活动:新手签到活动

This commit is contained in:
qiaoxin
2021-06-02 15:54:28 +08:00
parent 85e207df86
commit 45ef722516
6 changed files with 108 additions and 21 deletions

View File

@@ -2,7 +2,7 @@ import { Application, BackendSession } from 'pinus';
import { resResult } from '../../../pubUtils/util';
import { ACTIVITY_TYPE, FIRST_GIFT_STATE, SERVER_OPEN_TIME, STATUS, TASK_TYPE } from '../../../consts';
import { firstGiftActivity, getPlayerFirstGiftData } from '../../../services/firstGiftService';
import { signInActivity, signInVIPActivity } from '../../../services/signInService';
import { newPlayerSignInActivity, signInActivity, signInVIPActivity } from '../../../services/signInService';
import { growthFundActivity } from '../../../services/growthFundService';
import { limitPackageActivity, newPlayerLimitPackageActivity } from '../../../services/limitPackageService';
import { growthActivity } from '../../../services/growthService';
@@ -333,6 +333,18 @@ export class ActivityHandler {
}
}
//寻宝骑兵活动 23
{
// let data = await dailyRMBGiftsActivity(serverId, roleId);
// if (data) {
// playerActivityArray.push({
// type: ACTIVITY_TYPE.TREASURE_HUNT,
// activityId: data.activityId,
// data,
// });
// }
}
//弹出商店 24
{
let data = await popUpShopActivity(serverId, roleId);
@@ -347,6 +359,18 @@ export class ActivityHandler {
}
}
//新手签到 25
{
let data = await newPlayerSignInActivity(serverId, roleId);
if (data) {
playerActivityArray.push({
type: ACTIVITY_TYPE.NEW_PLAYER_SIGN_IN,
activityId: data.activityId,
data,
});
}
}
return resResult(STATUS.SUCCESS, { playerActivityArray });
}

View File

@@ -32,13 +32,13 @@ export class SignInHandler {
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let todayIndex = moment(new Date()).date();
let curDate = moment(new Date()).valueOf();
let playerData = await getPlayerSignInData(activityId, serverId, roleId)
if (todayIndex < playerData.startDate || todayIndex > playerData.endDate) {//未开启
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
if (curDate < playerData.beginTime || curDate > playerData.endTime) {//未开启
return resResult(STATUS.ACTIVITY_CLOSED);
}
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
return resResult(STATUS.SUCCESS, playerData);
}
@@ -60,8 +60,8 @@ export class SignInHandler {
let playerData = await getPlayerSignInData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
let todayIndex = moment(new Date()).date();
if (todayIndex < playerData.startDate || todayIndex > playerData.endDate) {//未开启
let curDate = moment(new Date()).valueOf();
if (curDate < playerData.beginTime || curDate > playerData.endTime) {//未开启
return resResult(STATUS.ACTIVITY_CLOSED);
}

