活动:清理数据

This commit is contained in:
陆莹
2022-03-21 19:50:46 +08:00
parent 1c3d1c209c
commit 4f5edb7386
60 changed files with 1447 additions and 1076 deletions
@@ -24,7 +24,7 @@ import { pushComBtlTeamMsg, pushFriendTeamInviteMsg, pushNormalItemMsg, pushTeam
import { EXTERIOR } from '../../../pubUtils/dicParam';
import { getZeroPointD, getTimeFunD, getSeconds, nowSeconds } from '../../../pubUtils/timeUtil';
import { FriendParams } from '../../../domain/roleField/friend';
import { checkActivityTask, checkTask, checkTaskInComBattleStart, checkTaskWithArgs, checkTaskWithGoods } from '../../../services/task/taskService';
import { checkTask, checkTaskInComBattleStart } from '../../../services/task/taskService';
import { gameData, getWarByBlueprtId } from '../../../pubUtils/data';
import { HeroModel } from '../../../db/Hero';
@@ -461,7 +461,7 @@ export class ComBattleHandler {
updateRobotHurtByTime(teamStatus, st, COM_BTL_CONST.ROBOT_BASE_TIME_INTERVAL + idx, channel, this.robotHurtTimer, this.teamMap);
}
});
await checkTaskInComBattleStart(teamStatus.roleStatus, teamStatus.capId);
await checkTaskInComBattleStart(teamStatus.roleStatus, teamStatus.capId, teamStatus.blueprtId);
return resResult(STATUS.SUCCESS);
}
@@ -565,6 +565,7 @@ export class ComBattleHandler {
let roleName = session.get('roleName');
let sid = session.get('sid');
let ip = session.get('ip');
let serverId = session.get('serverId');
let { teamCode } = msg;
let team = await ComBattleTeamModel.getTeamByCode(teamCode);
@@ -582,7 +583,7 @@ export class ComBattleHandler {
if (!warInfo) return resResult(STATUS.BATTLE_MISS_INFO);
let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await setAp(roleId, ip, role.lv, -1 * warInfo.cost, sid, ITEM_CHANGE_REASON.COM_BATTLE_END); // 扣除体力
let apJson = await setAp(serverId, roleId, ip, role.lv, -1 * warInfo.cost, sid, ITEM_CHANGE_REASON.COM_BATTLE_END); // 扣除体力
if(!apJson) {
return resResult(STATUS.BATTLE_ACTION_POINT_LACK);
}
@@ -598,8 +599,6 @@ export class ComBattleHandler {
await ComBattleTeamModel.updateRewardSt(teamCode, roleId, true);
const goods = await addItems(roleId, roleName, sid, roleSt.fixReward, ITEM_CHANGE_REASON.COM_BATTLE_END);
let actordata = await roleLevelup(KING_EXP_RATIO_TYPE.BATTLE, roleId, warInfo.kingExp, session);// 主公升级经验
// 任务
await checkTaskWithGoods(roleId, sid, TASK_TYPE.COM_BATTLE_DROP, goods);
return resResult(STATUS.SUCCESS, { battleGoods: goods, ...actordata, teamInfo: {status, teamCode, roleStatus, bossHpArr} });
}
@@ -692,7 +691,7 @@ export class ComBattleHandler {
}
// 任务
await checkTaskWithArgs(serverId, roleId, sid, TASK_TYPE.CHAT, { chatType: getChannelType(CHANNEL_PREFIX.TEAM) });
await checkTask(serverId, roleId, sid, TASK_TYPE.CHAT, { chatType: getChannelType(CHANNEL_PREFIX.TEAM) });
return resResult(STATUS.SUCCESS);
}
@@ -4,8 +4,7 @@ import { STATUS } from '../../../consts/statusCode';
import { resResult } from '../../../pubUtils/util';
import { RoleModel } from '../../../db/Role';
import { getDailyNum, getDailyBattleList, getDailyBuyCountCost } from '../../../services/dailyBattleService';
import { handleCost } from '../../../services/role/rewardService';
import { getGoldObject } from '../../../pubUtils/itemUtils';
import { getGoldObject, handleCost } from '../../../services/role/rewardService';
import { gameData } from '../../../pubUtils/data';
import { DEBUG_MAGIC_WORD, ITEM_CHANGE_REASON } from '../../../consts';
@@ -2,8 +2,7 @@ import { Application, BackendSession } from 'pinus';
import { STATUS } from '../../../consts/statusCode';
import { resResult, shouldRefresh } from '../../../pubUtils/util';
import { RoleModel } from '../../../db/Role';
import { handleCost } from '../../../services/role/rewardService';
