活动:转盘

This commit is contained in:
luying
2022-03-01 20:39:12 +08:00
parent c8c64f7e48
commit 7ab714ec25
11 changed files with 415 additions and 4 deletions

View File

@@ -1,5 +1,5 @@
import { ACTIVITY_TYPE, STATUS } from '../../consts';
import { getPlayerFirstGiftData } from './firstGiftService';
import { getPlayerFirstGiftDataShow } from './firstGiftService';
import { getPlayerSignInData, } from './signInService';
import { getPlayerGrowthFundData, } from './growthFundService';
import { getPlayerLimitPackageData, } from './limitPackageService';
@@ -78,7 +78,7 @@ export async function getActivity(serverId: number, roleId: string, activityId:
}
case ACTIVITY_TYPE.FIRST_GIFT://首冲礼包活动 14
{
activityData = await getPlayerFirstGiftData(activityId, serverId, roleId);
activityData = await getPlayerFirstGiftDataShow(activityId, serverId, roleId);
break;
}
case ACTIVITY_TYPE.NEW_PLAYER_LIMIT_PACKAGE://新手限定RMB购买礼包 15

View File

@@ -52,6 +52,21 @@ export async function getPlayerFirstGiftData(activityId: number, serverId: numbe
return playerData;
}
/**
* 获取可显示的数据
* @param activityId
* @param serverId
* @param roleId
* @returns
*/
export async function getPlayerFirstGiftDataShow(activityId: number, serverId: number, roleId: string) {
let playerData = await getPlayerFirstGiftData(activityId, serverId, roleId);
if(playerData && playerData.canShow && playerData.canShow()) {
return playerData.getShowResult();
}
return null
}
/**
* 记录玩家首充记录
* @param {RoleType} role 玩家数据

View File

@@ -0,0 +1,34 @@
import { ActivityTurntableModel } from "../../db/ActivityTurntableRec";
import { RoleModel } from "../../db/Role";
import { LuckyTurntableData } from "../../domain/activityField/luckyTurntableField";
import { shouldRefresh } from "../../pubUtils/util";
import { getActivityById } from "./activityService";
/**
* 玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getPlayerLuckyTurntableData(activityId: number, serverId: number, roleId: string) {
let activityData = await getActivityById(activityId);
let playerRecord = await ActivityTurntableModel.findByActivityId(serverId, activityId, roleId);
if(playerRecord && shouldRefresh(playerRecord.refTodayCount, new Date())) {
playerRecord = await ActivityTurntableModel.refreshTodayCount(serverId, activityId, roleId);
}
let { createTime } = await RoleModel.findByRoleId(roleId);
let playerData = new LuckyTurntableData(activityData, createTime);
playerData.setPlayerRecords(playerRecord);
return playerData;
}
export async function getPlayerLuckyTurntableDataShow(activityId: number, serverId: number, roleId: string) {
let playerData = await getPlayerLuckyTurntableData(activityId, serverId, roleId);
if(playerData && playerData.canShow && playerData.canShow()) {
return playerData.getShowResult();
}
return null
}