View File

@@ -1,7 +1,8 @@
import moment = require('moment');
import { ACTIVITY_TYPE, SERVER_OPEN_TIME, SIGNIN_VIP_OPEN_LIMIT, STATUS } from '../consts';
import { ACTIVITY_TYPE, NEW_PLAYER_SIGIN_DAYS, SERVER_OPEN_TIME, SIGNIN_VIP_OPEN_LIMIT, STATUS } from '../consts';
import { ActivityModel, ActivityModelType } from '../db/Activity';
import { ActivitySignInModel, ActivitySignInModelType } from '../db/ActivitySignIn';
import { RoleModel } from '../db/Role';
import { ServerlistModel } from '../db/Serverlist';
import { SignInData, SignInItem } from '../domain/activityField/signInField';
@@ -22,8 +23,8 @@ export async function signInActivity(serverId: number, roleId: string) {
}
let activityData = activityArray[0];
let playerData = new SignInData(activityData);
let todayIndex = moment(new Date()).date();
if (todayIndex < playerData.startDate || todayIndex > playerData.endDate) {//未开启
let curDate = moment(new Date()).valueOf();
if (curDate < playerData.beginTime || curDate > playerData.beginTime) {//未开启
return null;
}
let playerRecords: ActivitySignInModelType = await ActivitySignInModel.findData(activityData.activityId, roleId, playerData.roundIndex);
@@ -49,8 +50,8 @@ export async function signInVIPActivity(serverId: number, roleId: string) {
let activityData = activityArray[0];
let playerData = new SignInData(activityData);
let todayIndex = moment(new Date()).date();
if (todayIndex < playerData.startDate || todayIndex > playerData.endDate) {//未开启
let curDate = moment(new Date()).valueOf();
if (curDate < playerData.beginTime || curDate > playerData.beginTime) {//未开启
return null;
}
@@ -59,6 +60,41 @@ export async function signInVIPActivity(serverId: number, roleId: string) {
return playerData;
}
/**
* 获取活动数据
*
* @param {number} type 新手签到
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function newPlayerSignInActivity(serverId: number, roleId: string) {
let { createTime } = await RoleModel.findByRoleId(roleId);
let betinTime = moment(createTime).startOf('d').toDate();
let endTime = moment(betinTime).add(NEW_PLAYER_SIGIN_DAYS - 1, 'd').endOf('d').toDate()
let curDate = new Date()
if (curDate > endTime) {
return null;
}
let { activityGroupId } = await ServerlistModel.findByServerId(serverId);
let activityArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.NEW_PLAYER_SIGN_IN, new Date());
if (activityArray.length == 0) {
return null;
}
let activityData = activityArray[0];
let playerData = new SignInData(activityData);
playerData.setNewPlayerDate(betinTime, endTime);
let curDateStamp = moment(new Date()).valueOf();
if (curDateStamp < playerData.beginTime || curDateStamp > playerData.beginTime) {//未开启
return null;
}
let playerRecords: ActivitySignInModelType = await ActivitySignInModel.findData(activityData.activityId, roleId, playerData.roundIndex);
playerData.setPlayerRecords(playerRecords);
return playerData;
}
/**
* 玩家活动数据
*
@@ -69,14 +105,19 @@ export async function signInVIPActivity(serverId: number, roleId: string) {
*/
export async function getPlayerSignInData(activityId: number, serverId: number, roleId: string) {
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
if (activityData.type !== ACTIVITY_TYPE.SIGN_IN_VIP && activityData.type !== ACTIVITY_TYPE.SIGN_IN) {
if (activityData.type !== ACTIVITY_TYPE.SIGN_IN_VIP && activityData.type !== ACTIVITY_TYPE.SIGN_IN && activityData.type !== ACTIVITY_TYPE.NEW_PLAYER_SIGN_IN) {
return null;
}
let playerData = new SignInData(activityData);
let playerRecords: ActivitySignInModelType = await ActivitySignInModel.findData(activityId, roleId, playerData.roundIndex);
playerData.setPlayerRecords(playerRecords);
if (playerData.type === ACTIVITY_TYPE.NEW_PLAYER_SIGN_IN) {
let { createTime } = await RoleModel.findByRoleId(roleId);
let betinTime = moment(createTime * 1000).startOf('d').toDate();
let endTime = moment(betinTime).add(NEW_PLAYER_SIGIN_DAYS - 1, 'd').endOf('d').toDate()
playerData.setNewPlayerDate(betinTime, endTime)
}
return playerData;
}

