活动:30目标任务统计

This commit is contained in:
qiaoxin
2021-05-07 20:23:32 +08:00
parent f32e6e312f
commit 6df47b0336
5 changed files with 130 additions and 62 deletions

View File

@@ -649,6 +649,9 @@ export enum TASK_TYPE {
GUILD_ACTIVITY = 71, // 军团活动
GUILD_JOIN = 72, // 加入军团
BATTLE_MAIN_ELITE = 73, // 精英通关
HERO_QUALITY_TO_QUALITY_COUNT = 74,// *名武将*品升*品
HERO_WAKE_UP_COUNT = 75, // *名武将*品觉醒
HERO_WAKE_UP_STAR_UP_COUNT = 76, // *名武将升至觉醒*星
}
// 卡池类型

View File

@@ -1,6 +1,6 @@
import BaseModel from './BaseModel';
import { index, getModelForClass, prop, Ref, mongoose, DocumentType } from '@typegoose/typegoose';
import Equip, { } from './Equip';
import Equip, { } from './Equip';
import { CounterModel } from './Counter';
import { COUNTER, EQUIP_TYPE } from '../consts';
import { reduceCe } from '../pubUtils/util';
@@ -54,7 +54,7 @@ export class EPlace {
// 初始化
function getInitialEplace() {
let ePlace = new Array<EPlace>();
for(let i = EQUIP_TYPE.START; i <= EQUIP_TYPE.END; i++) {
for (let i = EQUIP_TYPE.START; i <= EQUIP_TYPE.END; i++) {
let p = new EPlace();
p.id = i;
p.equip = null;
@@ -90,11 +90,11 @@ export default class Hero extends BaseModel {
lv: number; // 武将等级
@prop({ required: true, default: 0, set: (val: number) => val, get: (val: number) => reduceCe(val) })
ce: number; // 武将战力
@prop({ required: false, set: (val: boolean) => val, get: () => true })
@prop({ required: false, set: (val: boolean) => val, get: () => true })
isReducedCe: boolean; // 如果战力没有缩过就会返回false缩过了就会返回true
@prop({ required: true, default: 0 })
historyCe: number; // 武将历史最高战力
@prop({required: true, type: CeAttrData, default: [], _id: false })
@prop({ required: true, type: CeAttrData, default: [], _id: false })
attr: CeAttrData[]; // 影响战力的属性
@prop({ required: true, default: 1 })
@@ -105,7 +105,7 @@ export default class Hero extends BaseModel {
colorStar: number; // 觉醒, 彩星
@prop({ required: true, default: 0 })
colorStarStage: number; // 觉醒六维阶段
@prop({ required: true, default: 0 })
quality: number; // 品质
@@ -129,17 +129,17 @@ export default class Hero extends BaseModel {
favour: number; // 好感度
@prop({ required: true, default: 1 })
favourLv: number; // 好感等级
@prop({ required: true, type:Connect, default: [], _id: false })
@prop({ required: true, type: Connect, default: [], _id: false })
connections: Connect[]; // 羁绊
@prop({ required: true, type: Skin, default: [], _id: false })
skins: Skin[]; // 皮肤
@prop({ required: true, type: EPlace, default: getInitialEplace(), _id: false })
ePlace: EPlace[]; // 武将装备引用数组
public static async findByRole(roleId: string, sort: { field: string, sortBy: number }[] = [], select?: string, getters = false) {
let sortParam = {};
for(let {field, sortBy} of sort) {
for (let { field, sortBy } of sort) {
sortParam[field] = sortBy;
}
const heros: HeroType[] = await HeroModel.find({ roleId }).sort(sortParam).select(select).lean({ getters });
@@ -147,19 +147,19 @@ export default class Hero extends BaseModel {
}
public static async findBySeqIdRange(seqIds: Array<number>, roleId: string, lean = true) {
const hero: HeroType[] = await HeroModel.find({ seqId: {$in: seqIds}, roleId }).lean(lean);
const hero: HeroType[] = await HeroModel.find({ seqId: { $in: seqIds }, roleId }).lean(lean);
return hero;
}
public static async findByHidRange(hids: Array<number>, roleId: string, select?: string, getters = false) {
const hero: HeroType[] = await HeroModel.find({ hid: {$in: hids}, roleId }).select(select).lean({ getters });
const hero: HeroType[] = await HeroModel.find({ hid: { $in: hids }, roleId }).select(select).lean({ getters });
