活动:修改每日兑换铜币的数据结构

This commit is contained in:
qiaoxin
2021-06-15 17:37:53 +08:00
parent 347adafbd3
commit 4851c699b6
4 changed files with 102 additions and 45 deletions

View File

@@ -1,13 +1,15 @@
import { Application, BackendSession } from 'pinus'; import { Application, BackendSession } from 'pinus';
import { resResult } from '../../../pubUtils/util'; import { resResult } from '../../../pubUtils/util';
import { CURRENCY_BY_TYPE, CURRENCY_TYPE, STATUS } from '../../../consts'; import { ACTIVITY_RESOURCES_TYPE, CURRENCY_BY_TYPE, CURRENCY_TYPE, STATUS } from '../../../consts';
import { handleCost } from '../../../services/rewardService'; import { handleCost } from '../../../services/rewardService';
import { getPlayerDailyCoinData, mergeData } from '../../../services/dailyCoinService'; import { getPlayerDailyCoinData, mergeData } from '../../../services/dailyCoinService';
import { DailyCoinItem } from '../../../domain/activityField/dailyCoinField'; import { ConsumeExchangeFormulaItem, CoinRewardFormulaItem } from '../../../domain/activityField/dailyCoinField';
import { ActivityDailyCoinModel } from '../../../db/ActivityDailyCoin'; import { ActivityDailyCoinModel } from '../../../db/ActivityDailyCoin';
import { addReward, stringToConsumeParam, stringToRewardParam } from '../../../services/giftPackageService'; import { addReward, stringToConsumeParam, stringToRewardParam } from '../../../services/giftPackageService';
import { RewardParam } from '../../../domain/activityField/rewardField'; import { RewardParam } from '../../../domain/activityField/rewardField';
import { ItemInter } from '../../../pubUtils/interface'; import { ItemInter } from '../../../pubUtils/interface';
import { getGoldObject } from '../../../pubUtils/itemUtils';
import { RoleModel } from '../../../db/Role';
export default function (app: Application) { export default function (app: Application) {
@@ -36,7 +38,6 @@ export class DailyCoinHandler {
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING); if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
delete playerData.list;
return resResult(STATUS.SUCCESS, playerData); return resResult(STATUS.SUCCESS, playerData);
} }
@@ -57,28 +58,36 @@ export class DailyCoinHandler {
let playerData = await getPlayerDailyCoinData(activityId, serverId, roleId) let playerData = await getPlayerDailyCoinData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING); if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
let curIndex = playerData.exchangeCount; let curIndex = playerData.exchangeCount;
if (curIndex + count > playerData.list.length) { if (curIndex + count > playerData.countMax) {
return resResult(STATUS.ACTIVITY_MAX_COUNT); return resResult(STATUS.ACTIVITY_MAX_COUNT);
} }
let allConsume: Array<ItemInter> = [] let allConsume: Array<ItemInter> = []
let allReward: Array<RewardParam> = []; let allReward: Array<RewardParam> = [];
let role = await RoleModel.findByRoleId(roleId)
for (let i = 1; i <= count; i++) { for (let i = 1; i <= count; i++) {
let index = curIndex + i; let index = curIndex + i;
console.log('第几次抽奖', index) console.log('第几次抽奖', index)
let item: DailyCoinItem = playerData.findItem(index); if (index > playerData.freeCount) {//消耗资源
if (item.consume) {//消耗资源 let consumeItem: ConsumeExchangeFormulaItem = playerData.findConsumeExchangeFormulaItem(index);
let consume = stringToConsumeParam(item.consume) let times = index;
let consumeCount = eval(consumeItem.consumeFormula)
let consume = getGoldObject(consumeCount)
allConsume = allConsume.concat(consume) allConsume = allConsume.concat(consume)
} }
let rate = item.getRate()//翻几倍 let rate = playerData.getRate()//翻几倍
let baseRewardParamArr: Array<RewardParam> = stringToRewardParam(item.baseReward);
let rewardItem: CoinRewardFormulaItem = playerData.findCoinRewardFormulaItem(index);
let lv = role.lv;//玩家等级
let coinRewardCount = eval(rewardItem.rewardFormula);
let baseRewardParamArr: Array<RewardParam> = [{ id: CURRENCY_BY_TYPE.get(CURRENCY_TYPE.COIN), count: coinRewardCount, type: ACTIVITY_RESOURCES_TYPE.GOODS }];
console.log('基础奖励翻倍', JSON.stringify(baseRewardParamArr), rate) console.log('基础奖励翻倍', JSON.stringify(baseRewardParamArr), rate)
for (let reward of baseRewardParamArr) { for (let reward of baseRewardParamArr) {
reward.count = reward.count * rate; reward.count = reward.count * rate;
} }
allReward = allReward.concat(baseRewardParamArr); allReward = allReward.concat(baseRewardParamArr);
if (item.extraReward) {//额外奖励 if (playerData.isExtra(index)) {//额外奖励
let extraRewardParamArr: Array<RewardParam> = stringToRewardParam(item.extraReward); let extraRewardParamArr: Array<RewardParam> = stringToRewardParam(playerData.extraReward);
console.log('额外奖励', JSON.stringify(extraRewardParamArr)) console.log('额外奖励', JSON.stringify(extraRewardParamArr))
allReward = allReward.concat(extraRewardParamArr); allReward = allReward.concat(extraRewardParamArr);
} }
@@ -101,9 +110,17 @@ export class DailyCoinHandler {
} }
} }
let consumeGold = 0;
let goldId = CURRENCY_BY_TYPE.get(CURRENCY_TYPE.GOLD);
for (let obj of newConsume) {
if (obj.id === goldId) {
consumeGold += obj.count;
}
}
//免费期间 //免费期间
let result = await addReward(roleId, roleName, sid, serverId, funcs, newReward) let result = await addReward(roleId, roleName, sid, serverId, funcs, newReward)
await ActivityDailyCoinModel.addExchangeRecord(serverId, activityId, roleId, playerData.beginTime, count, addCoin); await ActivityDailyCoinModel.addExchangeRecord(serverId, activityId, roleId, playerData.beginTime, count, addCoin, `${count}&${consumeGold}&${addCoin}`);
let exchangeCount = playerData.exchangeCount + count; let exchangeCount = playerData.exchangeCount + count;
return resResult(STATUS.SUCCESS, Object.assign(result, { return resResult(STATUS.SUCCESS, Object.assign(result, {

