✨ feat(节日活动): 中秋活动
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@@ -70,6 +70,7 @@ export enum ACTIVITY_TYPE {
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DRAGON_BOAT = 55, // 龙舟
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ENTERTAIN = 56, // 宴请百家
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QIXI = 57, // 七夕活动
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MID_AUTUMN = 58, // 中秋活动
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}
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/**
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@@ -1208,6 +1208,7 @@ export enum ITEM_CHANGE_REASON {
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DECOMPOSE_SPIRIT = 193, // 分解英灵
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BUY_SPIRIT = 194, // 购买英灵
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QIXI_REWARD = 195, // 七夕活动奖励
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MID_AUTUMN_REWARD = 196, // 中秋活动奖励
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}
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export enum TA_EVENT {
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@@ -706,7 +706,7 @@ export const STATUS = {
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ACTIVITY_QIXI_BUY_COUNT_OVER: { code: 50080, simStr: '购买挑战次数不足' },
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ACTIVITY_QIXI_CANNOT_BUY: { code: 50081, simStr: '不可在免费次数未用完的时候购买次数' },
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ACTIVITY_QIXI_CANNOT_SWEEP: { code: 50082, simStr: '必须在当天手动玩一次后才可以碾压' },
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ACTIVITY_MID_AUTUMN_NO_NUM: { code: 50083, simStr: '游戏次数不足' },
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// GM后台相关状态 60000 - 69999
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GM_ERR_PASSWORD: { code: 60001, simStr: '账号或密码错误' },
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70
shared/db/ActivityMidAutumnRec.ts
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70
shared/db/ActivityMidAutumnRec.ts
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@@ -0,0 +1,70 @@
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
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/**
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* 中秋找茬
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*/
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export class MidAutumnRecord {
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@prop({ required: true })
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todayIndex: number; // 今天index
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@prop({ required: true })
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gameCode: string; // 唯一挑战id
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@prop({ required: true })
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time: Date; // 时间
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@prop({ required: true })
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rewards: string; // 奖励
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@prop({ required: true })
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isSuccess: boolean; // 是否通过
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@prop({ required: true })
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hasPass: boolean; // 是否通过
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@prop({ required: true })
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isSkip: boolean; // 是否跳过
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}
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@index({ roleId: 1, activityId: 1 })
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export default class Activity_MidAutumn_Rec extends BaseModel {
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@prop({ required: true })
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serverId: number; // 服Id
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@prop({ required: true })
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activityId: number; // 活动Id
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@prop({ required: true })
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roundIndex: number; // 第几轮
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@prop({ required: true })
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roleId: string; // 用户Id
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@prop({ required: true })
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buyCnt: number; // 购买次数
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@prop({ required: true, type: MidAutumnRecord, _id: false })
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record: MidAutumnRecord[]; // 记录
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public static async findData(serverId: number, activityId: number, roundIndex: number, roleId: string) {
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let result: ActivityMidAutumnRecModelType = await ActivityMidAutumnRecModel.findOne({ serverId, roleId, activityId, roundIndex }).lean();
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return result;
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}
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public static async record(serverId: number, activityId: number, roundIndex: number, roleId: string, record: MidAutumnRecord) {
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let result: ActivityMidAutumnRecModelType = await ActivityMidAutumnRecModel.findOneAndUpdate({ serverId, roleId, activityId, roundIndex }, { $push: { record }, $setOnInsert: { buyCnt: 0 } }, { new: true, upsert: true }).lean();
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return result;
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}
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public static async buyCnt(serverId: number, activityId: number, roundIndex: number, roleId: string, count: number) {
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let result: ActivityMidAutumnRecModelType = await ActivityMidAutumnRecModel.findOneAndUpdate({ serverId, roleId, activityId, roundIndex }, { $inc: { buyCnt: count }, $setOnInsert: { record: [] } }, { new: true, upsert: true }).lean();
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return result;
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}
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public static async gameEnd(serverId: number, activityId: number, roundIndex: number, roleId: string, gameCode: string, isSuccess: boolean, time: Date, rewards: string) {
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let result: ActivityMidAutumnRecModelType = await ActivityMidAutumnRecModel.findOneAndUpdate({ serverId, roleId, activityId, roundIndex, 'record.gameCode': gameCode }, { $set: { 'record.$.time': time, 'record.$.hasPass': true, 'record.$.isSuccess': isSuccess, 'record.$.rewards': rewards } }, { new: true }).lean();
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return result;
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}
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}
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export const ActivityMidAutumnRecModel = getModelForClass(Activity_MidAutumn_Rec);
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export interface ActivityMidAutumnRecModelType extends Pick<DocumentType<Activity_MidAutumn_Rec>, keyof Activity_MidAutumn_Rec> { }
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export type ActivityMidAutumnRecModelTypeParam = Partial<ActivityMidAutumnRecModelType>; // 将所有字段变成可选项
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106
shared/domain/activityField/midAutumnField.ts
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106
shared/domain/activityField/midAutumnField.ts
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@@ -0,0 +1,106 @@
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// 节日活动 - 七夕鹊桥
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import { ActivityModelType } from '../../db/Activity';
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import { ActivityMidAutumnRecModelType, MidAutumnRecord } from '../../db/ActivityMidAutumnRec';
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import { ActivityBase } from './activityField';
