This commit is contained in:
mamengke01
2020-12-24 16:37:57 +08:00
parent 884e759921
commit 526ed39feb
9 changed files with 418 additions and 324 deletions

View File

@@ -6,7 +6,8 @@ import { EquipModel } from '../../../db/Equip';
import { calculateCE, resResult } from '../../../pubUtils/util';
import {Application, BackendSession, createTcpMailBox} from 'pinus';
import { COUNTER } from '../../../consts';
import { handleCost } from '../../../services/rewardService'
import { getTitle } from '../../../pubUtils/data'
export default function(app: Application) {
return new RoleHandler(app);
}
@@ -68,4 +69,26 @@ export class RoleHandler {
let { roleId, roleName, headHid = 1, ce = 0, topFive, topFiveCe = 0 } = await RoleModel.findByRoleId(targetRoleId);
return resResult(STATUS.SUCCESS, { roleId, roleName, headHid, ce, topFive, topFiveCe });
}
//爵位
async roleTitleLevelUp(msg: {}, session: BackendSession){
let roleId = session.get('roleId');
let role = await RoleModel.findByRoleId(roleId);
let sid: string = session.get('sid');
let titleInfo = getTitle(role.title);
if (!titleInfo)
return resResult(STATUS.DIC_DATA_NOT_FOUND)
let title = ++role.title;
if (!getTitle(title))
return resResult(STATUS.ROLE_REACH_MAX_TITLE_LEVEL)
if (titleInfo.lvLimited > role.lv)
return resResult(STATUS.COM_BATTLE_LV_NOT_ENOUGH)
let consumes = titleInfo.material;
let result = await handleCost(roleId, sid, consumes);
if (!result)
return resResult(STATUS.BATTLE_CONSUMES_NOT_ENOUGH);
await RoleModel.updateRoleInfo(roleId, { title });
return resResult(STATUS.SUCCESS, { roleId, title });
}
}

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@@ -1,16 +1,6 @@
import { ITID, CONSUME_TYPE, getCurNameById, ITEM_TABLE } from './../consts';
import { EquipModel } from './../db/Equip';
import { resResult, deepCopy, mergeSameGoods } from '../pubUtils/util';
import { mergeSameGoods } from '../pubUtils/util';
import { getGoodById } from '../pubUtils/gamedata';
import { RoleModel } from '../db/Role';
import { setAp } from './actionPointService';
import { calAllHeroCe } from './playerCeService';
import { ItemModel } from '../db/Item';
import { STATUS } from '../consts/statusCode';
import { pinus } from 'pinus';
import { addEquips, addBags, addSkins } from '../pubUtils/itemUtils';
import { EquipInter, ItemInter, BagInter } from '../pubUtils/interface';
import { gameData, getJewelById } from '../pubUtils/data';
import { getJewelById } from '../pubUtils/data';
const _ = require('underscore');
export function checkMaterialEnough(consumes:Array<{id: number, count: number}>, jewel: number, jewelCount: number) {

View File

@@ -87,7 +87,8 @@ export const FILENAME = {
DIC_STRENGTHEN_COST: 'dic_zyz_enhancementCost',
DIC_REFINE: 'dic_zyz_jinglian',
DIC_HERO_EQUIP: 'dic_zyz_heroEquip',
DIC_SUIT: 'dic_zyz_suit'
DIC_SUIT: 'dic_zyz_suit',
DIC_TITLE: 'dic_zyz_title'
}
export const WAR_RELATE_TABLES = [

View File

@@ -168,6 +168,10 @@ export const STATUS = {
EQUIP_NOT_EQUIPED_HERO: {code: 30507, simStr: '装备不能被该武将穿戴'},
EQUIP_LEVEL_LIMIT: {code: 30508, simStr: '装备穿戴等级限制'},
EQUIP_NOT_MATCH_JEWEL: {code: 30504, simStr: '装备不能镶嵌该宝石' },
//全局养成30500-30699
ROLE_REACH_MAX_TITLE_LEVEL: {code: 30500, simStr: '玩家已达到最高的爵位'},
// 社交相关状态 40000 - 49999
// 运营模块相关状态 50000 - 59999
// GM后台相关状态 60000 - 69999