return hero;
}
public static async findMapByHidRange(hids: Array<number>, roleId: string, select?: string, getters = false) {
const hero = await HeroModel.findByHidRange(hids, roleId, select, getters);
let map = new Map<number, HeroType>();
for(let h of hero) {
for (let h of hero) {
map.set(h.hid, h);
}
return map;
@@ -181,93 +181,93 @@ export default class Hero extends BaseModel {
public static async addEquip(roleId: string, hid: number, ePlaceId: number, equipId: string, lean = true) {
const hero: HeroType = await HeroModel.findOneAndUpdate(
{ roleId, hid, 'ePlace.id': ePlaceId },
{$set: { 'ePlace.$.equip': equipId }},
{new: true}).populate('ePlace.equip').lean(lean);
{ roleId, hid, 'ePlace.id': ePlaceId },
{ $set: { 'ePlace.$.equip': equipId } },
{ new: true }).populate('ePlace.equip').lean(lean);
if (hero) {
await Equip.putOnOrOff( equipId, hero.hid );
await Equip.putOnOrOff(equipId, hero.hid);
}
return hero;
}
public static async removeEquip(roleId: string, hid: number, ePlaceId: number, equipId: string, lean = true) {
const hero: HeroType = await HeroModel.findOneAndUpdate(
{ roleId, hid, 'ePlace.id': ePlaceId },
{$set: {'ePlace.$.equip': null}},
{new: true}).populate('ePlace.equip').lean(lean);
{ roleId, hid, 'ePlace.id': ePlaceId },
{ $set: { 'ePlace.$.equip': null } },
{ new: true }).populate('ePlace.equip').lean(lean);
if (hero) {
await Equip.putOnOrOff( equipId, 0 );
await Equip.putOnOrOff(equipId, 0);
}
return hero;
}
public static async createHero(heroInfo: HeroUpdate, lean = true) {
const doc = new HeroModel();
const seqId = await CounterModel.getNewCounter(COUNTER.HID)||-1;
const update = Object.assign(doc.toJSON(), heroInfo, {seqId});
const seqId = await CounterModel.getNewCounter(COUNTER.HID) || -1;
const update = Object.assign(doc.toJSON(), heroInfo, { seqId });
delete update._id;
const hero: HeroType = await HeroModel.findOneAndUpdate({roleId: heroInfo.roleId, hid: heroInfo.hid}, update, {upsert: true, new: true}).lean(lean);
const hero: HeroType = await HeroModel.findOneAndUpdate({ roleId: heroInfo.roleId, hid: heroInfo.hid }, update, { upsert: true, new: true }).lean(lean);
return hero;
}
public static async sumTopHeroCe(roleId: string, num: number) {
let ce: Array<{historyCe: number}> = await HeroModel.aggregate([
{ $match : { roleId } },
{ $sort: {historyCe: -1} },
{ $limit: num },
{ $group: { _id: null, historyCe: { $sum: '$historyCe' } } }
let ce: Array<{ historyCe: number }> = await HeroModel.aggregate([
{ $match: { roleId } },
{ $sort: { historyCe: -1 } },
{ $limit: num },
{ $group: { _id: null, historyCe: { $sum: '$historyCe' } } }
]);
return ce.length > 0?ce[0].historyCe:0;
return ce.length > 0 ? ce[0].historyCe : 0;
}
public static async sumHeroCe(roleId: string) {
let ce: Array<{ce: number}> = await HeroModel.aggregate([
{ $match : { roleId } },
{ $group: { _id: null, ce: { $sum: '$ce' } } }
let ce: Array<{ ce: number }> = await HeroModel.aggregate([
{ $match: { roleId } },
{ $group: { _id: null, ce: { $sum: '$ce' } } }
]);
return ce.length > 0?ce[0].ce:0;
return ce.length > 0 ? ce[0].ce : 0;
}
public static async getTopHero(roleId: string, num: number, lean = true) {
const heroes: HeroType[] = await HeroModel.find({roleId}).limit(num).sort({ce: -1}).lean(lean);
const heroes: HeroType[] = await HeroModel.find({ roleId }).limit(num).sort({ ce: -1 }).lean(lean);
return heroes;
}
public static async updateCe(roleId: string, hid: number, ce: number, oldCe: number, historyCe: number, lean = true) {
let distance = ce - oldCe;
let historyDistance = ce > historyCe ?ce - historyCe: 0;