View File

@@ -24,7 +24,6 @@ export async function dailyCoinActivity(serverId: number, roleId: string) {
let playerRecord: ActivityDailyCoinModelType = await ActivityDailyCoinModel.findData(serverId, activityData.activityId, roleId, playerData.beginTime); let playerRecord: ActivityDailyCoinModelType = await ActivityDailyCoinModel.findData(serverId, activityData.activityId, roleId, playerData.beginTime);
playerData.setPlayerRecords(playerRecord); playerData.setPlayerRecords(playerRecord);
delete playerData.list;
return playerData; return playerData;
} }

View File

@@ -19,11 +19,15 @@ export default class Activity_Daily_Coin extends BaseModel {
exchangeCount: number; // 兑换次数 exchangeCount: number; // 兑换次数
@prop({ required: true }) @prop({ required: true })
coinCount: number; // 兑换获得铜币数量 coinCount: number; // 兑换获得铜币数量
@prop({ required: true })
recordMsg: string[]; // 兑换记录 exchangeCount&cointCount
//兑换记录 //兑换记录
public static async addExchangeRecord(serverId: number, activityId: number, roleId: string, beginTime: number, count: number, coinCount: number) { public static async addExchangeRecord(serverId: number, activityId: number, roleId: string, beginTime: number, count: number, coinCount: number, msg: string) {
let result = await ActivityDailyCoinModel.findOneAndUpdate({ serverId, activityId, roleId, beginTime }, { $inc: { exchangeCount: count, coinCount: coinCount } }, { upsert: true, new: true }).lean(true) let result = await ActivityDailyCoinModel.findOneAndUpdate({ serverId, activityId, roleId, beginTime },
{ $inc: { exchangeCount: count, coinCount: coinCount }, $push: { recordMsg: msg } }, { upsert: true, new: true }).lean(true)
return result; return result;
} }