View File

@@ -57,7 +57,7 @@ export default class Item extends BaseModel {
if (!ratio) {
rec = await ItemModel.findOneAndUpdate({ roleId, id, count: { $gte: count } }, { $inc: { count: -1 * count } }, { new: true }).lean(lean);
} else {
rec = await ItemModel.findOneAndUpdate({ roleId, id }, { $inc: { count: ratio * count } }, { new: true }).lean(lean);
rec = await ItemModel.findOneAndUpdate({ roleId, id }, { $inc: { count: ratio * count } }, { new: true, upsert: true }).lean(lean);
}
if (!!rec) {
let index = _.findIndex(result,{id})

View File

@@ -13,6 +13,7 @@ interface roleUpdate {
frdCnt?: number;
expeditionPoint?:number;
globalCeAttr?:CeAttr;
title?:number;
}
class TopHero {
@@ -168,6 +169,12 @@ export default class Role extends BaseModel {
@prop({ required: true, type: DungeonHero, default: [] })
dungeonHeroes: Array<DungeonHero>; // 秘境首通使用的武将
// 全局养成
@prop({ required: true, default: 1 })
title: number; //爵位
//神像
public static async findByUid(uid: number, serverId: number, lean = true) {
const role: RoleType = await RoleModel.findOne({ 'userInfo.uid': uid, serverId }).lean(lean);
return role;

View File

@@ -30,7 +30,7 @@ import { dicStrengthenCost } from './dictionary/DicStrengthenCost';
import { dicRefine } from './dictionary/DicRefine';
import { dicHeroEquip } from './dictionary/DicHeroEquip';
import { dicSuit } from './dictionary/DicSuit';
import { dicTitle } from './dictionary/DicTitle'
export const gameData = {
blurprtCompose: dicBlueprtCompose,
blueprtPossibility: dicBlueprtPossibility,
@@ -71,7 +71,8 @@ export const gameData = {
refine: dicRefine,
jewels: dicJewel,
dicHeroEquip: dicHeroEquip,
suit: dicSuit
suit: dicSuit,
title: dicTitle
};
// 在此提供一些原先在gamedata中提供的方法以便更方便获取gameData数据
@@ -198,3 +199,8 @@ export function getHeroJob(jobId: number) {
const job = gameData.job.get(jobId);
return job;
}
export function getTitle(titleLv: number) {
const titleInfo = gameData.title.get(titleLv);
return titleInfo;
}

View File

@@ -0,0 +1,63 @@
// 物品表
import { decodeArrayListStr, readJsonFile, parseGoodStr } from '../util'
import { FILENAME} from '../../consts'
const _ = require('lodash');
export interface SpecialMaterial {
readonly ids: number[];
readonly count: number;
}
export interface DicTitle {
// 等级
readonly id: number;
readonly hp: number;
readonly atk: number;
readonly def: number;
readonly mdef: number;
readonly agi: number;
readonly luk: number;
readonly assiAttrValue: Map<number, number>;
// 等级现在
readonly lvLimited: number;
// 升级消耗
readonly material:Array<{id: number, number: number}>;
}
const str = readJsonFile(FILENAME.DIC_TITLE);
let arr = JSON.parse(str);
type KeysEnum<T> = { [P in keyof Required<T>]: true };
const DicTitleKeys: KeysEnum<DicTitle> = {
id: true,
hp: true,
atk: true,
def: true,
mdef: true,
agi: true,
luk: true,
assiAttrValue: true,
lvLimited: true,
material: true
}
export const dicTitle = new Map<number, DicTitle>();
arr.forEach(o => {
o.assiAttrValue = parseAttr(o.assiAttrValue);
o.material = parseGoodStr(o.material);
dicTitle.set(o.id, _.pick(o, Object.keys(DicTitleKeys)));
});
arr = undefined;
function parseAttr(str: string) {
let result = new Array<{id: number, number: number}>();
if(!str) return result;
let decodeArr = decodeArrayListStr(str);
for(let [id, number] of decodeArr) {
if(isNaN(parseInt(id)) || isNaN(parseInt(number))) {
throw new Error('data table format wrong');
}
result.push({id: parseInt(id), number: parseInt(number)});
}
return result
}

