fix 觉醒计算战力NaN

This commit is contained in:
luying
2020-12-16 10:03:09 +08:00
parent 7f256c996e
commit 776b5b8cfd
2 changed files with 3 additions and 3 deletions
@@ -233,7 +233,7 @@ export class HeroHandler {
return resResult(STATUS.ROLE_QUALITY_NOT_ENOUGH);
}
// 根据dic_zyz_hero_wake 计算需要花的碎片并检查碎片数量
const curDicHeroStar = getHeroWakeByQuality(quality, oldColorStar)
const curDicHeroStar = getHeroWakeByQuality(dicHero.quality, oldColorStar)
if(!curDicHeroStar) return resResult(STATUS.ROLE_INFO_NOT_FOUND);
let {fragmentNum, consume} = curDicHeroStar;