addItem goodType修改

This commit is contained in:
luying
2020-12-18 17:13:49 +08:00
parent f2c124a6e4
commit 623e760005
13 changed files with 187 additions and 242 deletions
@@ -191,7 +191,7 @@ export class NormalBattleHandler {
let channelService = this.app.get('channelService');
let warReward = new WarReward(roleId, roleName, battleId, isSuccess);
let warReward = new WarReward(roleId, roleName, sid, battleId, isSuccess);
let dailyNum = {};
let towerStatus = null;
@@ -254,7 +254,7 @@ export class NormalBattleHandler {
// towerStatus: false-本层未通过, true-本层已通过
return resResult(STATUS.SUCCESS, {
battleCode, battleId, status,
...reward,
goods: reward,
apJson,
towerStatus, dailyNum, dungeonNum,
...actordata
@@ -266,6 +266,7 @@ export class NormalBattleHandler {
const { battleId, count } = msg;
let roleId = session.get('roleId');
let roleName = session.get('roleName');
let sid = session.get('sid');
let warInfo = getWarById(battleId);
if(!warInfo) {
return resResult(STATUS.BATTLE_MISS_INFO);
@@ -305,7 +306,7 @@ export class NormalBattleHandler {
}
// 发奖励
let warReward = new WarReward(roleId, roleName, battleId, true);
let warReward = new WarReward(roleId, roleName, sid, battleId, true);
let result = await warReward.saveReward(count);
let actordata = await roleLevelup(roleId, warInfo.kingExp * count, this.app, session)// 主公升级经验
@@ -322,7 +323,7 @@ export class NormalBattleHandler {
return resResult(STATUS.SUCCESS, {
battleId, count,
...result,
goods: result,
apJson,
dailyNum, dungeonNum,
...actordata