View File

@@ -14,126 +14,126 @@ const _ = require('underscore');
const moment = require('moment');
export function genCode(len) {
export function genCode(len) {
const chars = '123456789ABCDEFGHJKLMNPQRSTWXYZabcdefghijklmnopqrstuvwxyz';
const charArr = chars.split('');
let code = '';
for (let i = 0; i < len; i++) {
code += charArr[Math.floor(Math.random() * charArr.length)];
code += charArr[Math.floor(Math.random() * charArr.length)];
}
return code;
}
}
export function decodeStr(type, str, splitForm='|') {
if(str == '&'|| !str) {
return []
export function decodeStr(type, str, splitForm = '|') {
if (str == '&' || !str) {
return []
} else {
return str.split(splitForm).map(cur => {
return decodeStrSingle(type,cur);
});
return str.split(splitForm).map(cur => {
return decodeStrSingle(type, cur);
});
};
}
}
export function decodeStrSingle(type, str) { //单层,返回对象而不是数组
let last = str.substr(str.length-1, 1);
if(last == '&') str = str.substr(0, str.length - 1);
if(str == '&'|| !str) {
return {}
export function decodeStrSingle(type, str) { //单层,返回对象而不是数组
let last = str.substr(str.length - 1, 1);
if (last == '&') str = str.substr(0, str.length - 1);
if (str == '&' || !str) {
return {}
} else {
let arr = str.split('&');
let result: any;
switch (type) {
case 'fixReward': {
let [id, count] = arr;
if(isNaN(id) || isNaN(count)) throw new Error('data table format wrong');
result = { id: parseInt(id), count: parseInt(count)};
break;
let arr = str.split('&');
let result: any;
switch (type) {
case 'fixReward': {
let [id, count] = arr;
if (isNaN(id) || isNaN(count)) throw new Error('data table format wrong');
result = { id: parseInt(id), count: parseInt(count) };
break;
}
case 'conditionReward': {
let [id, count, condition] = arr;
if (isNaN(id) || isNaN(count)) throw new Error('data table format wrong');
result = { id: parseInt(id), count: parseInt(count), condition: parseInt(condition) };
break;
}
case 'randomReward': {
let [id, count, frequency] = arr;
if (isNaN(id) || isNaN(count)) throw new Error('data table format wrong');
result = { id: parseInt(id), count: parseInt(count), frequency: parseInt(frequency) };
break;
}
case 'suitLevel': {
let [min, max] = arr;
if (isNaN(min) || isNaN(max)) throw new Error('data table format wrong');
result = { min: parseInt(min), max: parseInt(max) };
break;
}
case 'suitLevelSingle': {
let [min, max] = arr;
console.log(min, max)
if (max) {
if (isNaN(min) || isNaN(max)) throw new Error('data table format wrong');
result = { min: parseInt(min), max: parseInt(max) };
break;
} else {
if (isNaN(min)) throw new Error('data table format wrong');
result = { min: parseInt(min) };
break;
}
}
case 'attribute': {
let [id, value] = arr;
if (isNaN(id) || isNaN(value)) throw new Error('data table format wrong');
result = { id: parseInt(id), value: parseInt(value) };
break;
}
case 'point': {
let [x] = arr;
if (isNaN(x)) throw new Error('data table format wrong');
result = x;
break;
}
case 'decimalReward': {
let [id, count] = arr;
if (isNaN(id) || isNaN(count)) throw new Error('data table format wrong');
result = { id: parseInt(id), count: parseFloat(count) };
break;
}
case 'towerTaskCondition': {
let [type, param, cnt] = arr;
if (isNaN(type) || isNaN(param) || isNaN(cnt)) throw new Error('data table format wrong');
result = { type: parseInt(type), param: parseInt(param), cnt: parseInt(cnt) };
break;
}
case 'possibility': {
let [id, weight] = arr;
if (isNaN(id) || isNaN(weight)) throw new Error('data table format wrong');
result = { id: parseInt(id), weight: parseInt(weight) };
break;
}
case 'cost': {
let [id, count] = arr;
if (isNaN(id) || isNaN(count)) throw new Error('data table format wrong');
result = { id: parseInt(id), count: parseInt(count) };
break;
}
}
