活动:目标点数兑换奖励过期判断

This commit is contained in:
qiaoxin
2021-05-07 19:39:43 +08:00
parent 43345c213b
commit f32e6e312f
5 changed files with 131 additions and 18 deletions

View File

@@ -1,11 +1,14 @@
import { Application, BackendSession } from 'pinus';
import { resResult } from '../../../pubUtils/util';
import { deltaDays, resResult } from '../../../pubUtils/util';
import { STATUS, ACTIVITY_RESOURCES_TYPE, ACTIVITY_TYPE } from '../../../consts';
import { getPlayerThirtyDaysData, thirtyDaysActivity } from '../../../services/thirtyDaysService';
import { ThirtyDaysItem, ThirtyDaysPointItem } from '../../../domain/activityField/thirtyDaysField';
import { getPlayerThirtyDaysData, playerThirtyDaysActivityDays, thirtyDaysActivity } from '../../../services/thirtyDaysService';
import { ThirtyDaysData, ThirtyDaysItem, ThirtyDaysPointItem } from '../../../domain/activityField/thirtyDaysField';
import { addItems, createHeroes } from '../../../services/rewardService';
import { ActivityThirtyDaysModel } from '../../../db/ActivityThirtyDays';
import { ActivityThirtyDaysPointRewardModel } from '../../../db/ActivityThirtyDaysPointReward';
import { RoleModel } from '../../../db/Role';
import moment = require('moment');
import { ActivityModel, ActivityModelType } from '../../../db/Activity';
export default function (app: Application) {
return new thirtyDaysHandler(app);
@@ -28,11 +31,12 @@ export class thirtyDaysHandler {
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let playerData = await thirtyDaysActivity(ACTIVITY_TYPE.THIRTY_DAYS, serverId, roleId);
let todayIndex = await playerThirtyDaysActivityDays(roleId)
let playerData = await thirtyDaysActivity(ACTIVITY_TYPE.THIRTY_DAYS, serverId, roleId);
if (!playerData) return resResult(STATUS.ACTIVITY_THIRTY_DAYS_END);
return resResult(STATUS.SUCCESS, playerData);
return resResult(STATUS.SUCCESS, { playerData, todayIndex });
}
/**
@@ -49,6 +53,23 @@ export class thirtyDaysHandler {
const roleName = session.get('roleName');
const funcs: number[] = session.get('funcs');
let todayIndex = await playerThirtyDaysActivityDays(roleId);//玩家当前的天数
let activityArray: ActivityModelType[] = await ActivityModel.findActivityByType(ACTIVITY_TYPE.THIRTY_DAYS, true)
activityArray = activityArray.sort((a, b) => {
return a.acvitityId - b.acvitityId
});
let activityDays = 0;
for (let i = 0; i < activityArray.length; i++) {
let playerData = new ThirtyDaysData(activityArray[i]);
if (playerData.activityId != activityId) {
activityDays += playerData.days;//周期天数
} else {
break;
}
}
let playerData = await getPlayerThirtyDaysData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
@@ -63,6 +84,17 @@ export class thirtyDaysHandler {
return resResult(STATUS.ACTIVITY_REWARDED);
}
if (activityDays < todayIndex && todayIndex <= (activityDays + playerData.days)) {//时间正常范围内
} else if (todayIndex > (activityDays + playerData.days)) {//活动已经过期
console.log('过期奖励')
let expiredItems: Array<ThirtyDaysPointItem> = playerData.needMark();
let cells = expiredItems.map(obj => obj.cellIndex)
await ActivityThirtyDaysPointRewardModel.setExpired(activityId, roleId, cells);
} else {//活动未到开启时间
return resResult(STATUS.ACTIVITY_TIME_ERROR);
}
await ActivityThirtyDaysModel.addRecord(activityId, roleId, pageIndex, cellIndex);
let reward = thirtyDaysItemData.goodReward();
let goods = await addItems(roleId, roleName, sid, reward);

View File

@@ -2,9 +2,11 @@ import { ACTIVITY_TYPE, TASK_TYPE } from '../consts';
import { ActivityModel, ActivityModelType } from '../db/Activity';
import { ActivityThirtyDaysModel, ActivityThirtyDaysModelType } from '../db/ActivityThirtyDays';
import { ActivityBuyRecordsModel, ActivityBuyRecordsModelType } from '../db/ActivityBuyRecords';
import { RoleModel } from '../db/Role';
import { ThirtyDaysData, ThirtyDaysItem } from '../domain/activityField/thirtyDaysField';
import { ActivityThirtyDaysPointRewardModel, ActivityThirtyDaysPointRewardModelType } from '../db/ActivityThirtyDaysPointReward';
import Role, { RoleModel } from '../db/Role';
import moment = require('moment');
import { deltaDays } from '../pubUtils/util';
/**
* 获取活动数据
@@ -20,15 +22,14 @@ export async function thirtyDaysActivity(type: number, serverId: number, roleId:
activityArray = activityArray.sort((a, b) => {
return a.acvitityId - b.acvitityId
});
let allPlayerActivity = [];
for (let i = 0; i < activityArray.length; i++) {
let activityData = activityArray[i];
let playerData = await getPlayerThirtyDaysData(activityData.acvitityId, serverId, roleId);
if (!playerData.isComplete()) {
return playerData;
}
allPlayerActivity.push(playerData)
}
return null
return allPlayerActivity
}
/**
@@ -69,3 +70,20 @@ export async function addPlayerThirtyDaysTask(activityId: number, serverId: numb
return playerData;
}
/**
* 玩家活动第几天
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function playerThirtyDaysActivityDays(roleId: string) {
let { createTime } = await RoleModel.findByRoleId(roleId);
let createDate = moment(createTime * 1000).toDate();
let todayIndex = deltaDays(createDate, new Date) + 1;
return todayIndex;
}
{
}

