初始:修复初始创建角色bug

This commit is contained in:
luying
2021-06-01 10:34:09 +08:00
parent 9cb06b4736
commit 44d9e80640

View File

@@ -304,22 +304,22 @@ export async function pushFigureUpdate(roleId: string, sid: string, figureInfo:
* @param heroInfo
*/
export async function createHeroes(roleId: string, roleName: string, sid: string, serverId: number, funcs: number[], heroInfo: CreateHeroParam[]) {
let hids = heroInfo.map(cur => cur.hid);
let userHeroesMap = await HeroModel.findMapByHidRange(hids, roleId);
let newHeroInfo: CreateHeroParam[] = [], pieces: ItemInter[] = [];
for (let h of heroInfo) {
let heroCount = h.count||1;
if (userHeroesMap.has(h.hid)) {
let { pieceId, count } = transPiece(h.hid);
pieces.push({ id: pieceId, count: count * h.count });
pieces.push({ id: pieceId, count: count * heroCount });
} else {
newHeroInfo.push(h)
userHeroesMap.set(h.hid, null);
if (h.count > 1) {
if (heroCount > 1) {
let { pieceId, count } = transPiece(h.hid);
pieces.push({ id: pieceId, count: count * (h.count - 1) });
pieces.push({ id: pieceId, count: count * (heroCount - 1) });
}
}
}