case 'conditionReward': {
let [id, count, condition] = arr;
if(isNaN(id) || isNaN(count)) throw new Error('data table format wrong');
result = { id: parseInt(id), count: parseInt(count), condition: parseInt(condition) };
break;
}
case 'randomReward': {
let [id, count, frequency] = arr;
if(isNaN(id) || isNaN(count)) throw new Error('data table format wrong');
result = { id: parseInt(id), count: parseInt(count), frequency: parseInt(frequency) };
break;
}
case 'suitLevel': {
let [min, max] = arr;
if(isNaN(min) || isNaN(max)) throw new Error('data table format wrong');
result = { min: parseInt(min), max: parseInt(max) };
break;
}
case 'suitLevelSingle': {
let [min, max] = arr;
console.log(min, max)
if(max) {
if(isNaN(min) || isNaN(max)) throw new Error('data table format wrong');
result = { min: parseInt(min), max: parseInt(max) };
break;
} else {
if(isNaN(min)) throw new Error('data table format wrong');
result = { min: parseInt(min) };
break;
}
}
case 'attribute': {
let [id, value] = arr;
if(isNaN(id) || isNaN(value)) throw new Error('data table format wrong');
result = { id: parseInt(id), value: parseInt(value) };
break;
}
case 'point': {
let [x] = arr;
if(isNaN(x)) throw new Error('data table format wrong');
result = x;
break;
}
case 'decimalReward': {
let [id, count] = arr;
if(isNaN(id) || isNaN(count)) throw new Error('data table format wrong');
result = { id: parseInt(id), count: parseFloat(count) };
break;
}
case 'towerTaskCondition': {
let [type, param, cnt] = arr;
if(isNaN(type) || isNaN(param)|| isNaN(cnt)) throw new Error('data table format wrong');
result = { type: parseInt(type), param: parseInt(param), cnt: parseInt(cnt) };
break;
}
case 'possibility': {
let [id, weight] = arr;
if(isNaN(id) || isNaN(weight)) throw new Error('data table format wrong');
result = { id: parseInt(id), weight: parseInt(weight) };
break;
}
case 'cost': {
let [id, count] = arr;
if(isNaN(id) || isNaN(count)) throw new Error('data table format wrong');
result = { id: parseInt(id), count: parseInt(count)};
break;
}
}
return result;
return result;
};
}
}
/**
* 将 | 分隔的字符串解析为数组a|b|c 解析为[a, b, c]
* @param str 要解析的字符串
*/
export function decodeArrayStr(str: string, splitForm='|') {
let last = str.substr(str.length-1, 1);
if(last == '&') str = str.substr(0, str.length - 1);
if(str == '') {
return new Array<string>()
} else {
return str.split(splitForm);
}
export function decodeArrayStr(str: string, splitForm = '|') {
let last = str.substr(str.length - 1, 1);
if (last == '&') str = str.substr(0, str.length - 1);
if (str == '') {
return new Array<string>()
} else {
return str.split(splitForm);
}
}
/**
@@ -141,7 +141,7 @@ export function decodeArrayStr(str: string, splitForm='|') {
* @param str 要解析的字符串
*/
export function decodeArrayListStr(str: string) {
return decodeArrayStr(str).map(cur => decodeArrayStr(cur, '&'));
return decodeArrayStr(str).map(cur => decodeArrayStr(cur, '&'));
}
/**
@@ -149,28 +149,28 @@ export function decodeArrayListStr(str: string) {
* @param str 要解析的字符串
*/
export function decodeIdCntArrayStr(str: string, multi: number) {
const strArr = decodeArrayStr(str);
console.log('decodeIdCntArrayStr: ', strArr);
const strMap = new Map();
strArr.forEach(item => {
const kv = item.split('&');
strMap.set(kv[0], multi? Math.ceil(parseInt(kv[1]) * multi): kv[1]);
});
return strMap;
const strArr = decodeArrayStr(str);
console.log('decodeIdCntArrayStr: ', strArr);
const strMap = new Map();
strArr.forEach(item => {
const kv = item.split('&');
strMap.set(kv[0], multi ? Math.ceil(parseInt(kv[1]) * multi) : kv[1]);
});
return strMap;
}
// 计算当前武将战力
export async function calculateSumCE(roleId: string, type: number, param: { num?: number, heroes?: Array<number> }) {
// 计算当前武将战力
