✨ feat(武将): 添加ur武将将魂回收数量

This commit is contained in:
luying
2022-11-16 13:49:44 +08:00
parent 16f725a763
commit 535d35823a
2 changed files with 3 additions and 0 deletions
@@ -128,6 +128,8 @@ export class ShopHandler {
reward = parseGoodStr(SHOP.HERO_SOUL_PURPLE); break; reward = parseGoodStr(SHOP.HERO_SOUL_PURPLE); break;
case HERO_QUALITY_TYPE.GOLD: case HERO_QUALITY_TYPE.GOLD:
reward = parseGoodStr(SHOP.HERO_SOUL_GOLDEN); break; reward = parseGoodStr(SHOP.HERO_SOUL_GOLDEN); break;
case HERO_QUALITY_TYPE.UR:
reward = parseGoodStr(SHOP.HERO_SOUL_UR); break;
} }
// 增加货币 // 增加货币
let goods = await addItems(roleId, roleName, sid, reward.map(cur => { return {id: cur.id, count: cur.count * count} }), ITEM_CHANGE_REASON.RECYCLE_SOUL); let goods = await addItems(roleId, roleName, sid, reward.map(cur => { return {id: cur.id, count: cur.count * count} }), ITEM_CHANGE_REASON.RECYCLE_SOUL);
+1
View File
@@ -139,6 +139,7 @@ export const SHOP = {
HERO_SOUL_BULE: '40011&1', // 蓝将回收货币 HERO_SOUL_BULE: '40011&1', // 蓝将回收货币
HERO_SOUL_PURPLE: '40011&2', // 紫将回收货币 HERO_SOUL_PURPLE: '40011&2', // 紫将回收货币
HERO_SOUL_GOLDEN: '40011&4', // 金将回收货币 HERO_SOUL_GOLDEN: '40011&4', // 金将回收货币
HERO_SOUL_UR: '40011&8', // UR将回收货币
}; };
export const TASK = { export const TASK = {
MAINTASK_OPEN: '1&6', // 主线任务开启条件(1:主公等级,2:关卡限制) MAINTASK_OPEN: '1&6', // 主线任务开启条件(1:主公等级,2:关卡限制)