pvp:修复赛季相关

This commit is contained in:
luying
2021-11-02 10:16:50 +08:00
parent 15ed1f71fe
commit 4c80a22ccf
15 changed files with 178 additions and 91 deletions
+39 -21
View File
@@ -21,9 +21,10 @@ import { PvpHistoryOppModel, PvpHistoryOppType } from '../db/PvpHistoryOpp';
import { Rank } from './rankService';
import { CounterModel } from '../db/Counter';
import { DicRankRewads } from '../pubUtils/dictionary/DicPvpRankReward';
import { PvpSeasonResultModel } from '../db/PvpSeasonResult';
import { PvpSeasonResultModel, PvpSeasonResultType } from '../db/PvpSeasonResult';
import { checkTask } from '../services/taskService';
import { sendMailByContent } from './mailService';
import { RoleRankInfo } from '../domain/rank';
/**
* 返回对手三人信息
@@ -57,13 +58,13 @@ export async function getEnemies(oppPlayers: OppPlayer[], winStreakNum: number)
* @param score 我的军功
* @param pLv 我的排名
*/
export async function refreshEnemies(role: RoleType, seasonNum: number, score: number, pLv: number) {
export async function refreshEnemies(role: RoleType, seasonNum: number, sumScore: number, score: number, pLv: number) {
let { roleId } = role;
let oppPlayers: OppPlayer[] = [];
let opp = dicPvpOpponent.values()
for (let dicOpp of opp) {
let flag = false; // 是否筛选成功
if (score >= PVP_CONST.SCORE_LINE) { // 将这个放到const
if (sumScore >= PVP_CONST.SCORE_LINE) { // 将这个放到const
flag = await matchPlayer(seasonNum, oppPlayers, roleId, pLv, dicOpp); // 按照等级匹配对手
if (!flag) flag = await matchPlayerByRank(seasonNum, oppPlayers, roleId, dicOpp.id); // 当前后分数段没有时,返回前一名的玩家
if (!flag) flag = await matchRobot(oppPlayers, role, score, dicOpp);
@@ -78,7 +79,7 @@ export async function refreshEnemies(role: RoleType, seasonNum: number, score: n
export async function matchPlayerByRank(seasonNum: number, oppPlayers: OppPlayer[], roleId: string, pos: number) {
// console.log('matchPlayerByRank', JSON.stringify(oppPlayers))
let r = new Rank(REDIS_KEY.PVP_RANK, {});
let r = new Rank(REDIS_KEY.PVP_RANK, { seasonNum });
let ridRanks = new Array<number>(); // 已经被使用了的排名
for (let { roleId: curRoleId } of oppPlayers) {
let rankLv = await r.getMyRank({ roleId: robotIdComBack(curRoleId) });
@@ -183,7 +184,9 @@ async function generPlayerOppHis(pvpdefense: PvpDefenseType, roleId: string, pos
if(!defense) return false;
let { warId, heroes: defenseHeroes } = defense;
let role = <RoleType>pvpdefense.role;
let r = new Rank(REDIS_KEY.PVP_RANK, {});
let seasonNum: number = pinus.app.get('pvpSeasonNum');
let r = new Rank(REDIS_KEY.PVP_RANK, { seasonNum });
let rankLv = await r.getMyRank({ roleId: role.roleId });
let dbHeroes = await HeroModel.findByRole(role.roleId, [{ field: 'ce', sortBy: -1 }]);
let heroes = new Array<PvpEnemies>();
@@ -202,6 +205,7 @@ async function generPlayerOppHis(pvpdefense: PvpDefenseType, roleId: string, pos
let { attribute, ce } = getPlayerAttribute(dbHero.lv, dbHero.attr, role.attr);
heroInfo.setAttribute(attribute);
let enemy = new PvpEnemies(warJson, heroInfo, hs ? hs.score : 0, ce);
enemy.setOutIndex(h.order);
heroes.push(enemy);
defCe += ce;
}
@@ -244,6 +248,7 @@ async function matchRobot(oppPlayers: OppPlayer[], role: RoleType, score: number
defCe += ce;
heroInfo.setAttribute(attribute);
let enemy = new PvpEnemies(h, heroInfo, 0, ce);
enemy.setOutIndex(h.outIndex);
heroes.push(enemy);
}
@@ -322,8 +327,8 @@ export function comsumeChallengeCnt(challengeCnt: number, challengeRefTime: numb
}
export async function sendLastSeasonRewardIfNotSent(pvpDefense: PvpDefenseType) {
let pvpConfig = await PVPConfigModel.findCurPVPConfig(); // 当前的pvp赛季
if(pvpDefense.seasonNum != pvpConfig.seasonNum && pvpConfig.seasonEndTime < nowSeconds()) {
let seasonNum: number = pinus.app.get('pvpSeasonNum');