export async function calculateSumCE(roleId: string, type: number, param: { num?: number, heroes?: Array<number> }) {
let sum;
if(type == 1) { // 最高num人历史最高战力和
sum = await HeroModel.sumTopHeroCe(roleId, param.num||0);
} else if(type == 2) { // 所有人战力和
sum = await HeroModel.sumHeroCe(roleId);
if (type == 1) { // 最高num人历史最高战力和
sum = await HeroModel.sumTopHeroCe(roleId, param.num || 0);
} else if (type == 2) { // 所有人战力和
sum = await HeroModel.sumHeroCe(roleId);
}
return sum;
}
// 计算当前武将战力
export function calculateCE(heroInfo: {hid: number, lv: number }) {
}
// 计算当前武将战力
export function calculateCE(heroInfo: { hid: number, lv: number }) {
let { hid, lv } = heroInfo;
// 假设所有属性和等级的关系是简单的线性关系
let dicHero = getGamedata('dic_zyz_hero');
@@ -188,39 +188,39 @@ export function decodeIdCntArrayStr(str: string, multi: number) {
let ce = atk + matk + def + mdef + agi + luk;
return ce;
}
}
export function getRandomByLen(arr: Array<number>):number
export function getRandomByLen(arr: Array<DicRandomEffectPool>):DicRandomEffectPool
export function getRandomByLen(arr: Array<any>): any {
export function getRandomByLen(arr: Array<number>): number
export function getRandomByLen(arr: Array<DicRandomEffectPool>): DicRandomEffectPool
export function getRandomByLen(arr: Array<any>): any {
let len = arr.length;
return arr[Math.floor(Math.random() * len)]
}
}
export function getRandomWithWeight(randomList: any) {
export function getRandomWithWeight(randomList: any) {
let len = randomList.reduce((pre, cur) => {
return pre + cur.weight||1;
return pre + cur.weight || 1;
}, 0);
let index = Math.floor(Math.random() * len);
let result = { dic: null, index: -1 };
for(let i = 0; i < randomList.length; i++) {
let {weight = 0} = randomList[i];
if(index < weight) {
result.dic = randomList[i];
result.index = i;
break;
for (let i = 0; i < randomList.length; i++) {
let { weight = 0 } = randomList[i];
if (index < weight) {
result.dic = randomList[i];
result.index = i;
break;
}
index -= weight;
}
return result
}
}
/**
* 传入两个时间,返回按照时间差计算,第二个时间比第一个晚几天
* @param preTime 之前的时间
* @param proTime 之后的时间
*/
export function deltaDays(preTime: Date, proTime: Date): number {
return moment(proTime).diff(moment(preTime), "days");
return moment(proTime).diff(moment(preTime), "days");
}
/**
@@ -231,14 +231,14 @@ export function deltaDays(preTime: Date, proTime: Date): number {
* @param deltaDay 间隔几天刷新,默认每天刷新(deltaDay = 1)
*/
export function shouldRefresh(preTime: Date, now: Date, hour: number, deltaDay = 1): boolean {
if(!preTime) return true;
let curTime = new Date(now.getTime());
let refeshTime = setLocalHours(hour, curTime);
console.log(refeshTime - preTime.getTime(), (deltaDay>=1?deltaDay-1:0) * 24 * 60 * 60 * 1000, curTime.getTime(), refeshTime)
if (refeshTime - preTime.getTime() > (deltaDay>=1?deltaDay-1:0) * 24 * 60 * 60 * 1000 && curTime.getTime() >= refeshTime) {
return true;
}
return false;
if (!preTime) return true;
let curTime = new Date(now.getTime());
let refeshTime = setLocalHours(hour, curTime);
console.log(refeshTime - preTime.getTime(), (deltaDay >= 1 ? deltaDay - 1 : 0) * 24 * 60 * 60 * 1000, curTime.getTime(), refeshTime)
if (refeshTime - preTime.getTime() > (deltaDay >= 1 ? deltaDay - 1 : 0) * 24 * 60 * 60 * 1000 && curTime.getTime() >= refeshTime) {
return true;
}
return false;
}
/**
@@ -247,21 +247,21 @@ export function shouldRefresh(preTime: Date, now: Date, hour: number, deltaDay =
* @param hour 几点刷新
*/
export function getRefTime(now = new Date(), hour: number, day = 0) {
let curTime = new Date(now.getTime());
let offset = curTime.getTimezoneOffset(); // 时差,单位分
let checkHour = hour - 8 + offset/60;
if(checkHour < 0) {
checkHour = 24 + checkHour;
if (curTime.getHours() >= checkHour) {
curTime.setDate(curTime.getDate() + 1);
