活动:自选礼包接口

This commit is contained in:
qiaoxin
2021-05-08 19:09:58 +08:00
parent 43bca3a5b7
commit 6f03a96c51
7 changed files with 387 additions and 3 deletions

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@@ -0,0 +1,95 @@
import { Application, BackendSession } from 'pinus';
import { deltaDays, resResult } from '../../../pubUtils/util';
import { STATUS, ACTIVITY_RESOURCES_TYPE, ACTIVITY_TYPE, CURRENCY_BY_TYPE, CURRENCY_TYPE } from '../../../consts';
import { SelfServiceShopData, SelfServiceShopItem, SelfServiceShopItemInfo } from '../../../domain/activityField/selfServiceShopField';
import { addItems, handleCost } from '../../../services/rewardService';
import { ActivitySelfServiceShopModel, ActivitySelfServiceShopModelType } from '../../../db/ActivitySelfServiceShop';
import { ActivitySelfServiceGoodsModel, ActivitySelfServiceGoodsModelType } from '../../../db/ActivitySelfServiceGoods';
import moment = require('moment');
import Activity, { ActivityModel, ActivityModelType } from '../../../db/Activity';
import { addSelfServiceShopGiftReward, getActivityData, getPlayerActivityData } from '../../../services/selfServiceShopActivityService';
export default function (app: Application) {
return new thirtyDaysHandler(app);
}
export class thirtyDaysHandler {
constructor(private app: Application) {
}
/************************自助商店****************************/
/**
* @description 获取自助商店数据
* @param {{ }} msg
* @param {BackendSession} session
* @memberof thirtyDaysHandler
*/
async getSelfServiceShopActivity(msg: {}, session: BackendSession) {
const { } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let playerData = await getActivityData(serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
let playerGoods = await ActivitySelfServiceGoodsModel.findData(playerData.activityId, roleId, playerData.roundIndex, true);
return resResult(STATUS.SUCCESS, { playerData, playerGoods });
}
/**
* @description 购买礼包
* @param {{ activityId: number, roundIndex: number, index: number, cellIndex: number}} msg
* @param {BackendSession} session
* @memberof thirtyDaysHandler
*/
async buyGift(msg: { activityId: number, roundIndex: number, index: number }, session: BackendSession) {
const { activityId, roundIndex, index } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
const funcs: number[] = session.get('funcs');
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId, true);
let playerData = new SelfServiceShopData(activityData);
let item = playerData.getItem(index);
if (item.countMax > 0) {//限制购买次数
let playerRecords: ActivitySelfServiceShopModelType[] = await ActivitySelfServiceShopModel.findDataByIndex(activityId, roleId, playerData.roundIndex, index);
if (playerRecords.length >= item.countMax) {
return resResult(STATUS.ACTIVITY_MAX_COUNT);
}
}
let price = item.price;
let priceType = item.priceType;
//检查资源
if (priceType === ACTIVITY_RESOURCES_TYPE.GOODS) {//茶晶
let result = await handleCost(roleId, sid, [{ id: CURRENCY_BY_TYPE.get(CURRENCY_TYPE.COIN), count: price }]);
if (!result) return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH);
} else if (priceType === ACTIVITY_RESOURCES_TYPE.RMB) {//RMB购买
return resResult(STATUS.ACTIVITY_DATA_ERROR);
}
let result = await addSelfServiceShopGiftReward(roleId, roleName, sid, serverId, funcs, activityId, roundIndex, index, price, priceType);
return resResult(STATUS.SUCCESS, Object.assign(result, {}));
}
/**
* @description 操作礼包
* @param {{ activityId: number, roundIndex: number, index: number, cellIndex: number, gift: number, rewardIndex: number}} msg
* @param {BackendSession} session
* @memberof thirtyDaysHandler
*/
async saveGood(msg: { activityId: number, roundIndex: number, index: number, cellIndex: number, gift: number, rewardIndex: number }, session: BackendSession) {
const { activityId, roundIndex, index, cellIndex, gift, rewardIndex } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
const funcs: number[] = session.get('funcs');
await ActivitySelfServiceGoodsModel.addGoods(activityId, roleId, roundIndex, index, cellIndex, gift, rewardIndex);
return resResult(STATUS.SUCCESS, {});
}
}

