🐞 fix(宝物): 携带宝物的武将重生后数据会错误
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@@ -614,6 +614,7 @@ export class HeroHandler {
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let newQuality = quality >= 3? ( dicHero.quality >= 3? dicHero.quality: 3 ): quality;
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let newQuality = quality >= 3? ( dicHero.quality >= 3? dicHero.quality: 3 ): quality;
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let dicHeroScroll = getScollByStar(dicHero.quality, star, newQuality, dicHero.initialColorStar);
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let dicHeroScroll = getScollByStar(dicHero.quality, star, newQuality, dicHero.initialColorStar);
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let initInfo = HeroModel.getInitInfo(hid, {
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let initInfo = HeroModel.getInitInfo(hid, {
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artifact: hero.artifact,
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job: dicJob.jobid, skins: newSkins, skinId, ce,
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job: dicJob.jobid, skins: newSkins, skinId, ce,
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star, starStage, colorStar: dicHero.initialColorStar, colorStarStage: 0, quality: newQuality,
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star, starStage, colorStar: dicHero.initialColorStar, colorStarStage: 0, quality: newQuality,
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scrollActive: scrollActive,
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scrollActive: scrollActive,
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