let curTime = new Date(now.getTime());
let offset = curTime.getTimezoneOffset(); // 时差,单位分
let checkHour = hour - 8 + offset / 60;
if (checkHour < 0) {
checkHour = 24 + checkHour;
if (curTime.getHours() >= checkHour) {
curTime.setDate(curTime.getDate() + 1);
}
} else {
if (curTime.getHours() < checkHour) {
curTime.setDate(curTime.getDate() - 1);
}
}
} else {
if (curTime.getHours() < checkHour) {
curTime.setDate(curTime.getDate() - 1);
}
}
let today = setLocalHours(hour, curTime);
return new Date(today + day * 24 * 60 * 60 * 1000);
let today = setLocalHours(hour, curTime);
return new Date(today + day * 24 * 60 * 60 * 1000);
}
/**
@@ -270,19 +270,19 @@ export function getRefTime(now = new Date(), hour: number, day = 0) {
* @param cnt 返回随机元素个数
*/
export function getRandEelm(source: Array<any> = [], cnt = 1): Array<any> {
if (cnt > source.length || cnt == 0 ) return [];
if (cnt === source.length) return source;
let idxs = new Set();
if (cnt > source.length || cnt == 0) return [];
if (cnt === source.length) return source;
let idxs = new Set();
while(1) {
let rand = Math.floor(Math.random() * source.length);
idxs.add(rand);
if (idxs.size >= cnt) {
break;
while (1) {
let rand = Math.floor(Math.random() * source.length);
idxs.add(rand);
if (idxs.size >= cnt) {
break;
}
}
}
return source.filter((_item, idx) => idxs.has(idx));
return source.filter((_item, idx) => idxs.has(idx));
}
/**
@@ -292,7 +292,7 @@ export function getRandEelm(source: Array<any> = [], cnt = 1): Array<any> {
* @param decimal 返回值保留的小数位数
*/
export function getRandValue(base: number, ratio: number, decimal = 2): number {
return parseFloat((base * (1 - ratio + Math.random() * ratio * 2)).toFixed(decimal));
return parseFloat((base * (1 - ratio + Math.random() * ratio * 2)).toFixed(decimal));
}
@@ -303,145 +303,145 @@ export function getRandValue(base: number, ratio: number, decimal = 2): number {
* @param decimal 返回值保留的小数位数
*/
export function getRandValueByMinMax(min: number, max: number, decimal = 2): number {
return parseFloat((min + (max - min) * Math.random()).toFixed(decimal));
return parseFloat((min + (max - min) * Math.random()).toFixed(decimal));
}
export function resResult(status: {code: number, simStr: string}, data = null, customMsg = '') {
const { code, simStr } = status;
if (code !== STATUS.SUCCESS.code) {
console.log(`normal err, code: ${code}, des: ${customMsg || simStr}`);
}
return {code, msg: customMsg || simStr, data};
export function resResult(status: { code: number, simStr: string }, data = null, customMsg = '') {
const { code, simStr } = status;
if (code !== STATUS.SUCCESS.code) {
console.log(`normal err, code: ${code}, des: ${customMsg || simStr}`);
}
return { code, msg: customMsg || simStr, data };
}
// 消除 js 浮点计算bug
export const cal = {
add: function(a:number, b:number) {
var c:number, d:number, e:number;
try {
c = a.toString().split(".")[1].length;
} catch (f) {
c = 0;
}
try {
d = b.toString().split(".")[1].length;
} catch (f) {
d = 0;
}
e = Math.pow(10, Math.max(c, d));
return (this.mul(a, e) + this.mul(b, e)) / e;
},
sub: function sub(a:number, b:number) {
var c:number, d:number, e:number;
try {
c = a.toString().split(".")[1].length;
} catch (f) {
c = 0;
}
try {
d = b.toString().split(".")[1].length;
} catch (f) {
d = 0;
}
e = Math.pow(10, Math.max(c, d));
return (this.mul(a, e) - this.mul(b, e)) / e;
},
mul: function mul(a:number, b:number) {
var c = 0,
d = a.toString(),
e = b.toString();
try {
c += d.split(".")[1].length;
} catch (f) {}
try {
c += e.split(".")[1].length;
} catch (f) {}
return Number(d.replace(".", "")) * Number(e.replace(".", "")) / Math.pow(10, c);
},
div: function div(a:number, b:number) {
var c:number, d:number, e = 0,
f = 0;
try {
e = a.toString().split(".")[1].length;
} catch (g) {}