View File

@@ -30,6 +30,7 @@ export enum ACTIVITY_TYPE {
DAILY_RMB_GIFTS = 22, // 每日特惠RMB购买一次性购买7天礼包
TREASURE_HUNT = 23, // 寻宝骑兵活动
POP_UP_SHOP = 24, // 弹出商店
NEW_PLAYER_SIGN_IN = 25, // 新手签到活动
// FOURTEEN_DAY = 25, // 14天乐活动(虚)
// FOURTEEN_DAILY_DISCOUNT_GIFT = 26, // 14天乐活动,每日特惠礼包
// FOURTEEN_TASK_GROWTH = 27, // 14天乐成长任务活动
@@ -111,4 +112,7 @@ export const DAILYRMBGIFTS_DAYS = 7;//一次性购买*天
//签到活动开启时间
export const SIGNIN_OPEN = 1;//*号0点开启
export const SIGNIN_CLOSE = 31;//*号晚上24点结束
export const SIGNIN_CLOSE = 31;//*号晚上24点结束
//新手签到活动持续天数
export const NEW_PLAYER_SIGIN_DAYS = 8;//持续8天

View File

@@ -1,7 +1,8 @@
import moment = require('moment');
import { ACTIVITY_RESOURCES_TYPE, SIGNIN_CLOSE, SIGNIN_OPEN } from '../../consts';
import { ACTIVITY_RESOURCES_TYPE, ACTIVITY_TYPE, SERVER_OPEN_TIME, SIGNIN_CLOSE, SIGNIN_OPEN } from '../../consts';
import { ActivityModelType } from '../../db/Activity';
import { ActivitySignInModelType } from '../../db/ActivitySignIn';
import { deltaDays } from '../../pubUtils/util';
import { ActivityBase } from './activityField';
@@ -57,25 +58,37 @@ export class SignInData extends ActivityBase {
this.isVip = true
}
//设置新手签到时间
public setNewPlayerDate(beginTime: Date, endTime: Date) {
this.beginTime = moment(beginTime).valueOf();
this.endTime = moment(endTime).valueOf();
this.roundIndex = 1;
this.todayIndex = deltaDays(moment(beginTime).startOf('d').toDate(), new Date) + 1;
}
public initData(data: string) {
let dataObj = JSON.parse(data);
this.price = dataObj.price;
this.productID = dataObj.productID;
this.consume = dataObj.consume;
this.startDate = dataObj.startDate ? dataObj.startDate : SIGNIN_OPEN;
this.endDate = dataObj.endDate ? dataObj.endDate : SIGNIN_CLOSE;
let date = new Date();
this.beginTime = moment(date.setDate(this.startDate)).startOf('day').valueOf();
this.endTime = moment(date.setDate(this.endDate)).endOf('day').valueOf();
this.price = dataObj.price;
this.productID = dataObj.productID;
this.consume = dataObj.consume;
this.roundIndex = moment().diff(moment(this.beginTime).startOf('months'), 'months') + 1;
this.roundIndex = moment().diff(moment(SERVER_OPEN_TIME).startOf('months'), 'months') + 1;
if (this.type === ACTIVITY_TYPE.NEW_PLAYER_SIGN_IN) {
this.roundIndex = 1;
}
this.todayIndex = moment(Date.now()).date() - this.startDate + 1;
let arr = dataObj.data
for (let obj of arr) {
this.list.push(new SignInItem(obj))
}
}
constructor(activityData: ActivityModelType) {

View File

@@ -66,7 +66,7 @@ export class ThirtyDaysItem {
reward: string; //任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄2.物品
point: number; // 任务达成获得的奖励点,只在当前活动中有用,虚拟
totalCount: number = 0; //任务完成次数
isComplete: boolean = false; //是否完成任务
isReceive: boolean = false; //是否领取过奖励
@@ -81,6 +81,10 @@ export class ThirtyDaysItem {
this.reward = data.reward;
this.point = data.point;
this.totalCount = 0;
this.isComplete = false;
this.isReceive = false;
this.taskParamArray = splitString(data.taskParam, '&')
}
@@ -229,6 +233,7 @@ export class ThirtyDaysData extends ActivityBase {
let itemData = this.findThirtyDaysItem(record.pageIndex, record.cellIndex, record.tab)
if (itemData) {
itemData.isReceive = record.isReceive === true;
itemData.totalCount = record.totalCount ? record.totalCount : 0;
itemData.isComplete = record.totalCount >= itemData.condition;
if (itemData.isReceive) {
this.totalPoint += itemData.point;