军团活动:修复活动结束信号发送bug
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@@ -1,11 +1,11 @@
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import { GroupMessageType } from './../../../db/GroupMessage';
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import { Application, ChannelService } from 'pinus';
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import { resResult } from '../../../pubUtils/util';
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import { ON_ADD_CHANNEL_ROUTE, ON_GROUP_MSG_ROUTE, ON_LEAVE_CHANNEL_ROUTE, STATUS } from '../../../consts';
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import { ON_ADD_CHANNEL_ROUTE, ON_GROUP_MSG_ROUTE, ON_LEAVE_CHANNEL_ROUTE, STATUS, CHANNEL_PREFIX } from '../../../consts';
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import { PrivateMessageType } from '../../../db/PrivateMessage';
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import { addUserToChannel, getSimpleRoleInfo } from '../../../services/roleService';
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import { ChannelUser } from '../../../domain/ChannelUser';
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import { getWorldChannelSid } from '../../../services/chatService';
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import { getWorldChannelSid, groupRoomId } from '../../../services/chatService';
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export default function (app: Application) {
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return new ChatRemote(app);
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@@ -172,7 +172,7 @@ export class ChatRemote {
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* @param serverId
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*/
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public async sendGuildActivityEnd(serverId: number) {
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let roomId = await getWorldChannelSid(serverId);
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let roomId = groupRoomId(CHANNEL_PREFIX.WORLD, serverId);
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let channel = this.channelService.getChannel(roomId, false);
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if (!channel) return;
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channel.pushMessage(this.GUILD_ACTIVITY_END, resResult(STATUS.SUCCESS, { }));
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@@ -1,4 +1,7 @@
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import { Application, ChannelService } from "pinus";
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import { Application, ChannelService, BackendSession } from "pinus";
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import { GUILD_ACTIVITY_TYPE, STATUS } from "../../../consts";
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import { resResult } from "../../../pubUtils/util";
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import { getGuildActivityStatus } from "../../../services/guildActivityService";
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export default function (app: Application) {
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return new RaceActivityHandler(app);
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@@ -11,6 +14,29 @@ export class RaceActivityHandler {
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this.channelService = app.get('channelService');
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}
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private aid = GUILD_ACTIVITY_TYPE.GATE_ACTIVITY; // 蛮夷入侵id
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// 进入粮草先行界面
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async getRaceActivity(msg: {}, session: BackendSession) {
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const roleId = session.get('roleId');
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const roleName = session.get('roleName');
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const serverId = session.get('serverId');
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const guildCode = session.get('guildCode');
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if(!guildCode) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
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let statusResult = getGuildActivityStatus(this.aid);
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if(!statusResult) return resResult(STATUS.DIC_DATA_NOT_FOUND);
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return resResult(STATUS.SUCCESS, {
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...statusResult,
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hasJoin: true,
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woodenHorse: {},
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guildRank:[]
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});
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}
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}
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