✨ feat(gvg): 修改战力相关读取方案
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@@ -4,7 +4,7 @@ import { GVGLeagueModel } from "../../../db/GVGLeague";
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import { GVGLeaguePrepareModel } from "../../../db/GVGLeaguePrepare";
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import { GVGMainData, LeagueDistributeInfo, LeagueMemberDistributeInfo, LeagueMemberListInfo } from "../../../domain/gvgField/returnData";
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import { resResult } from "../../../pubUtils/util";
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import { getGVGConfig, getGVGPeriodData, getGVGServerType } from "../../../services/gvg/gvgService";
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import { calLeagueCe, getGVGConfig, getGVGPeriodData, getGVGServerType } from "../../../services/gvg/gvgService";
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import { autoCreateLeague, checkCanChooseJob, checkCanPrepare, checkLeagueAuth, getMyAuth } from "../../../services/gvg/gvgTeamService";
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import { getAllServerName } from "../../../services/redisService";
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import { Distribute, GVGUserDataModel } from "../../../db/GVGUserData";
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@@ -18,6 +18,7 @@ import { gameData } from "../../../pubUtils/data";
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import { lockLeagueData } from "../../../services/redLockService";
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import { addGVGReward, handleGVGCost } from "../../../services/gvg/gvgItemService";
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import { RewardInter } from "../../../pubUtils/interface";
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import { GuildModel } from "../../../db/Guild";
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export default function (app: Application) {
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new HandlerService(app, {});
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@@ -62,6 +63,8 @@ export class GVGHandler {
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let { reward: dailyReward } = await getDailyLoginReward(roleId, roleName, sid, league.leagueCode, userData?.job);
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if(dailyReward) data.setFistLogin(dailyReward);
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data.setLeagueCe(await calLeagueCe(league));
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}
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return resResult(STATUS.SUCCESS, data)
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@@ -5,7 +5,7 @@ import { GuildModel, GuildType } from "../../../db/Guild";
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import { UserGuildModel } from "../../../db/UserGuild";
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import { GVGLeagueModel, GVGLeagueType } from "../../../db/GVGLeague";
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import { GVGLeagueApplyModel } from "../../../db/GVGLeagueApply";
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import { getGroupIdOfServer, getGVGPeriodData, getGVGServerType, getServersOfSameGroup } from "../../../services/gvg/gvgService";
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import { calLeagueCe, getGroupIdOfServer, getGVGPeriodData, getGVGServerType, getServersOfSameGroup } from "../../../services/gvg/gvgService";
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import { checkCanManage, checkGuildLeader, checkLeagueAuth, createLeague, getLeagueApplyData, getLeagueInviteData, getMyAuth, joinGuildToLeague } from "../../../services/gvg/gvgTeamService";
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import { LeagueGuildInfo, LeagueListInfo, LeagueMemberListInfo, LeagueSimpleInfo } from "../../../domain/gvgField/returnData";
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import { getAllServerName, getServerName } from "../../../services/redisService";
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@@ -74,6 +74,7 @@ export class GVGManageHandler {
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let data = new LeagueListInfo(league, serverNames);
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let hasApply = !!applies.find(cur => cur.leagueCode == league.leagueCode);
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data.setHasApply(hasApply);
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data.setLeagueCe(await calLeagueCe(league));
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result.push(data);
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}
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return resResult(STATUS.SUCCESS, {
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@@ -126,6 +127,7 @@ export class GVGManageHandler {
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await GVGLeagueApplyModel.createApply(league, guild, GVG_APPLY_TYPE.APPLY);
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let data = new LeagueListInfo(league, serverNames);
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data.setHasApply(true);
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data.setLeagueCe(await calLeagueCe(league));
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result.push(data);
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}
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@@ -185,7 +187,7 @@ export class GVGManageHandler {
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return resResult(STATUS.SUCCESS, {
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guildCnt: myLeague.guildCnt,
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memberCnt: myLeague.memberCnt,
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leagueCe: myLeague.leagueCe
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leagueCe: await calLeagueCe(myLeague),
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});
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}
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@@ -261,7 +263,11 @@ export class GVGManageHandler {
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const invitations = await GVGLeagueApplyModel.findInviteFromGuild(guildCode);
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const applies = await GVGLeagueApplyModel.findApplyFromGuild(guildCode);
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let result: LeagueListInfo[] = invitations.map(apply => getLeagueInviteData(apply, serverNames, applies));
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let result: LeagueListInfo[] = [];
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for(let invitation of invitations) {
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let obj = await getLeagueInviteData(invitation, serverNames, applies);
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result.push(obj);
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}
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// 返回
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return resResult(STATUS.SUCCESS, { leagues: result });
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@@ -404,7 +410,7 @@ export class GVGManageHandler {
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return resResult(STATUS.SUCCESS, {
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guildCnt: myLeague.guildCnt,
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memberCnt: myLeague.memberCnt,
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leagueCe: myLeague.leagueCe,
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leagueCe: await calLeagueCe(myLeague),
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});
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}
