🐞 fix(shop): 修复弱网下商品可买次数为负问题

This commit is contained in:
dingchaolin
2023-03-06 15:00:28 +08:00
parent df88325372
commit 7719a2ad86
4 changed files with 63 additions and 4 deletions

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@@ -6,11 +6,12 @@ import { UserShopModel } from "../../../db/UserShop";
import { handleCost, addItems } from "../../../services/role/rewardService";
import { SHOP } from "../../../pubUtils/dicParam";
import { HeroModel } from "../../../db/Hero";
import { checkShopInPurchase, getShopDicById, getShopListByType, getShopPrice } from "../../../services/shopService";
import { checkShopInPurchase, getShopDicById, getShopListByType, getShopPrice, getShopMaxBuyTimes } from "../../../services/shopService";
import { RewardInter } from "../../../pubUtils/interface";
import { UserShopTypeModel } from "../../../db/UserShopType";
import { nowSeconds } from "../../../pubUtils/timeUtil";
import { isGoodsHidden } from "../../../services/dataService";
import { RoleModel } from './../../../db/Role';
export default function(app: Application) {
return new ShopHandler(app);
@@ -70,14 +71,28 @@ export class ShopHandler {
return resResult(checkResult);
}
// 总计可买次数(从配置表读取)
const totalCanBuyTimes = getShopMaxBuyTimes(dicShopItem.price);
if (!totalCanBuyTimes || totalCanBuyTimes <= 0) {
return resResult(STATUS.BATTLE_CONSUMES_NOT_ENOUGH);
}
// 最大已买次数 = 总计可买次数 - 本次要买次数
const maxAlreadyBuyTimes = totalCanBuyTimes - count;
// 消耗
let cost = getShopPrice(dicShopItem.money, count, userShop?.count||0, dicShopItem.price);
let costResult = await handleCost(roleId, sid, cost, ITEM_CHANGE_REASON.SHOP_PURCHASE);
if(!costResult) return resResult(STATUS.BATTLE_CONSUMES_NOT_ENOUGH);
// 次数
userShop = await UserShopModel.purchase(roleId, roleName, activityId, dicShopItem, count, seasonNum);
if(!userShop) return resResult(STATUS.BUY_COUNT_OVER);
userShop = await UserShopModel.protectedPurchase(roleId, roleName, activityId, dicShopItem, count, seasonNum, maxAlreadyBuyTimes);
if (!userShop) {
// rollback 消耗
let role = await RoleModel.findByRoleId(roleId);
addItems(roleId, role.roleName, sid, cost, ITEM_CHANGE_REASON.SHOP_PURCHASE);
return resResult(STATUS.BUY_COUNT_OVER);
}
// 获得
let reward = [{

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@@ -106,6 +106,22 @@ export function getShopPrice(goodId: number, count: number, buyCount: number, st
}]
}
/**
* 获取商品的最大购买次数
*
* @export
* @param {string} str 比如: 1&0|2&50|3&100|4&150|5&200
*/
export function getShopMaxBuyTimes(str: string) {
let arr = parseShopPrice(str);
for (let { times, maxTimes } of arr) {
if (maxTimes === -1) {
return times;
}
}
return 0;
}
function parseShopPrice(str: string) {
let result = new Array<{ times: number, price: number, maxTimes: number }>();
if (!str) return result;

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@@ -95,6 +95,33 @@ export default class UserShop extends BaseModel {
return rec;
}
/**
* 防止并发操作的购买
*
* @static
* @param {string} roleId
* @param {string} roleName
* @param {number} activityId
* @param {{ id: number, goodId: number, refreshType: number, shop: number, type: number, createTime?: number }} dicShopItem
* @param {number} inc
* @param {number} seasonNum
* @param {number} maxAlreadyBuyTimes: 最大已买次数,通过这个参数防止并发购买
* @return {*}
* @memberof UserShop
*/
public static async protectedPurchase(roleId: string, roleName: string, activityId: number, dicShopItem: { id: number, goodId: number, refreshType: number, shop: number, type: number, createTime?: number }, inc: number, seasonNum: number, maxAlreadyBuyTimes: number) {
let code = genCode(8);
let timeCondition = this.getRefreshCondition(seasonNum);
let { id, goodId, refreshType, shop, type, createTime = 0 } = dicShopItem;
let rec: UserShopType = await UserShopModel.findOneAndUpdate(
{ roleId, itemId: id, $or: timeCondition, shop, type, createTime, count: {$lte: maxAlreadyBuyTimes} },
{ $setOnInsert: { roleName, code, goodId, refreshType, seasonNum }, $inc: { count: inc }, $set: { activityId } },
{ new: true, upsert: true }
).lean();
return rec;
}
public static async deleteAccount(roleId: string) {
let result = await UserShopModel.deleteMany({roleId});
return result;

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@@ -25,7 +25,8 @@
{ "id": 6, "desc": "获取信息", "route": "connector.entryHandler.getData", "param": {}, "interval": 1000 },
{ "id": 7, "desc": "刷新信息", "route": "connector.entryHandler.refresh", "param": {}, "interval": 1000 },
{ "id": 8, "desc": "捐赠", "route": "guild.donateHandler.donate", "param": {}, "interval": 200 },
{ "id": 9, "desc": "碾压镇念塔", "route": "battle.towerBattleHandler.skipTower", "param": {}, "interval": 200 }
{ "id": 9, "desc": "碾压镇念塔", "route": "battle.towerBattleHandler.skipTower", "param": {}, "interval": 200 },
{ "id": 10, "desc": "商店购买商品", "route": "role.shopHandler.purchase", "param": {}, "interval": 50 }
],
"TIME_STAMP_OVER": 900000,
"ACCESS_CODE_EXPIRE_TIME": 900000,