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// 后台格式
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interface MidAutumnSceneDataInDb {
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dayIndex: number; // 第几天
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id: number; // 场景
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img: string; // 图片
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}
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interface MidAutumnDataInDb {
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buyCost: string; // 购买一次次数的消耗,type&id&count
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dailyBuyCnt: number; // 每天可以购买的次数
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freeCnt: number; // 每天可以免费的次数
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scenes: MidAutumnSceneDataInDb[];
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rewards: string; // 单局奖励
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}
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export class MidAutumnData extends ActivityBase {
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buyCost: string; // 购买一次次数的消耗,type&id&count
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dailyBuyCnt: number; // 每天可以购买的次数
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freeCntDaily: number; // 每天可以免费的次数
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rewards: string; // 奖励
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freeCnt: number = 0; // 累积到现在可以免费的次数
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maxBuyCnt: number = 0; // 累积到现在可以购买的次数
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buyCnt: number = 0; // 累积到现在已经购买了的次数
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todayPlayCnt: number = 0; // 今天玩的次数
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playCnt: number = 0; // 总玩的次数
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sceneId: number = 0; // 今天玩的场景id
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img: string = '&'; // 场景的图片
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recordTodayIndex: number = 0;
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records: MidAutumnRecord[] = [];
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constructor(activityData: ActivityModelType, createTime: number, serverTime: number) {
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super(activityData, createTime, serverTime)
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this.initData(activityData.data)
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}
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public initData(data: string): void {
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let dataObj: MidAutumnDataInDb = JSON.parse(data);
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if (!dataObj) return;
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this.buyCost = dataObj.buyCost || '&';
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this.dailyBuyCnt = dataObj.dailyBuyCnt || 0;
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this.freeCntDaily = dataObj.freeCnt || 0;
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this.rewards = dataObj.rewards || '&';
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this.freeCnt = this.freeCntDaily * this.todayIndex;
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this.maxBuyCnt = this.todayIndex * this.dailyBuyCnt;
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this.recordTodayIndex = this.todayIndex;
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let curScene = dataObj.scenes.find(cur => cur.dayIndex == this.todayIndex);
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if(curScene) {
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this.sceneId = curScene.id;
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this.img = curScene.img;
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}
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}
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public setPlayerRecords(playerData: ActivityMidAutumnRecModelType) {
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this.updatePlayerRecord(playerData);
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}
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public updatePlayerRecord(playerData: ActivityMidAutumnRecModelType) {
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if (!playerData) return;
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this.buyCnt = playerData.buyCnt || 0;
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this.todayPlayCnt = 0;
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this.playCnt = 0;
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this.recordTodayIndex = this.todayIndex;
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if(playerData.record) {
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playerData.record.sort((a, b) => a.time.getTime() - b.time.getTime());
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for(let data of playerData.record) {
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let { todayIndex, isSuccess } = data;
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if(todayIndex == this.todayIndex && isSuccess) this.todayPlayCnt ++;
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if(isSuccess) this.playCnt ++;
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this.records.push(data);
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}
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if(this.todayPlayCnt >= this.freeCntDaily && this.playCnt < this.freeCnt) {
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for(let i = 1; i <= this.todayIndex; i++) {
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let times = playerData.record.filter(cur => cur.todayIndex == i && cur.isSuccess).length;
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if(times < this.freeCntDaily) {
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this.recordTodayIndex = i; break;
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}
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}
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}
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}
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}
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public getShowResult() {
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return {
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...this.getBaseKeys(),
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buyCost: this.buyCost,
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dailyBuyCnt: this.dailyBuyCnt,
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freeCnt: this.freeCnt,
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maxBuyCnt: this.maxBuyCnt,
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buyCnt: this.buyCnt,
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todayPlayCnt: this.todayPlayCnt,
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playCnt: this.playCnt,
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sceneId: this.sceneId,
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img: this.img,
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rewards: this.rewards,
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}
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}
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}
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@@ -316,5 +316,11 @@
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"activityType": 57,
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"name": "QIXI",
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"string": "七夕活动"
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},
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{
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"id": 58,
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"activityType": 58,
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"name": "MID_AUTUMN",
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"string": "中秋活动"
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}
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]
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