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@@ -3,14 +3,14 @@ import { GVGConfigModel, GVGConfigType } from "../../db/GVGConfig";
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import { getTimeFun, getZeroPoint, getZeroPointOfTime, nowSeconds, WEEK_TO_SECOND } from "../../pubUtils/timeUtil";
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import { getAllServerCreateTime, getServerCreateTime } from "../redisService";
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import { GVG_PERIOD, GVG_SERVER_TYPE, SHOP_REFRESH_TYPE } from "../../consts";
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import { GVGLeagueModel } from "../../db/GVGLeague";
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import { GVGLeagueModel, GVGLeagueType } from "../../db/GVGLeague";
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import { GVGLeaguePrepareModel } from "../../db/GVGLeaguePrepare";
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import { GVGServerGroupModel } from "../../db/GVGServerGroup";
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import { gameData } from "../../pubUtils/data";
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import { getRandSingleEelm } from "../../pubUtils/util";
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import { GVG } from "../../pubUtils/dicParam";
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import { ServerlistModel } from "../../db/Serverlist";
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import { GuildType } from "../../db/Guild";
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import { GuildModel, GuildType } from "../../db/Guild";
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// 定时器相关
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export async function createNewGVGConfig() {
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@@ -190,4 +190,10 @@ export async function getGVGInfoInGuild(guild: GuildType) {
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configId, period, countdownTime,
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type
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}
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}
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export async function calLeagueCe(league: GVGLeagueType) {
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const guildCodes = league?.guildCodes||[];
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const guilds = await GuildModel.findByCodes(guildCodes);
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return guilds.reduce((pre, guild) => pre + guild.guildCe, 0);
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}
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@@ -12,7 +12,7 @@ import { GVG } from "../../pubUtils/dicParam";
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import { getZeroPointD } from "../../pubUtils/timeUtil";
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import { resResult } from "../../pubUtils/util";
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import { sendMessageToUserWithSuc } from "../pushService";
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import { getCurPeriod, getGVGConfig, getGVGPeriodData, getGVGServerType } from "./gvgService";
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import { calLeagueCe, getCurPeriod, getGVGConfig, getGVGPeriodData, getGVGServerType } from "./gvgService";
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/**
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* 自动创建联军
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@@ -101,10 +101,11 @@ export function getLeagueApplyData(apply: GVGLeagueApplyType, serverNames: any,
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* @param applies 本军团向其他联军发出的申请
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* @returns
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*/
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export function getLeagueInviteData(invite: GVGLeagueApplyType, serverNames: any, applies: GVGLeagueApplyType[]) {
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export async function getLeagueInviteData(invite: GVGLeagueApplyType, serverNames: any, applies: GVGLeagueApplyType[]) {
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let data = new LeagueListInfo(<GVGLeagueType>invite.league, serverNames);
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let hasApply = !!applies.find(cur => cur.leagueCode == invite.guildCode);
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data.setHasApply(hasApply);
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data.setLeagueCe(await calLeagueCe(<GVGLeagueType>invite.league))
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return data;
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}
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@@ -455,7 +455,6 @@ export async function calculateCes(type: HERO_SYSTEM_TYPE, roleId: string, serve
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roleCe = await RoleCeModel.updateRoleCe(roleId, roleCeUpdate);
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let role = await RoleModel.incRoleInfo(roleId, { ...roleIncUpdate, ce: roleInc }, { ...roleUpdate, topLineup, topLineupCe });
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let guild = await GuildModel.updateCe(roleId, roleInc); // 公会更新战力
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let league = await GVGLeagueModel.updateCe(roleId, roleInc); // 联军更新战力
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saveCeChangeLog(role, roleInc, role.ce, type, ceChangeTxt);
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updateRank(roleId, serverId, topLineupCe, role, pushHeros, guild);
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@@ -463,9 +462,6 @@ export async function calculateCes(type: HERO_SYSTEM_TYPE, roleId: string, serve
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if(hasTopCeChange) await updateRoleOnlineInfo(roleId, { topLineupCe });
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if(guild) {
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await updateUserInfo(REDIS_KEY.GUILD_INFO, guild.code, [{ field: 'guildCe', value: guild.guildCe }]);
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}
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if(league) { // TODO 联军排行榜需要更新数据
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}
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return { heroes, curRole: role }
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}
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@@ -43,9 +43,6 @@ export default class GVGLeague extends BaseModel {
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@prop({ required: true, default: 0 })
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memberCnt: number; // 玩家人数
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@prop({ required: true, default: 0 })
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leagueCe: number; // 联军总战力
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@prop({ required: true, default: false })
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isAuto: boolean; // 是否是自动创建的
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@@ -72,7 +69,7 @@ export default class GVGLeague extends BaseModel {
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const leagueCode = genCode(6);
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let _leader = <RoleType>leader;
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let _members = members.map(roleId => ({ roleId, auth: _leader.roleId == roleId? LEAGUE_AUTH.LEADER: LEAGUE_AUTH.MEMBER, guildCode: code }));
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const update = Object.assign(doc.toJSON(), { guildCodes: [code], name: `${name}联军`, guildCnt: 1, memberCnt, isAuto: true, leagueCe: guildCe, leader: _leader?._id, members: _members, leagueCode }, params);