try {
f = b.toString().split(".")[1].length;
} catch (g) {}
c = Number(a.toString().replace(".", ""));
d = Number(b.toString().replace(".", ""));
return this.mul(c / d, Math.pow(10, f - e));
}
add: function (a: number, b: number) {
var c: number, d: number, e: number;
try {
c = a.toString().split(".")[1].length;
} catch (f) {
c = 0;
}
try {
d = b.toString().split(".")[1].length;
} catch (f) {
d = 0;
}
e = Math.pow(10, Math.max(c, d));
return (this.mul(a, e) + this.mul(b, e)) / e;
},
sub: function sub(a: number, b: number) {
var c: number, d: number, e: number;
try {
c = a.toString().split(".")[1].length;
} catch (f) {
c = 0;
}
try {
d = b.toString().split(".")[1].length;
} catch (f) {
d = 0;
}
e = Math.pow(10, Math.max(c, d));
return (this.mul(a, e) - this.mul(b, e)) / e;
},
mul: function mul(a: number, b: number) {
var c = 0,
d = a.toString(),
e = b.toString();
try {
c += d.split(".")[1].length;
} catch (f) { }
try {
c += e.split(".")[1].length;
} catch (f) { }
return Number(d.replace(".", "")) * Number(e.replace(".", "")) / Math.pow(10, c);
},
div: function div(a: number, b: number) {
var c: number, d: number, e = 0,
f = 0;
try {
e = a.toString().split(".")[1].length;
} catch (g) { }
try {
f = b.toString().split(".")[1].length;
} catch (g) { }
c = Number(a.toString().replace(".", ""));
d = Number(b.toString().replace(".", ""));
return this.mul(c / d, Math.pow(10, f - e));
}
};
//计算公式
export function calculateNum(ratio: {A: number, B: number}, params: {num: number}, defaultVal = 0) {
// result = a * num + b
try {
let {A, B} = ratio;
let {num} = params;
let result = A * num + B;
if(isNaN(result)) {
console.error('calculate wrong: ', A, B, num)
return defaultVal;
} else {
return result;
export function calculateNum(ratio: { A: number, B: number }, params: { num: number }, defaultVal = 0) {
// result = a * num + b
try {
let { A, B } = ratio;
let { num } = params;
let result = A * num + B;
if (isNaN(result)) {
console.error('calculate wrong: ', A, B, num)
return defaultVal;
} else {
return result;
}
} catch (e) {
console.error(e);
return defaultVal;
}
}catch(e) {
console.error(e);
return defaultVal;
}
}
export function setLocalHours(hour: number, curTime = new Date()) {
// curTime: 格林威治时间
let offset = curTime.getTimezoneOffset(); // 格林威治时间和本地时间之间的时差(分)
let localTime = new Date(curTime.getTime() + offset * 60 * 1000 + 8 * 60 * 60 * 1000); // 中国时间
localTime.setUTCHours(hour, 0, 0, 0); // 中国的几点
return localTime.getTime() - 8 * 60 * 60 * 1000; // 回到格林威治时间
// curTime: 格林威治时间
let offset = curTime.getTimezoneOffset(); // 格林威治时间和本地时间之间的时差(分)
let localTime = new Date(curTime.getTime() + offset * 60 * 1000 + 8 * 60 * 60 * 1000); // 中国时间
localTime.setUTCHours(hour, 0, 0, 0); // 中国的几点
return localTime.getTime() - 8 * 60 * 60 * 1000; // 回到格林威治时间
}
export async function updateCe(roleId: string, hero: any ) {
let {hid, ce: oldCe, historyCe} = hero;
let actor = new Actor();
actor.initHero(hero);
let ce = actor.calculateCE();
if(ce != oldCe) {
// 更新总战力&最强五人战力
await RoleModel.updateSumCe(roleId, hid, ce, oldCe);
// 更新pvp防守阵容战力
await PvpDefenseModel.updateCe(roleId, hid, ce, oldCe);
// 更新武将战力,历史最高战力
await HeroModel.updateCe(roleId, hid, ce, oldCe, historyCe);
}
export async function updateCe(roleId: string, hero: any) {
let { hid, ce: oldCe, historyCe } = hero;
let actor = new Actor();
actor.initHero(hero);
let ce = actor.calculateCE();
if (ce != oldCe) {
// 更新总战力&最强五人战力
await RoleModel.updateSumCe(roleId, hid, ce, oldCe);
// 更新pvp防守阵容战力
await PvpDefenseModel.updateCe(roleId, hid, ce, oldCe);
// 更新武将战力,历史最高战力
await HeroModel.updateCe(roleId, hid, ce, oldCe, historyCe);
}
}
export function ratioReward(rewardStr: string, ratio: number): string {
let rewards = decodeIdCntArrayStr(rewardStr, ratio);
