🐞 fix(gvg): 军团替换团长之后相关信息更新

This commit is contained in:
luying
2023-02-08 10:47:41 +08:00
parent 0b877150ea
commit 542845af09
4 changed files with 12 additions and 6 deletions

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@@ -718,7 +718,7 @@ export class GuildHandler {
let managerCntInc = topUserGuild.auth == GUILD_AUTH.MANAGER ? -1 : 0; // 管理人数
const guild = await GuildModel.updateInfo(code, { leader: topUser._id }, { managerCnt: managerCntInc }, 'managerCnt name'); // 如果有转让团长设置leader
const guild = await GuildModel.updateInfo(code, { leader: topUser._id }, { managerCnt: managerCntInc }, 'managerCnt name leagueCode'); // 如果有转让团长设置leader
// 添加动态
await addGuildRecord(roleId, code, GUILD_REC_TYPE.IMPEACH, [oldRoleName, topUser.roleName]);
@@ -728,7 +728,8 @@ export class GuildHandler {
await updateUserInfo(REDIS_KEY.GUILD_INFO, code, [{ field: 'leader', value: new GuildLeader(topUser) }]);
await RoleModel.updateRoleInfo(leaderRoleId, { isGuildLeader: false });
await RoleModel.updateRoleInfo(topUser.roleId, { isGuildLeader: true });
let newLeader = await RoleModel.updateRoleInfo(topUser.roleId, { isGuildLeader: true });
await guildAbdicateToLeague(guild, leaderRoleId, newLeader);
reportTAEvent(roleId, TA_EVENT.GUILD_MASTER_CHANGE, { way: GUILD_MASTER_CHANGE_WAY.IMPEACH, change_id_after: topUser.roleId }, ip)
let isOnline = await isRoleOnline(topUser.roleId);

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@@ -17,6 +17,7 @@ import { createGroupMsg, pushGroupMsgToRoom } from "../../../services/chatServic
import { sendMailByContent, sendMailToGuildByContent } from "../../../services/mailService";
import { getGVGCities } from "../../../services/gvg/gvgBattleService";
import { guildQuitLeagueRecord } from "../../../services/gvg/gvgRecService";
import { LeagueLeader } from "../../../domain/rank";
export default function (app: Application) {
new HandlerService(app, {});
@@ -558,7 +559,7 @@ export class GVGManageHandler {
const checkHisAuth = await checkLeagueAuth(targetRoleId, myLeague, LEAGUE_MANAGE_TYPE.BE_ABDICATED);
if(!checkHisAuth) return resResult(STATUS.GVG_HE_HAS_NO_AUTH);
const targetRole = await RoleModel.findByRoleId(targetRoleId, '_id roleName serverId');
const targetRole = await RoleModel.findByRoleId(targetRoleId, '_id roleName serverId guildName roleId');
let targetRoleServerName = await getServerName(targetRole.serverId);
// 修改联军数据 membersleader
@@ -566,6 +567,7 @@ export class GVGManageHandler {
// 推送
await sendMessageToUserWithSuc(targetRoleId, PUSH_ROUTE.LEAGUE_ABDICATE, { leagueCode: myLeague.leagueCode });
await sendMailByContent(MAIL_TYPE.LEAGUE_ABDICATE, roleId, { params: [ myLeague.name ] });
await updateUserInfo(REDIS_KEY.LEAGUE_INFO, myLeague.leagueCode, [{ field: 'leader', value: new LeagueLeader(targetRole) }]);
let myAuth = getMyAuth(myLeague, roleId);
// 返回

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@@ -1,6 +1,6 @@
// 和gvg组建期相关的方法
import { GUILD_AUTH, GVG_APPLY_TYPE, GVG_PERIOD, GVG_SERVER_TYPE, LEAGUE_AUTH, LEAGUE_MANAGE_TYPE, PUSH_ROUTE, STATUS } from "../../consts";
import { GUILD_AUTH, GVG_APPLY_TYPE, GVG_PERIOD, GVG_SERVER_TYPE, LEAGUE_AUTH, LEAGUE_MANAGE_TYPE, PUSH_ROUTE, REDIS_KEY, STATUS } from "../../consts";
import { GuildModel, GuildType } from "../../db/Guild";
import { GVGLeagueModel, GVGLeagueType, GVGLeagueUpdate } from "../../db/GVGLeague";
import { GVGLeagueApplyModel, GVGLeagueApplyType } from "../../db/GVGLeagueApply";
@@ -8,10 +8,12 @@ import { GVGLeaguePrepareModel, GVGLeaguePrepareType } from "../../db/GVGLeagueP
import { RoleType } from "../../db/Role";
import { UserGuildModel } from "../../db/UserGuild";
import { LeagueGuildInfo, LeagueListInfo } from "../../domain/gvgField/returnData";
import { LeagueLeader } from "../../domain/rank";
import { GVG } from "../../pubUtils/dicParam";
import { getZeroPointD } from "../../pubUtils/timeUtil";
import { resResult } from "../../pubUtils/util";
import { sendMessageToUserWithSuc } from "../pushService";
import { updateUserInfo } from "../redisService";
import { guildJoinLeagueRecord } from "./gvgRecService";
import { calLeagueCe, getCurPeriod, getGVGConfig, getGVGPeriodData, getGVGServerType } from "./gvgService";
@@ -227,4 +229,5 @@ export async function guildDismissToLeague(guild: GuildType) {
export async function guildAbdicateToLeague(guild: GuildType, fromRoleId: string, toRole: RoleType) {
if(!guild.leagueCode) return;
await GVGLeagueModel.abdicateGuild(guild.leagueCode, fromRoleId, toRole.roleId, toRole._id);
await updateUserInfo(REDIS_KEY.LEAGUE_INFO, guild.leagueCode, [{ field: 'leader', value: new LeagueLeader(toRole) }]);
}

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@@ -2,7 +2,7 @@ import { ACTIVITY_TYPE, getRedisKeyByRankType, GUILD_ACTIVITY_TYPE } from './../
import * as Redis from 'redis';
import {REDIS_KEY} from '../consts'
import { pinus, ServerInfo } from 'pinus';
import { GuildRankParam, GuildLeader, RankParam, LineupParam } from '../domain/rank';
import { GuildRankParam, GuildLeader, RankParam, LineupParam, LeagueLeader } from '../domain/rank';
import { comBtlRanges } from '../pubUtils/data';
import { Rank, setRankRedisFromDb } from './rankService';
import { ServerlistModel } from '../db/Serverlist';
@@ -155,7 +155,7 @@ export async function setUserInfo(key: string, roleId: string, params: RankParam
return await redisClient().hsetAsync(key, roleId, value);
}
export async function updateUserInfo(key: string, roleId: string, arr: Array<{field: string, value:(string|number|GuildLeader)}>) {
export async function updateUserInfo(key: string, roleId: string, arr: Array<{field: string, value:(string|number|GuildLeader|LeagueLeader)}>) {
let params = await redisClient().hgetAsync(key, roleId);
if(params) {
let obj = JSON.parse(params);