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const update = Object.assign(doc.toJSON(), { guildCodes: [code], name: `${name}联军`, guildCnt: 1, memberCnt, isAuto: true, leader: _leader?._id, members: _members, leagueCode }, params);
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delete update._id;
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const result: GVGLeagueType = await GVGLeagueModel.findOneAndUpdate({ guildCodes: code, status: 1 }, { $setOnInsert: update }, { upsert: true, new: true })
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@@ -123,7 +120,7 @@ export default class GVGLeague extends BaseModel {
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let _members = members.map(roleId => ({ roleId, auth: _leader.roleId == roleId? LEAGUE_AUTH.SUB_LEADER: LEAGUE_AUTH.MEMBER, guildCode: code }));
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const league: GVGLeagueType = await GVGLeagueModel.findOneAndUpdate({ leagueCode, status: 1 },
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{ $push: { guildCodes: code, members: { $each: _members } }, $inc: { guildCnt: 1, memberCnt: memberCnt, leagueCe: guildCe }
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{ $push: { guildCodes: code, members: { $each: _members } }, $inc: { guildCnt: 1, memberCnt: memberCnt }
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}, { new: true }).lean();
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return league
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}
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@@ -139,7 +136,7 @@ export default class GVGLeague extends BaseModel {
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public static async quitGuild(leagueCode: string, guild: GuildType) {
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const { code, memberCnt, members, guildCe } = guild;
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const league: GVGLeagueType = await GVGLeagueModel.findOneAndUpdate({ leagueCode, status: 1 },
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{ $pull: { guildCodes: code, members: { roleId: { $in: members } } }, $inc: { guildCnt: -1, memberCnt: -memberCnt, leagueCe: -guildCe }
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{ $pull: { guildCodes: code, members: { roleId: { $in: members } } }, $inc: { guildCnt: -1, memberCnt: -memberCnt }
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}, { new: true }).lean();
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return league
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}
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@@ -164,18 +161,13 @@ export default class GVGLeague extends BaseModel {
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return league;
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}
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public static async updateCe(roleId: string, incCe: number) {
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const league: GVGLeagueType = await GVGLeagueModel.findOneAndUpdate({ 'members.roleId': roleId, status: 1 }, { $inc: { leagueCe: incCe } }, { new: true }).lean();
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return league;
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}
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public static async joinMember(leagueCode: string, roleId: string, guildCode: string, ce: number) {
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const league: GVGLeagueType = await GVGLeagueModel.findOneAndUpdate({ leagueCode, status: 1 }, { $push: { members: { roleId, auth: LEAGUE_AUTH.MEMBER, guildCode } }, $inc: { memberCnt: 1, leagueCe: ce } }, { new: true }).lean();
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const league: GVGLeagueType = await GVGLeagueModel.findOneAndUpdate({ leagueCode, status: 1 }, { $push: { members: { roleId, auth: LEAGUE_AUTH.MEMBER, guildCode } }, $inc: { memberCnt: 1 } }, { new: true }).lean();
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return league;
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}
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public static async quitMember(leagueCode: string, roleId: string, ce: number) {
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const league: GVGLeagueType = await GVGLeagueModel.findOneAndUpdate({ leagueCode, status: 1 }, { $pull: { members: { roleId } }, $inc: { memberCnt: -1, leagueCe: -ce } }, { new: true }).lean();
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const league: GVGLeagueType = await GVGLeagueModel.findOneAndUpdate({ leagueCode, status: 1 }, { $pull: { members: { roleId } }, $inc: { memberCnt: -1 } }, { new: true }).lean();
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return league;
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}
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@@ -95,7 +95,6 @@ export class GVGMainData {
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this.notice = league.notice;
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this.guildCnt = league.guildCnt;
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this.memberCnt = league.memberCnt;
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this.leagueCe = league.leagueCe;
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}
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setLeagueParpare(leaguePrepare: GVGLeaguePrepareType) {
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@@ -121,6 +120,10 @@ export class GVGMainData {
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this.isFirst = true;
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this.leagueGoods = item;
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}
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setLeagueCe(leagueCe: number) {
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this.leagueCe = leagueCe;
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}
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}
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export class LeagueListInfo {
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@@ -143,12 +146,15 @@ export class LeagueListInfo {
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this.guildCnt = league.guildCnt;
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this.leaderName = (<RoleType>league.leader).roleName;
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this.leaderServerName = serverNames[(<RoleType>league.leader).serverId];
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this.leagueCe = league.leagueCe;
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}
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setHasApply(hasApply: boolean) {
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this.hasApply = hasApply;
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}
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setLeagueCe(leagueCe: number) {
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this.leagueCe = leagueCe;
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}
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}
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export class LeagueSimpleInfo extends LeagueListInfo {
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@@ -33,6 +33,6 @@
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"DEBUG_TIME": 1,
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"CHECK_WORD": 1,
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"CAN_PAY": 1,
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"SKIP_ENCODE": 0,
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"SKIP_ENCODE": 1,
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"NEED_REBATE": 0
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}
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