名将擂台:刷新对手
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@@ -107,6 +107,9 @@ import { dicTowerPvpSubAttr, loadTowerPvpSubAttr } from './dictionary/DicTowerPv
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import { dicSystemOpenTime, loadSystemOpenTime } from "./dictionary/DicSystemOpenTime";
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import { dicRandomEffectPoolPlan, loadRandomEffectPoolPlan } from './dictionary/DicRandomEffectPoolPlan';
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import { dicMainWarRewardByChapter, loadMainWarReward } from './dictionary/DicMainWarReward';
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import { dicLadderMatch, loadLadderMatch } from "./dictionary/DicLadderMatch";
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import { dicLadderDifficultRatio, loadLadderDifficultRatio } from "./dictionary/DicLadderDifficultRatio";
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import { dicLadderRankReward, loadLadderRankReward } from "./dictionary/DicLadderRankReward";
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export const gameData = {
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daily: dicDaily,
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@@ -270,6 +273,9 @@ export const gameData = {
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sysOpenTime: dicSystemOpenTime,
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randomEffectPoolPlan: dicRandomEffectPoolPlan,
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ladderConsume: new Array<{id: number, count: number, times: number}>(),
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ladderMatch: dicLadderMatch,
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ladderDifficultRatio: dicLadderDifficultRatio,
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ladderRankReward: dicLadderRankReward
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};
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// 在此提供一些原先在gamedata中提供的方法,以便更方便获取gameData数据
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@@ -981,6 +987,16 @@ export function decodeLadderBuyCost() {
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}
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}
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export function getDicLadderMatchByMyRank(myRank: number) {
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for(let dic of gameData.ladderMatch) {
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let { rankMin, rankMax } = dic;
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if(rankMin < myRank && (rankMax >= myRank || rankMax == -1) ) {
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return dic;
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}
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}
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return null
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}
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// 初始加载
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function initDatas() {
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parseDicParam();
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@@ -1154,6 +1170,9 @@ function loadDatas() {
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loadSystemOpenTime();
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loadRandomEffectPoolPlan();
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loadMainWarReward();
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loadLadderMatch();
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loadLadderDifficultRatio();
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loadLadderRankReward();
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}
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// 重载dicParam
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@@ -0,0 +1,59 @@
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// 邮件内容
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import {decodeArrayListStr, parseGoodStr, readFileAndParse} from '../util'
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import { FILENAME } from '../../consts'
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import { RewardInter } from '../interface';
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export interface DicLadderDifficultRatio {
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// id
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readonly id: number;
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// 排名
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readonly rank: number;
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// 强度倍率
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readonly value: number;
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// 次级属性
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readonly secondAttrLevel: number;
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// 等级
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readonly level: number;
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// 关卡id
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readonly gkId: number;
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// 头像
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readonly head: number;
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// 形象
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readonly spine: number;
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// 胜利奖励
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readonly randomWinReward: { id: number, count: number, weight: number }[];
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// 失败奖励
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readonly randomFailReward: { id: number, count: number, weight: number }[];
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// 突破奖励
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readonly onceReward: RewardInter[];
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// 战力
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readonly ce: number;
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}
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export const dicLadderDifficultRatio = new Map<number, DicLadderDifficultRatio>();
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export function loadLadderDifficultRatio() {
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dicLadderDifficultRatio.clear();
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let arr = readFileAndParse(FILENAME.DIC_LADDER_DIFFICULTRATIO);
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arr.forEach(o => {
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o.gkId = parseInt(o.gkId);
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o.randomWinReward = parseRewardWithWeight(o.randomWinReward);
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o.randomFailReward = parseRewardWithWeight(o.randomFailReward);
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o.onceReward = parseGoodStr(o.onceReward)
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dicLadderDifficultRatio.set(o.id, o);
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});
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arr = undefined;
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}
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function parseRewardWithWeight(str: string) {
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let result = new Array<{ id: number, count: number, weight: number }>();
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if (!str) return result;
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let decodeArr = decodeArrayListStr(str);
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for (let [id, count, weight] of decodeArr) {
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if (isNaN(parseInt(id)) || isNaN(parseInt(count)) || isNaN(parseInt(weight))) {
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throw new Error('data table format wrong');
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}
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result.push({ id: parseInt(id), count: parseInt(count), weight: parseInt(weight) });
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}
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return result
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}
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@@ -0,0 +1,41 @@
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// 名将擂台匹配范围
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import { parseNumberList, readFileAndParse} from '../util'
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import { FILENAME } from '../../consts'
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export interface DicLadderMatch {
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// id
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readonly id: number;
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// 最低排名
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readonly rankMin: number;
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// 最高排名
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readonly rankMax: number;
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// 玩家随机范围往前数最多多少人
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readonly rangeBeforeMax: number;
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// 玩家随机范围往后数最多多少人
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readonly rangeAfterMax: number;
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// 玩家随机范围往前随多少人
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readonly rangeBeforeNum: number;
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// 玩家随机范围往后随多少人
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readonly rangeAfterNum: number;
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// 玩家随机间隔
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readonly gap: { min: number, max: number };
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// 是否可以挑战前十
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readonly topChallenge: number;
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}
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export const dicLadderMatch: DicLadderMatch[] = [];
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export function loadLadderMatch() {
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dicLadderMatch.splice(0, dicLadderMatch.length);
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let arr = readFileAndParse(FILENAME.DIC_LADDER_MATCH);
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arr.forEach(o => {
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o.gap = parseGap(o.interval);
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dicLadderMatch.push(o);
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});
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arr = undefined;
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}
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function parseGap(str: string) {
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let arr = parseNumberList(str);
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return { min: arr[0], max: arr[1] }
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}
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@@ -0,0 +1,27 @@
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// 名将擂台每天22点排名奖励
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import {parseGoodStr, readFileAndParse} from '../util'
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import { FILENAME } from '../../consts'
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import { RewardInter } from '../interface';
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export interface DicLadderRankReward {
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// id
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readonly id: number;
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// 最低排名
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readonly rankMin: number;
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// 最高排名
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readonly rankMax: number;
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// 突破奖励
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readonly reward: RewardInter[];
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}
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export const dicLadderRankReward: DicLadderRankReward[] = [];
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export function loadLadderRankReward() {
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dicLadderRankReward.splice(0, dicLadderRankReward.length);
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let arr = readFileAndParse(FILENAME.DIC_LADDER_DIFFICULTRATIO);
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arr.forEach(o => {
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o.reward = parseGoodStr(o.reward)
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dicLadderRankReward.push(o);
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});
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arr = undefined;
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}
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@@ -48,6 +48,8 @@ declare module 'redis' {
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zaddAsync(key: string, score: number, member: string): Promise<number>;
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// 返回有序集中指定分数区间内的成员,分数从高到低排序
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zrevrangebyscoreAsync(key: string, max: (string|number), min: (string|number), withscores?: string, limit?:string, offset?: number, count?:number): Promise<string[]>;
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// 返回有序集中指定分数区间内的成员,分数从高到低排序
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zrangebyscoreAsync(key: string, max: (string|number), min: (string|number), withscores?: string, limit?:string, offset?: number, count?:number): Promise<string[]>;
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// 获取有序集合的成员数
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zcardAsync(key: string): Promise<number>;
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// 移除有序集合中给定的排名区间的所有成员
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