let result: HeroType = await HeroModel.findOneAndUpdate({roleId, hid}, {$inc:{ce: distance, historyCe: historyDistance}}).lean(lean);
let historyDistance = ce > historyCe ? ce - historyCe : 0;
let result: HeroType = await HeroModel.findOneAndUpdate({ roleId, hid }, { $inc: { ce: distance, historyCe: historyDistance } }).lean(lean);
return result;
}
public static async deleteAccount(roleId: string) {
let result = await HeroModel.deleteMany({roleId});
let result = await HeroModel.deleteMany({ roleId });
return result;
}
public static async deleteHero(roleId: string, hid: number) {
let result = await HeroModel.deleteMany({roleId, hid});
let result = await HeroModel.deleteMany({ roleId, hid });
return result;
}
public static async updateHeroInfo(roleId: string, hid:number, heroUpdate:HeroUpdate, select?: string, getters = false) {
public static async updateHeroInfo(roleId: string, hid: number, heroUpdate: HeroUpdate, select?: string, getters = false) {
delete heroUpdate._id;
let result: HeroType = await HeroModel.findOneAndUpdate({roleId, hid}, {$set:heroUpdate}, {new: true}).select(select).lean({ getters });
let result: HeroType = await HeroModel.findOneAndUpdate({ roleId, hid }, { $set: heroUpdate }, { new: true }).select(select).lean({ getters });
return result;
}
public static async unloadHeroAndEquip(roleId: string, hid: number, id: number, lean = true) {
const hero: HeroType = await HeroModel.findOneAndUpdate(
{ roleId, hid, 'ePlace.id': id },
{$set: {'ePlace.$.equip': null}},
{new: true}).lean(lean);
{ roleId, hid, 'ePlace.id': id },
{ $set: { 'ePlace.$.equip': null } },
{ new: true }).lean(lean);
return hero;
}
public static async findByField(field: string, value?: number|string, lean = true) {
public static async findByField(field: string, value?: number | string, lean = true) {
let searchObj = {};
if(field != 'all') {
if(field == 'roleName') {
if (field != 'all') {
if (field == 'roleName') {
searchObj['roleName'] = { $regex: new RegExp(value.toString(), 'i') }
} else {
searchObj[field] = value;
@@ -279,22 +279,22 @@ export default class Hero extends BaseModel {
}
public static async getAllRank(serverId: number, select?: string, limit = 200) {
let result: HeroType[] = await HeroModel.find({serverId}, { _id: false} ).select(select).limit(limit).sort({ ce: -1, updatedAt: 1 }).lean({ getters: true });
let result: HeroType[] = await HeroModel.find({ serverId }, { _id: false }).select(select).limit(limit).sort({ ce: -1, updatedAt: 1 }).lean({ getters: true });
return result;
}
public static async getMyTopHero(roleId: string, select?: string) {
let result: HeroType = await HeroModel.findOne({ roleId }, { _id: false} ).select(select).sort({ ce: -1, updatedAt: 1 }).lean({ getters: true });
let result: HeroType = await HeroModel.findOne({ roleId }, { _id: false }).select(select).sort({ ce: -1, updatedAt: 1 }).lean({ getters: true });
return result;
}
public static async getRank(hid: number, serverId: number, select?: string, limit = 200) {
let result: HeroType[] = await HeroModel.find({serverId, hid}, { _id: false} ).select(select).limit(limit).lean({ getters: true });
let result: HeroType[] = await HeroModel.find({ serverId, hid }, { _id: false }).select(select).limit(limit).lean({ getters: true });
return result;
}
}
export const HeroModel = getModelForClass(Hero);
export interface HeroType extends Pick<DocumentType<Hero>, keyof Hero>{};
export interface HeroType extends Pick<DocumentType<Hero>, keyof Hero> { };
export type HeroUpdate = Partial<HeroType>; // 将所有字段变成可选项