import { getGoldObject } from '../../../pubUtils/itemUtils';
import { getGoldObject, handleCost } from '../../../services/role/rewardService';
import { getDungeonData, getDungeonBuyCountCost } from '../../../services/dungeonService';
import * as dicParam from '../../../pubUtils/dicParam';
import { DungeonFirstModel } from '../../../db/DungeonFirst';
@@ -6,7 +6,7 @@ import { checkEventStatus, getEventSuccessStatus, getEvent, checkQuiz, startEven
import { addItems } from '../../../services/role/rewardService';
import { STATUS } from '../../../consts/statusCode';
import { resResult } from '../../../pubUtils/util';
import { checkActivityTask, checkTask } from '../../../services/task/taskService';
import { checkTask } from '../../../services/task/taskService';
import { gameData } from '../../../pubUtils/data';
export default function (app: Application) {
@@ -123,9 +123,7 @@ export class EventBattleHandler {
// 推送消息刷新
// await checkEvent(session, true);
// 任务
await checkTask(roleId, sid, TASK_TYPE.BATTLE_EVENT, 1, true, { eventType: dicEvent.eventType })
// 活动任务
await checkActivityTask(serverId, sid, roleId, TASK_TYPE.BATTLE_EVENT, 1, { eventType: dicEvent.eventType })
await checkTask(serverId, roleId, sid, TASK_TYPE.BATTLE_EVENT, { eventType: dicEvent.eventType });
return resResult(STATUS.SUCCESS, {
isSuccess,
eventCode: result.eventCode,
@@ -13,7 +13,7 @@ import { getAp, setAp } from '../../../services/actionPointService';
import { STATUS } from '../../../consts/statusCode';
import { resResult } from '../../../pubUtils/util';
import { calculateWarStar, checkBattleHeroes, roleLevelup } from '../../../services/normalBattleService';
import { checkActivityTask, checkTask, checkTaskInBattleEnd } from '../../../services/task/taskService';
import { checkTask, checkTaskInBattleEnd } from '../../../services/task/taskService';
import { gameData } from '../../../pubUtils/data';
import * as dicParam from '../../../pubUtils/dicParam';
import { getSeconds, nowSeconds } from '../../../pubUtils/timeUtil';
@@ -209,7 +209,7 @@ export class ExpeditionBattleHandler {
}
let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await setAp(roleId, ip, role.lv, isSuccess?-1 * warInfo.cost: 0, sid, ITEM_CHANGE_REASON.EXPEDITION_BATTLE_END); // 扣除体力
let apJson = await setAp(serverId, roleId, ip, role.lv, isSuccess?-1 * warInfo.cost: 0, sid, ITEM_CHANGE_REASON.EXPEDITION_BATTLE_END); // 扣除体力
if (!apJson) {
return resResult(STATUS.BATTLE_ACTION_POINT_LACK);
}
@@ -315,8 +315,7 @@ export class ExpeditionBattleHandler {
let pointRewards = await getPointRewardStatus(roleId);
// 任务
await checkTask(roleId, sid, TASK_TYPE.BATTLE_EXPEDITION_BOX, 1, true, { point });
await checkActivityTask(serverId, sid, roleId, TASK_TYPE.BATTLE_EXPEDITION_BOX, 1)
await checkTask(serverId, roleId, sid, TASK_TYPE.BATTLE_EXPEDITION_BOX, { point });
let goods = await addItems(roleId, roleName, sid, curDicExpeditionPoint.reward, ITEM_CHANGE_REASON.EXPEDITION_POINT_REWARD);
@@ -19,7 +19,7 @@ import { gameData } from '../../../pubUtils/data';
import { pushMysteryFirstMsg, pushTowerMsg, pushVestigeFirstMsg } from '../../../services/chatService';
import { getSeconds, nowSeconds } from '../../../pubUtils/timeUtil';
import { Rank } from '../../../services/rankService';
import { checkTaskWithWar, checkTaskInBattleEnd, checkActivityTask, checkTaskInBattleSweep } from '../../../services/task/taskService';
import { checkTaskInBattleEnd, checkTaskInBattleSweep } from '../../../services/task/taskService';
import { ActivitySelfServiceModel } from '../../../db/ActivitySelfService';
import { getSelfServiceShopActivityData } from '../../../services/activity/selfServiceShopActivityService';
