军团活动:蛮夷入侵定时任务及推送
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@@ -4,11 +4,11 @@ import { SystemConfigModel } from '../db/SystemConfig';
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import PvpDefenseType,{ PvpDefenseModel } from '../db/PvpDefense';
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import { PVP } from '../pubUtils/dicParam';
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import { nowSeconds, getTodayZeroPoint, getAge } from '../pubUtils/timeUtil';
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import { getPvpGkWarIds, getPvpRankRewards, getPvpHeroRewards, getResultMaxRank } from '../pubUtils/data';
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import { getPvpGkWarIds, getPvpRankRewards, getPvpHeroRewards, getResultMaxRank, getTodayGuildActivity } from '../pubUtils/data';
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import { deepCopy, getRandomArr, resResult, shouldRefresh } from '../pubUtils/util';
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import { getLvByScore } from './pvpService';
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import { getMyRank, setRank, resetPvpRanks, getAllOnlineRoles } from './redisService';
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import { MAIL_TYPE, REDIS_KEY, ADULT_AGE, GUEST_MAX_TIME, ADDICTION_PREVENTION_CODE } from '../consts';
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import { MAIL_TYPE, REDIS_KEY, ADULT_AGE, GUEST_MAX_TIME, ADDICTION_PREVENTION_CODE, GUILD_ACTIVITY_STATUS, GUILD_ACTIVITY_TYPE } from '../consts';
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import { RankParam } from '../domain/rank';
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import { RoleModel } from '../db/Role';
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import { MailModel, MailType } from '../db/Mail';
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@@ -20,15 +20,18 @@ import { STATUS } from '../consts/statusCode';
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import { getMailContent, sendMail } from './mailService';
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import { reportOnline } from '../pubUtils/httpUtil';
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import User, { UserModel } from '../db/User';
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import { getGuildActivityByDic, getGuildActivityRank } from './guildActivityService';
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const PER_SECOND = 1 * 1000;
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const PER_DAY = 24 * 60 * 60;
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const SETTLE_DIFF = 29 * 60;
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const pageNum = 500;
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const PER_MINUTE = 1 * 60;
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var seasonJobId;
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var warJobId;
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var seasonEndTimeJobId;
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let guildWeeklyJobId;
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var seasonJobId: Job;
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var warJobId: Job;
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var seasonEndTimeJobId: Job;
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let guildWeeklyJobId: Job;
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let guildActSecondsJobId: Job; // 军团活动开启后每10(or 1)秒循环的定时任务,到结束活动清除
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let guildActEndJobId: Job; // 军团活动开启后每10(or 1)秒循环的定时任务,到结束活动清除
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/**
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* 服务器启动即开启定时任务,结算时常是23-24点,实际结算的时间点是23:31分钟
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*/
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@@ -61,7 +64,10 @@ export async function init() {
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// 周功勋结算任务
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guildWeeklyJobId = scheduleJob('settleGuildWeekly', '0 0 0 * * 1', settleGuildWeekly);
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scheduleJob('reportOnline', '0 0/5 * * * *', reportOnlineSchedule)
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// 每5分钟汇报在线玩家在线情况
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scheduleJob('reportOnline', '0 0/5 * * * *', reportOnlineSchedule);
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guildActivitySchedule();
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}
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function setPvpSeasonSchdule() {
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@@ -319,4 +325,68 @@ export async function reportOneOnline(roleId: string, userCode: string, sid: str
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} ), [{uid: roleId, sid: sid}]);
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}
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}
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}
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/**
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* 军团活动,每晚8点开启
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*/
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async function guildActivitySchedule() {
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// 军团晚间活动,每天8点开始
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scheduleJob('guildActivityStart', '0 0 20 * * ?', guildActivityStart);
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let dicGuildActivity = getTodayGuildActivity();
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let statusResult = getGuildActivityByDic(dicGuildActivity);
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if(!statusResult) return;
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if(statusResult.status == GUILD_ACTIVITY_STATUS.START) {
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if(!guildActSecondsJobId) {
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let seconds = 10; // 每10秒下发一次
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if(dicGuildActivity.id == GUILD_ACTIVITY_TYPE.RACE_ACTIVITY) {
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seconds = 1;
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}
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guildActSecondsJobId = scheduleJob('guildActivitySeconds', seconds, guildActivitySeconds);
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}
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if(!guildActEndJobId) {
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guildActEndJobId = scheduleJob('guildActivityEnd', statusResult.time, guildActivityEnd);
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}
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}
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}
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// 开始军团活动
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export async function guildActivityStart() {
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let dicGuildActivity = getTodayGuildActivity();
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if(!dicGuildActivity) return;
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let seconds = 10; // 每10秒下发一次
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if(dicGuildActivity.id == GUILD_ACTIVITY_TYPE.RACE_ACTIVITY) {
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seconds = 1;
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}
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guildActSecondsJobId = scheduleJob('guildActivitySeconds', seconds, guildActivitySeconds);
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// 结束时间
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guildActEndJobId = scheduleJob('guildActivityEnd', dicGuildActivity.duringTime, guildActivityEnd);
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}
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// 结束军团活动
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export async function guildActivityEnd() {
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let servers = pinus.app.getServersByType('guild');
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console.log(servers);
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for(let { id } of servers) {
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await pinus.app.rpc.guild.guildActivityRemote.guildActivityEnd.toServer(id);
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}
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if(guildActSecondsJobId) guildActSecondsJobId.cancel();
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if(guildActEndJobId) guildActEndJobId.cancel();
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}
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// 每10秒下发一次的任务
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export async function guildActivitySeconds() {
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let servers = pinus.app.getServersByType('guild');
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console.log(servers);
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for(let { id } of servers) {
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await pinus.app.rpc.guild.guildActivityRemote.sendRankToGuilds.toServer(id);
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}
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}
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