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@@ -98,9 +98,14 @@ function rewardItemData(reward: Array<RewardParam>) {
return { goods, heroes }
}
function getSelectedReward(giftData: DicGiftPackage, selected: Array<number>) {
let selectedReward = [];
export function getSelectedReward(giftData: DicGiftPackage, selected: Array<number>): Array<RewardParam> {
let selectedReward: Array<RewardParam> = [];
for (let i = 0; i < selected.length; i++) {
let index = selected[i];
if (giftData.reward.length > index) {
selectedReward.push(giftData.reward[index]);
}
}
return selectedReward;
}

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@@ -0,0 +1,81 @@
import { ACTIVITY_RESOURCES_TYPE, ACTIVITY_TYPE } from '../consts';
import { ActivityModel, ActivityModelType } from '../db/Activity';
import { ActivitySelfServiceGoodsModel, ActivitySelfServiceGoodsModelType } from '../db/ActivitySelfServiceGoods';
import { ActivitySelfServiceShopModel, ActivitySelfServiceShopModelType } from '../db/ActivitySelfServiceShop';
import { RewardParam } from '../domain/activityField/rewardField';
import { SelfServiceShopData, SelfServiceShopItem } from '../domain/activityField/selfServiceShopField';
import { gameData } from '../pubUtils/data';
import { addReward, getSelectedReward } from './giftPackageService';
/**
* 获取活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getActivityData(serverId: number, roleId: string) {
let activityArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(ACTIVITY_TYPE.SELF_SERVICE_SHOP, new Date())
activityArray = activityArray.sort((a, b) => {
return b.acvitityId - a.acvitityId
});
if (activityArray.length > 0) {
let activityData = activityArray[0];
let playerData = await getPlayerActivityData(activityData.acvitityId, serverId, roleId);
return playerData;
}
return null;
}
/**
* 玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getPlayerActivityData(activityId: number, serverId: number, roleId: string) {
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId, true);
let playerData = new SelfServiceShopData(activityData);
let playerRecords: ActivitySelfServiceShopModelType[] = await ActivitySelfServiceShopModel.findDataByPriceType(activityId, roleId, playerData.roundIndex, ACTIVITY_RESOURCES_TYPE.RMB);
playerData.setPlayerRecords(playerRecords);
return playerData;
}
/**
* 结算礼包
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
* @param {number} roundIndex 周期数
* @param {number} index 货架
* @param {number} price 价格
* @param {number} priceType 价格类型
*
*/
export async function addSelfServiceShopGiftReward(roleId: string, roleName: string, sid: string, serverId: number, funcs: number[], activityId: number, roundIndex: number, index: number, price: number, priceType: number) {
let playerGoods: ActivitySelfServiceGoodsModelType[] = await ActivitySelfServiceGoodsModel.findDataByIndex(activityId, roleId, roundIndex, index);
let rewardArray: Array<RewardParam> = [];
for (let obj of playerGoods) {
let giftID = obj.gift;
let selectedIndex = obj.rewardIndex;
let giftPackageData = gameData.giftPackage.get(giftID);
let selectedReward: Array<RewardParam> = getSelectedReward(giftPackageData, [selectedIndex])
rewardArray = rewardArray.concat(selectedReward)
}
let goodsStr = '';
for (let obj of rewardArray) {
goodsStr += `${obj.type}&${obj.id}&${obj.count}|`;
}
let result = await addReward(roleId, roleName, sid, serverId, funcs, rewardArray);
//购买记录
await ActivitySelfServiceShopModel.addBuyRecord(activityId, roleId, roundIndex, index, price, priceType, goodsStr);
return result
}

