添加一个物品消耗通用方法

This commit is contained in:
luying
2020-12-08 19:36:02 +08:00
parent 28bc9118bc
commit 758f1dad01
6 changed files with 110 additions and 8 deletions
@@ -646,7 +646,7 @@ export class ComBattleHandler {
// 战斗胜利队长扣减藏宝图
if (result && teamStatus.capId != 'robot') {
let res = await ItemModel.decreaseItems(teamStatus.capId, [{id: teamStatus.blueprtId, count: 1}]);
if (!res) return resResult(STATUS.COM_BATTLE_BLUEPRT_NOT_ENOUGH);
if (res.hasError) return resResult(STATUS.COM_BATTLE_BLUEPRT_NOT_ENOUGH);
}
channel.pushMessage('onTeamComplete', {teamCode, result});
this.teamMap.delete(teamCode);
@@ -810,7 +810,7 @@ export class ComBattleHandler {
});
// 消耗藏宝图和寻宝币
const rec = await ItemModel.decreaseItems(roleId, original);
if(!rec) {
if(rec.hasError) {
return resResult(STATUS.BATTLE_CONSUMES_NOT_ENOUGH);
}