🐞 fix(gvg): 职能选择人数限制

This commit is contained in:
luying
2023-02-08 10:49:07 +08:00
parent 77c503e697
commit 802976a906

View File

@@ -132,7 +132,7 @@ export class GVGHandler {
let limit = Math.floor(leaguePrepare.maxMemberCnt * GVG.GVG_ROLE_TOTAL_RATIO);
if(leaguePrepare.fighterCnt + leaguePrepare.producerCnt >= limit) return resResult(STATUS.GVG_JOB_LIMIT);
let cnt = job == LEAGUE_JOB.FIGHTER? leaguePrepare.fighterCnt: leaguePrepare.producerCnt;
if(cnt >= Math.floor(limit * GVG.GVG_ROLE_RATIO / 2)) return resResult(STATUS.GVG_JOB_LIMIT);
if(cnt >= Math.ceil(limit * GVG.GVG_ROLE_RATIO / 2)) return resResult(STATUS.GVG_JOB_LIMIT);
// 更新userData
myUserData = await GVGUserDataModel.chooseJob(configId, myLeague.leagueCode, roleId, job);
@@ -186,6 +186,9 @@ export class GVGHandler {
memberResult.sort((a, b) => {
return curJob == LEAGUE_JOB.PRODUCER? calProducerDistribute(b) - calProducerDistribute(a): calFighterDistribute(b) - calFighterDistribute(a);
});
for(let i = 0; i < memberResult.length; i++) {
memberResult[i].setRank(i + 1);
}
let sumDistribute = curJob == LEAGUE_JOB.PRODUCER? calProducerDistribute(distribute): calFighterDistribute(distribute);
let boxReceived = box.filter(boxId => {
let dicBox = gameData.gvgContributeBox.get(boxId);