活动:任务接口添加serverId接口
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@@ -12,6 +12,7 @@ import { checkTask } from './taskService';
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import { accomplishTask } from '../pubUtils/taskUtil';
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export async function roleLevelup(roleId: string, kingExp: number, session: BackendSession) {
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const serverId = session.get('serverId');
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let role = await RoleModel.findByRoleId(roleId);
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let { lv = 1, exp = 0 } = role;
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let canGetExp = lv < gameData.maxPlayerLv; // 当主公超过最大级后,挑战结算不再获得经验值
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@@ -35,10 +36,10 @@ export async function roleLevelup(roleId: string, kingExp: number, session: Back
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// 任务
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await checkTask(roleId, session.get('sid'), session.get('funcs'), TASK_TYPE.ROLE_LV, newLv, false, {});
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//成长任务
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await accomplishTask(roleId, TASK_TYPE.ROLE_LV, newLv);
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await accomplishTask(serverId, roleId, TASK_TYPE.ROLE_LV, newLv);
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}
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let actordata: {lv: number, exp: number, getExp: number, mostExp: number}[] = [];
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let actordata: { lv: number, exp: number, getExp: number, mostExp: number }[] = [];
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for (let i = lv; i <= newLv; i++) {
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let lvObj = getExpByLv(i);
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