View File

@@ -22,7 +22,6 @@ export default class ActivityThirtyDays extends BaseModel {
@prop({ required: true })
isReceive: boolean; // 是否领取过奖励
//添加领取记录
public static async addRecord(acvitityId: number, roleId: string, pageIndex: number, cellIndex: number, lean = true) {
let result: ActivityThirtyDaysModelType = await ActivityThirtyDaysModel.findOneAndUpdate({ roleId, acvitityId, pageIndex, cellIndex },

View File

@@ -15,7 +15,24 @@ export default class ActivityThirtyDaysPointReward extends BaseModel {
cellIndex: number; // 第几个奖励
@prop({ required: true })
isReceive: boolean; // 是否领取过奖励
@prop({ required: true })
isExpired: boolean; // 是否过期奖励
//添加过期记录
public static async setExpired(acvitityId: number, roleId: string, cells: Array<number>) {
let records = [];
for (let cellIndex of cells) {
let data = {
acvitityId,
roleId,
cellIndex,
isReceive: false,
isExpired: true,
}
records.push(data)
}
await ActivityThirtyDaysPointRewardModel.insertMany(records);
}
//添加领取记录
public static async addRecord(acvitityId: number, roleId: string, cellIndex: number, lean = true) {

View File

@@ -16,18 +16,23 @@ export class ThirtyDaysPointItem {
isReceive: boolean = false; //是否领取过奖励
isExpired: boolean = false; //奖励是否已经过期
constructor(data: any) {
this.cellIndex = data.cellIndex;
this.consumePoint = data.consumePoint;
this.reward = data.reward;
this.expiredReward = data.expiredReward;
}
public heroReward(): CreateHeroParam[] {
let data = this.reward;
if (this.isExpired && this.expiredReward && this.expiredReward != '') {//过期奖励
data = this.expiredReward;
}
let rewardArray = [];
let rewardData = this.reward.split('|').filter(obj => { return obj && obj != '' });
let rewardData = data.split('|').filter(obj => { return obj && obj != '' });
for (let objStr of rewardData) {
let reward = parseHeroStrWithType(objStr);
rewardArray.push(reward);
@@ -36,8 +41,12 @@ export class ThirtyDaysPointItem {
}
public goodReward(): RewardInter[] {
let data = this.reward;
if (this.isExpired && this.expiredReward && this.expiredReward != '') {//过期奖励
data = this.expiredReward;
}
let rewardArray = [];
let rewardData = this.reward.split('|').filter(obj => { return obj && obj != '' });
let rewardData = data.split('|').filter(obj => { return obj && obj != '' });
for (let objStr of rewardData) {
let reward = parseGoodStrWithType(objStr);
rewardArray.push(reward);
@@ -62,7 +71,6 @@ export class ThirtyDaysItem {
isComplete: boolean = false; //是否完成任务
isReceive: boolean = false; //是否领取过奖励
constructor(data: any, pageIndex: number) {
this.pageIndex = pageIndex;
this.cellIndex = data.cellIndex;
@@ -150,6 +158,42 @@ export class ThirtyDaysData extends ActivityBase {
return true;
}
//查询过期但未标记的点数奖励
public needMark(): Array<ThirtyDaysPointItem> {
let data = this.pointRewardList.sort((a, b) => { return a.cellIndex - b.cellIndex });
let point = this.totalPoint;
let expiredData = [];
for (let item of data) {
if (point < item.consumePoint) {
if (!item.isExpired)
expiredData.push(item);
} else {
point -= item.consumePoint;
}
}
return expiredData
}
//查询过期的点数奖励
public expiredPointItem(): Array<ThirtyDaysPointItem> {
let data = this.pointRewardList.sort((a, b) => { return a.cellIndex - b.cellIndex });
let point = this.totalPoint;
let expiredData = [];
for (let item of data) {
if (point < item.consumePoint) {
expiredData.push(item);
} else {
point -= item.consumePoint;
}
}
return expiredData
}
//还未兑换的点数奖励
public notReceivedPointItem(): Array<ThirtyDaysPointItem> {
return this.pointRewardList.filter(obj => { return obj && !obj.isReceive })
}
//点数兑换的奖励内容
public findThirtyDaysPointItem(cellIndex: number): ThirtyDaysPointItem {
let index = this.pointRewardList.findIndex(obj => { return obj && obj.cellIndex == cellIndex })
@@ -175,7 +219,8 @@ export class ThirtyDaysData extends ActivityBase {
let index = data.findIndex(record => { return obj.cellIndex == record.cellIndex })
if (index != -1) {
this.consumePoint += obj.consumePoint;
obj.isReceive = data[index].isReceive;
obj.isReceive = data[index].isReceive === true;
obj.isExpired = data[index].isExpired === true;
}
}
}
@@ -186,9 +231,11 @@ export class ThirtyDaysData extends ActivityBase {
for (let record of data) {
let itemData = this.findThirtyDaysItem(record.pageIndex, record.cellIndex)
if (itemData) {
this.totalPoint += itemData.point;
itemData.isReceive = record.isReceive;
itemData.isReceive = record.isReceive === true;
itemData.isComplete = record.totalCount >= itemData.taskParamArray[0];
if (itemData.isReceive) {
this.totalPoint += itemData.point;
}
}
}
}