 0:初始值,1:演武;2:蛮夷入侵;3:诸侯混战;4:粮草先行
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@prop({ required: true, default: '' })
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seq: number; // 当日的这个物品的编号
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@prop({ required: true, default: '' })
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sourceCode: string; // 来源的唯一标识,如活动编号
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@prop({ required: true, default: 0 })
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serverId: number; // 区服编号
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@@ -134,8 +137,9 @@ export default class Lot extends BaseModel {
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return results;
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}
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public static async updateUnSoldLotsStageByBegin(begin: Date, auctionStage: number) {
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await LotModel.updateMany({ begin, status: { $in: [LOT_STATUS.DEFAULT, LOT_STATUS.ING] } }, { auctionStage });
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public static async keepUnSoldLotsToWorld(begin: Date) {
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await LotModel.updateMany({ begin, status: { $in: [LOT_STATUS.DEFAULT, LOT_STATUS.ING] }, seq: { $gt: LOTS_KEEP_TO_WORLD_CNT } }, { status: LOT_STATUS.PASSIN });
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await LotModel.updateMany({ begin, status: { $in: [LOT_STATUS.DEFAULT, LOT_STATUS.ING] }, seq: { $lte: LOTS_KEEP_TO_WORLD_CNT } }, { $set: { auctionStage: AUCTION_STAGE.WORLD } });
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const results: LotType[] = await LotModel.find({ begin, status: { $in: [LOT_STATUS.DEFAULT, LOT_STATUS.ING] } }).select('-_id -__v').lean();
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return results;
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}
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@@ -145,6 +149,11 @@ export default class Lot extends BaseModel {
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await LotModel.updateMany({ begin, status: LOT_STATUS.ING }, { status: LOT_STATUS.SOLD, saveAuctionStage });
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return results;
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}
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public static async setSeq(begin: Date, gid: number, count: number, seq: number) {
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const results: LotType = await LotModel.findOneAndUpdate({ begin, gid, count, status: LOT_STATUS.DEFAULT }, { $set: { seq } }).sort({ seq: -1 }).select('-_id -__v').lean();
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return results;
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}
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}
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export const LotModel = getModelForClass(Lot);
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8
shared/domain/battleField/auction.ts
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8
shared/domain/battleField/auction.ts
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@@ -0,0 +1,8 @@
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import { RewardInter } from '../../pubUtils/interface'
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export interface AuctionRewardInter {
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goods: RewardInter;
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basePrice: number;
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maxPrice: number;
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sort: number;
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}
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@@ -87,7 +87,6 @@ import { dicWhiteIp, loadWhiteIp } from './dictionary/DicWhiteIp';
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import { dicGuildWishReward, loadGuildWishReward } from './dictionary/DicGuildWishReward';
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import { dicApiById, dicApiByUrl, loadApi } from './dictionary/DicApi';
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import { dicServerConst, loadServerConst } from './dictionary/DicServerConst';
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import { pick } from "underscore";
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const _ = require("underscore");
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import { dicEquipById, dicEquipIdByJobClassAndEplace, loadEquip } from "./dictionary/DicEquip";
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import { dicBlueprt, dicBlueprtByLv, dicJewel, loadJewel } from "./dictionary/DicJewel";
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@@ -111,6 +110,7 @@ import { dicLadderMatch, loadLadderMatch } from "./dictionary/DicLadderMatch";
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import { dicLadderDifficultRatio, loadLadderDifficultRatio } from "./dictionary/DicLadderDifficultRatio";
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import { dicLadderRankReward, loadLadderRankReward } from "./dictionary/DicLadderRankReward";
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import { dicGeneralGoods, loadGeneralGoods } from "./dictionary/DicGeneralGoods";
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import { AuctionRewardInter } from "../domain/battleField/auction";
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export const gameData = {
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daily: dicDaily,
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@@ -671,7 +671,7 @@ export function getGuildAuctionRewards(aid: number, rank: number, cityId: number
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if(dic) {
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return getAuctionRewardByPoolId(dic.rewards);
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} else {
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return []
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return new Map();
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}
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}
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@@ -682,13 +682,17 @@ export function getGuildAuctionBasicNum(aid: number, rank: number, cityId: numbe
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export function getAuctionRewardByPoolId(poolId: number) {
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let pools = gameData.auctionPool.get(poolId);
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let rewards: { goods: RewardInter, basePrice: number, maxPrice: number, sort: number }[] = [];
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let rewards: Map<number, AuctionRewardInter[]> = new Map();
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for(let { count, basicPool } of pools) {
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let { rewardBasicPool, basePrice, maxPrice, sort } = basicPool
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for(let i = 0; i < count; i++) {
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let result = getRandEelmWithWeight(rewardBasicPool);
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if(result && result.dic) {
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rewards.push({ goods: pick(result.dic, ['id', 'count']), basePrice, maxPrice, sort });
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let { id, count } = result.dic;
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if(!rewards.has(id)) {
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rewards.set(id, []);
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}
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rewards.get(id).push({ goods: {id, count}, basePrice, maxPrice, sort });
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}
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}
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}
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