View File

@@ -517,21 +517,24 @@ export async function accomplishTask(roleId: string, taskType: TASK_TYPE, count:
}
//30天任务统计
allActivity = await ActivityModel.findOpenActivityByType(ACTIVITY_TYPE.THIRTY_DAYS, new Date());
for (let activity of allActivity) {
let thirtyDaysActivity = new ThirtyDaysData(activity);
let taskArray = thirtyDaysActivity.findTaskByType(taskType);
for (let task of taskArray) {
let addCount = isComplete(roleId, task.taskType, task.taskParam, count, parma);
if (addCount) {
if (taskType == TASK_TYPE.ROLE_LV || taskType == TASK_TYPE.ROLE_TITLE) {
await ActivityThirtyDaysModel.setTaskCount(thirtyDaysActivity.activityId, roleId, task.pageIndex, task.cellIndex, task.taskType, addCount);
} else {
if (taskType === TASK_TYPE.HERO_QUALITY_STAR_UP ||
taskType === TASK_TYPE.HERO_QUALITY_TO_QUALITY_COUNT ||
taskType === TASK_TYPE.HERO_WAKE_UP_COUNT ||
taskType === TASK_TYPE.HERO_WAKE_UP_STAR_UP_COUNT) {
allActivity = await ActivityModel.findOpenActivityByType(ACTIVITY_TYPE.THIRTY_DAYS, new Date());
for (let activity of allActivity) {
let thirtyDaysActivity = new ThirtyDaysData(activity);
let taskArray = thirtyDaysActivity.findTaskByType(taskType);
for (let task of taskArray) {
let addCount = isComplete(roleId, task.taskType, task.taskParam, count, parma);
if (addCount) {
await ActivityThirtyDaysModel.addTaskCount(thirtyDaysActivity.activityId, roleId, task.pageIndex, task.cellIndex, task.taskType, addCount);
}
}
}
}
}
/**
@@ -562,9 +565,21 @@ export function isComplete(roleId: string, taskType: TASK_TYPE, taskParam: strin
case TASK_TYPE.HERO_NUM:
addCount = count;
break;
case TASK_TYPE.HERO_QUALITY_STAR_UP://herocount&quality&star&
addCount = (param[1] == paramObj.quality) && (param[2] == paramObj.star) ? count : 0;
break;
case TASK_TYPE.HERO_QUALITY_TO_QUALITY_COUNT://herocount&quality&star& {oldQuality, quality: hero.quality}
addCount = (param[1] == paramObj.oldQuality) && (param[2] == paramObj.quality) ? count : 0;
break;
case TASK_TYPE.HERO_WAKE_UP_COUNT://herocount&quality
addCount = (param[1] == paramObj.quality) ? count : 0;
break;
case TASK_TYPE.HERO_WAKE_UP_STAR_UP_COUNT://herocount&star&
addCount = (param[1] == paramObj.star) ? count : 0;
break;
case TASK_TYPE.ROLE_TITLE://重置数据
addCount = param[0] <= count ? count : 0;
break;

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@@ -1093,5 +1093,50 @@
"__EMPTY_3": 0,
"__EMPTY_4": 0,
"__EMPTY_5": 0
},
{
"id": 74,
"name": "武将",
"info": "x名x品质武将升至X品质",
"param": "herocount&quality&quality",
"string": "武将数量&武将初始品质&武将升级后品质",
"content": 0,
"condition": "herocount",
"__EMPTY": 0,
"__EMPTY_1": 0,
"__EMPTY_2": 0,
"__EMPTY_3": 0,
"__EMPTY_4": 0,
"__EMPTY_5": 0
},
{
"id": 75,
"name": "武将",
"info": "x名x品质武将觉醒",
"param": "herocount&quality",
"string": "武将数量&武将初始品质",
"content": 0,
"condition": "herocount",
"__EMPTY": 0,
"__EMPTY_1": 0,
"__EMPTY_2": 0,
"__EMPTY_3": 0,
"__EMPTY_4": 0,
"__EMPTY_5": 0
},
{
"id": 76,
"name": "武将",
"info": "x名武将觉醒后升至x星",
"param": "herocount&star",
"string": "武将数量&星级",
"content": 0,
"condition": "herocount",
"__EMPTY": 0,
"__EMPTY_1": 0,
"__EMPTY_2": 0,
"__EMPTY_3": 0,
"__EMPTY_4": 0,
"__EMPTY_5": 0
}
]