军团活动:修复蛮夷入侵结束后城门血条恢复bug

This commit is contained in:
luying
2021-03-24 15:29:13 +08:00
parent 07bc1fb75c
commit 565c5717d5
5 changed files with 11 additions and 6 deletions

View File

@@ -2,8 +2,6 @@ import { Application, BackendSession, ChannelService, pinus } from "pinus";
import { getMedianCe, getGuildActivityStatus, getRecordScore, getGateActivityObj, sendSingleGateActEndMsg, participants, getGateActivityRank, getCityActivityObj } from "../../../services/guildActivityService";
import { resResult } from "../../../pubUtils/util";
import { STATUS, GUILD_ACTIVITY_TYPE, GUILD_POINT_WAYS, ENEMIES_TYPE, GET_POINT_WAYS } from "../../../consts";
import { GameModel } from "../../../db/Game";
import { ServerlistModel } from "../../../db/Serverlist";
import { UserGuildActivityRecModel } from "../../../db/UserGuildActivityRec";
import { GUILDACTIVITY } from "../../../pubUtils/dicParam";
import { GuildActivityRecordModel } from "../../../db/GuildActivityRec";
@@ -17,7 +15,6 @@ import { gameData } from "../../../pubUtils/data";
import { getGuildChannelSid } from "../../../services/chatService";
import { guildActivityStart, gateActivityEnd, cityActivityEnd } from "../../../services/timeTaskService";
import { UserGuildModel } from "../../../db/UserGuild";
import { GuildActivityCityModel } from "../../../db/GuildActivityCity";
export default function (app: Application) {
return new GateActivityHandler(app);
@@ -301,7 +298,10 @@ export class GateActivityHandler {
async debugStartActivity(msg: { aid: number }, session: BackendSession) {
let { aid } = msg;
let dic = gameData.guildActivity.get(aid);
await guildActivityStart(dic);
let result = await guildActivityStart(dic);
if(!result) {
return resResult(STATUS.GUILD_ACTIVITY_IS_OPEN)
}
let map = new Map<number, string[]>();
let guilds = await GuildModel.findAllGuild('serverId code');