🐞 fix(gvg): 农庄特殊加成格子
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@@ -233,7 +233,7 @@ export class GVGProduceHandler {
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// 活跃
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const active = await addGVGActive(myLeague.leagueCode, roleId, GVG_ACTIVE_TYPE.COST_PRODUCE_COIN, activeSum);
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// 收获后再次预锁定一批田
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await lockField(myLeague.leagueCode, roleId, roleName, farmId);
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// await lockField(myLeague.leagueCode, roleId, roleName, farmId);
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await GVGLeagueFarmRecModel.updateRecs(myResultFields, roleId);
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return resResult(STATUS.SUCCESS, {
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@@ -153,7 +153,7 @@ export default class GVGLeagueFarm extends BaseModel {
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}
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public static async releaseLock(configId: number, leagueCode: string, farmId: number, roleId: string) {
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await GVGLeagueFarmModel.updateMany({ configId, leagueCode, farmId, lockRoleId: roleId, index: 0 }, { $set: { unlockTime: 0, lockRoleId: '', lockRoleName: '' } });
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await GVGLeagueFarmModel.updateMany({ configId, leagueCode, farmId, lockRoleId: roleId, index: 0 }, { $set: { unlockTime: 0, lockRoleId: '', lockRoleName: '', addType: 0 }, $pull: { addTypes: { roleId } } });
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}
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public static async lockMineOrForestry(configId: number, leagueCode: string, farmId: number, type: number, roleId: string, fieldId: number, itemId: number) {
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