import { challengeDailyGK } from '../../../services/activity/dailyGKService';
@@ -164,7 +164,7 @@ export class NormalBattleHandler {
}
let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await setAp(roleId, ip, role.lv, isSuccess? -1 * warInfo.cost: 0, sid, getReasonByWarType(warInfo.warType)); // 扣除体力
let apJson = await setAp(serverId, roleId, ip, role.lv, isSuccess? -1 * warInfo.cost: 0, sid, getReasonByWarType(warInfo.warType)); // 扣除体力
if (!apJson) {
return resResult(STATUS.BATTLE_ACTION_POINT_LACK);
}
@@ -218,7 +218,6 @@ export class NormalBattleHandler {
if (role) {
let r = new Rank(REDIS_KEY.MAIN_ELITE_RANK, { serverId });
await r.setRankWithRoleInfo(roleId, role.mainEliteWarId, role.mainEliteUpdatedAt, role);
await checkActivityTask(serverId, sid, roleId, TASK_TYPE.BATTLE_MAIN_ELITE, 1, { mainEliteWarId: battleId })
}
} else if (warInfo.warType == WAR_TYPE.ACT_SELF_SHOP) {
//糜家商队挑战成功后记录挑战次数
@@ -305,7 +304,7 @@ export class NormalBattleHandler {
// 扣体力
let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await setAp(roleId, ip, role.lv, -1 * warInfo.cost * count, sid, getReasonByWarType(warInfo.warType)); // 扣除体力
let apJson = await setAp(serverId, roleId, ip, role.lv, -1 * warInfo.cost * count, sid, getReasonByWarType(warInfo.warType)); // 扣除体力
if (!apJson) {
return resResult(STATUS.BATTLE_ACTION_POINT_LACK);
}
@@ -14,8 +14,7 @@ import { checkTask, checkTaskInPvpEnd } from '../../../services/task/taskService
import { Attack, AttackHero, Defense, DefenseHero, PvpDataReturn } from '../../../domain/battleField/pvp';
import { DEBUG_MAGIC_WORD, FIGURE_UNLOCK_CONDITION, ITEM_CHANGE_REASON, LINEUP_NUM, REDIS_KEY, TASK_TYPE } from '../../../consts';
import { PVP } from '../../../pubUtils/dicParam';
import { getGoldObject } from '../../../pubUtils/itemUtils';
import { addItems, handleCost, unlockFigure } from '../../../services/role/rewardService';
import { addItems, getGoldObject, handleCost, unlockFigure } from '../../../services/role/rewardService';
import { pick } from "underscore";
import { HeroModel } from '../../../db/Hero';
import PvpHistoryOpp, { PvpHistoryOppModel } from '../../../db/PvpHistoryOpp';
@@ -42,7 +41,7 @@ export class PvpHandler {
let pvpDefense = await PvpDefenseModel.findByRoleIdIncludeAll(roleId);
if(!pvpDefense) {
let role = await RoleModel.findByRoleId(roleId);
pvpDefense = await PvpDefenseModel.createPvpDefense({ roleId: role.roleId, roleName: role.roleName, role: role._id });
pvpDefense = await PvpDefenseModel.createPvpDefense({ serverId: role.serverId, roleId: role.roleId, roleName: role.roleName, role: role._id });
}
// 如果没有发过,将上赛季的奖励发下
pvpDefense = await sendLastSeasonRewardIfNotSent(pvpDefense);
@@ -8,9 +8,8 @@ import { TowerRecordModel } from './../../../db/TowerRecord';
import { Application, BackendSession } from 'pinus';
import { resResult, genCode, shouldRefresh } from '../../../pubUtils/util';
import { calcuHangUpReward, refreshTasks, treatTask, getRemainTime, getTowerStatus, getHungupRewards, getTasks, checkTaskRewards, getTowerTaskCostGold, getHangSpdUpCostGold, getManyHangSpdUpCostGold, getTaskStatus, checkForbiddenChar, checkAndStartHungUp, createNewTowerRecord, getTowerRecByLv } from '../../../services/battleService';
import { addItems, handleCost } from '../../../services/role/rewardService';
import { addItems, getGoldObject, handleCost } from '../../../services/role/rewardService';
import { checkBattleHeroes } from '../../../services/normalBattleService';
import { getGoldObject } from '../../../pubUtils/itemUtils';
import { gameData } from '../../../pubUtils/data';
import * as dicParam from '../../../pubUtils/dicParam';
import { isNumber } from 'underscore';