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@@ -17,6 +17,7 @@ export enum ACTIVITY_TYPE {
GROWTH_FUND_MAIN_ELITE = 10, // 精英成长基金
GROWTH_FUND_MAIN_ELITE_VIP = 11, // 精英成长基金(高阶)
THIRTY_DAYS = 12, // 30日目标活动
SELF_SERVICE_SHOP = 13, // 自选商店
}
/**
@@ -36,4 +37,12 @@ export enum GIFT_PACKAGE_TYPE {
ALL = 1, // 全部
SELECTED_X = 2, // 多选*
RANDOM_X = 3, // 多随*
}
/**
* 活动自助商店坑位类型
*/
export enum SELF_SERVICE_SHOP_CELL_TYPE {
SPECIAL = 1, // 特殊
NORMAL = 2, // 普通
}

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@@ -0,0 +1,55 @@
import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
/**
* 自助商店货架上的商品
*/
@index({ roleId: 1 })
export default class ActivitySelfServiceGoods extends BaseModel {
@prop({ required: true })
acvitityId: number; // 活动Id
@prop({ required: true })
roundIndex: number; // 活动第几周期 从1开始根据活动开始时间计算
@prop({ required: true })
roleId: string; // 用户Id
@prop({ required: true })
index: number; // 第几个货架从1开始
@prop({ required: true })
cellIndex: number; // 第几个坑位从1开始
@prop({ required: true })
gift: number; // 礼包id
@prop({ required: true })
rewardIndex: number; // 礼包中第几项奖励
//添加选中的物品
public static async addGoods(acvitityId: number, roleId: string, roundIndex: number, index: number, cellIndex: number, gift: number, rewardIndex: number) {
let result: ActivitySelfServiceGoodsModelType = await ActivitySelfServiceGoodsModel.findOneAndUpdate({ roleId, acvitityId, roundIndex, index, cellIndex },
{ $set: { gift, rewardIndex } }, { upsert: true, new: true }).lean(true);
return result;
}
public static async findData(acvitityId: number, roleId: string, roundIndex: number, lean = true) {
let result: ActivitySelfServiceGoodsModelType[] = await ActivitySelfServiceGoodsModel.find({ roleId, acvitityId, roundIndex }, {
index: 1, cellIndex: 1, gift: 1, rewardIndex: 1, _id: -1
}).lean(lean);
return result;
}
//查询第几个货架数据
public static async findDataByIndex(acvitityId: number, roleId: string, roundIndex: number, index: number, lean = true) {
let result: ActivitySelfServiceGoodsModelType[] = await ActivitySelfServiceGoodsModel.find({ roleId, acvitityId, roundIndex, index }).lean(lean);
return result;
}
//删除活动领取记录
public static async deleteActivity(acvitityId: number, roleId: string, roundIndex: number, index: number,) {
await ActivitySelfServiceGoodsModel.deleteMany({ roleId, acvitityId, index, roundIndex });
}
}
export const ActivitySelfServiceGoodsModel = getModelForClass(ActivitySelfServiceGoods);
export interface ActivitySelfServiceGoodsModelType extends Pick<DocumentType<ActivitySelfServiceGoods>, keyof ActivitySelfServiceGoods> { }
export type ActivitySelfServiceGoodsModelTypeParam = Partial<ActivitySelfServiceGoodsModelType>; // 将所有字段变成可选项

