领取奇遇事件

This commit is contained in:
luying
2020-10-10 16:37:57 +08:00
parent 2a62b31797
commit 7047f01cbf
8 changed files with 514 additions and 91 deletions

View File

@@ -1,11 +1,9 @@
import { ActionPointModel } from '../../../db/ActionPoint';
import { BattleDropModel } from '../../../db/BattleDrop';
import { CounterModel } from '../../../db/Counter';
import { EquipModel } from '../../../db/Equip';
import { getWarById, getGoodById } from '../../../util/gamedata';
import { decodeStr } from '../../../util/util';
import { decodeStr, Reward } from '../../../util/util';
import { ACTION_POIN, BATTLE_REWARD_TYPE, GOOD_TYPE } from '../../../consts/consts';
export async function getAp(now: number, roleId: string) {
@@ -127,41 +125,9 @@ export class WarReward {
await this.handleConditionReward(num);
await this.handleRandomReward(num);
let returnGoods = new Array();
for(let goods of this.rewards) {
let goodInfo = getGoodById(goods.gid);
if(goodInfo.goodType == GOOD_TYPE.EQUIP) { // 装备
let result = await this.rewardWeapons(goodInfo, {id: goods.gid, cnt: goods.count });
for(let obj of result) {
returnGoods.push({dropType: goods.type, ...obj})
}
}
}
let rewardObject = new Reward(this.roleId, this.roleName, this.rewards);
let returnGoods = await rewardObject.saveReward();
return returnGoods;
}
private async rewardWeapons (dicGood: any, weapon: {id:number,cnt:number }) {
let weaponsData = [];
let cnt = weapon.cnt;
while (cnt > 0) {
const seqId = await CounterModel.getNewCounter('eid');
const equipInfo = {
roleId: this.roleId,
roleName: this.roleName,
eid: weapon.id,
eName: dicGood.name,
seqId,
quality: dicGood.lv,
type: dicGood.goodType
}
const equip = await EquipModel.createEquip(equipInfo);
cnt -= 1;
weaponsData.push(equip);
}
return weaponsData;
}
}