优化:查询武将创建存储的rpc修改

This commit is contained in:
luying
2021-09-03 11:15:05 +08:00
parent 4069220698
commit 7f1bcae01b

View File

@@ -1,6 +1,6 @@
import { ITID, CONSUME_TYPE, ITEM_TABLE, REDIS_KEY, TASK_TYPE, CURRENCY, CURRENCY_TYPE, MAIL_TYPE, HANDLE_REWARD_TYPE, HERO_SYSTEM_TYPE, CURRENCY_BY_TYPE } from './../consts';
import { EquipModel, EquipType } from './../db/Equip';
import { resResult } from '../pubUtils/util';
import { getRandSingleEelm, resResult } from '../pubUtils/util';
import { RoleModel, RoleType } from '../db/Role';
import { setAp } from './actionPointService';
import { pushCalPlayerCe, pushCalAllHeroCe, calPlayerCeAndSave } from './playerCeService';
@@ -448,7 +448,12 @@ export async function createHeroes(roleId: string, roleName: string, sid: string
let { pieceId, count } = transPiece(h.hid);
pieces.push({ id: pieceId, count: count * heroCount });
} else {
let initInfo = await pinus.app.rpc.role.roleRemote.getInitHeroById.toServer(pinus.app.getServerId(), h.hid);
let roleServers = pinus.app.getServersByType('role');
let curServer = roleServers.find(cur => cur.id == pinus.app.getServerId());
if(!curServer) {
curServer = getRandSingleEelm(roleServers);
}
let initInfo = await pinus.app.rpc.role.roleRemote.getInitHeroById.toServer(curServer.id, h.hid);
infos.set(h.hid, initInfo);
userHeroesMap.set(h.hid, null);
if (heroCount > 1) {