View File

@@ -3,18 +3,53 @@ import { random } from 'underscore';
import { REFRESH_TIME } from '../../consts'; import { REFRESH_TIME } from '../../consts';
import { ActivityModelType } from '../../db/Activity'; import { ActivityModelType } from '../../db/Activity';
import { ActivityDailyCoinModelType } from '../../db/ActivityDailyCoin'; import { ActivityDailyCoinModelType } from '../../db/ActivityDailyCoin';
import { splitString } from '../../pubUtils/util';
import { ActivityBase } from './activityField'; import { ActivityBase } from './activityField';
export class CoinRewardFormulaItem {
levelMin: number;
levelMax: number;
rewardFormula: string;
rewardBaseRatio: number;
constructor(data: any) {
this.levelMin = data.levelMin;
this.levelMax = data.levelMax;
this.rewardFormula = data.rewardFormula;
this.rewardBaseRatio = data.rewardBaseRatio;
}
}
// 每次配置数据 // 每次配置数据
export class DailyCoinItem { export class ConsumeExchangeFormulaItem {
index: number; // 第几次从1开始 countMin: number;
baseReward: string; //基础奖励 countMax: number;
extraReward: string; //额外奖励 consumeFormula: string;
exchangeRate: number; // 兑换比例 1元宝兑换多少铜币 exchangeRate: number;
double: number; // 双倍概率 0.25
fiveTimes: number; // 5倍概率 0.05 constructor(data: any) {
consume: string; //补签消耗资源 this.countMin = data.countMin;
this.countMax = data.countMax;
this.consumeFormula = data.consumeFormula;
this.exchangeRate = data.exchangeRate;
}
}
// 每日兑换铜币活动数据
export class DailyCoinData extends ActivityBase {
countMax: number = 0;//每日上限
freeCount: number = 0;//每日免费次数
extraRewardCount: string = '';//可额外获得道具奖励的第X次
extraReward: string = '';//额外获得的道具奖励
double: number = 0;//2倍暴击触发的概率
fiveTimes: number = 0;//5倍暴击触发的概率
consumeExchangeFormulaItem: ConsumeExchangeFormulaItem[] = [];
coinRewardFormulaItem: CoinRewardFormulaItem[] = [];
exchangeCount: number = 0;//已经兑换次数
coinCount: number = 0;//已经兑换获得铜币数量
recordMsg: string[] = [];//历史记录
public getRate() { public getRate() {
let ran = (random(99) + 1) * 0.01;//[1,100] let ran = (random(99) + 1) * 0.01;//[1,100]
@@ -29,43 +64,45 @@ export class DailyCoinItem {
return 1; return 1;
} }
constructor(data: any) { public isExtra(index: number) {
this.index = data.index; let arr = splitString(this.extraRewardCount, '&');
this.baseReward = data.baseReward; return arr.indexOf(index) != -1;
this.extraReward = data.extraReward;
this.exchangeRate = data.exchangeRate;
this.double = data.double;
this.fiveTimes = data.fiveTimes;
this.consume = data.consume;
} }
}
public findConsumeExchangeFormulaItem(index: number) {
let itemIndex = this.consumeExchangeFormulaItem.findIndex(obj => { return obj.countMin <= index && obj.countMax >= index });
return (itemIndex != -1) ? this.consumeExchangeFormulaItem[itemIndex] : null;
}
// 每日兑换铜币活动数据 public findCoinRewardFormulaItem(level: number) {
export class DailyCoinData extends ActivityBase { let itemIndex = this.coinRewardFormulaItem.findIndex(obj => { return obj.levelMin <= level && obj.levelMax >= level });
list: Array<DailyCoinItem> = []; return (itemIndex != -1) ? this.coinRewardFormulaItem[itemIndex] : null;
name: string = '';//名字
exchangeCount: number = 0;//已经兑换次数
coinCount: number = 0;//已经兑换获得铜币数量
public findItem(index: number) {
let itemIndex = this.list.findIndex(obj => { return obj.index === index });
return (itemIndex != -1) ? this.list[itemIndex] : null;
} }
//解析玩家领取记录 //解析玩家领取记录
public setPlayerRecords(data: ActivityDailyCoinModelType) { public setPlayerRecords(data: ActivityDailyCoinModelType) {
this.exchangeCount = data && data.exchangeCount ? data.exchangeCount : 0; this.exchangeCount = data && data.exchangeCount ? data.exchangeCount : 0;
this.coinCount = data && data.coinCount ? data.coinCount : 0; this.coinCount = data && data.coinCount ? data.coinCount : 0;
this.recordMsg = data && data.recordMsg ? data.recordMsg : [];
} }
public initData(data: string) { public initData(data: string) {
this.exchangeCount = 0; this.exchangeCount = 0;
this.coinCount = 0; this.coinCount = 0;
let dataObj = JSON.parse(data); let dataObj = JSON.parse(data);
let arr = dataObj; this.countMax = dataObj.countMax;
for (let obj of arr) { this.freeCount = dataObj.freeCount;
this.list.push(new DailyCoinItem(obj)) this.extraRewardCount = dataObj.extraRewardCount;
this.extraReward = dataObj.extraReward;
this.double = dataObj.double;
this.fiveTimes = dataObj.fiveTimes;
for (let obj of dataObj.consumeExchangeFormula) {
this.consumeExchangeFormulaItem.push(new ConsumeExchangeFormulaItem(obj))
}
for (let obj of dataObj.coinRewardFormula) {
this.coinRewardFormulaItem.push(new CoinRewardFormulaItem(obj))
} }
let curDate = moment(new Date()); let curDate = moment(new Date());
if (curDate.hour() < REFRESH_TIME) { if (curDate.hour() < REFRESH_TIME) {