if(pvpDefense.seasonNum != seasonNum) {
let oldPvpCongig = await PVPConfigModel.findPVPConfig(pvpDefense.seasonNum);
pvpDefense = await sendPVPRewardToUser(pvpDefense, pvpDefense.seasonNum, oldPvpCongig.seasonEndTime);
}
@@ -510,19 +515,15 @@ export async function generPVPOppRecInfo(isSuccess: boolean, curOpp: OppPlayer,
* @param obj
*/
export async function pvpSeasonEnd(pvpConfig: PVPConfigType) {
const pageNum = 500;
console.log('exce pvpSeasonEnd' + pvpConfig?.seasonNum);
let systemConfig = await PVPConfigModel.findCurPVPConfig();
console.log('exce pvpSeasonEnd' + pvpConfig.seasonNum);
let resultMaxRank = gameData.pvpRankMax.max;//根据排行榜的奖励表,获得最大排名挡位的最小值,其余不在结算中结算的玩家按照最大排名挡位在登录或进入pvp时结算
let maxPage = (resultMaxRank.min + 1000) / pageNum; //保底结算玩家数量
let lastPageNum = resultMaxRank.min % pageNum;
for (let page = 0; page < maxPage + 1; page++) {
let pvpDefenses = await PvpDefenseModel.getPvpDef(pageNum, page == maxPage ? lastPageNum : page);
for (let pvpDefense of pvpDefenses) {
if (pvpDefense.seasonNum !== systemConfig.seasonNum) {
await sendPVPRewardToUser(pvpDefense, systemConfig.seasonNum, systemConfig.seasonEndTime);
}
}
let r = new Rank(REDIS_KEY.PVP_RANK, { seasonNum: pvpConfig.seasonNum });
let allRank = <RoleRankInfo[]>(await r.getRankByRank(0, resultMaxRank.min - 2));
console.log('******** resultMaxRank', resultMaxRank.max)
for(let { rank, roleId } of allRank) {
console.log('******** pvpSeasonEnd: ', rank, roleId);
let pvpDefense = await PvpDefenseModel.findByRoleId(roleId);
await sendPVPRewardToUser(pvpDefense, pvpConfig.seasonNum, pvpConfig.seasonEndTime);
}
await PVPConfigModel.setReward(pvpConfig.seasonNum);
}
@@ -549,7 +550,20 @@ export async function sendPVPRewardToUser(pvpDefense: PvpDefenseType, seasonNum:
goods: heroGoods, endTime: seasonEndTime, notPush
});
pvpDefense = await PvpDefenseModel.resetScores(pvpDefense.roleId, seasonNum + 1, pvpSeasonResult.newScore, pvpSeasonResult.newHeroScores);
return await resetPvpScores(pvpDefense, seasonNum + 1, pvpSeasonResult);
}
async function resetPvpScores(pvpDefense: PvpDefenseType, seasonNum: number, pvpSeasonResult: PvpSeasonResultType) {
let { roleId, attack, defense } = pvpDefense;
let { heroScores, score } = pvpSeasonResult;
let newAttack = <Attack>calLineupScore(attack, heroScores);
let newDefense = <Defense>calLineupScore(defense, heroScores);
pvpDefense = await PvpDefenseModel.updateInfoAndInclude(roleId, {
heroScores, score, attack: newAttack, defense: newDefense,
seasonNum, challengeCnt: PVP.PVP_CHALLENGE_COUNTS, challengeRefTime: 0, winStreakNum: 0
});
return pvpDefense;
}
@@ -562,7 +576,7 @@ export async function sendPVPRewardToUser(pvpDefense: PvpDefenseType, seasonNum:
*/
export async function savePvpSeasonResult(pvpDefense: PvpDefenseType, seasonNum: number, seasonEndTime: number, rankLv?: number) {
if (!rankLv) {
let r = new Rank(REDIS_KEY.PVP_RANK, {});
let r = new Rank(REDIS_KEY.PVP_RANK, { seasonNum });
rankLv = await r.getMyRank({ roleId: pvpDefense.roleId });// 获得排行榜排名
}
let pvpRankReward: DicRankRewads = getPvpRankRewardsByRank(rankLv);
@@ -589,6 +603,10 @@ export async function savePvpSeasonResult(pvpDefense: PvpDefenseType, seasonNum:
let pvpSeasonResult = await PvpSeasonResultModel.updatePvpSeasonResult(pvpDefense.roleId, seasonNum, {
...pvpDefense, rankLv, heroGoods, rankGoods, show: true, newScore, newHeroScores, seasonEndTime
});//结算修改玩家pvp信息
if(newScore > 0) {
let r = new Rank(REDIS_KEY.PVP_RANK, { seasonNum: seasonNum + 1 });
await r.setRankWithRoleInfo(pvpDefense.roleId, newScore, Date.now());
}
// 更新任务
await checkTask(pvpDefense.roleId, null, TASK_TYPE.PVP_HERO_SCORE, 0, false, { heroScores: pvpDefense.heroScores });