军团:权限判断函数提取

This commit is contained in:
luying
2021-08-04 16:40:20 +08:00
parent 8cbf0090c5
commit 4d3c0fe302
18 changed files with 270 additions and 145 deletions

View File

@@ -72,12 +72,23 @@ export enum GUILD_OPERATE {
BE_IMPEACH = 28, // 被弹劾
RECEIVE_ACTIVE = 29, // 领取每日活跃宝箱
GET_ACTIVE_RANK = 30, // 查看活跃排行榜
BOSS_BATTLE = 31, // 挑战演舞台
DONATE = 32, // 捐献所操作
REFINE = 33, // 炼器
ASSIST_REFINE = 34, // 助力研发
TRAIN = 35, // 练兵
WISH_POOL = 36, // 许愿池
GATE_ACTIVITY = 37, // 蛮夷入侵挑战
CITY_ACTIVITY_DECLARE = 38, // 诸侯混战宣战
CITY_ACTIVITY = 39, // 诸侯混战挑战
RACE_ACTIVITY = 40, // 粮草先行挑战
}
export enum GUILD_AUTH_CHECK_TYPE {
CHECK_SELF = 1,
CHECK_OTHERS = 2,
CHECK_SELF_IF_EXIST = 3,
CHECK_SELF = 1, // 查询自己的权限传递自己的userGuild数据
CHECK_OTHERS = 2, // 自己的权限和对方的权限两者的userGuild数据都传递
CHECK_SELF_IF_EXIST = 3, // 如果加入了军团会判断权限,如果没有加入则会进入接口内
CHECK_SELF_WITH_SESSION = 4, // 不查询userGuild只靠session中的auth判断
}
export const GUILD_ROUTE_OPERATE = [
@@ -109,7 +120,48 @@ export const GUILD_ROUTE_OPERATE = [
{ route: 'guild.guildHandler.receiveActiveBox', operate: GUILD_OPERATE.RECEIVE_ACTIVE, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildHandler.getActiveRank', operate: GUILD_OPERATE.GET_ACTIVE_RANK, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildBossHandler.openBossInstance', operate: GUILD_OPERATE.OPEN_BOSS, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildRefineHandler.lightUpTree', operate: GUILD_OPERATE.EQUIP_PRODUCE, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF }
{ route: 'guild.guildRefineHandler.lightUpTree', operate: GUILD_OPERATE.EQUIP_PRODUCE, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildBossHandler.openBossInstance', operate: GUILD_OPERATE.OPEN_BOSS, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildRefineHandler.lightUpTree', operate: GUILD_OPERATE.EQUIP_PRODUCE, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildBossHandler.getBossInstance', operate: GUILD_OPERATE.BOSS_BATTLE, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildBossHandler.battleBoss', operate: GUILD_OPERATE.BOSS_BATTLE, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildBossHandler.action', operate: GUILD_OPERATE.BOSS_BATTLE, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildBossHandler.battleBossEnd', operate: GUILD_OPERATE.BOSS_BATTLE, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.donateHandler.getDonation', operate: GUILD_OPERATE.DONATE, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.donateHandler.donate', operate: GUILD_OPERATE.DONATE, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.donateHandler.receiveBox', operate: GUILD_OPERATE.DONATE, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildRefineHandler.getRefine', operate: GUILD_OPERATE.REFINE, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildRefineHandler.refineEquip', operate: GUILD_OPERATE.REFINE, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildRefineHandler.assistRefine', operate: GUILD_OPERATE.ASSIST_REFINE, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildTrainHandler.getTrainInstance', operate: GUILD_OPERATE.TRAIN, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildTrainHandler.getTrainReports', operate: GUILD_OPERATE.TRAIN, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildTrainHandler.getTrainBoxs', operate: GUILD_OPERATE.TRAIN, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildTrainHandler.trainBattleStart', operate: GUILD_OPERATE.TRAIN, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildTrainHandler.trainBattleEnd', operate: GUILD_OPERATE.TRAIN, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildTrainHandler.getTrainInstanceBox', operate: GUILD_OPERATE.TRAIN, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildTrainHandler.getTrainLvUpRewards', operate: GUILD_OPERATE.TRAIN, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.guildTrainHandler.purchaseTrainCount', operate: GUILD_OPERATE.TRAIN, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.wishPoolHandler.getWishPool', operate: GUILD_OPERATE.WISH_POOL, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.wishPoolHandler.wishGoods', operate: GUILD_OPERATE.WISH_POOL, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.wishPoolHandler.donateGoods', operate: GUILD_OPERATE.WISH_POOL, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.wishPoolHandler.receiveGoods', operate: GUILD_OPERATE.WISH_POOL, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.wishPoolHandler.getReports', operate: GUILD_OPERATE.WISH_POOL, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.gateActivityHandler.getGateActivity', operate: GUILD_OPERATE.GATE_ACTIVITY, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF_WITH_SESSION },
{ route: 'guild.gateActivityHandler.checkBattle', operate: GUILD_OPERATE.GATE_ACTIVITY, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.gateActivityHandler.action', operate: GUILD_OPERATE.GATE_ACTIVITY, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF_WITH_SESSION },
{ route: 'guild.gateActivityHandler.hitGate', operate: GUILD_OPERATE.GATE_ACTIVITY, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF_WITH_SESSION },
{ route: 'guild.gateActivityHandler.battleEnd', operate: GUILD_OPERATE.GATE_ACTIVITY, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF_WITH_SESSION },
{ route: 'guild.cityActivityHandler.getCityActivity', operate: GUILD_OPERATE.CITY_ACTIVITY, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.cityActivityHandler.getCityStatus', operate: GUILD_OPERATE.CITY_ACTIVITY, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF_WITH_SESSION },
{ route: 'guild.cityActivityHandler.declareCity', operate: GUILD_OPERATE.CITY_ACTIVITY_DECLARE, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.cityActivityHandler.checkBattle', operate: GUILD_OPERATE.CITY_ACTIVITY, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF },
{ route: 'guild.cityActivityHandler.hitGate', operate: GUILD_OPERATE.CITY_ACTIVITY, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF_WITH_SESSION },
{ route: 'guild.cityActivityHandler.battleEnd', operate: GUILD_OPERATE.CITY_ACTIVITY, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF_WITH_SESSION },
{ route: 'guild.raceActivityHandler.getRaceActivity', operate: GUILD_OPERATE.RACE_ACTIVITY, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF_WITH_SESSION },
{ route: 'guild.raceActivityHandler.join', operate: GUILD_OPERATE.RACE_ACTIVITY, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF_WITH_SESSION },
{ route: 'guild.raceActivityHandler.getRace', operate: GUILD_OPERATE.RACE_ACTIVITY, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF_WITH_SESSION },
{ route: 'guild.raceActivityHandler.useItem', operate: GUILD_OPERATE.RACE_ACTIVITY, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF_WITH_SESSION },
{ route: 'guild.raceActivityHandler.battleEnd', operate: GUILD_OPERATE.RACE_ACTIVITY, type: GUILD_AUTH_CHECK_TYPE.CHECK_SELF_WITH_SESSION },
];