活动:添加新任务的统计

This commit is contained in:
qiaoxin
2021-06-24 16:01:59 +08:00
parent d906392764
commit 49d5580f02
3 changed files with 34 additions and 18 deletions

View File

@@ -275,6 +275,7 @@ export class NormalBattleHandler {
let roleId = session.get('roleId');
let roleName = session.get('roleName');
let sid = session.get('sid');
let serverId = session.get('serverId');
let funcs: number[] = session.get('funcs');
let warInfo = gameData.war.get(battleId);
if (!warInfo) {
@@ -289,7 +290,7 @@ export class NormalBattleHandler {
// 扣体力
let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await setAp(roleId, role.lv, -1 * warInfo.cost * count, sid, funcs); // 扣除体力
let apJson = await setAp(roleId, role.lv, -1 * warInfo.cost * count, sid, funcs); // 扣除体力
if (!apJson) {
return resResult(STATUS.BATTLE_ACTION_POINT_LACK);
}
@@ -329,6 +330,8 @@ export class NormalBattleHandler {
// 任务
await checkTaskWithWar(roleId, sid, funcs, TASK_TYPE.BATTLE_MAIN_SWEEP, battleId, [], count, 0);
//活动任务
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.BATTLE_MAIN_SWEEP, 1, { battleId })
return resResult(STATUS.SUCCESS, {
battleId, count,

View File

@@ -4,10 +4,11 @@
import { ActionPointModel } from '../db/ActionPoint';
import { TASK_TYPE, STATUS } from '../consts';
import { checkTask } from './taskService';
import { checkActivityTask, checkTask } from './taskService';
import { getDicApByLv } from '../pubUtils/data';
import { pinus } from 'pinus';
import { resResult } from '../pubUtils/util';
import { RoleModel } from '../db/Role';
/**
* 获取当前体力
@@ -20,21 +21,21 @@ export async function getAp(roleId: string, lv: number) {
let dataAp = await ActionPointModel.getAp(roleId);
const maxAp = dicAp.maxAp; // 最大体力值
const per = dicAp.perApRestoreTime * 1000; // 恢复时间ms)
let {ap, refTime} = dataAp;
if(ap >= maxAp) {
let { ap, refTime } = dataAp;
if (ap >= maxAp) {
// 体力溢出不需要做时间的处理
return { ap, maxAp, refTime: now, apRemainTime:0, apMaxRemainTime: 0, isOver: true }
return { ap, maxAp, refTime: now, apRemainTime: 0, apMaxRemainTime: 0, isOver: true }
} else {
if(refTime > now) refTime = now; // refTime每次记录时候最近的一个整的时间点绝对不会大于now
let n = Math.floor((now - refTime)/per); // 上次记录到现在可以增长多少体力
if (refTime > now) refTime = now; // refTime每次记录时候最近的一个整的时间点绝对不会大于now
let n = Math.floor((now - refTime) / per); // 上次记录到现在可以增长多少体力
ap += n; // 增加上
if(ap >= maxAp) { // 加上后溢出了
if (ap >= maxAp) { // 加上后溢出了
ap = maxAp;
return { ap, maxAp, refTime: now, apRemainTime:0, apMaxRemainTime: 0, isOver: true }
return { ap, maxAp, refTime: now, apRemainTime: 0, apMaxRemainTime: 0, isOver: true }
} else {
refTime += n * per; // 更新refTime到离现在最近的一个整的时间点
let apRemainTime = Math.floor((refTime + per - now)/1000); // 恢复下一点需要多少时间
let apRemainTime = Math.floor((refTime + per - now) / 1000); // 恢复下一点需要多少时间
let apMaxRemainTime = (maxAp - ap - 1) * dicAp.perApRestoreTime + apRemainTime;
return { ap, maxAp, refTime, apRemainTime, apMaxRemainTime, isOver: false }
}
@@ -55,24 +56,26 @@ export async function setAp(roleId: string, lv: number, changeAp: number, sid: s
let ApResult = await getAp(roleId, lv);
let { ap, maxAp, refTime, apRemainTime, apMaxRemainTime, isOver } = ApResult; // 更新ap
ap += changeAp;
if(ap >= maxAp) { // 溢出
if (ap >= maxAp) { // 溢出
refTime = now;
apRemainTime = 0;
apMaxRemainTime = 0;
}
if(ap < 0) return null // 体力不足
if (ap < 0) return null // 体力不足
await ActionPointModel.saveAp(roleId, ap, refTime);
if(isOver && ap < maxAp) { // 特殊处理,溢出之后做减少体力的操作时
if (isOver && ap < maxAp) { // 特殊处理,溢出之后做减少体力的操作时
apRemainTime = dicAp.perApRestoreTime;
apMaxRemainTime = (maxAp - ap) * dicAp.perApRestoreTime;
apMaxRemainTime = (maxAp - ap) * dicAp.perApRestoreTime;
}
if(changeAp < 0) {
if (changeAp < 0) {
await checkTask(roleId, sid, funcs, TASK_TYPE.BATTLE_COST_AP, -1 * changeAp, true, {});
let { serverId } = await RoleModel.findByRoleId(roleId);
await checkActivityTask(serverId, sid, funcs, roleId, TASK_TYPE.BATTLE_COST_AP, -1 * changeAp,);
}
let apJson = {ap, maxAp, refTime, apMaxRemainTime, apRemainTime};
if(changeAp != 0) {
let apJson = { ap, maxAp, refTime, apMaxRemainTime, apRemainTime };
if (changeAp != 0) {
let uids = [{ uid: roleId, sid }];
pinus.app.get('channelService').pushMessageByUids('onApUpdate', resResult(STATUS.SUCCESS, { apJson }), uids);
}

View File

@@ -1203,6 +1203,16 @@ export function isComplete(roleId: string, taskType: TASK_TYPE, taskParam: strin
addCount = count;
break;
}
case TASK_TYPE.BATTLE_COST_AP:
{
addCount = count;
break;
}
case TASK_TYPE.BATTLE_MAIN_SWEEP:
{
addCount = count;
break;
}
default:
addCount = 0;