let res = '';
for (let [k, v] of rewards) {
res += `${k}&${v}|`;
}
return res.substring(0, res.length - 1);
let rewards = decodeIdCntArrayStr(rewardStr, ratio);
let res = '';
for (let [k, v] of rewards) {
res += `${k}&${v}|`;
}
return res.substring(0, res.length - 1);
}
export function getItems(str:string) {
let arr = new Array<{id: number, count: number}>();
export function getItems(str: string) {
let arr = new Array<{ id: number, count: number }>();
let strArr = str.split('|');
for (let item of strArr) {
var itemArr = item.split('&');
arr.push({
id : parseInt(itemArr[0]),
count : parseInt(itemArr[1])
id: parseInt(itemArr[0]),
count: parseInt(itemArr[1])
});
}
return arr;
}
export function deepCopy (obj) {
export function deepCopy(obj) {
if (typeof obj !== 'object' || obj === null) {
return obj;
}
@@ -466,65 +466,65 @@ export function deepCopy (obj) {
};
export function readJsonFile(fileName: string) {
const folder = 'jsons';
return fs.readFileSync(path.resolve(__dirname, `../resource/${folder}/${fileName}.json`)).toString('utf8').replace(/^\uFEFF/, '');
const folder = 'jsons';
return fs.readFileSync(path.resolve(__dirname, `../resource/${folder}/${fileName}.json`)).toString('utf8').replace(/^\uFEFF/, '');
}
export function readWarJsonFileList() {
const folder = 'warJsons';
return fs.readdirSync(__dirname + `/../resource/${folder}`)
.filter(cur => {return cur.indexOf('.') != 0})
.map(file => {
return fs.readFileSync(path.resolve(__dirname, `../resource/${folder}/${file}`)).toString('utf8');
});
const folder = 'warJsons';
return fs.readdirSync(__dirname + `/../resource/${folder}`)
.filter(cur => { return cur.indexOf('.') != 0 })
.map(file => {
return fs.readFileSync(path.resolve(__dirname, `../resource/${folder}/${file}`)).toString('utf8');
});
}
// 字典表常用解析方法
// 解析物品 {"id": number, "count": number} 格式
export function parseGoodStr(str: string) {
let result = new Array<{id: number, count: number}>();
if(!str) return result;
let decodeArr = decodeArrayListStr(str);
for(let [id, count] of decodeArr) {
if(isNaN(parseInt(id)) || isNaN(parseInt(count))) {
throw new Error('data table format wrong');
}
result.push({id: parseInt(id), count: parseInt(count)});
}
return result
let result = new Array<{ id: number, count: number }>();
if (!str) return result;
let decodeArr = decodeArrayListStr(str);
for (let [id, count] of decodeArr) {
if (isNaN(parseInt(id)) || isNaN(parseInt(count))) {
throw new Error('data table format wrong');
}
result.push({ id: parseInt(id), count: parseInt(count) });
}
return result
}
// 数字列表
export function parseNumberList(str: string) {
let res = new Array<number>();
if(!str) return res;
let arr = decodeArrayStr(str, '&');
for(let g of arr) {
if(g === "") continue;
res.push(parseInt(g));
}
return res;
let res = new Array<number>();
if (!str) return res;
let arr = decodeArrayStr(str, '&');
for (let g of arr) {
if (g === "") continue;
res.push(parseInt(g));
}
return res;
}
export function mergeSameGoods(goods: Array<{id: number, count: number}>) {
export function mergeSameGoods(goods: Array<{ id: number, count: number }>) {
let resGoods = [];
for (let {id, count} of goods) {
let index = _.findIndex(resGoods, {id});
for (let { id, count } of goods) {
let index = _.findIndex(resGoods, { id });
if (index > -1) {
resGoods[index].count += count;
} else {
resGoods.push({id, count});
resGoods.push({ id, count });
}
}
return resGoods;
}
export function returnHeroCeRatio(hero: HeroType) {
let ce = reduceCe(hero.ce);
return Object.assign(hero, { ce });
let ce = reduceCe(hero.ce);
return Object.assign(hero, { ce });
}
// 缩小战力
export function reduceCe(ce: number = 0) {
return Math.floor(ce/HERO_CE_RATIO/HERO_CE_RATIO)
return Math.floor(ce / HERO_CE_RATIO / HERO_CE_RATIO)
}