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@@ -0,0 +1,60 @@
import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
/**
* 自助商店
*/
@index({ roleId: 1 })
export default class ActivitySelfServiceShop extends BaseModel {
@prop({ required: true })
acvitityId: number; // 活动Id
@prop({ required: true })
roundIndex: number; // 活动第几周期 从1开始根据活动开始时间计算
@prop({ required: true })
roleId: string; // 用户Id
@prop({ required: true })
index: number; // 第几个货架从1开始
@prop({ required: true })
price: number; //购买价格
@prop({ required: true })
priceType: number; //1.虚拟货币2.RMB
@prop({ required: true })
goods: string; // 商品信息
//添加购买记录
public static async addBuyRecord(acvitityId: number, roleId: string, roundIndex: number, index: number, price: number, priceType: number, goods: string) {
await ActivitySelfServiceShopModel.insertMany([
{ roleId, acvitityId, roundIndex, index, price, priceType, goods }
])
}
//根据活动id查询活动数据
public static async findData(acvitityId: number, roleId: string, roundIndex: number, lean = true) {
let result: ActivitySelfServiceShopModelType[] = await ActivitySelfServiceShopModel.find({ roleId, acvitityId, roundIndex }).lean(lean);
return result;
}
//查询第几个货架数据
public static async findDataByIndex(acvitityId: number, roleId: string, roundIndex: number, index: number, lean = true) {
let result: ActivitySelfServiceShopModelType[] = await ActivitySelfServiceShopModel.find({ roleId, acvitityId, roundIndex, index }).lean(lean);
return result;
}
//查询购买价格类型的数据
public static async findDataByPriceType(acvitityId: number, roleId: string, roundIndex: number, priceType: number, lean = true) {
let result: ActivitySelfServiceShopModelType[] = await ActivitySelfServiceShopModel.find({ roleId, acvitityId, priceType, roundIndex }).lean(lean);
return result;
}
//删除活动领取记录
public static async deleteActivity(acvitityId: number, roleId: string, roundIndex: number, index: number,) {
await ActivitySelfServiceShopModel.deleteMany({ roleId, acvitityId, index, roundIndex });
}
}
export const ActivitySelfServiceShopModel = getModelForClass(ActivitySelfServiceShop);
export interface ActivitySelfServiceShopModelType extends Pick<DocumentType<ActivitySelfServiceShop>, keyof ActivitySelfServiceShop> { }
export type ActivitySelfServiceShopModelTypeParam = Partial<ActivitySelfServiceShopModelType>; // 将所有字段变成可选项

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@@ -0,0 +1,79 @@
import { SELF_SERVICE_SHOP_CELL_TYPE, ACTIVITY_RESOURCES_TYPE, ACTIVITY_TYPE } from '../../consts';
import { ActivityModelType } from '../../db/Activity';
import { ActivitySelfServiceShopModelType } from '../../db/ActivitySelfServiceShop';
import { deltaDays } from '../../pubUtils/util';
import { ActivityBase } from './activityField';
// 自助商店数据坑位数据
export class SelfServiceShopItemInfo {
cellIndex: number; // 第几个坑位从1开始
cellType: number; //坑位类型 SELF_SERVICE_SHOP_CELL_TYPE 1.特殊 2.普通
gift: number; //礼包内容
constructor(data: any) {
this.cellIndex = data.cellIndex;
this.cellType = data.cellType;
this.gift = data.gift;
}
}
// 自助商店数据
export class SelfServiceShopItem {
index: number; // 第几个货架从1开始
name: string; //名称
countMax: number = 0; // 最大可购买次数 0表示无限
price: number; //价格
priceType: number; //价格类型 ACTIVITY_RESOURCES_TYPE 2.物品表 3.RMB
data: Array<SelfServiceShopItemInfo> = [];
buyCount: number = 0; //已经购买次数
constructor(cellData: any) {
this.index = cellData.index;
this.name = cellData.name;
this.countMax = cellData.countMax;
this.price = cellData.price;
this.priceType = cellData.priceType;
this.data = [];
for (let obj of cellData.data) {
this.data.push(new SelfServiceShopItemInfo(obj))
}
}
}
// 自选商店
export class SelfServiceShopData extends ActivityBase {
list: Array<SelfServiceShopItem> = [];//货架
days: number = 20;//刷新周期天数
roundIndex: number = 0; //第几周期 从1开始
public getItem(index: number) {
let listIndex = this.list.findIndex(obj => { return obj.index == index });
return (listIndex != -1) ? this.list[listIndex] : null;
}
//解析玩家购买记录
public setPlayerRecords(data: ActivitySelfServiceShopModelType[]) {
for (let item of this.list) {
let buyData = data.filter(obj => { return obj.index === item.index })
item.buyCount = buyData.length
}
}
public initData(data: string) {
console.log('ddddddd', data)
let dataObj = JSON.parse(data);
this.days = dataObj.days;
let arr = dataObj.data;
for (let obj of arr) {
this.list.push(new SelfServiceShopItem(obj))
}
this.roundIndex = Math.ceil(this.todayIndex / this.days);
}
constructor(activityData: ActivityModelType) {
super(activityData)
this.initData(activityData.data)
}
}